Summary:
I noticed that after starting a new game the board is not correctly layouted:
![-08-2017 21-39-21](https://cloud.githubusercontent.com/assets/3778452/21752532/06afc648-d5eb-11e6-9f8a-ccdad00d3a6f.gif)
Maybe this bug was introduced after the change of flex behaviour in 0.36.
Just replacing empty view with null fixed it.
**Test plan (required)**
- launch the TicTacToe app
- complete a round
- press on new game
a new board should be centred both vertically and horizontally
Closes https://github.com/facebook/react-native/pull/11775
Differential Revision: D4392024
Pulled By: ericvicenti
fbshipit-source-id: d2742d6ecafd786c38212adeb3c952f18a0e6f2b
Summary:
Currently, < WebView > allows you to pass JS to execute within the view. This works great, but there currently is not a way to execute JS after the page is loaded. We needed this for our app.
We noticed that the WebView had messaging support added (see #9762) . Initially, this seemed like more than enough functionality for our use case - just write a function that's injected on initial load that accepts a message with JS, and `eval()` it. However, this broke once we realized that Content Security Policy can block the use of eval on pages. The native methods iOS provide to inject JS allow you to inject JS without CSP interfering. So, we just wrapped the native methods on iOS (and later Android) and it worked for our use case. The method injectJavaScript was born.
Now, after I wrote this code, I realized that #8798 exists and hadn't been merged because of a lack of tests. I commend what was done in #8798 as it sorely solves a problem (injecting JS after the initial load) and has more features than what I'
Closes https://github.com/facebook/react-native/pull/11358
Differential Revision: D4390425
fbshipit-source-id: 02813127f8cf60fd84229cb26eeea7f8922d03b3
Summary:
updated this.state to reflect the different date type options in the DatePickerAndroid components.
Closes https://github.com/facebook/react-native/pull/11600
Differential Revision: D4376621
Pulled By: ericvicenti
fbshipit-source-id: 6802d346c200870e9b3de766c9e575c7d9f7e6df
Summary:
Adds the feature to use percentage as a value unit.
You can use the function ```YGPx(float)``` and ```YGPercent(float)``` for convenience.
I did some benchmarks:
```
Without Percentage Feature - Release x86:
Stack with flex: median: 0.000000 ms, stddev: 0.146683 ms
Align stretch in undefined axis: median: 0.000000 ms, stddev: 0.136525 ms
Nested flex: median: 0.000000 ms, stddev: 0.490101 ms
Huge nested layout: median: 23.000000 ms, stddev: 0.928291 ms
Stack with flex: median: 0.000000 ms, stddev: 0.170587 ms
Align stretch in undefined axis: median: 0.000000 ms, stddev: 0.143384 ms
Nested flex: median: 0.000000 ms, stddev: 0.477791 ms
Huge nested layout: median: 22.000000 ms, stddev: 2.129779 ms
With Percentage Feature - Release x86:
Stack with flex: median: 0.000000 ms, stddev: 0.132951 ms
Align stretch in undefined axis: median: 0.000000 ms, stddev: 0.136525 ms
Nested flex: median: 0.000000 ms, stddev: 0.489570 ms
Huge nested layout: median: 21.000000 ms, stddev: 1.390476 ms
Closes https://github.com/facebook/yoga/pull/258
Reviewed By: dshahidehpour
Differential Revision: D4361945
Pulled By: emilsjolander
fbshipit-source-id: a8f5bc63ad352eb9410d792729e56664468cd76a
Summary:
Right now, the ScrollView's keyboard hiding behavior is either all or nothing: Hide the keyboard on any tap, or do nothing ever. This PR introduces a third mode to keyboardShouldPersistTaps which is much closer to what I consider should be the default.
In the new behavior, the tap responding is done in the bubbling phase (instead of the capture phase like =true). As a result, a child can handle the tap. If no child does, then the ScrollView will receive the tap and will hide the keyboard. As a result, changing TextInput focus works as a user expects, with a single tap and without keyboard hiding. But taping on Text or on the empty part of the ScrollView hides the keyboard and removes the focus.
You can view the behavior in a monkey patched ScrollView demo on rnplay:
https://rnplay.org/apps/E90UYwhttps://rnplay.org/apps/UGzhKA
In order to have a uniform props set, i added 3 values to the keyboardShouldPersistTaps:
'never' and 'always' are the same as false and true.
'handled' is the new behavior.
I don't
Closes https://github.com/facebook/react-native/pull/10628
Differential Revision: D4294945
Pulled By: ericvicenti
fbshipit-source-id: 1a753014156cac1a23fabfa8e1faa9a768868ef2
Summary:
Xcode really sucks, per some discussion on e1577df1fd and https://developer.apple.com/library/content/technotes/tn2215/_index.html, if you use the headers phase, and mark headers in your static library as public, they will actually end up in the final package that's built and you can't submit to the app store! This changes our xcode setup to use a copy files phase instead.
