Summary:
Add a new bridge delegate protocol to allow a more flexible bridge configuration.
For now it just support the pre-existent configurations + providing the JavaScript
source to the bridge, that should allow pre-loading sources.
Summary:
For some reason we're now spamming the logs everytime we render an Image because overflow is not defined in the whitelist. overflow: 'hidden' is needed for network images with cover mode.
The way we currently define those is not optimal where we try to factor as many things as possible into distinct propTypes. However for Text we're not even using this but we are getting all the ones from View (which many do not apply) and remove some that aren't needed.
It may be useful to cleanup this in the future but in the short term, it's better to remove this warning that doesn't have much value anyway.
Summary:
In preparation for open sourcing React Native for Android, document which parts of the `CameraRoll` API are platform-specific.
Renders like this: http://imgur.com/rbpXHKf
We should improve docs generation for `@param`s.
Summary:
This is a quick fix for the RCTDownloadTaskWrapper crashing on iOS 7. The issue was that the object returned by -[NSURLSession downloadTaskWithURL:] on iOS was not actually a subclass of NSURLSessionTask, so the category that adds associated blocks was not working. I've fixed that by making it a category on NSObject instead.
Summary:
Previously the text highlight overlay did not take padding into account in its positioning, so it would be misaligned for padded text. This fixes that.
Summary:
Hides disabled scenes using `top` instead of `left`, which fixes a bug with the native UITabBar. When the UITabBar's width is zeroed because the scene has `left: SCREEN_WIDTH, right: 0` applied, this triggers a bug with the kerning of the tab titles. Instead, zeroing the height by setting `top: SCREEN_HEIGHT` avoids the bug.
Also applies `pointerEvents="none"` to disabled scenes so that views in the off-screen scenes definitely don't receive touches, which was occurring before.
Fixes#1401, fixes#2011
Closes https://github.com/facebook/react-native/pull/2104
Github Author: James Ide <ide@jameside.com>
Summary:
This diff implements highlighting of tapped text subranges for the iOS `<Text>` component, styled to match how iOS webkit views highlight links (translucent grey overlay with rounded corners).
Highlighting is enabled by default for any `<Text>` component which has an onPress handler. To disable the highlight, add `suppressHighlighting={true}` to the component props.
Summary:
Added the ability to turn on and off the network activity indicator using:
```
StatusBarIOS.setNetworkActivityIndicatorVisible(true)
```
and
```
StatusBarIOS.setNetworkActivityIndicatorVisible(false)
```
Also added an example to the UIExplorer example app.
Fix#986
Closes https://github.com/facebook/react-native/pull/2079
Github Author: Mark Miyashita <negativetwelve@gmail.com>
Summary:
Animated.spring is not guarantee to stabilize at exactly toValue (determined by restDisplacementThreshold). It is a bit annoying that the last value is not toValue, it makes the logs harder to read and also prevents you from writing code like value === toValue. Instead you need to track it down somewhere else.
Summary:
Some of the examples relied on the fact that TextInput wasn't a controlled
component before. This introduces a new `initialValue` prop which behaves the
way the `value` prop used to - that is, you could type without updating it and
it wouldn't get reset, thus acting as just an initial value - and switches the
examples to use it where appropriate.
Summary:
This introduces event counts to make sure JS doesn't set out of date values on
native text inputs, which can cause dropped characters and can mess with
autocomplete, and obviates the need for the input buffering which added lag and
complexity to the component. Made sure to test simulated super-slow JS text
event processing to make sure characters aren't dropped, as well as typing
obviously correctable words and making sure autocomplete works as expected.
TextInput is now a controlled input by default without causing any issues for
most cases, so I removed the `controlled` prop.
Fixes selection state jumping by restoring it after setting new text values, so
highlighting the middle of some text in the new ReWrite example and hitting
space will replace that selection with an underscore and keep the cursor at a
sensible position as expected, instead of jumping to the end.
