Summary:Use the new numeric module IDs for indexed-file random access bundles, rather than string-based module names
This still uses those IDs as strings in the table, to make this bundle format work again.
Reviewed By: martinbigio
Differential Revision: D3050337
fb-gh-sync-id: f8da69cdbafd1b093a71474698796be5d21fc4f6
shipit-source-id: f8da69cdbafd1b093a71474698796be5d21fc4f6
Summary:This brings back "Use numeric identifiers when building a bundle", previously backed out.
This version passes on the correct entry module name to code that decides transform options.
Original Description:
Since the combination of node and haste modules (and modules that can be required as both node and haste module) can lead to situations where it’s impossible to decide an unambiguous module identifier, this diff switches all module ids to integers. Each integer maps to an absolute path to a JS file on disk.
We also had a problem, where haste modules outside and inside node_modules could end up with the same module identifier.
This problem has not manifested yet, because the last definition of a module wins. It becomes a problem when writing file-based unbundle modules to disk: the same file might be written to concurrently, leading to invalid code.
Using indexed modules will also help indexed file unbundles, as we can encode module IDs as integers rather than scanning string IDs.
Reviewed By: martinbigio
Differential Revision: D2855202
fb-gh-sync-id: 9a011bc403690e1522b723e5742bef148a9efb52
shipit-source-id: 9a011bc403690e1522b723e5742bef148a9efb52
Summary:Name resolution of inversed dependencies used to happen in node-haste, but that makes it difficult switiching to numeric module IDs.
This moves the name resolution to the HMR server in order to be able to change the logic more easily.
node-haste 2.9.0 provides a `Map` of modules to `Set`s that contain the modules that depend on the key.
Reviewed By: martinbigio
Differential Revision: D3047414
fb-gh-sync-id: b98accea901d4da209dc4434ab111eb07ce9e2a0
shipit-source-id: b98accea901d4da209dc4434ab111eb07ce9e2a0
Summary:This rev adds support for production sourcemaps on RAM.
When we inject a module into JSC we use the original `sourceURL` and specify the `startingLineNumber` of the module relative to a "regular" bundle. By doing so, when an error is thrown, JSC will include the provided `sourceURL` as the filename and will use the indicated `startingLineNumber` to figure out on which line the error actually occurred.
To make things a bit simpler and avoid having to deal with columns, we tweak the generated bundle so that each module starts on a new line. Since we cannot assure that each module's code will be on a single line as the minifier might break it on multiple (UglifyJS does so due to a bug on old versions of Chrome), we include on the index the line number that should be used when invoking `JSEvaluateScript`. Since the module length was not being used we replaced the placeholder we have there for the line number.
Reviewed By: javache
Differential Revision: D2997520
fb-gh-sync-id: 3243a489cbb5b48a963f4ccdd98ba63b30f53f3f
shipit-source-id: 3243a489cbb5b48a963f4ccdd98ba63b30f53f3f
Summary:**EDIT: **
This has been updated to simply fix the `run-android` command so that it runs on all connected devices instead of throwing an error.
**Original PR description:**
This adds a new command to the react-native CLI. When executed this command will install and successfully execute your app on all connected Android devices:
`react-native run-android-all`
Closes#5901
**Note:** I wasn't sure how to approach this API since it seems a bit like a flag, but I didn't see any other flags implemented in the cli so it seems like the current trend is to keep all commands to a single phrase. I am open to changing this if need be.
Closes https://github.com/facebook/react-native/pull/5902
Differential Revision: D2976580
Pulled By: mkonicek
fb-gh-sync-id: e7f734478f719cf59e0192b5f4be3f6408c31964
shipit-source-id: e7f734478f719cf59e0192b5f4be3f6408c31964
Summary:Make packager transform files before extracting their dependencies.
This allows us to extract dependencies added by transforms (and to avoid including them manually).
It also allows for better optimization and to get rid of the “whole program optimization” step:
This diff utilizes the new worker introduced in D2976677 / d94a567 – that means that minified builds inline the following variables:
- `__DEV__` → `false`
- `process.env.NODE_ENV` → `'production'`
- `Platform.OS` / `React.Platform.OS` → `'android'` / `'ios'`
and eliminates branches of conditionals with constant conditions. Dependency extraction happens only after that step, which means that production bundles don’t include any modules that are not used.
