This is an early release and there are several things that are known
not to work if you're porting your iOS app to Android.
See the Known Issues guide on the website.
We will work with the community to reach platform parity with iOS.
Summary:
Because we don't want to integrate Animated inside of the core of React, we can only pass Animated.Value to styles of <Animated.View>. TouchableOpacity unfortunately used cloneElement. This means that we should have asked every single call site to replace their children to Animated.View. This isn't great.
The other solution is to stop using cloneElement and instead wrap the children inside of an <Animated.View>. This has many advantages:
- We no longer use cloneElement so we're no longer messing up with elements that are not our own.
- Refs are now working correctly for children elements
- No longer need to enforce that there's only one child and that this child is a native element
The downside is that we're introducing a <View> into the hierarchy. Sadly with CSS there is no way to have a View that doesn't affect layout. What we need to do is to remove the inner <View> and transfer all the styles to the TouchableOpacity. It is annoying but fortunately a pretty mechanical process.
I think that having a wrapper is the best solution. I will investigate to see if we can make wrappers on TouchableHighliht and TouchableWithoutFeedback as well.
**Upgrade Path:**
If the child is a View, move the style of the View to TouchableOpacity and remove the View itself.
```
<TouchableOpacity onPress={...}>
<View style={...}>
...
</View>
</TouchableOpacity>
-->
<TouchableOpacity onPress={...} style={...}>
...
</TouchableOpacity>
```
If the child is an Image or Text, on all the examples at Facebook it worked without any change. But it is a great idea to double check them anyway.
Summary:
The `InspectorOverlay` component was getting unwieldy, so I broke it into three components:
- Inspector
- InspectorOverlay
- InspectorPanel
and added @flow types.
The inspector was also living under the `ReactIOS` directory, and I moved it
up into the `Libraries` directory, as the inspector will soon be usable [on
Android](https://phabricator.fb.com/D2138319).
All features of the inspector should remain functional, with the addition of
one feature:
- you can toggle "touch to inspect" by tapping the "Inspect" button at the
bottom of the inspection panel. When inspection is disabled, the panel remains, but you can interact with
the app normally without touches being intercepted
@public
Test Plan:
Open the inspector:
- touch to inspect things, verify that margin, padding, size and position are
reported correctly, and that the component hierarchy is navigable.
- tap the "Inspect" button, and verify that you can interact with the app
normally.
{F22548949}
[Video of toggling inspection](https://www.latest.facebook.com/pxlcld/mrs9)
Summary:
This allows you to select the displayed owner hierarchy, and see the styles,
props, and position.
@public
Test Plan:
Open the inspector, select something in the middle of the page. Click the
breadcrumb train in the inspector, and verify that:
- styles are reflected
- margin/padding/box is correct
- the highlight updates to show the selected item
See video as well.
[Video](https://www.latest.facebook.com/pxlcld/mqnl)
Screenshot
{F22518618}
Summary:
- make overlay transparent to avoid obscuring the app
- show style in the inspector pane
- show margin+padding values, also width/height and abs position
@public
Test Plan:
Open the inspector somewhere, start selecting things. You should see correct
padding, margin, and dimentions values; in addition to all style properties
enumerated.
Summary:
This shows margin and padding visually when inspecting an element.
@public
Test Plan:
Go to the "UIExplorer", to the <View> page. Open the inspector, and start
selecting things. Padding and margin should be indicated. (Padding in dark
blue and margin in orange).
Summary:
Previously, if you were already inspecting an element, touching again would
select a completely different element because the touch position was
calculated relative to the current overlay.
This fixes it.
@public
Test Plan:
Open the inspector, click around, verify that every click selects the thing
you clicked on.
Summary:
This adds new development feature to React Native that provides information
about selected element (see the demo in Test Plan).
This is how it works:
App's root component is rendered to a container that also has a hidden layer called
`<InspectorOverlay/>`. When activated, it shows full screen view and captures all
touches. On every touch we ask UIManager to find a view for given {x,y} coordinates.
Then, we use React's internals to find corresponding React component. `setRootInstance`
is used to remember the top level component to start search from, lmk if you have a
better idea how to do this. Given a component, we can climb up its owners tree
to provice more context on how/where the component is used.
In future we could use the `hierarchy` array to inspect and print their props/state.
