Summary:
As per https://twitter.com/olebegemann/status/738656134731599872, our use of "main thread" to mean "main queue" seems to be unsafe.
This diff replaces the `NSThread.isMainQueue` checks with dispatch_get_specific(), which is the recommended approach.
I've also replaced all use of "MainThread" terminology with "MainQueue", and taken the opportunity to deprecate the "sync" param of `RCTExecuteOnMainThread()`, which, while we do still use it in a few places, is incredibly unsafe and shouldn't be encouraged.
Reviewed By: javache
Differential Revision: D3384910
fbshipit-source-id: ea7c216013372267b82eb25a38db5eb4cd46a089
Summary: I changed the format slightly of the exception being generated in RCTFatal, so we we're catching and rethrowing it, which left some useful information of the error stack.
public
Reviewed By: majak
Differential Revision: D2631341
fb-gh-sync-id: feb4939f58014171a55cd74f20f57bcd6dfddc1e
Summary: public
Add RCTFatal for reporting fatal runtime conditions. This centralizes failure handling to one function and allows you to customize how they should be handled. RCTFatal will be logged to the console and as a redbox and will also be triggered by fatal exceptions coming from RCTExceptionsManager.
Note that there is no RCTLogFatal, since just logging the fatal condition does not allow us to handle it consistently.
Reviewed By: nicklockwood
Differential Revision: D2615490
fb-gh-sync-id: 7d8e134419e10a8fb549297054ad955db3f6bee0
Summary: public
Added lightweight genarics annotations to make the code more readable and help the compiler catch bugs.
Fixed some type bugs and improved bridge validation in a few places.
Reviewed By: javache
Differential Revision: D2600189
fb-gh-sync-id: f81e22f2cdc107bf8d0b15deec6d5b83aacc5b56
Summary:
I encountered a crash when `RCTCurrentThreadName` called `dispatch_get_current_queue`. There are reports of it crashing e.g. https://github.com/CocoaLumberjack/CocoaLumberjack/issues/108 so better not to call it at all, plus it is deprecated.
Since we still want helpful debugging information, use `DISPATCH_CURRENT_QUEUE_LABEL` instead. It's kind of strange that this constant is defined to be NULL and the docs for `dispatch_get_queue_label` say not to pass in NULL, but in practice `DISPATCH_CURRENT_QUEUE_LABEL` is provided by the iOS SDK and works correctly.
Closes https://github.com/facebook/react-native/pull/1868
Github Author: James Ide <ide@jameside.com>
Summary:
@public
I've increased the warning levels in the OSS frameworks, which caught a bunch of minor issues. I also fixed some new errors in Xcode 7 relating to designated initializers and TLS security.
Test Plan:
* Test the sample apps and make sure they still work.
* Run tests.
Summary:
@public
Add `RCTAssertThread` to `RCTAssert.h` for convenience when checking the current/queue,
it accepts either a `NSString *`, `NSThread *` or `dispatch_queue_t` as the object to be checked
Also add a check to `-[RCTUIManager addUIBlock:]` - There was a discussion on github (https://github.com/facebook/react-native/issues/1365)
due to the weird behavior caused by calling it from a different thread/queue (it might be added after `batchDidComplete` has been called
and will just be dispatched on the next call from JS to objc)
Test Plan:
Change `-[RCTAnimationExperimentalManager methodQueue]` to return `dispatch_get_main_queue()` and run the 2048 example,
it should dispatch with a helpful message (screenshot on the comments)