Fixes#4185
Reviewed By: martinbigio
Differential Revision: D2977169
fb-gh-sync-id: e6ce8dd29d1b49aec49b309201141f5b2709da1d
shipit-source-id: e6ce8dd29d1b49aec49b309201141f5b2709da1d
Summary:When running `react-native run-ios`, this feature allows a user to specify which scheme to run.
My project's scheme name is not the same as the xcode project name. Running `react-native run-ios` would error with the following:
```
± |master ↓95 ✓| → react-native run-ios
Found Xcode workspace Poot.xcworkspace
Launching iPhone 6 (9.2)...
Building using "xcodebuild -workspace Poot.xcworkspace -scheme Poot -destination id=2B3E8AAC-DD61-414C-95BD-F4829A8F7CE6 -derivedDataPath build"
User defaults from command line:
IDEDerivedDataPathOverride = /Users/mrickert/Documents/project/ios/build
xcodebuild: error: The workspace named "Poot" does not contain a scheme named "Poot". The "-list" option can be used to find the names of the schemes in the workspace.
Installing build/Build/Products/Debug-iphonesimulator/Poot.app
An error was encountered processing the command (domain=NSPOSIXErrorDomain, code=2):
Failed to install the requested application
An application bundle was n
Closes https://github.com/facebook/react-native/pull/6157
Differential Revision: D3020313
Pulled By: frantic
fb-gh-sync-id: 9d99fa382b3f50045759acea18eff418b15d511d
shipit-source-id: 9d99fa382b3f50045759acea18eff418b15d511d
Summary:Explain the **motivation** for making this change. What existing problem does the pull request solve?
Fixes https://github.com/facebook/react-native/issues/6203
> SyntaxError: Use of const in strict mode.
- The rest of the file isn't using es6 anyway and babel-register is run on the file it's included in
**Test plan (required)**
Shouldn't have issues replacing it since it's used right after one time.
Closes https://github.com/facebook/react-native/pull/6329
Differential Revision: D3017697
Pulled By: martinbigio
fb-gh-sync-id: 42ee011d032a4bae3409b8e7793c9eb508719964
shipit-source-id: 42ee011d032a4bae3409b8e7793c9eb508719964
Summary:Main goal is to get this passed for OSX. I assume this works for linux; please verify. Also if specs need to be added, please suggest
an implementation as there is no __test__ dir for andriod.
using yargs (already a dependency) to allow other terminals besides OSX crummy default terminal. Like (iterm) :)
main use case:
` react-native run-android --open iterm`
The nice thing about this in ITERM is it opens another tab by default which is way less intrusive then OSX default term.
Closes https://github.com/facebook/react-native/pull/5232
Differential Revision: D3011590
Pulled By: mkonicek
fb-gh-sync-id: 7e2a004b3018b4d70aafadf4e9be9682561d7919
shipit-source-id: 7e2a004b3018b4d70aafadf4e9be9682561d7919
Summary:This small update to runAndroid.js allows to specify product flavor as optional argument, like that:
`react-native run-android --option-flavor=staging`
This option is useful when developing complex applications that require some flavor-specific functionality. More information about productFlavors can be found here: http://developer.android.com/intl/ru/tools/building/configuring-gradle.html
Closes https://github.com/facebook/react-native/pull/6010
Differential Revision: D3011662
Pulled By: mkonicek
fb-gh-sync-id: ce730a17340c1f21b5d75f28a784db4d6fd99725
shipit-source-id: ce730a17340c1f21b5d75f28a784db4d6fd99725
Summary:Shelling out on win32 does not properly escape the command due to c3bb4b1aa5/lib/child_
This patch ensures a proper lineNumber before continuing, similar to how we check that the fileName passed exists.
**Test plan**
On platform `win32` or given appropriate testing changes to `launchEditor.js`...
