Summary: This is the second and the final part of adopting clang-format.
Reviewed By: mdvacca
Differential Revision: D10229624
fbshipit-source-id: d97670b716800ea2488b84bd0aacaf54d8bd2e31
Summary:
There is no need to make JS calls to start or stop React Native apps; Scheduler does it automatically. Yay!
With this change (because we have to change Scheduler API) we are starting slow process migrating away from using term `reactRootTag` when we refer to running a ReactNative app (aka Surface). We will use `surfaceId` instead. We plan to slowly and gracefully retire `reactTag` term entity replacing it with several appropriate entities specific for particular usage, e.g. `viewId` (some id which makes sense for mounting), `surfaceId`, `nodeId` (unique id representing nodes which were cloned from the original one), or `eventTarget`.
Reviewed By: mdvacca
Differential Revision: D9999336
fbshipit-source-id: bbc7303c195b070b8c235c9ca35546d1dc693e98
Summary: This change drops the year from the copyright headers and the LICENSE file.
Reviewed By: yungsters
Differential Revision: D9727774
fbshipit-source-id: df4fc1e4390733fe774b1a160dd41b4a3d83302a
Summary:
@public
Apparently, it's how it should be.
Reviewed By: rsnara
Differential Revision: D9631870
fbshipit-source-id: 46f58270104d699fbc9abe21062c12f791460536
Summary:
@public
Now it's clear that we don't need to store/handle ShadowTree objects as `shared_ptr`s; Scheduler should own it. This diff changes that to using unique_ptr and removes a base class of ShadowTree.
Reviewed By: mdvacca
Differential Revision: D9403567
fbshipit-source-id: 6e411714b632a04233fd5b25c8ab7cdd260105fd
Summary:
@public
This is quite a big diff but the actual meaningful change is simple: now we use ShadowView class instead of ShadowNode in mutation instructions.
Note:
* In some places (especially during diffing) we have to operate with ShadowNodeViewPair objects (which represents a pair of ShadowNode and ShadowView). The reason for that is that we cannot construct child ShadowViews from parent ShadowViews because they don't have any information about children.
* `ShadowTree::emitLayoutEvents` is now much simpler because ShadowView better represents the specifics of this kind of object.
* The code in RCTMountingManager also became simpler.
This change will allow us to implement more cool tricks soon.
Reviewed By: mdvacca
Differential Revision: D9403564
fbshipit-source-id: dbc7c61af250144d6c7335a01dc30df0005559a2
Summary: ShadowTree is an abstraction around (commited) root shadow node and managing its lifecycle.
Reviewed By: mdvacca
Differential Revision: D7857049
fbshipit-source-id: 8d530e0366fc703e4aef4ec88dd8ea990dafaaf1