Summary:
public
Add a very simple runtime for self-accepting modules. The API is the same one as Webpacks's one for now.
The new infra will be end-to-end tested on a follow up diff.
Reviewed By: vjeux
Differential Revision: D2789428
fb-gh-sync-id: c39524814d53c6e4ec9d9d011081ea81089b00b6
Summary:
public
This diff adds infra to both the Packager and the running app to have a WebSocket based connection between them. This connection is toggled by a new dev menu item, namely `Enable/Disable Hot Loading`.
Reviewed By: vjeux
Differential Revision: D2787621
fb-gh-sync-id: d1dee769348e4830c28782e7b650d025f2b3a786
Summary:
public
The Whole Program Optimisation (WPO) pass is quite slow, and can make it painful
to iterate when having `dev=false`. Move it to happen only when both `dev=false` and `minify=true`.
Reviewed By: davidaurelio
Differential Revision: D2773941
fb-gh-sync-id: ac5ca4e1286e233c2d175eecdbf7494d5d3497b2
Using the provided WebSocket example under react-native 0.17, the sample code throws the following error:
"TypeError: ws.on is not a function(…)"
It's listening on ".on" which does not exist, rather than assigning a function to onopen, onmessage, onerror and onclose.
See: https://developer.mozilla.org/en-US/docs/Web/API/WebSocket
Summary:
I don't know the reasons, why the templates are written with the `react.createClass`method. Today I see lot's of examples using the **ES6 way**. In my own projects I'm using this way, too.
I removed `use strict`, since *Module code is always strict mode code*, according to the [spec](http://www.ecma-international.org/ecma-262/6.0/#sec-strict-mode-code).
Maybe we should **discuss** the usage of ES6 in the templates.
Closes https://github.com/facebook/react-native/pull/4891
Reviewed By: svcscm
Differential Revision: D2789493
Pulled By: androidtrunkagent
fb-gh-sync-id: 90e70f787017c61dc64cbc9f0beb02331fa749ec
Summary:
Just can't get the point. What does `the next task that might have been queued up earlier` mean? Earlier than what? `The first task`? Please correct me if I missed something.
Closes https://github.com/facebook/react-native/pull/4970
Reviewed By: svcscm
Differential Revision: D2789390
Pulled By: sahrens
fb-gh-sync-id: 3078fb6cbc7940d26d2dc393ba9448f132721ea2
Summary:
Rather than specifying what not to mock, turn off autoMock for this test suite, and only mock BatchedBridge.
Fixes#4965
Closes https://github.com/facebook/react-native/pull/4967
Reviewed By: svcscm
Differential Revision: D2789079
Pulled By: androidtrunkagent
fb-gh-sync-id: 0d7024f92b630a3c0643ea2e1fde8d673fcdf6e1
Summary:
There's quite a bit of code scattered around the packager regarding ignoring the `providesModule` Haste pragma in any file that isn't in `react-native`, `react-tools` or `parse`. There is even a (passing) test case.
However, there's an edge case.
Take, for example, `fbjs`. It has a module inside of it called `ErrorUtils`. `react-relay` requires this file normally, in Common.JS style, by doing `require('fbjs/libs/ErrorUtils')`. But when `react-native` attempts to require `ErrorUtils` using the HasteModule format (in it's JavaScript initialization), it resolves the `fbjs` `ErrorUtils` module, instead of RN's `ErrorUtils`.
This happens, it turns out, because when a module is read (in `Module._read`), it's not caring about whether or not it should pay attention to `providesModule`, and is just assigning the `providesModule` value as the id of the module no matter what. Then when `Module.getName` is called, it will always use that `data.id` that was set, thus creating the wrong dependency tree.
This
Closes https://github.com/facebook/react-native/pull/3625
Reviewed By: svcscm
Differential Revision: D2632317
Pulled By: vjeux
fb-gh-sync-id: efd8066eaf6f18fcf79698beab36cab90bf5cd6d
Summary:
Passing around a `getTransformOptions` function doesn't really work with the CLI utils, so I'm changing this to `getTransformOptionsModulePath` instead, which can easily be injected in through `rn-cli.config.js`.
public
Reviewed By: martinbigio
Differential Revision: D2785789
fb-gh-sync-id: c9fdc358cb5d0db27e0d02496e44c013c77f3d5f
Summary:
Default behavior should be unchanged.
If we queue up a bunch of expensive tasks during an interaction, the default
`InteractionManager` behavior would execute them all in one synchronous loop at
the end the JS event loop via one `setImmediate` call, blocking the JS thread
the entire time.
The `setDeadline` addition in this diff enables an option to only execute tasks
until the `eventLoopRunningTime` is hit (added to MessageQueue/BatchedBridge),
allowing the queue execution to be paused if an interaction starts in between
tasks, making the app more responsive.