With the following `request-bad` file:
```
GET /open-stack-frame HTTP/1.1
Host: 127.0.0.1:8081
Proxy-Connection: keep-alive
Cache-Control: max-age=0
Accept: text/html,application/xhtml+xml,application/xml;q=0.9,image/webp,*/*;q=0.8
Upgrade-Insecure-Requests: 1
User-Agent: Mozilla/5.0 (Windows NT 6.1) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/48.0.2564.116 Safari/537.36
Accept-Encoding: gzip, deflate, sdch
Accept-Language: en-US,en;q=0.8
Content-Length: 64
{"file":"C:\\Windows\\system.ini","lineNumber":"123\" && calc"}
```
`$ nc localhost 8081 < request-bad`
Observe that before this patch `calc` would launch and afte
Closes https://github.com/facebook/react-native/pull/6299
Differential Revision: D3012074
Pulled By: davidaurelio
fb-gh-sync-id: cbc7b6e5c60529a289c0989a95593a322333ba5d
shipit-source-id: cbc7b6e5c60529a289c0989a95593a322333ba5d
Summary:In order to be able to Hot Load Redux stores and modules that export functions, we need to build infrastructure to bubble up the HMR updates similar to how webpack does: https://webpack.github.io/docs/hot-module-replacement-with-webpack.html.
In here we introduce the minimum of this infrastructure we need to make this work. The Packager server needs to send the inverse dependencies to the HMR runtime that runs on the client so that it can bubble up the patches if they cannot be self accepted by the module that was changed.
This diff relies on https://github.com/facebook/node-haste/pull/40/files which adds support for getting the inverse dependencies.
Reviewed By: davidaurelio
Differential Revision: D2950662
fb-gh-sync-id: 26dcd4aa15da76a727026a9d7ee06e7ae4d22eaa
shipit-source-id: 26dcd4aa15da76a727026a9d7ee06e7ae4d22eaa
Summary:We've received reports saying that sometimes HRM updates take a couple of seconds to get applied. The feature is very optimized so that it takes around 100ms for most common type of changes. Only changes that require rebuilding caches could take longer than that, maybe up to 1 second.
We think the problem is that watchman delays sending the file change notification because the system is under heavy use. It worth mentioning this is not a watchman issue!. This could happen for instance if flow is enabled. So, to better understand what's going on lets log when a file is changed and just before sending the HMR update to the client. The client codepath is extremelly fast so no need to log any of that.
Reviewed By: davidaurelio
Differential Revision: D2978694
fb-gh-sync-id: abd3b473d0b7ac7cd4461effce9813ccfda32c2b
shipit-source-id: abd3b473d0b7ac7cd4461effce9813ccfda32c2b
Summary:If jsBundleDir variable was defined, then RN image assets would be
thrown into the assets folder along with the js bundle. This is a
bug. Image assets should be published into a different folder than the
js bundle.
A new variable resourcesDir is defined where RN image assets and the
like should be published into.
Closes https://github.com/facebook/react-native/pull/5828
Differential Revision: D2980235
Pulled By: mkonicek
fb-gh-sync-id: af913814e2fcce42aaa1fbed2a68fd719198f306
shipit-source-id: af913814e2fcce42aaa1fbed2a68fd719198f306
Summary:**Problem**: As seen in https://github.com/facebook/react-native/issues/5820, many devs are confused by the fact that the offline bundle is not generated when running against the simulator, even when running in the "Release" configuration which is supposed to mimic "production" scenarios.
This pull request is a small change that fixes https://github.com/facebook/react-native/issues/5820 by updating the `react-native-xcode.sh` shell script to still generate the ofline bundle during Release configuration. It also updates `AppDelegate.m` to better document this behaviour in the comments so as to avoid any surprises.
**Test plan**: This is a simple change, the two tests done were
1. In a new React Native project, verify that an offline build is not generated when running against the simulator in "Debug" configuration as per normal.
2. Change to a "Release" configuration via Product > Scheme > Edit Scheme in XCode, then verify that the project runs with the offline build generated.
