Summary:This issue was found by brentvatne in https://github.com/facebook/react-native/issues/6805
The problem is an ordering issue. The internal state of the TextView (Editor) is updated when we set the text value for a ReactTextInput. When removeClippedSubviews is false, we addView the view which attaches it to the window, and then set the text. When removeClippedSubviews is false, we defer adding the view (caching it in mAllChildren in ReactViewGroup) until we know whether the view is actually going to show. This means when we set the initial text, that there is no window attached. Not having a window attached means that the Editor can't display the popup for PASTE and thinks that the text is not selectable and won't respond to the long press. To fix this we explicitly call setTextIsSelectable in onAttachedToWindow. This will cause the underlying TextView to have the Editor update and all will be in agreement.
Note:
This also makes it really easy to expose a selectable property on both Text and TextInput at the js level now.
Reviewed By: andreicoman11
Differential Revision: D3173631
fb-gh-sync-id: a208214474a92ecc1277b3be0d38e2ef9327ea2e
fbshipit-source-id: a208214474a92ecc1277b3be0d38e2ef9327ea2e
Summary:- converted shell script `scripts/e2e-test.sh` into JS script to have more programming flexibility
- using appium execute 2 tests after a fresh React Native app installation: check HMR and that debugging mode does not crash the app
- made sure tests can be stable on limited CI systems and added ways to debug any problems in the future
Using appium we can now interact with Android app and test its state.
As a follow up i am planning to write a blog post on how to use appium with android and ios for e2e testing.
Closes https://github.com/facebook/react-native/pull/6840
Differential Revision: D3173635
Pulled By: mkonicek
fb-gh-sync-id: 3cf044bc9f64d1a842ae4589dd1bcab76de3d66a
fbshipit-source-id: 3cf044bc9f64d1a842ae4589dd1bcab76de3d66a
Summary:Split out from PR #4252 - kmagiera I've made the changes to how the radii arrays are allocated, is the approach I've taken correct? also it looks like ImageStylePropTypes are needed so I left them in for the moment. I suppose this pull request will only be valid if iOS supports image corner radii, but at least it's here if/when needed. Attached an image of how it handles the existing case:
![screen shot 2016-01-08 at 4 21 25 pm](https://cloud.githubusercontent.com/assets/1407729/12200126/d3caceac-b625-11e5-8281-06274732a281.png)
Closes https://github.com/facebook/react-native/pull/5197
Differential Revision: D3138725
Pulled By: mkonicek
fb-gh-sync-id: df772fd07fe85386ae4c681f9e79a19d2316d38b
fbshipit-source-id: df772fd07fe85386ae4c681f9e79a19d2316d38b
Summary:Adds `Image.prefetch` to prefetch remote images before they are used in an actual `Image` component. This is based off of #4420 by sospartan and skevy's work.
Closes https://github.com/facebook/react-native/pull/6774
Differential Revision: D3153729
Pulled By: bestander
fb-gh-sync-id: ef61412e051a49b42ae885edce7905a8ca0da23f
fbshipit-source-id: ef61412e051a49b42ae885edce7905a8ca0da23f
Summary:This adds a BUCK file to UIExplorer to allow building it with buck. It is based on the one in the movies app but I removed the extra deps that were not needed in both files.
Also add build version number and target sdk version in the Android manifest so Buck can use it since it was only specified in the gradle build and caused the app to run on a super old target sdk.
bestander mkonicek Would it be simple to also build the ndk part with Buck? Right now it is built with gradle and packaged after. I suppose it is already being done internally at facebook. The BUCK files for building the cpp code are already there but I couldn't figure out what was missing to make it work :(
That is pretty much the only missing part to have first class support for building RN apps with Buck in OSS. We could eventually include BUCK files with the generated project.
**Test plan (required)**
Build and run UIExplorer and Movies examples using Buck.
Edited:
```
./gradlew ReactAndroid:packageReactNdkLibsForBuck
Closes https://github.com/facebook/react-native/pull/6399
Reviewed By: mkonicek
Differential Revision: D3042355
Pulled By: bestander
fb-gh-sync-id: 74760c7ba12d35b1853d2e3706c2ba130f9eef1c
fbshipit-source-id: 74760c7ba12d35b1853d2e3706c2ba130f9eef1c
Summary:This change adds some basic unit tests for native animated traversal algorithm. The following tests are added:
1) Build simple animated nodes graph, verify that frame-based animation execute updates and when it runs out of the frames we no longer schedule updates for the native view
2) Build simple animated nodes graph and start short timing animation, verify that animation JS callback gets called.
As a part of this change I'm fixing an issue that tests allowed me to discover, where I forgot to clear updates queue at the end of `runUpdates` method. It was causing the view to be updated even if there was no active animation for it (actually it was mitigated by another bug in `hasActiveAnimations` I'm fixing here too).
