Summary:
**Motivation** Fix the Apple TV build, which is broken after a recent commit.
**Test plan** Travis tvOS test script should succeed.
Closes https://github.com/facebook/react-native/pull/13284
Differential Revision: D4827053
Pulled By: ericvicenti
fbshipit-source-id: 380e8f1b32adfeea844bedc11326e5a6a755066a
Summary:
This is enforced for all of our internal iOS code and a common cause of import failures.
cc janicduplessis
Closes https://github.com/facebook/react-native/pull/13124
Differential Revision: D4765016
fbshipit-source-id: 7c8248c98bca0fa6bad24d5a52b666243375e0db
Summary:
Various fixes of xcode projects and cleaning up some warnings
Closes https://github.com/facebook/react-native/pull/13109
Differential Revision: D4762652
Pulled By: lacker
fbshipit-source-id: b452976a58962439de4adecc8e703264af40cb38
Summary:
The `UIManager` already has a lot of responsibilities and is deeply
tied with React Native's view architecture. This diff separates out a
`DeviceInfo` native module to provide information about screen dimensions and
font scale, etc.
Reviewed By: fkgozali
Differential Revision: D4713834
fbshipit-source-id: f2ee93acf876a4221c29a8c731f5abeffbb97974
Summary:
**Motivation**: Fix Apple TV build breakage
**Test plan**: This fixes Travis test that builds tvOS targets.
Closes https://github.com/facebook/react-native/pull/12869
Differential Revision: D4692883
fbshipit-source-id: 3babfe4ab6d80143e15410bff7cae41ada3bf09f
Summary:
MapView has been deprecated in open source for a while: http://facebook.github.io/react-native/docs/mapview.html
We still want to use it internally. Moving it away from the GitHub folder.
Reviewed By: mmmulani
Differential Revision: D4646199
fbshipit-source-id: f469971e448dbca12afe141b43fa8a2518c7d467
Summary:
Fix Apple TV breakage. This should allow scripts/objc-test-tvos.sh to run normally.
Closes https://github.com/facebook/react-native/pull/12565
Differential Revision: D4612182
Pulled By: hramos
fbshipit-source-id: 77fd3eeabc6757b23e4f5efbd46e9948b61b1ab6
Summary:
This decouples non-UI logic from RCTDevMenu into a new module RCTDevSettings.
**Motivation**: This allows developers to change dev settings without depending on the built-in dev menu, e.g. if they want to introduce their own UI, or have other devtools logic that doesn't depend on an action sheet.
It also introduces the RCTDevSettingsDataSource protocol for storing dev tools preferences. This could allow a developer to implement alternative behaviors, e.g. loading the settings from some other config, changing settings based on the user, deciding not to persist some settings, or something else.
The included data source implementation, RCTDevSettingsUserDefaultsDataSource, uses NSUserDefaults and is backwards compatible with the older implementation, so **no workflows or dependent code will break, and old saved settings will persist.**
The RCTDevMenu interface has not changed and is therefore also backwards-compatible, though
some methods are now deprecated.
In order to ensure that RCTDevSettings
Closes https://github.com/facebook/react-native/pull/11613
Reviewed By: mmmulani
Differential Revision: D4571773
Pulled By: javache
fbshipit-source-id: 25555d0a6eaa81f694343e079ed02439e5845fbc
Summary:
In theory, we should be able to animate any non-layout property, including custom ones. While there is still work to be done on the native side to fully enable this, we should start by dropping the prop whitelist.
Closes https://github.com/facebook/react-native/pull/10658
Differential Revision: D4379031
Pulled By: ericvicenti
fbshipit-source-id: fe9c30ea101e93a8b260d7d09a909fafbb82fee6
Summary:
Follow up to fix some issues with 59407f3660. Headers needed to be in the `project` section instead of `private` in xcode so they don't get included in the archive.
cc javache
Closes https://github.com/facebook/react-native/pull/11395
Differential Revision: D4313048
Pulled By: javache
fbshipit-source-id: 805dbbe9f149acfe780be76e99c949c450272358
Summary: No need to have two files; merge it into one and give it an appropriate name.
Reviewed By: javache
Differential Revision: D4296716
fbshipit-source-id: 904d13c23bb8d403b8efcb60f9a4aa5df5b08972
Summary: Introduces an API to register a weakly-held listener for the reload (Cmd+R) command. This allows external infrastructure to hook into the reload command before the `RCTBridge` object is even created.
Reviewed By: javache
Differential Revision: D4286980
fbshipit-source-id: 51012fb8cbeb433dc880d9d98d847b07fdbb4c4f
Summary:
Xcode really sucks, per some discussion on e1577df1fd and https://developer.apple.com/library/content/technotes/tn2215/_index.html, if you use the headers phase, and mark headers in your static library as public, they will actually end up in the final package that's built and you can't submit to the app store! This changes our xcode setup to use a copy files phase instead.