![screen shot 2016-02
Closes https://github.com/facebook/react-native/pull/6119
Differential Revision: D2970755
Pulled By: javache
fb-gh-sync-id: 64f658512869c73aa19286ca1e3dc6e31b5ac617
shipit-source-id: 64f658512869c73aa19286ca1e3dc6e31b5ac617
Summary:Added a `root` option to the `run-android` command allowing to run it from a parent directory.
Use case: project is organized like this
```
- api
- apps
---- web
---- react-native
- package.json
```
You can use the root option on `react-native start` but not on `run-android`. This pr fixes that.
Closes https://github.com/facebook/react-native/pull/5597
Differential Revision: D2959523
Pulled By: mkonicek
fb-gh-sync-id: 03fb74b201fe9e89bf6fab80c9a98ca708464261
shipit-source-id: 03fb74b201fe9e89bf6fab80c9a98ca708464261
Summary:
This PR moves `react` from dependencies to peerDependencies.
In general, this would have only been important for those people using packages that depend on `react` and were using npm@2...npm@3 would automatically de-dupe.
However, when #5812 gets merged, dependencies will be scoped to react-native (on both npm@2 & npm@3), thus breaking projects that are using a package like `react-redux` for example, which depends on `react`. There would be two copies of React installed, and due to the use of haste modules in `react`, this would break the packager and cause naming collisions.
This PR does three things -
1. Moves the dependency from dependencies to peerDependencies
2. Updates the local-cli to run `npm install react --save` when a new project is initialized.
3. Updates `react-native upgrade` to warn if `react` is not listed in the package.json's dependencies.
**Note: This will require a shrinkwrap update.**
Closes https://github.com/facebook/react-native/pull/5813
Reviewed By: svcscm
Differential Revision: D2918380
Pulled By: androidtrunkagent
fb-gh-sync-id: 6e4234a45284be2fdf6fedf29e70b2d2d0262486
shipit-source-id: 6e4234a45284be2fdf6fedf29e70b2d2d0262486
Summary:
This lets us say goodbye to Maven Central. This will greatly simplify
and speed up the release process as releasing Android artifacts to
Maven Central adds a lot of [complexity](https://github.com/facebook/react-native/blob/master/Releases-publish.md)
and delays the whole release by several hours when we have to wait
for the artifacts to propagate.
This diff assumes there's a local Maven repo at
`node_modules/react-native/android`.
The second part once this lands is to change our `release.sh` script to
output the artifacts under `react-native/android` before publishing to
npm.
This adds 3.7MB to the size of `node_modules` of any app. However,
we just download eagerly what we'd normally download later via Gradle.
**Test plan**
Released RN including a local Maven repo into Sinopia:
$ cd react-native
# Updated version in gradle.properties to 0.21.0
$ ./gradlew ReactAndroid:installArchives
# Moved everything in .m2/repository/com/facebook/react to react-native/android
$ ls react-native/android
com/facebook/react/react-native/0.21.0/react-native-0.21.0.aar
com/facebook/react/react-native/0.21.0/react-native-0.21.0.pom
com/facebook/react/react-native/maven-metadata.xml
...
# Set version in package.json to 0.21.0
$ npm set registry http://localhost:4873/
$ npm publish
Created and ran an app:
$ cd /tmp
$ react-native init AndroidNpm
$ cd AndroidNpm
$ react-native run-android
It worked.
Checked that we're using the artifacts from node_modules/react-native/android:
$ cd android
$ ./gradlew app:dependencies
compile - Classpath for compiling the main sources.
+--- com.android.support:appcompat-v7:23.0.1
| \--- com.android.support:support-v4:23.0.1
| \--- com.android.support:support-annotations:23.0.1
\--- com.facebook.react:react-native:+ -> 0.21.0
+--- com.google.code.findbugs:jsr305:3.0.0
+--- com.facebook.stetho:stetho-okhttp:1.2.0
...
