Summary:
> Explain the **motivation** for making this change. What existing problem does the pull request solve?
Just fixed a typo.
Feel free to make the change directly in the repo without my credit if the process is easier than accepting this PR.
Closes https://github.com/facebook/react-native/pull/11164
Differential Revision: D4236963
Pulled By: mkonicek
fbshipit-source-id: 72c059596216602f9ab30dea6eb5f9cdbf89d31b
Summary:
When using text inputs inside a ScrollView with `keyboardShouldPersistTaps=false` (default behavior) tapping another text input dismisses the keyboard instead of keeping it open and focusing the new text input which I think is the better and expected behavior.
See #10628 for more discussion about that. Note that this affects nothing but the behavior with text inputs unlike #10628.
cc satya164 MaxLap ericvicenti
Closes https://github.com/facebook/react-native/pull/10887
Differential Revision: D4178474
Pulled By: ericvicenti
fbshipit-source-id: 0c62ea2fac0017d559d1f8674b0a686a5e1b3d2d
Summary:
This exposes iOS's spellCheckingType functionality to JavaScript. The native functionality is a three state enum. It gets exposed to JavaScript as a boolean. The initial value and JS null map to the third state.
An alternative design for this API would have been to expose a three state enum to JavaScript:
- "on" which maps to UITextSpellCheckingTypeYes
- "off" which maps to UITextSpellCheckingTypeNo
- "auto" (default) which maps to UITextSpellCheckingTypeDefault
For consistency, I decided to use the same API design as spellCheck. We don't have many options for fixing spellCheck in #11055 without introducing a breaking change.
**Test plan (required)**
Verified that switching `spellCheck` between `true`, `false`, and `null` all work correctly in single line and multiline `TextInputs`.
Closes https://github.com/facebook/react-native/pull/11056
Differential Revision: D4232802
Pulled By: javache
fbshipit-source-id: 79e03307fa6a30a169f7e2fd0ec5ac826663e7c1
Summary:
This PR seeks to improve the documentation of PushNotificationIOS.
The method didReceiveRemoteNotification without a fetch completion handler is deprecated by Apple and they [discourage using it](https://developer.apple.com/reference/uikit/uiapplicationdelegate/1623117-application) in favor of the [version with the handler](https://developer.apple.com/reference/uikit/uiapplicationdelegate/1623013-application).
Reasons for this change:
1. Our docs say that this method is required for remote notifications, but it's not. (It's one of possibilities with a recommendation not to use it.)
2. The method is deprecated by Apple and people shouldn't use it.
3. If you use the deprecated method, in 99% of the cases it will behave in a different way from what you'd expect. In particular, you won't get remote notifications when your app is in the background.
As there's no benefit (as far as I know) of using the method, I don't think we should even mention it to the users.
This is a re-opened PR that was mis
Closes https://github.com/facebook/react-native/pull/11109
Differential Revision: D4232800
Pulled By: javache
fbshipit-source-id: d3b509db41a549aa7fbc41753c648085df43d8ee
Summary:
This removes support for `require('image!…')`, which has been deprecated for a long time.
It is still possible to use images that are already bundled by the native app using the `nativeImageSource` module.
Check http://facebook.github.io/react-native/docs/images.html for detailed documentation.
Reviewed By: matryoshcow
Differential Revision: D4231208
fbshipit-source-id: 05ec4c1ca0fabdc3fbb652f8ad1acdf240a67955
Summary:
To make React Native play nicely with our internal build infrastructure we need to properly namespace all of our header includes.
Where previously you could do `#import "RCTBridge.h"`, you must now write this as `#import <React/RCTBridge.h>`. If your xcode project still has a custom header include path, both variants will likely continue to work, but for new projects, we're defaulting the header include path to `$(BUILT_PRODUCTS_DIR)/usr/local/include`, where the React and CSSLayout targets will copy a subset of headers too. To make Xcode copy headers phase work properly, you may need to add React as an explicit dependency to your app's scheme and disable "parallelize build".
Reviewed By: mmmulani
Differential Revision: D4213120
fbshipit-source-id: 84a32a4b250c27699e6795f43584f13d594a9a82
Summary:
Expose aspectRatio style prop from css-layout to React Native.