I'm also adding Nullable annotation in a bunch of places. To lazy to send it as a separate change - sorry.
Going forward I'm planning on adding more tests. Currently the number of nodes is pretty limited so it's difficult to construct more complex graphs, but once I land Add/Multiply
Closes https://github.com/facebook/react-native/pull/6858
Differential Revision: D3168549
Pulled By: astreet
fb-gh-sync-id: 5295c75f3c7817775b5154bb808888650ff74e12
fbshipit-source-id: 5295c75f3c7817775b5154bb808888650ff74e12
Summary: Maybe a slight perf improvement. Also helps get rid of the 'ReferenceError: __fbBatchedBridge' error in favor of a more explicit "you're calling JS functions before the bundle is loaded"
Differential Revision: D3142966
fb-gh-sync-id: 6a50efe7d1634248107c8c95a3e014cb263a9ca5
fbshipit-source-id: 6a50efe7d1634248107c8c95a3e014cb263a9ca5
Summary:Hey there and thanks for submitting a pull request! Please have a look at the following checklist so that others have enough information to review your pull request:
**motivation**
WebSocket spec supports [Sec-WebSocket-Protocol](https://tools.ietf.org/html/rfc6455#section-11.3.4) as a standard way for negotiate a sub protocol between client and server.
* ios WebSocket implementation supports it.
* android WebSocket implementation ignores this header, leave a comment syas: "OkHttp will overrides it", so it did not implement.
* after some test, OkHttp doesn't override the header we add.
**Test plan (required)**
1. run and react-native app on android
2. at the main page, invoke: `var ws = new WebSocket('ws://example.ws-service.fakedomain.com', 'my-sub-protocol');`
3. see the header if it send the correct header, ex, use ngrep: `sudo ngrep -t -Wbyline -deth0 host example.ws-service.fakedomain.com and port 80`
you should see the WebSocket initial GET handshake includes header:
`Sec-WebSocke
Closes https://github.com/facebook/react-native/pull/6223
Differential Revision: D3162822
fb-gh-sync-id: a00f1c0f3e1c24ad6aa234329cbb2abad7664264
fbshipit-source-id: a00f1c0f3e1c24ad6aa234329cbb2abad7664264
Summary: Creates a signature of the method that can be used for efficiently doing things based on the argument types.
Reviewed By: astreet
Differential Revision: D3147620
fb-gh-sync-id: da1419b96d61f5fc40861625d816c18b3c19b425
fbshipit-source-id: da1419b96d61f5fc40861625d816c18b3c19b425
Summary:* Add ability to configure the app that should open when starting debugging
axemclion discussed this feature with tadeuzagallo and martinbigio on: https://github.com/facebook/react-native/issues/5051
Closes https://github.com/facebook/react-native/pull/5683
Reviewed By: martinbigio
Differential Revision: D2971497
Pulled By: mkonicek
fb-gh-sync-id: 91c3ce68feed989658124bb96cb61d03dd032599
fbshipit-source-id: 91c3ce68feed989658124bb96cb61d03dd032599
Summary: If a ProgressBar is created on the shadow thread (for measurement) at the same time one is created on the UI thread, we hit a race condition which sometimes results in a crash (##java.lang.NullPointerException: Null pointer exception during instruction 'invoke-static {v5}, android.animation.AnimatorSet$Node android.animation.AnimatorSet$Node.access$200(android.animation.AnimatorSet$Node) // method@153'##). This diff synchronizes the ctors.
Reviewed By: foghina
Differential Revision: D3151037
fb-gh-sync-id: 8ed96d6debdc1a5fa2f9bd037bfb75def25be3e8
fbshipit-source-id: 8ed96d6debdc1a5fa2f9bd037bfb75def25be3e8
Summary:Remove Trailing Spaces.
Why:
Sometimes there are conflicts with trailing spaces
Saves space
Those whose tools automatically delete them will have their pr watered down with trailing space removal
Closes https://github.com/facebook/react-native/pull/6787
Differential Revision: D3144704
fb-gh-sync-id: d8a62f115a3f8a8a49d5b07f56c540a02af38cf8
fbshipit-source-id: d8a62f115a3f8a8a49d5b07f56c540a02af38cf8
Summary:In the code that extracts and validates arguments from a `ReactMethod`, there is verification that if a method contains a Promise in it's list of arguments that it must come last. This fix makes sure that the `executorTokenOffset` is taken into account when asserting that condition.
Closes https://github.com/facebook/react-native/pull/6633
Differential Revision: D3143207
fb-gh-sync-id: ae9ebd9d829f88993f9951c4cb2452b3f7618476
fbshipit-source-id: ae9ebd9d829f88993f9951c4cb2452b3f7618476
Summary: We're seeing intermittent crashes in ~Bridge() where m_destroyed isn't set. This could be because the value of m_destroyed is cached for the destructing thread and doesn't see that the value got updated. Using an atomic boolean should fix this.