Additionally, if a task ends up generating a bunch of additional tasks
asynchronously, the previous implementation would execute these new tasks after
already scheduled tasks. This is often fine, but I want it to fully resolve
async tasks and all their dependencies before making progress in the rest of the
queue, so I added support for `type PromiseTask = {gen: () => Promise}` to do
just this. It works by building a stack of queues each time a `PromiseTask` is
started, and pops them off the stack once they are resolved and the queues are
processed.
I also pulled all of the actual queue logic out of `InteractionManager` and into
a new `TaskQueue` class to isolate concerns a bit.
public
Reviewed By: josephsavona
Differential Revision: D2754311
fb-gh-sync-id: bfd6d0c54e6410cb261aa1d2c5024dd91a3959e6
Summary:
Problem: https://github.com/facebook/react-native/issues/4708
Solution: Added a ColorPropType that validates the color used by the dev
Notes:
1) I'm working a Win8.1 machine and couldn't build the react-native using the github repo. As soon as I figure that out, I'll probably figure how to run the tests and how to add some for this feature.
2) It's my first pull request. Be gentle :)
Closes https://github.com/facebook/react-native/pull/4866
Reviewed By: bestander, svcscm
Differential Revision: D2783672
Pulled By: nicklockwood
fb-gh-sync-id: ca22aa3c0999188075681b5d20fff0631496e238
Summary:
This PR adds a contentInsetStart and a contentInsetEnd property to ToolbarAndroid, allowing offsetting Toolbar contents to different keylines
Closes https://github.com/facebook/react-native/pull/4699
Reviewed By: svcscm
Differential Revision: D2759294
Pulled By: mkonicek
fb-gh-sync-id: f22aa255f07929ad7a99ac7568981d35e848065b
Summary:
Here are some small fixes for issues we've encountered with very large RN projects (mostly huge dependency trees in `node_modules`).
cc amasad martinbigio
Closes https://github.com/facebook/react-native/pull/4880
Reviewed By: svcscm
Differential Revision: D2782834
Pulled By: mkonicek
fb-gh-sync-id: e316a62b84ba796b80ac819431414ebf27f7b566
Summary:
This PR makes the android dev menu consistent with iOS where toggling the inspector will update the button label accordingly.
Closes https://github.com/facebook/react-native/pull/4628
Reviewed By: svcscm
Differential Revision: D2740549
Pulled By: mkonicek
fb-gh-sync-id: 02458d09b84e1592dcf245290ee2bbfb2863060d
Summary:
public React allows excluding certain elements from touch handling by assigning `PointerEvents` filter to them, such as BOX_NONE - this element will not receive touch but its children will, BOX_ONLY - only this element will receive pointer event and not children, NONE - neither this element nor its children will receive pointer events, and AUTO - pointer events are allowed for both this element and its children.
This diff adds PointerEvents support to flat RCTView. Most of the implementation is copied from ReactViewManager/ReactViewGroup. One small change is made to TouchTargetHelper to ensure that it works correctly with virtual nodes when their parent has PointerEvents set to PointerEvents.BOX_NONE.
Reviewed By: ahmedre
Differential Revision: D2784208
fb-gh-sync-id: 4b831f9b1bfb8014a99d7b33534ae7ff7b4ab498
Summary:
public
Added JS wrappers for ImageStore(Manager) and ImageEditor(Manager) so they can be required in the normal way instead of accessed directly via NativeModules.
Reviewed By: dmmiller
Differential Revision: D2773822
fb-gh-sync-id: 6eeafd3f80a87b1b91a04a2aebad6e2fd31b0e98
Summary:
It wasn't in UIExplorerList.ios.js (only in UIExplorerList.js) so it was not being pulled in on the iOS UIExplorer.
Closes https://github.com/facebook/react-native/pull/2196
Reviewed By: majak
Differential Revision: D2780150
Pulled By: nicklockwood
fb-gh-sync-id: f111ec6e29465c4c7f22ca8faec8fc17a96a80cb
Summary:
fixes#3106
Having -1 would trigger callback one frame early causing it to be ignored on the next frame.
Closes https://github.com/facebook/react-native/pull/3190
Reviewed By: svcscm
Differential Revision: D2783700
Pulled By: mkonicek
fb-gh-sync-id: 02070f70915055aec3b1543a8d553f2680438611
Summary:
Having a base activity allows us to add new features and fixes without having to change the generated `MainActivity` file.
cc mkonicek arbesfeld
Closes https://github.com/facebook/react-native/pull/4827
Reviewed By: bestander
Differential Revision: D2783527
Pulled By: mkonicek
fb-gh-sync-id: 707b82839809ca2e1775f5d3ac022a6d00bcac5a