Known bugs and limitations:
* InspectorOverlay sometimes receives touches with incorrect coordinates (wtf)
* Not integrated with React Chrome Devtools (maybe in followup diffs)
* Doesn't work with popovers (maybe put the element inspector into an `<Overlay/>`?)
@public
Test Plan:
https://www.facebook.com/pxlcld/mn5k
Works nicely with scrollviews
Summary:
Closes https://github.com/facebook/react-native/pull/1260
Github Author: Luke <kejinlu@gmail.com>
Test Plan: Created `class Foo extends React.Component` and made sure error messages were good.
Summary:
`mountSafeCallback` simply wraps a callback in an `isMounted()` check to prevent crashes when old callbacks are called on unmounted components.
@public
Test Plan:
Added logging and made sure callbacks were getting called through
`mountSafeCallback` and that things worked (e.g. photo viewer rotation etc).
Summary:
Simply add an `onLayout` callback to a native view component, and the callback
will be invoked with the current layout information when the view is mounted and
whenever the layout changes.
The only limitation is that scroll position and other stuff the layout system
isn't aware of is not taken into account. This is because onLayout events
wouldn't be triggered for these changes and if they are desired they should be
tracked separately (e.g. with `onScroll`) and combined.
Also fixes some bugs with LayoutAnimation callbacks.
@public
Test Plan:
- Run new LayoutEventsExample in UIExplorer and see it work correctly.
- New integration test passes internally (IntegrationTest project seems busted).
- New jest test case passes.
{F22318433}
```
2015-05-06 15:45:05.848 [info][tid:com.facebook.React.JavaScript] "Running application "UIExplorerApp" with appParams: {"rootTag":1,"initialProps":{}}. __DEV__ === true, development-level warning are ON, performance optimizations are OFF"
2015-05-06 15:45:05.881 [info][tid:com.facebook.React.JavaScript] "received text layout event
", {"target":27,"layout":{"y":123,"x":12.5,"width":140.5,"height":18}}
2015-05-06 15:45:05.882 [info][tid:com.facebook.React.JavaScript] "received image layout event
", {"target":23,"layout":{"y":12.5,"x":122,"width":50,"height":50}}
2015-05-06 15:45:05.883 [info][tid:com.facebook.React.JavaScript] "received view layout event
", {"target":22,"layout":{"y":70.5,"x":20,"width":294,"height":204}}
2015-05-06 15:45:05.897 [info][tid:com.facebook.React.JavaScript] "received text layout event
", {"target":27,"layout":{"y":206.5,"x":12.5,"width":140.5,"height":18}}
2015-05-06 15:45:05.897 [info][tid:com.facebook.React.JavaScript] "received view layout event
", {"target":22,"layout":{"y":70.5,"x":20,"width":294,"height":287.5}}
2015-05-06 15:45:09.847 [info][tid:com.facebook.React.JavaScript] "layout animation done."
2015-05-06 15:45:09.847 [info][tid:com.facebook.React.JavaScript] "received image layout event
", {"target":23,"layout":{"y":12.5,"x":82,"width":50,"height":50}}
2015-05-06 15:45:09.848 [info][tid:com.facebook.React.JavaScript] "received view layout event
", {"target":22,"layout":{"y":110.5,"x":60,"width":214,"height":287.5}}
2015-05-06 15:45:09.862 [info][tid:com.facebook.React.JavaScript] "received text layout event
", {"target":27,"layout":{"y":206.5,"x":12.5,"width":120,"height":68}}
2015-05-06 15:45:09.863 [info][tid:com.facebook.React.JavaScript] "received image layout event
", {"target":23,"layout":{"y":12.5,"x":55,"width":50,"height":50}}
2015-05-06 15:45:09.863 [info][tid:com.facebook.React.JavaScript] "received view layout event
", {"target":22,"layout":{"y":128,"x":60,"width":160,"height":337.5}}
```
Summary:
Requiring ExceptionsManager in renderApplication (added in D2023119) led to a transitive require of ExecutionEnvironment, which has to run after InitializeJavaScriptAppEngine.
InitializeJavaScriptAppEngine is the right place for this sort of logic because we control the order that things are loaded, so move the console.error hook initialization there.
@public
Test Plan: Loaded shell app in simulator with Chrome debugging with no errors.