This means the following will now work:
<View style={{backgroundColor: 'blue', aspectRatio: 1}}/>
Reviewed By: javache
Differential Revision: D4226472
fbshipit-source-id: c8709a7c0abbf77089a4e867879b42dcd9116f65
Summary:
On Android, if there is a small amount of space available around a text input (e.g. landscape orientation on a phone), Android may choose to have the user edit the text inside of a full screen text input mode. This behavior isn't always desirable. For example, if your app offers some UI controls for controlling the formatting of the text, you want the controls to be visible while the user is editing the text. This Android feature conflicts with that desired experience because the UI controls would be hidden while the text is being edited.
The `disableExtractUI` prop enables developers to choose whether or not Android's full screen text input editing mode is enabled. When this prop is true, Android's `IME_FLAG_NO_EXTRACT_UI` flag is passed to the `setImeOptions` method.
**Test plan (required)**
Verified `disableExtractUI` works for both `true` and `false` values in a test app.
My team is also using this change in our app.
Adam Comella
Microsoft Corp.
Closes https://github.com/facebook/react-native/pull/10900
Differential Revision: D4226483
Pulled By: mkonicek
fbshipit-source-id: 8f1055f6e612b05bafabe6f07a3705dd8788e3da
Summary:
There's an inconsistency in autoCorrect's default state:
- If you don't specify a value for autoCorrect, it defaults to on.
- If you specify true/false for autoCorrect and later specify null, autoCorrect turns off. It should have reverted to its initial state of on.
The reason for this discrepancy is that autoCorrect is exposed to JS as a boolean but it is actually an enum with three states in native:
- UITextAutocorrectionTypeDefault (the default value)
- UITextAutocorrectionTypeYes
- UITextAutocorrectionTypeNo
This is fixed by explicitly mapping JS null to UITextAutocorrectionTypeDefault.
**Test plan (required)**
Verified that switching `autoCorrect` between `true`, `false`, and `null` all work correctly in single line and multiline `TextInputs`.
Adam Comella
Microsoft Corp.
Closes https://github.com/facebook/react-native/pull/11055
Differential Revision: D4226419
Pulled By: javache
fbshipit-source-id: e3e5769a3aa537f00fb56ca4ae622ff4213481c5
Summary:
When native events where handled they were not sent to JS as an optimization but this caused some issues. One of the major one is touches are not handled properly inside a ScrollView with an Animated.event because it doesn't receive scroll events so it can't cancel the touch if the user scrolled.
Closes https://github.com/facebook/react-native/pull/10981
Differential Revision: D4226403
Pulled By: astreet
fbshipit-source-id: 41278d3ed4b684af142d9e273b11b974eb679879
Summary:
Corresponding Android PR: https://github.com/facebook/react-native/pull/11001
This adds an onScroll event to TextInput which is useful when a multiline TextInput has so much content that it is scrollable.
**Test plan (required)**
Verified the event works properly in a test app. Also, my team uses this event in our app.
Adam Comella
Microsoft Corp.
Closes https://github.com/facebook/react-native/pull/11002
Differential Revision: D4203565
Pulled By: ericvicenti
fbshipit-source-id: 7cb5e10325c3b03c6b395cce0f1bacb0528db40a
Summary:
When running in strict mode we run into the following error:
“Cannot assign to read only property 'product' of object '#<WorkerNavigator>’”
Moreover navigator.product = ‘ReactNative’; didn’t actually change the product value. Without strict mode this was silently ignored.
By using our defineProperty function we are able to run in strict mode and now navigator.product is really ReactNative.
See https://github.com/facebook/react-native/issues/10881 for more information
---------------
Long story short - if we run in strict mode, the current code throws an error :
`Cannot assign to read only property 'product' of object '#<WorkerNavigator>' initializeCore.js`
(the current version of initializeCore.js doesn't have 'use strict'; on top, but if you are unfortunate enough to have a babel module that ads this for you, you are guaranteed to run into this. Moreover our contributing guidelines say that we should have 'use strict'; https://github.com/facebook/react-native/blob/master/CONTRIB
Closes https://github.com/facebook/react-native/pull/11057
Differential Revision: D4219958
Pulled By: javache
fbshipit-source-id: 35568b2ce4b87fff1aa8248f067d49e5f9f9e9a2
Summary: Correct header import paths, update podspec so we point at the copy in ReactCommon (and can eventually remove the copy under React)
Reviewed By: astreet
Differential Revision: D4204501
fbshipit-source-id: e979a010092f025b2cdc289e1e5f22fc7b65a8d1
Summary:
> Explain the **motivation** for making this change. What existing problem does the pull request solve?