Reviewed By: mhorowitz
Differential Revision: D3126701
fb-gh-sync-id: 5887edef748cc05971765943de80187ab7fd8ede
fbshipit-source-id: 5887edef748cc05971765943de80187ab7fd8ede
Summary:Update to latest master version of css-layout. Update integration in RCTShadow(Root)View to match.
This solves the issue with items not strechting vertically in column layouts (https://github.com/facebook/css-layout/issues/127)
Reviewed By: vjeux
Differential Revision: D3120699
fb-gh-sync-id: beba162e1255d3527e1160e9bd414a712cb10713
fbshipit-source-id: beba162e1255d3527e1160e9bd414a712cb10713
Summary:Context #4658
I kept the original commit and author.
cc mkonicek
Closes https://github.com/facebook/react-native/pull/6639
Differential Revision: D3126336
Pulled By: mkonicek
fb-gh-sync-id: 5ae7b37f0eb1db355bb87076d621a405ff9c23c5
fbshipit-source-id: 5ae7b37f0eb1db355bb87076d621a405ff9c23c5
Summary:Creating views shouldn't have side effects so we can start doing them before the end of a batch. In order to limit the effect on framerate, we stop executing these create view operations after we've passed halfway through the frame.
Note, this doesn't seem to work yet for nodes: I'll address that in a followup diff.
Reviewed By: lexs
Differential Revision: D3120631
fb-gh-sync-id: 981540fac5a7499158146adb72c1be21fd0b5702
fbshipit-source-id: 981540fac5a7499158146adb72c1be21fd0b5702
Summary: We lost java module and method names in systrace when we moved to the xplat bridge.
Reviewed By: mhorowitz
Differential Revision: D3116042
fb-gh-sync-id: a61181f4d6be04c70122b7f79d426e364df1e988
fbshipit-source-id: a61181f4d6be04c70122b7f79d426e364df1e988
Summary:Source maps are broken on Genymotion right now as they aren't being loaded from the correct URL. refer - https://github.com/facebook/react-native/issues/5338#issuecomment-188232402
**Test plan**
Build and install UIExplorer from master branch in genymotion and enable hot reload. When you change a file and save it, you'll see a Yellow box due to source map fetching failed, as per the referenced comment.
Doing the same for this branch doesn't produce any yellow boxes.
Closes https://github.com/facebook/react-native/pull/6594
Differential Revision: D3088218
Pulled By: martinbigio
fb-gh-sync-id: 0d1c19cc263de5c6c62061c399eef33fa4ac4a7b
shipit-source-id: 0d1c19cc263de5c6c62061c399eef33fa4ac4a7b
Summary:npm-publish.js is not cohesive enough: besides building and publishing it also modifies some files.
It is better to have a separate script that will bump versions, make a commit and tag it.
scripts/bump-oss-version.js does exactly that.
This simplifies release process and allows manual release to npm if CI is not available.
Closes https://github.com/facebook/react-native/pull/6625
Differential Revision: D3092849
fb-gh-sync-id: 92cf38bd3df31c8c9c433fc5f9e15c129855fe0e
shipit-source-id: 92cf38bd3df31c8c9c433fc5f9e15c129855fe0e
Summary:This is the first from the series of PRs I'm going to be sending shorty that would let Animated.js animations to run off the JS thread (for Android only).
This PR introduce a new native module that will be used for offloading animations - NativeAnimatedModule. It has a simple API that allows for animated nodes management via methods like: create/drop animated node, connect/disconnect nodes, start animation of a value node, attach/detach animated from a native view.
Similarly to how we handle UIManager view hierarchy updates we create a queue of animated graph operations that are then executed on the UI thread. This isolates us from problems that may be caused by concurrent updates of animated graph while UI thread is "executing" the animation.
The most important class NativeAnimatedNodesManager.java implements a management interface for animated nodes graph as well as implements a graph traversal algorithm that is run for each animation frame. For each animation frame we visit animated nodes th
Closes https://github.com/facebook/react-native/pull/6466
Differential Revision: D3092739
Pulled By: astreet
fb-gh-sync-id: 665b49900b7367c91a93b9d8864f78fb90bb36ba
shipit-source-id: 665b49900b7367c91a93b9d8864f78fb90bb36ba
Summary: The computation for calculateClippingRect didn't work if you had a horizontal scroll nested in a vertical scroll view. The fix is to simplify the logic to first intersect the inner view within its parent and then apply transforms (translation by top/left and scroll offset). That now provides the correct clipping rectangle for nested views.
Reviewed By: astreet
Differential Revision: D3087367
fb-gh-sync-id: efdd430e024c4599189ddb8dbb258fd2b118690f
shipit-source-id: efdd430e024c4599189ddb8dbb258fd2b118690f