Checked that Android Studio can find the source jars (you can navigate to RN sources in Android Studio). Opened the new project as described in the [docs](https://facebook.github.io/react-native/docs/android-setup.html#editing-your-app-s-java-code-in-android-studio).
public
Reviewed By: bestander
Differential Revision: D2912557
fb-gh-sync-id: 251c180518a3fb9bb8e80963b236e982d65533be
shipit-source-id: 251c180518a3fb9bb8e80963b236e982d65533be
Summary:
We should use 4 spaces of indentation in the MainActivity template as this
is the most common setting outside fb.
public
Reviewed By: bestander
Differential Revision: D2911952
fb-gh-sync-id: 3b5285945f0033d7342348b7a7cbafa32809f7dc
shipit-source-id: 3b5285945f0033d7342348b7a7cbafa32809f7dc
Summary:
The bundler class had duplicated code and parts that were hard to follow, because functions accepted heterogenous arguments, leading to a lot of conditionals.
This commit tries to remove duplication between build steps of different type of bundles, and by accepting less different types of arguments. These differences are now handled further up the call stack.
public
Reviewed By: sebmarkbage
Differential Revision: D2905807
fb-gh-sync-id: ef85ea0d461a9a06a4a64480e014a5324c4ef532
Summary:
- Capitalise productFlavorName for target path
- Capitalise buildType in sourceName when flavour exists
- Fix the path the assets are added.
- Backward compatibility with bundleIn(buildTypeName) when flavours are added
Closes https://github.com/facebook/react-native/pull/5580
Reviewed By: svcscm
Differential Revision: D2911735
Pulled By: mkonicek
fb-gh-sync-id: 6fb391a12ee27ee2a503961d8779a85d31cf5367
Summary:
until we have an automated test in CI
Closes https://github.com/facebook/react-native/pull/5775
Reviewed By: svcscm
Differential Revision: D2911639
Pulled By: mkonicek
fb-gh-sync-id: 26d8194dd5a6fd7210f4b014787e6847217dd7f1
Summary:
`debugger.html` contained a ton of hacky code that was needed to ensure we have a clean JS runtime every time a client RN app connects. That was needed because we used the page's global environment as runtime. Some time ago WebWorker support was added and now we run RN code inside an isolated WebWorker instance, and we can safely get rid of all these hacks.
This has a bunch of nice side-effects: debug reload works faster, `console.log`s are preserved, `debuggerWorker.js` selection doesn't change.
Made sure the debugging (breakpoints, etc.) still works as before.
Small demo
![](http://g.recordit.co/FPdVHLHPUW.gif)
Closes https://github.com/facebook/react-native/pull/5715
Reviewed By: svcscm
Differential Revision: D2906602
Pulled By: frantic
fb-gh-sync-id: 1a6ab9a5655d7c32ddd23619564e59c377b53a35
Summary:
ReactProp and ReactPropGroup were moved in the annotations package but the proguard file was not updated accordingly. This caused apps to crash when built in release using proguard.
Fixes#5655
Closes https://github.com/facebook/react-native/pull/5717
Reviewed By: svcscm
Differential Revision: D2905573
Pulled By: lexs
fb-gh-sync-id: 29ab14bacda7254d9896ff3991bf17d7fdfd6ea9
Summary:
React dev tools have been broken since we moved to web worker but we had a gigantic upsell for them. This must be a very frustrating experience for people just starting to use react native to be told to use something and see that it doesn't work.
Removing that upsell until it works again
<img width="1090" alt="screen shot 2016-02-04 at 2 00 37 pm" src="https://cloud.githubusercontent.com/assets/197597/12831501/8eba3f4e-cb49-11e5-8bdc-84f902053321.png">
Closes https://github.com/facebook/react-native/pull/5768
Reviewed By: svcscm
Differential Revision: D2903017
Pulled By: vjeux
fb-gh-sync-id: 731c5fefbef1a5249d632fc62ca36813533f2639
Summary:
public
The packager currently assumes that all assets that are not JSON or JS files must be images. Although it is possible to add other extension types, they crash the packager if you try to require them, because it attempts to get their dimensions, assuming that they are an image.
This is a crude workaround for that problem, which skips the image-specific processing for non-image assets, but really it would be better if the packager was properly aware of different asset types and treated them differently (e.g. for sounds it could include the duration, for HTML pages it could parse and include linked CSS files, etc).
