Summary:
Fix a bug in NavigationScenesReducer that prevents scenes from re-rendering.
This happens when jumping the index between routes.
The fix is to add an new property `isActive` to `NavigationScene` to indicate the current active scene.
Reviewed By: ericvicenti
Differential Revision: D3479736
fbshipit-source-id: a71419887acd94ad2fead71596ca46419a88efef
Summary:
In UI explorer, the route is made of an object which look like this.
```
{key: 'AppList', filter: 'query string from the search box'}
```
When a new search query is enter, a new `filter` value is applied, and the key `AppList`
remains the same.
In NavigationScenesReducer, we should compare the routes with both their keys and references.
The current implementation only compares the keys, which unfortunately depends on the a weak
assumption that all routes immutable and keys are unique.
In UI Explore, the route key is always 'AppList', which makes sense since we use the key
to match the scene, and whenever a new search query is provides, a new route will be created.
Reviewed By: nicklockwood
Differential Revision: D3357023
fbshipit-source-id: a3c9e98092f5ce555e5dbb4cc806bab2e67d8014
Summary:
- Address the issues reported at 7db7f78dc7 (commitcomment-17575647)
- Fix the logic that reduces the scenes.
- Fix the logic that computes the active scene for `renderOverlay`.
Reviewed By: ericvicenti
Differential Revision: D3344716
fbshipit-source-id: 3fce517ff1de212f412a77936012695bd2dcfc3c
Summary:
[Experimental API breaking changes]
The notion of `parent` or `children` in navigaton is misleading. We have no intention to maintain or
build the nested or hierarchical navigation states. To be clear, rename `navigationState.children` to
`navigationState.route`.
Reviewed By: ericvicenti
Differential Revision: D3332115
fbshipit-source-id: c72ed08acaf030fb9c60abf22fb15cc0f44b3485
Summary:
[public / experimental API breaking change]
The data type of `scene.navigationState` is `NavigationRoute`. Rename `scene.navigationState` to
`scene.route` to avoid confusion such as treating `scene.navigationState` as the actual global navigation
state (type: NavigationState).
Reviewed By: ericvicenti
Differential Revision: D3331076
fbshipit-source-id: 3ed989cc8492d398cbeb1b12186459deb261d1fb