Summary:
Includes React Native and its dependencies Fresco, Metro, and Yoga. Excludes samples/examples/docs.
find: ^(?:( *)|( *(?:[\*~#]|::))( )? *)?Copyright (?:\(c\) )?(\d{4})\b.+Facebook[\s\S]+?BSD[\s\S]+?(?:this source tree|the same directory)\.$
replace: $1$2$3Copyright (c) $4-present, Facebook, Inc.\n$2\n$1$2$3This source code is licensed under the MIT license found in the\n$1$2$3LICENSE file in the root directory of this source tree.
Reviewed By: TheSavior, yungsters
Differential Revision: D7007050
fbshipit-source-id: 37dd6bf0ffec0923bfc99c260bb330683f35553e
Summary:
Returns a promise-like object with a new cancel function that will dig through the queue
and remove relevant tasks before they are executed. Handy when tasks are scheduled in react
components but should be cleaned up in unmount.
Reviewed By: devknoll
Differential Revision: D3406953
fbshipit-source-id: edf1157d831d5d6b63f13ee64cfd1c46843e79fa
Summary:
Previously, `InteractionManager` was baked in at the lowest level to all touches via `ResponderEventPlugin`,
which meant that any time a finger was touching the screen, `InteractionManager` would be locked. This included while
doing 100% native scrolls, and thus would block progress from Relay, Incremental, or anything else scheduling events
through `InteractionManager`.
This diff switches to only bake it into `PanResponder` (and it remains hooked into `Animated` as before) which are the
main two cases where we need 60fps JS execution and want to queue up slower tasks.
This is done with a reusable higher-order-responder `InteractionManager.createResponderClass`.
Depends on FYI https://github.com/facebook/react/pull/6587, https://github.com/facebook/react/pull/6584
Reviewed By: sebmarkbage
Differential Revision: D3210951
fb-gh-sync-id: 682d21ac5cff704673b63d5942a903a3d8912835
fbshipit-source-id: 682d21ac5cff704673b63d5942a903a3d8912835
Summary:Follow-up to https://github.com/facebook/react-native/pull/5084
This…
- changes all requires within RN to `require('fbjs/lib/…')`
- updates `.flowconfig`
- updates `packager/blacklist.js`
- adapts tests
- removes things from `Libraries/vendor/{core,emitter}` that are also in fbjs
- removes knowledge of `fbjs` from the packager
Closes https://github.com/facebook/react-native/pull/5084
Reviewed By: bestander
Differential Revision: D2926835
fb-gh-sync-id: 2095e22b2f38e032599d1f2601722b3560e8b6e9
shipit-source-id: 2095e22b2f38e032599d1f2601722b3560e8b6e9
Summary:
Default behavior should be unchanged.
If we queue up a bunch of expensive tasks during an interaction, the default
`InteractionManager` behavior would execute them all in one synchronous loop at
the end the JS event loop via one `setImmediate` call, blocking the JS thread
the entire time.
The `setDeadline` addition in this diff enables an option to only execute tasks
until the `eventLoopRunningTime` is hit (added to MessageQueue/BatchedBridge),
allowing the queue execution to be paused if an interaction starts in between
tasks, making the app more responsive.
Additionally, if a task ends up generating a bunch of additional tasks
asynchronously, the previous implementation would execute these new tasks after
already scheduled tasks. This is often fine, but I want it to fully resolve
async tasks and all their dependencies before making progress in the rest of the
queue, so I added support for `type PromiseTask = {gen: () => Promise}` to do
just this. It works by building a stack of queues each time a `PromiseTask` is
started, and pops them off the stack once they are resolved and the queues are
processed.
I also pulled all of the actual queue logic out of `InteractionManager` and into
a new `TaskQueue` class to isolate concerns a bit.
public
Reviewed By: josephsavona
Differential Revision: D2754311
fb-gh-sync-id: bfd6d0c54e6410cb261aa1d2c5024dd91a3959e6
Summary: In accordance with the unwritten rule that any API that takes a callback should also return a promise, I've changed `InteractionManager.runAfterInteractions()` to do just that.
```js
InteractionManager.runAfterInteractions(() => {
...
});
```
can become
```js
InteractionManager.runAfterInteractions().then(() => {
...
});
```
(but doesn't have to). Most importantly, though, this change enables code like
```js
doSomeUIStuff();
await InteractionManager.runAfterInteractions();
doSomeNonUIStuff();
```
which is nice.
Note: Because returning a `Promise` means the callback argument is now optional, the behaviour of the API is slightly changed, though not in a backwards-incompatible way (unless a consumer is in some way relying on the exception, but that would be insane).
Closes https://github.com/facebook/react-native/pull/3788
Reviewed By: vjeux
Differential Revision: D2634693
Pulled By: josephsavona
fb-gh-sync-id: 7315120963be23cf69d777e940b2750d32ae47a8