Summary:
This allows you to select the displayed owner hierarchy, and see the styles,
props, and position.
@public
Test Plan:
Open the inspector, select something in the middle of the page. Click the
breadcrumb train in the inspector, and verify that:
- styles are reflected
- margin/padding/box is correct
- the highlight updates to show the selected item
See video as well.
[Video](https://www.latest.facebook.com/pxlcld/mqnl)
Screenshot
{F22518618}
Summary:
@public
PickerIOS doesn't look at the content of its list. It just keeps a list ref
and pushes new items in. Sadly this doesn't work with the naive reference checker
so new item lists don't trigger a native rerender.
The solution here is to ask PickerIOS to just pass its props down to native directly
Test Plan:
Implemented a simple Picker hooked up to a store getting new items.
Watched the list not update and then update after this diff as new items come in
Summary:
The idea behind this change it to couple together menu item title
and handler. The code becomes simpler and easier to maintain, but
also makes it possible to extend dev menu in the future.
@public
Test Plan:
All menu items works as before.
Changed websocket executor class name and made sure that when the class
is missing we get nice error message.
Summary:
These two arrays aren't used. The code is easier to read without them
@public
Test Plan: Tap around UIExplorer and verify multi-touch and responder system behavior works the same
Summary:
@public
Fixes issue #1055
For some historical reason we used to strip the extension of the module name before passing it to `resolveDependency` which is completly capable of handling all kinds of names. The fix is one line, but added a few tests for this.
Test Plan:
* ./runJestTests.sh
* ./runJestTests.sh PacakgerIntegration
* Open app and click around
Summary:
In order to add Push support to the Parse JS SDK in React Native, we need a way to receive the APNS device token from the JS context. This adds another event to PushNotificationIOS, so that code can respond to a successful registration.
Additionally, I've updated the `requestPermissions` call to accept an optional map of parameters. This way, developers can request a subset of user notification types.
Closes https://github.com/facebook/react-native/pull/1304
Github Author: Andrew Imm <andrewi@fb.com>
Test Plan: Imported from GitHub, without a `Test Plan:` line.
Summary:
- make overlay transparent to avoid obscuring the app
- show style in the inspector pane
- show margin+padding values, also width/height and abs position
@public
Test Plan:
Open the inspector somewhere, start selecting things. You should see correct
padding, margin, and dimentions values; in addition to all style properties
enumerated.
Summary:
@public
This PR adds quite a bit of functionality to the Touchable components, allowing the ms delays of each of the handlers (`onPressIn, onPressOut, onPress, onLongPress`) to be configured.
It adds the following props to `TouchableWithoutFeedback, TouchableOpacity, and TouchableHighlight`:
```javascript
/**
* Delay in ms, from the release of the touch, before onPress is called.
*/
delayOnPress: React.PropTypes.number,
/**
* Delay in ms, from the start of the touch, before onPressIn is called.
*/
delayOnPressIn: React.PropTypes.number,
/**
* Delay in ms, from the release of the touch, before onPressOut is called.
*/
delayOnPressOut: React.PropTypes.number,
/**
* Delay in ms, from onPressIn, before onLongPress is called.
*/
delayOnLongPress: React.PropTypes.number,
```
`TouchableHighlight` also gets an additional set of props:
```javascript
/**
* Delay in ms, from the start of the touch, before the highlight is shown.
*/
delayHighlightShow: React.PropTypes.number,
/**
* Del
...
```
Closes https://github.com/facebook/react-native/pull/1255
Github Author: jmstout <git@jmstout.com>
Test Plan: Imported from GitHub, without a `Test Plan:` line.
Summary:
This shows margin and padding visually when inspecting an element.
@public
Test Plan:
Go to the "UIExplorer", to the <View> page. Open the inspector, and start
selecting things. Padding and margin should be indicated. (Padding in dark
blue and margin in orange).