When I'm referring to the `TouchableWithoutFeedback` documentation, I keep noticing this missing 's'.
Closes https://github.com/facebook/react-native/pull/11037
Differential Revision: D4211726
Pulled By: ericvicenti
fbshipit-source-id: 32adf03ec37733128039e064b8fdfa8b817e4a01
Summary:
Sometimes, `gesture.overswipe` can be `null`/`undefined` in `_moveAttachedGesture` resulting in a crash. This change adds a null check to avoid the crash. `_matchGestureAction` has a similar check so it looks like this case was overlooked in `_moveAttachedGesture`.
**Test plan (required)**
My team's app is using this change.
Adam Comella
Microsoft Corp.
Closes https://github.com/facebook/react-native/pull/11017
Differential Revision: D4207277
Pulled By: ericvicenti
fbshipit-source-id: a22817c2ebec1c996583269a59d6767f5713771b
Summary: The goal is to replace `require('image!...')` with an API that communicates better of what's going on under the hood.
Reviewed By: yungsters, fkgozali
Differential Revision: D4186241
fbshipit-source-id: b764588dbbd9494dd6905b2346e3274b575a9644
Summary:
Following up on fb7fe2d4e8: when <Modal> is used in dev mode, it renders `<AppContainer>` to wrap the children so that the element inspector can show up correctly. In that scenario, we need pass the `rootTag` over the `<AppContainer>` so that the children can read the rootTag correctly. Otherwise, the children of <Modal> will see it as undefined.
With this, AppContainer can then declare `rootTag` as a required prop, as it should have been.
Note that this only affects DEV build because there's no AppContainer wrapping otherwise.
Reviewed By: jingc
Differential Revision: D4204011
fbshipit-source-id: 80edbc8d351d983786e6fc3c68dfa65a71b1ed3c
Summary:
When building a native component which takes an image reference as a prop, `resolveAssetSource` needs to be called on the image reference. If this isn't done, the native component may receive the opaque type returned by `require` (e.g. `require('./foo.png')`) which is useless to the native component. `resolveAssetSource` is used by builtin components that take image references such as `Image`, `WebView` and `MapView`.
This change makes `resolveAssetSource` public so that third-party native components can correctly handle image references.
**Test plan (required)**
Verified that `Image.resolveAssetSource` works in a test app. Also, my team is using this change in our app.
Adam Comella
Microsoft Corp.
Closes https://github.com/facebook/react-native/pull/10904
Differential Revision: D4177803
Pulled By: ericvicenti
fbshipit-source-id: ffc511b9340325f7d1111002309cd8558ab8e6b0
Summary:
iOS supports an Image onError event. Android was firing the event but it was never reaching JavaScript because Android didn't include this event in `getExportedCustomDirectEventTypeConstants`.
**Test plan (required)**
Verified that the `onError` event now fires in a test app.
My team uses this change in our app.
Adam Comella
Microsoft Corp.
Closes https://github.com/facebook/react-native/pull/10902
Differential Revision: D4180149
Pulled By: ericvicenti
fbshipit-source-id: 4bf0b9aa7dc221d838d7b6b3e88bb47196dcadef
Summary:
If we are using the same handler for different events, e.g. both `notification` and `localNotification` use `_onNotification()` handler, the former listener stored in `_notifHandlers` would be overridden by the latter so it's impossible to remove the `notification` listener when we call `removeEventListener`.
This PR stores the listeners by using `pushNotificationEventName` (notification, localNotification, register or registrationError) as the key.
Use the same handler for `notification` and `localNotification`, both listeners will be removed when calling `removeEventListener`.
Closes https://github.com/facebook/react-native/pull/10776
Differential Revision: D4168722
Pulled By: hramos
fbshipit-source-id: d68581428d2acde314f7b5333feafe1ec7807159
Summary:
Currently, swipeableList expects maxSwipeoutDistance to be a number. This breaks when you want each row to have a variable width slideoutView.
This PR add support for passing maxSwipeoutDistance as a number(as before) or a function which gets the current rowData for conditionally returning the distance based on the row data.