I've also changed the header include path to be $(BUILT_PRODUCTS_DIR)/include, which is added to the include path by Xcode by default, so 3rd party libraries should not be impacted by these changes anymore.
Reviewed By: mkonicek
Differential Revision: D4291607
fbshipit-source-id: 969b9ebcbeb8161f85427f8c429e198d9d0fae30
Summary:
By default Android will put extra space above text to allow for upper-case accents or other ascenders. With some fonts, this can make text look slightly misaligned when centered vertically.
We have found that the effect is very noticeable with certain custom fonts on Android. On iOS the font aligns vertically as expected.
Android exposes a property `includeFontPadding` that will remove this extra padding if set to false. This PR exposes that to JS, and adds it to the documentation and UIExplorer.
Closes https://github.com/facebook/react-native/pull/9323
Differential Revision: D4266713
Pulled By: lacker
fbshipit-source-id: f9711254bc26c09b4586a865f0e95ef4bf77cf3f
Summary:
To make React Native play nicely with our internal build infrastructure we need to properly namespace all of our header includes.
Where previously you could do `#import "RCTBridge.h"`, you must now write this as `#import <React/RCTBridge.h>`. If your xcode project still has a custom header include path, both variants will likely continue to work, but for new projects, we're defaulting the header include path to `$(BUILT_PRODUCTS_DIR)/usr/local/include`, where the React and CSSLayout targets will copy a subset of headers too. To make Xcode copy headers phase work properly, you may need to add React as an explicit dependency to your app's scheme and disable "parallelize build".
Reviewed By: mmmulani
Differential Revision: D4213120
fbshipit-source-id: 84a32a4b250c27699e6795f43584f13d594a9a82
Summary: Correct header import paths, update podspec so we point at the copy in ReactCommon (and can eventually remove the copy under React)
Reviewed By: astreet
Differential Revision: D4204501
fbshipit-source-id: e979a010092f025b2cdc289e1e5f22fc7b65a8d1
Summary: Reveting the recent view clipping changes, since it doesn't work well with modals and the fix is not super simple.
Reviewed By: mmmulani
Differential Revision: D4204490
fbshipit-source-id: 510f2b04c604b3f3a223dc4accb424b030876fbe
Summary:
There was a bug in the view clipping logic.
Clipping works on uiview hierarchy, but I've been using `reactSuperview` to get clipping rect for my parent.
This is incorrect in a case where these two hierarchies don't match and there are some views between a view and its `reactSuperview`.
So we should really use normal `superview`. A minor complication is that `superview` is `nil` if we are clipped.
We could remember what our last `superview` was, but that's extra data we have to manage. Instead I use one clever trick to avoid doing so.
(Let me know if it makes sense based on my inline documentation.)
Reviewed By: mmmulani
Differential Revision: D4182647
fbshipit-source-id: 779cbcec0bd08eb270c3727c9c5cb9c080c4a2a4
Summary:
This PR updates #6851 from srikanthkh, fixing coding conventions and javadoc, and adding a test plan.
Added testing functions into the WebSocketExample page of the UIExplorer, including a tiny http server to set a cookie on demand. Instructions included in the UIExplorer app.
Closes https://github.com/facebook/react-native/pull/9114
Differential Revision: D4140534
Pulled By: lacker
fbshipit-source-id: e020ad0c6d1d3ea09c0c3564c1795b4e1bc4517d
Summary:
The RunningOnDeviceAndroid doc had some Linux-specific instructions that are not relevant to macOS/Windows users.
Closes https://github.com/facebook/react-native/pull/10726
Differential Revision: D4139089
Pulled By: JoelMarcey
fbshipit-source-id: cc57c1d7e3c9dec94e123c3597ac78b3efb15dd0
Summary:
Modify image url from http to https on examples
> App Transport Security (ATS) is enabled by default for apps linked against the iOS 9.0 or OS X v10.11 SDKs or later, as indicated by the default Boolean value of NO for the NSAllowsArbitraryLoads key. This key is at the root level of the NSAppTransportSecurity dictionary.
With ATS enabled, HTTP connections must use HTTPS (RFC 2818). Attempts to connect using insecure HTTP fail. ATS employs the Transport Layer Security (TLS) protocol version 1.2 (RFC 5246). For background on secure Internet connections, read HTTPS Server Trust Evaluation.
https://developer.apple.com/library/content/documentation/General/Reference/InfoPlistKeyReference/Articles/CocoaKeys.html#//apple_ref/doc/uid/TP40009251-SW35
Closes https://github.com/facebook/react-native/pull/10714
Differential Revision: D4124471
Pulled By: hramos
fbshipit-source-id: a7cc9d0267906747b00a1d88245af52c967c7b11
Summary:
This adds native support for `Animated.event` on iOS.
**Test plan**
Tested in the native animated UIExplorer example that it works properly like on Android.
Closes https://github.com/facebook/react-native/pull/9598
Differential Revision: D4110331
fbshipit-source-id: 15748d23d0f475f2bcd1040ca3dca33e2620f058
Summary:
This is **a critical issue**.