I've also changed the header include path to be $(BUILT_PRODUCTS_DIR)/include, which is added to the include path by Xcode by default, so 3rd party libraries should not be impacted by these changes anymore.
Reviewed By: mkonicek
Differential Revision: D4291607
fbshipit-source-id: 969b9ebcbeb8161f85427f8c429e198d9d0fae30
Summary: The target config inside React.xcodeproj was messed up, with source files being included in multiple or wrong targets. I went over the files in React.xcodeproj and verified that each .m file was included only once and was in the right target and .h were in the right projects.
Reviewed By: majak
Differential Revision: D4284673
fbshipit-source-id: 99af61083c6ca81311e30f0ea0045d4e7bffc20c
Summary:
To make React Native play nicely with our internal build infrastructure we need to properly namespace all of our header includes.
Where previously you could do `#import "RCTBridge.h"`, you must now write this as `#import <React/RCTBridge.h>`. If your xcode project still has a custom header include path, both variants will likely continue to work, but for new projects, we're defaulting the header include path to `$(BUILT_PRODUCTS_DIR)/usr/local/include`, where the React and CSSLayout targets will copy a subset of headers too. To make Xcode copy headers phase work properly, you may need to add React as an explicit dependency to your app's scheme and disable "parallelize build".
Reviewed By: mmmulani
Differential Revision: D4213120
fbshipit-source-id: 84a32a4b250c27699e6795f43584f13d594a9a82
Summary: Correct header import paths, update podspec so we point at the copy in ReactCommon (and can eventually remove the copy under React)
Reviewed By: astreet
Differential Revision: D4204501
fbshipit-source-id: e979a010092f025b2cdc289e1e5f22fc7b65a8d1
Summary: Updates objc version to use the same CSSLayout files as the android version
Reviewed By: emilsjolander
Differential Revision: D4182821
fbshipit-source-id: 81f18184b539fe0ef76ea868bc067b8283c2cccb
Summary:
- Consolidate common code in iOS and tvOS test scripts
- Start the packager before starting tests, to improve reliability
- Increase timeout value in RCTTestRunner.m
Closes https://github.com/facebook/react-native/pull/10378
Differential Revision: D4028364
Pulled By: bestander
fbshipit-source-id: 24c2124a1c62643a02f0668b60a67b971e08d1a3
Summary:
* Motivation *
Second PR for Apple TV support.
* Test plan *
Apple TV tests have been added to scripts/objc-test.sh
Closes https://github.com/facebook/react-native/pull/10227
Differential Revision: D3974064
Pulled By: javache
fbshipit-source-id: 36dffb4517efa489e40fa713a30655d1d76ef646
Summary:
Packager can take a long time to load and the progress is usually displayed in another window (Terminal). I'm adding support for showing a UI inside React Native app for packager's progress when loading a bundle.
This is how it will work:
1. React Native sends request to packager with `Accept: multipart/mixed` header.
2. Packager will detect that header to detect that client supports progress events and will reply with `Content-Type: multipart/mixed`.
3. While building the bundle it will emit chunks with small metadata (like `{progress: 0.3}`). In the end it will send the last chunk with the content of the bundle.
4. RN runtime will be receiving the events, for each progress event it will update the UI. The last chunk will be the actual bundle which will end the download process.
This workflow is totally backwards-compatible -- normally RN doesn't set the `Accept` header.
Reviewed By: mmmulani
Differential Revision: D3845684
fbshipit-source-id: 5b3d2c5a4c6f4718d7e5de060d98f17491e82aba
Summary:
Change & motivation:
Added an environment variable, RCT_NO_LAUNCH_PACKAGER, that when set
Xcode not the launch the packager when building. This switch is needed
for CI builds, where launching the packager, which stays running, causes
the build to hang; port conflicts can be an issue as well. Really the
packager is only appropriate for interactive developer builds. This
is a problem for Visual Studio Team Services where we just added
React Native CI build support with a React Native build extension and
surely a problem for all CI systems. This fix is simple, and now if
the build machine sets RCT_NO_LAUNCH_PACKAGER globally or passes
it as an arg to xcodebuild, the packager won't launch and all is well.
Testing:
I tested by building both with & without the environment variable defined, ensuring
things work probably in both cases. I also added support to our VSTS build ask to use
this and verified it works as expected too, when setting the variable..
Closes https://github.com/facebook/react-native/pull/6180
Differential Revision: D3764648
Pulled By: sahrens
fbshipit-source-id: b41cc06152aec271bbfdb2bd52d4b83a5f9c09a7