Summary:
@public
The packager's resolver started out imitating node-haste, which meant that we didn't support nested modules. Now this is a problem. Bigger projects are bound to have versions of different versions of the same package at different levels of the dependency tree. This
makes loading dependencies lazy for node_modules and implements the node resolution algorithm. However, it also mantains that some
modules are still "haste" format, which currently defaults to "react-native" and "react-tools".
Finally, this means ~5 seconds speed up on every server start. This should also have a big impact on open source users with projects with big node_modules.
Test Plan:
1- test the app with --reset-cache
2- click around test and production apps
3- update the OSS library
4- create a new project
5- npm install multiple modules
6- create some version conflict in your project
7- make sure we do the "right" thing
8- test file changes to make sure it works
Summary:
@public
ErrorUtils.reportError is intended for reporting handled errors to the
server, like timeouts, which means that we shouldn't shove them in the
developer's face.
Test Plan: add `require('ErrorUtils').reportError(new Error('error'))` and see a useful error message with stack but no redbox. Debugger confirms `reportSoftException` is called but it doesn't do anything yet. `reportFatalError` and throwing exceptions still show redboxes.
Summary:
Similar issue to #214. When I attempt to do command + D in the simulator, I get the following issue.
```
Launching Dev Tools...
Failed to run launchChromeDevTools.applescript { [Error: Command failed: /bin/sh -c /Users/ricky/Dropbox (Personal)/Sites/AwesomeProject/node_modules/react-native/packager/launchChromeDevTools.applescript http://localhost:8081/debugger-ui
/bin/sh: -c: line 0: syntax error near unexpected token `Personal'
/bin/sh: -c: line 0: `/Users/ricky/Dropbox (Personal)/Sites/AwesomeProject/node_modules/react-native/packager/launchChromeDevTools.applescript http://localhost:8081/debugger-ui'
]
killed: false,
code: 2,
signal: null,
cmd: '/bin/sh -c /Users/ricky/Dropbox (Personal)/Sites/AwesomeProject/node_modules/react-native/packager/launchChromeDevTools.applescript http://localhost:8081/debugger-ui' }
/bin/sh: -c: line 0: syntax error near unexpected token `Personal'
/bin/sh: -c: line 0: `/Users/ricky/Dropbox (Personal)/Sites/AwesomeProject/node_modules/react-native/packa
Closes https://github.com/facebook/react-native/pull/348
Github Author: rickyc <rickyc.us@gmail.com>
Test Plan: Imported from GitHub, without a `Test Plan:` line.
Summary:
@public
Right now the profiler shows how long the executor took on JS but doesn't show
how long each of the batched calls took, this adds a *very* high level view of JS
execution (still doesn't show properly calls dispatched with setImmediate)
Also added a global property on JS to avoid trips to Native when profiling is
disabled.
Test Plan:
Run the Profiler on any app
{F22491690}
Summary:
@public
On D2099270 event coalescing was implemented and the event key on the RCTSparseArray
is an uint64_t, but it was declared as NSUInteger. On a 32 bits architecture
it'll be clipped to 4 bits, meaning that just `reactTag` will be taken into
account, e.g. different types of events can coalesce with each other if they target the same view
Switching to use an NSMutableDictionary instead of RCTSparseArray and NSNumber
as keys instead of uint64_t
Test Plan: Fixed the previous tests and added a new test to RCTEventDispatcherTests
Summary:
Previously, if you were already inspecting an element, touching again would
select a completely different element because the touch position was
calculated relative to the current overlay.
This fixes it.
@public
Test Plan:
Open the inspector, click around, verify that every click selects the thing
you clicked on.
Summary:
Wraps the setImmediate handlers in a `batchUpdates` call before they are synchronously executed at the end of the JS execution loop.
Closes https://github.com/facebook/react-native/pull/1242
Github Author: James Ide <ide@jameside.com>
Test Plan:
Added two `setImmediate` calls to `componentDidMount` in UIExplorerApp. Each handler calls `setState`, and `componentWillUpdate` logs its state. With this diff, we can see the state updates are successfully batched.