The issue arises when incremental networking is enabled from JS by setting `onprogress` or `onload` on an `XMLHttpRequest` object.
The results:
![example1](https://cloud.githubusercontent.com/assets/2270433/18829964/5a54ff30-83e7-11e6-9806-97857dce0430.png)
![example2](https://cloud.githubusercontent.com/assets/2270433/18829966/5bf40a66-83e7-11e6-84e6-9e4d76ba4f8b.png)
Unicode characters get corrupted seemingly in random. The issue is from the way Unicode character parsing is handled in `RCTNetworking.mm`. When incremental networking is enabled, each chunk of data is decoded and passed to JS:
```objective-c
incrementalDataBlock = ^(NSData *data, int64_t progress, int64_t total) {
NSString *responseString = [RCTNetworking decodeTextData:data fromResponse:task.response];
if (!responseString) {
RCTLogWarn(@"Received data was not a string, or was not a recognised encoding.");
return;
}
NSArray<id> *responseJSON = @[task.requestID, responseString, @(prog
Closes https://github.com/facebook/react-native/pull/10110
Reviewed By: yungsters
Differential Revision: D4101533
Pulled By: fkgozali
fbshipit-source-id: 2674eaf0dd4568889070c6cde5cdf12edc5be521
Summary: This method has been deprecated for a while and there are no internal use-cases left (customBubblingEventTypes is still used by RCTViewManager though).
Reviewed By: fkgozali
Differential Revision: D4083327
fbshipit-source-id: 261e0dce3b41714d13b46d146f87fc415eb9e817
Summary:
**Motivation**
If there are any console log messages that come in on initialization (as will happen right now in tvOS), the RCTLoggingTests can fail intermittently. This change delays the start of the logging test to allow time for initial console messages to come in.
Closes https://github.com/facebook/react-native/pull/10568
Differential Revision: D4087974
Pulled By: bestander
fbshipit-source-id: 2b0f4a88a74bc6121133317dd909d5bd1f10789b
Summary:
Explain the **motivation** for making this change. What existing problem does the pull request solve?
See https://github.com/facebook/react-native/issues/10506. A native `NSError` with `NSUnderlyingErrorKey` set causes a JSON stringify error from the websocket dispatcher if remote debugging is enabled.
**Test plan (required)**
I'm not familiar with the react native testing framework. Happy to add a test for this if someone can point me to where this part of the codebase is exercised :)
I did some spot checks with nil user dictionaries and nil underlying errors here. The case that this solves is testable using https://github.com/superseriouscompany/react-native-error-repro, specifically:
```objective-c
NSError *underlyingError = [NSError errorWithDomain:@"underlyingDomain" code:421 userInfo:nil];
NSError *err = [NSError errorWithDomain:@"domain" code:68 userInfo:@{@"NSUnderlyingError": underlyingError}];
reject(@"foo", @"bar", err);
```
Closes https://github.com/facebook/react-native/pull/10507
Differential Revision: D4080802
Pulled By: lacker
fbshipit-source-id: 93a41d9e9a710e406a6ccac214a5617271b4bede
Summary:
Fixes#7996.
Test included.
Not sure this is the best way to go, just a simple solution since the TouchableNativeFeedback is trying to clone the component with a Native component, then seems like it should wrap it with Animated.Component if the incoming child was.
Closes https://github.com/facebook/react-native/pull/10081
Differential Revision: D4073603
fbshipit-source-id: 7827198a3e4697c14e37762cdca93f46a5a1d716
Summary:
This diff adds support for clamping on iOS. It separates out code originally submitted in #9048.
Test plan (required)
Run UIExplorer NativeAnimated examples before and after - compare the results. Pay special attention to the new clamped spring example.
Closes https://github.com/facebook/react-native/pull/9625
Differential Revision: D4053231
fbshipit-source-id: 29048de444ff5f6d7fe7dce7897399b483ee6d2d
Summary:
We had a classic integer underflow problem here. Before we would let you type endlessly when the text already exceeded the TextInput maxLength, now we only let you erase characters.
There is still a small problem with the TextInput: how do you handle when the value (set from JS) exceeds the maxLength? This could happen pragmatically, just by passing in a very large value or when changing maxLength (e.g. when changing from 4 to 3 digits in the case of a AMEX security code -> VISA security code).
Me and achen1 discussed firing onChange in these cases and truncating the number manually (to ensure JS's data model) was aware of the change but it seemed fraught with bugs and general weirdness in what the caller would expect to happen.
Reviewed By: javache
Differential Revision: D3991210
fbshipit-source-id: dc401c4a7aefe09fa749cd1168d36343d39dc196
Summary:
- Consolidate common code in iOS and tvOS test scripts
- Start the packager before starting tests, to improve reliability
- Increase timeout value in RCTTestRunner.m
Closes https://github.com/facebook/react-native/pull/10378
Differential Revision: D4028364
Pulled By: bestander
fbshipit-source-id: 24c2124a1c62643a02f0668b60a67b971e08d1a3