Commit Graph

7 Commits

Author SHA1 Message Date
Ernest Walzel 83336130ef Fix minor typo in ListViewExample.js
Summary:
s/_renderSeperator/_renderSeparator/
Closes https://github.com/facebook/react-native/pull/8816

Differential Revision: D3580181

Pulled By: javache

fbshipit-source-id: e9cf35d50512b490efafa880f8d99ca13aa4df15
2016-07-18 10:30:53 -07:00
Pieter De Baets 23e087fc26 Fix TextInput stack overflow when pasting text in multiline input with maxlength
Summary: When pasting text longer than maxlenght, the textDidChange: call we did would end calling back into textView:shouldChange: because we saw an unexpected multi-character change. Since this is an expected mutation, update predictedText appropriately.

Reviewed By: majak

Differential Revision: D3561524

fbshipit-source-id: 07bb78d830ccfa3aed6ee274dc30adeadce9e1f8
2016-07-14 07:43:32 -07:00
Janic Duplessis 5618c3ff09 Initial implementation of requestIdleCallback on iOS
Summary:
iOS follow up to #8569. This currently depends on the Android PR since it contains the JS implementation, only review the last commit. Just putting this out here for visibility, don't merge this before the Android PR.

**Test plan**
Tested by running a background task that burns all remaining idle time (see UIExplorer example).

Tested that native only calls into JS when there are pending idle callbacks.

Tested that timers are executed before idle callback.
Closes https://github.com/facebook/react-native/pull/8734

Differential Revision: D3560818

fbshipit-source-id: a28d3092377a7fd4331647148d40fe69e4198c7e
2016-07-13 22:58:30 -07:00
Janic Duplessis 18394fb179 Initial implementation of requestIdleCallback on Android
Summary:
This is a follow up of the work by brentvatne in #5052. This addresses the feedback by astreet.

- Uses ReactChoreographer with a new callback type
- Callback dispatch logic moved to JS
- Only calls into JS when needed, when there are pending callbacks, it even removes the Choreographer listener when no JS context listen for idle events.

** Test plan **
Tested by running a background task that burns all remaining idle time (see new UIExplorer example) and made sure that UI and JS fps stayed near 60 on a real device (Nexus 6) with dev mode disabled. Also tried adding a JS driven animation and it stayed smooth.

Tested that native only calls into JS when there are pending idle callbacks.

Also tested that timers are executed before idle callback.
```
requestIdleCallback(() => console.log(1));
setTimeout(() => console.log(2), 100);
burnCPU(1000);
// 2
// 1
```

I did *not* test with webworkers but it should work as I'm using executor tokens.
Closes https://github.com/facebook/react-native/pull/8569

Differential Revision: D3558869

Pulled By: astreet

fbshipit-source-id: 61fa82eb26001d2b8c2ea69c35bf3eb5ce5454ba
2016-07-13 18:58:20 -07:00
Eric Vicenti 38157f0175 Fix UIExplorer List
Summary:
NavigationCardStack has a race condition when replacing routes quickly (like on keystrokes).

This change reverts some capability of the UIExplorerList but makes it feel nice for the meantime while we fix the issue in NavigationTransitioner. If we used flux/redux for UIExplorer, this issue would have been avoided.

Reviewed By: javache

Differential Revision: D3556035

fbshipit-source-id: 36b3e7b5abb1ec11cd68acda40db588920ff7e11
2016-07-13 14:28:45 -07:00
Philipp von Weitershausen 08c375f828 Add responseType as a concept to RCTNetworking, send binary data as base64
Summary:
In preparation for Blob support (wherein binary XHR and WebSocket responses can be retained as native data blobs on the native side and JS receives a web-like opaque Blob object), this change makes RCTNetworking aware of the responseType that JS requests. A `xhr.responseType` of `''` or `'text'` translates to a native response type of `'text'`. A `xhr.responseType` of `arraybuffer` translates to a native response type of `base64`, as we currently lack an API to transmit TypedArrays directly to JS. This is analogous to how the WebSocket module already works, and it's a lot more versatile and much less brittle than converting a JS *string* back to a TypedArray, which is what's currently going on.

Now that we don't always send text down to JS, JS consumers might still want to get progress updates about a binary download. This is what the `'progress'` event is designed for, so this change also implements that. This change also follows the XHR spec with regards to `xhr.response` and `xhr.responseText`:

- if the response type is `'text'`, `xhr.responseText` can be peeked at by the JS consumer. It will be updated periodically as the download progresses, so long as there's either an `onreadystatechange` or `onprogress` handler on the XHR.

- if the response type is not `'text'`, `xhr.responseText` can't be accessed and `xhr.response` remains `null` until the response is fully received. `'progress'` events containing response details (total bytes, downloaded so far) are dispatched if there's an `onprogress` handler.

Once Blobs are landed, `xhr.responseType` of `'blob'` will correspond to the same native response type, which will cause RCTNetworking to only send a blob ID down to JS, which can then create a `Blob` object from that for consumers.

Closes https://github.com/facebook/react-native/pull/8324

Reviewed By: javache

Differential Revision: D3508822

Pulled By: davidaurelio

fbshipit-source-id: 441b2d4d40265b6036559c3ccb9fa962999fa5df
2016-07-13 04:58:37 -07:00
Pieter De Baets 2f73ca8f76 Cleanup UIExplorer folder
Summary: Move all JS to a js/ subfolder so we get some overview of this folder again.

Reviewed By: bestander

Differential Revision: D3542598

fbshipit-source-id: 7637133fe4152f4d39e461b443b38510272d5bc8
2016-07-12 05:59:13 -07:00