Closes https://github.com/facebook/react-native/pull/10189
Differential Revision: D4168561
Pulled By: hramos
fbshipit-source-id: b78564f83279cab3bf04297034ca78edfff74be7
Summary:
Set the flag 'allowsBackgroundLocationUpdates' to YES if the location background mode is enabled and the 'Always Allow Location' key is set in the App Plist.
**motivation**
We found that on iOS 9.x, the allowsBackgroundLocationUpdates flag must be set on location manager in order to receive updates when the app is in the background (seems to affect actual device only).
**Test plan (required)**
Example app using the forked branch [here](https://github.com/briancalvium/react-native-geolocation-pr-example). Run this example through XCode on a device with 9.x, observe that location update logs continue to appear when the app is in the background. Switch to react native 0.32.0, observe that location update logs stop once the app is in the background.
Closes https://github.com/facebook/react-native/pull/9717
Differential Revision: D4167685
Pulled By: hramos
fbshipit-source-id: 5a62f8433bf8b553561a276fdaa544363298442a
Summary:
On iOS, when you press down native fading components, they become
transparent instantly, but then have an animated fade in/out if you
move your finger in/out of their hit box.
On react-native currently, the touchdown fades, instead of providing
instant feedback, which doesn't feel right on iOS.
I'm less familiar with Android conventions, but it seems to use fading
components for buttons less often, instead using the ripple effect from
TouchableNativeFeedback. In either case, instant feedback seems better
for the user.
Closes https://github.com/facebook/react-native/pull/10866
Differential Revision: D4175854
Pulled By: hramos
fbshipit-source-id: d993231074e8190cf4ba7ca86dc24299f05d5d8f
Summary:
This PR provides a workaround for issue #9605 which affects projects which directly or indirectly require `whatwg-fetch`. At that point, all symbolication on stack trace errors fails due to a circular require caused by RN's lazy loading of `fetch`, which results in `fetch` becoming `undefined`.
The workaround is simple: we postpone requiring `fetch` until the first `symbolicateStackTrace` call, at which point we can be certain `fetch` is properly exported. It is then cached for future use.
No tests have been added since, apparently, this module did not have any tests to begin with. Manual tests were performed on a regular project (not including `whatwg-fetch` externally) and a project that has direct and indirect includes for `whatwg-fetch`.
Closes https://github.com/facebook/react-native/pull/10247
Differential Revision: D4175835
Pulled By: hramos
fbshipit-source-id: d849a5874373e76f166ea6ab23f0f888792d1aef
Summary:
Cards which are not visible because another card is occluding them are still being rendered by Android resulting in overdraw. This results in wasted GPU time because some pixels are drawn multiple times. This change reduces overdraw by changing the opacity of occluded cards to 0.
This bug was found using the tools described in Android's overdraw docs: https://developer.android.com/topic/performance/rendering/overdraw.html
**Test plan (required)**
This change is being used in my team's app.
Adam Comella
Microsoft Corp.
Closes https://github.com/facebook/react-native/pull/10908
Differential Revision: D4175758
Pulled By: ericvicenti
fbshipit-source-id: 4bfac7df16d2a7ea67db977659237a9aa6598f87
Summary:
:( this confused me, I thought I was missing some configuration or something. But the UIExplorer app has sticky headers on iOS, and non-sticky headers on Android, so I guess that's that.
Closes https://github.com/facebook/react-native/pull/10335
Differential Revision: D4039482
Pulled By: hramos
fbshipit-source-id: 34be2db4b15dec2f28a808a9bbc2eb00b0e35525
Summary:
The React Native docs list `replaceAtIndex` as a public method of the **NavigatorIOS** component but it is never exposed.
Closes https://github.com/facebook/react-native/pull/10577
Differential Revision: D4168180
Pulled By: hramos
fbshipit-source-id: 6d91d9de8404bb229930d804f8b01b324ec16f24
Summary:
This is to fix the issue that if `Animated.parallel`'s callback - `_onTransitionEnd` being triggered twice in a really short period(say quickly double-click the Android's hardware back button), it might try to `setState` at unmounted stage, hence cause app crash.
This will make sure `_onTransitionEnd` only fired after mounted.
Closes https://github.com/facebook/react-native/pull/10878
Differential Revision: D4167266
Pulled By: ericvicenti
fbshipit-source-id: 7361e0ea4e8481b2da3fa39f78cdc0461693631f