I've also added an example of using `require('...')` to load a packager-managed HTML page in the UIExplorer WebView example. In future I anticipate that all static asset types (sounds, fonts, etc.) could be handled in this way, which allows them to be edited or added/removed on the fly instead of needing to restart the app.
Reviewed By: martinbigio
Differential Revision: D2895619
fb-gh-sync-id: cd93794ca66bad838621cd7df3ff3c62b5645e85
Summary:
public
Introduce a header bar similar to the one shown when loading the bundle to indicate that the packager server is processing an HMR update. Hook into HMR events to show this bar when appropriate.
Reviewed By: javache
Differential Revision: D2873521
fb-gh-sync-id: a77cbb2368b75b045aa8c6ababce2f731baf514b
Summary:
public
The HMR listener needs to be invoked on the non debounced callback to avoid loosing updates if 2 files are updated within the debounce configured time.
Also, improve the time it takes to send HMR updates by avoiding rebuilding the bundle when the listener is defined. Instead just invalidate the bundles cache so that if the user reloads or disables Hot Loading the packager rebuilds the requested bundle.
Reviewed By: davidaurelio
Differential Revision: D2863141
fb-gh-sync-id: 3ab500eacbd4a2e4b63619755e5eabf8afdd1db9
Summary:
public
At the moment, when the user changes a file we end up pulling the dependencies of the entry point to build the bundle. This could take a long time if the bundle is big. To avoid it, lets introduce a new parameter to `getDependencies` to be able to avoid processing the modules recursively and reuse the resolution responseto build the bundle.
Reviewed By: davidaurelio
Differential Revision: D2862850
fb-gh-sync-id: b8ae2b811a8ae9aec5612f9655d1c762671ce730
Summary:
public
To make sourcemaps work on Hot Loading work, we'll need to be able to serve them for each module that is dynamically replaced. To do so we introduced a new parameter to the bundler, namely `entryModuleOnly` to decide whether or not to process the full dependency tree or just the module associated to the entry file. Also we need to add `//sourceMappingURL` to the HMR updates so that in case of an error the runtime retrieves the sourcemaps for the file on which an error occurred from the server.
Finally, we need to refactor a bit how we load the HMR updates into JSC. Unfortunately, if the code is eval'ed when an error is thrown, the line and column number are missing. This is a bug/missing feature in JSC. To walkaround the issue we need to eval the code on native. This adds a bit of complexity to HMR as for both platforms we'll have to have a thin module to inject code but I don't see any other alternative. when debugging this is not needed as Chrome supports sourceMappingURLs on eval'ed code
Reviewed By: javache
Differential Revision: D2841788
fb-gh-sync-id: ad9370d26894527a151cea722463e694c670227e
Summary:
public
This adds the ability to load “unbundles” in RN android apps. Unbundles are created by invoking the packager with the `unbundle` command rather than `bundle`.
The code detects usage of an “unbundle” by checking for the existence of a specific asset.
Reviewed By: astreet
Differential Revision: D2739596
fb-gh-sync-id: d0813c003fe0fa7b47798b970f56707079bfa5d7
Summary:
public
When we were debugging in the main window JS context in Chrome, the global environment had to be tweaked so that DOM features wouldn’t be detected.
Since we switched to debugging within a web worker, we don’t need to do this tweaks any more.
Reviewed By: bestander
Differential Revision: D2850239
fb-gh-sync-id: 886f2f7ac5c579c3fd4a424d5341bc6bc0432c0d
Summary:
Now packager only listen to "::", which is IPv6 "Any address".
It failed to run in IPv4 Environment.
defaults to undefined or empty string will fix this.
And I think it's necessary to let user define host by cli argument.
It's also for security reason. When working on a public network, it's much safer to listen with localhost instead of ::, which may let everyone in same network be able to get your code from debugger-ui.
recommit for #1918, fixes#2441
Closes https://github.com/facebook/react-native/pull/5377
Reviewed By: svcscm
Differential Revision: D2842594
Pulled By: martinbigio
fb-gh-sync-id: 575944c5469dac80e99136a7903ea99f5339dba1