```javascript
componentDidMount() {
setImmediate(() => {
console.log('immediate 1');
this.setState({a: 1});
});
setImmediate(() => {
console.log('immediate 2');
this.setState({a: 2});
});
},
componentWillUpdate(nextProps, nextState) {
console.log('componentWillUpdate with next state.a =', nextState.a);
},
```
**Before:**
"immediate 1"
"componentWillUpdate with next state.a =", 1
"immediate 2"
"componentWillUpdate with next state.a =", 2
**After:**
"immediate 1"
"immediate 2"
"componentWillUpdate with next state.a =", 2
Addresses the batching issue in #1232. cc @vjeux @spicyj
Summary:
This adds a parameter for fetching videos from the camera roll. It also changes the default to fetch both videos and photos.
Closes https://github.com/facebook/react-native/pull/774
Github Author: Joshua Sierles <joshua@diluvia.net>
Test Plan: Imported from GitHub, without a `Test Plan:` line.
Summary:
Adds support for JS async methods and helps guide people writing native modules w.r.t. the callbacks. With this diff, on the native side you write:
```objc
RCT_EXPORT_METHOD(getValueAsync:(NSString *)key
resolver:(RCTPromiseResolver)resolve
rejecter:(RCTPromiseRejecter)reject)
{
NSError *error = nil;
id value = [_nativeDataStore valueForKey:key error:&error];
// "resolve" and "reject" are automatically defined blocks that take
// any object (nil is OK) and an NSError, respectively
if (!error) {
resolve(value);
} else {
reject(error);
}
}
```
On the JS side, you can write:
```js
var {DemoDataStore} = require('react-native').NativeModules;
DemoDataStore.getValueAsync('sample-key').then((value) => {
console.log('Got:', value);
}, (error) => {
console.error(error);
// "error" is an Error object whose message is the NSError's description.
// The NSError's code and domain are also set, and the native trace i
Closes https://github.com/facebook/react-native/pull/1232
Github Author: James Ide <ide@jameside.com>
Test Plan: Imported from GitHub, without a `Test Plan:` line.
Summary:
@public
For some reason we were manually JSON-encoding the RCTDataManager responses, and then decoding them again on the JS side. Since all data sent over the bridge is JSON-encoded anyway, this is pretty pointless.
Test Plan:
* Test Movies app in OSS, which uses RCTDataManager
* Test any code that uses RKHTTPQueryGenericExecutor to make network requests (e.g. Groups)
* Test the Groups photo upload feature, which uses RKHTTPQueryWithImageUploadExecutor
Summary:
@public
`RCTUIManager` would traverse the whole view hierarchy every time there was any
call from JS to Native to call `reactBridgeDidFinishTransaction` on the views
that would respond to it. This is a deprecated method that is only implemented
by 3 classes, so for now we keep track of these views as they're created and
just iterate through them on updates.
Test Plan:
> NOTE: I tested this on UIExplorer, since the internally none of the classes are used
I tried to keep it simple, so I added the following to the old code:
```
__block NSUInteger count = 0;
UIView *rootView = _viewRegistry[rootViewTag];
RCTTraverseViewNodes(rootView, ^(id<RCTViewNodeProtocol> view) {
count ++;
if ([view respondsToSelector:@selector(reactBridgeDidFinishTransaction)]) {
[view reactBridgeDidFinishTransaction];
}
});
NSLog(@"Views iterated: %zd", count);
```
The output after scrolling 20 sections of the `<ListView> - Paging` example was
```
2015-06-01 00:47:07.351 UIExplorer[67675:1709506] Views iterated: 1549
```
*every frame*
After the change
```
for (id<RCTViewNodeProtocol> node in _bridgeTransactionListeners) {
[node reactBridgeDidFinishTransaction];
}
NSLog(@"Views iterated: %zd", _bridgeTransactionListeners.count);
```
```
2015-06-01 00:51:23.715 UIExplorer[70355:1716465] Views iterated: 3
```
No matter how many pages are loaded, the output is always 3.