Ads `maxLength` prop to support the most commonly needed syncronous behavior:
preventing the user from typing too many characters. It can also be used to
prevent users from continuing to type after entering special characters by
changing it to the current length after a regex match. Made sure to verify it
works well with pasted input (including in the middle of existing text),
truncating it and collapsing the selection the same way it does on the web.
Fixes bug in TextEventsExample where it wouldn't show the submit and end events,
even though there were firing correctly.
Summary:
Re-landing D2229686 after fixing bugs mentioned in D2250586
onItemRef is old and no longer needed now that the parent renders the scenes. This removes it from Navigator and all of our clients.
This is a breaking change to users of Navigator, but it is easy to transition to a ref in renderScene instead
Summary:
Update to https://github.com/facebook/react-native/pull/1969
--
Recent improvements allow RCTImageLoader to select a more appropriate sized image based on the layout dimensions. Sizes:
- asset.thumbnail
- asset.aspectRatioThumbnail
- asset.defaultRepresentation.fullScreenImage
- asset.defaultRepresentation.fullResolutionImage
Prior, only the fullResolutionImage was used. This was memory intensive and resulted in crashes when loading several large images at once. The updated implementation works well, but can be made more efficient:
Consider loading 10 8MP (3264x2448) images in 150x150 pixel containers. The target size (150x150) is larger than asset.thumbnail (approx 100x100), therefore the fullScreenImage representation is used instead (approx 1334x1000).
This commit will scale the asset to the minimum size required while taking into account original aspect ratio and device scale. Memory usage is considerably lower and many more images can be loaded in
sequence without having to worry
Closes https://github.com/facebook/react-native/pull/2008
Github Author: Adam Roth <adamjroth@gmail.com>
Summary:
While adeveloper requests the emitter to emit an event, the emitter
may not emit the event immediately instead of putting the request
into a queue and process it later.
This diff allows the developer to provide a callback which will be called
when the event has been emitted.
For instance:
```
class NavigationContext {
push(nextRoute) {
var nextStack = this._stack.push(nextRoute);
this.emit(
'change',
{
reason: 'push',
nextStack: nextStack,
nextRoute: nextRoute,
},
this._onPush
);
}
_onPush(event){
if (event.defaultPrevented) {
return;
}
this._stack = event.nextStack;
this.emit('change');
}
}
```
Summary:
Because we don't want to integrate Animated inside of the core of React, we can only pass Animated.Value to styles of <Animated.View>. TouchableOpacity unfortunately used cloneElement. This means that we should have asked every single call site to replace their children to Animated.View. This isn't great.
The other solution is to stop using cloneElement and instead wrap the children inside of an <Animated.View>. This has many advantages:
- We no longer use cloneElement so we're no longer messing up with elements that are not our own.
- Refs are now working correctly for children elements
- No longer need to enforce that there's only one child and that this child is a native element
The downside is that we're introducing a <View> into the hierarchy. Sadly with CSS there is no way to have a View that doesn't affect layout. What we need to do is to remove the inner <View> and transfer all the styles to the TouchableOpacity. It is annoying but fortunately a pretty mechanical process.
I think that having a wrapper is the best solution. I will investigate to see if we can make wrappers on TouchableHighliht and TouchableWithoutFeedback as well.
**Upgrade Path:**
If the child is a View, move the style of the View to TouchableOpacity and remove the View itself.
```
<TouchableOpacity onPress={...}>
<View style={...}>
...
</View>
</TouchableOpacity>
-->
<TouchableOpacity onPress={...} style={...}>
...
</TouchableOpacity>
```
If the child is an Image or Text, on all the examples at Facebook it worked without any change. But it is a great idea to double check them anyway.
Summary:
idStack is going away soon. This removes all references to it. Looking at the internal state of navigator will make you have a bad time.
The biggest change is switching to the new component-freezing techinique in the navigation bars. This way we avoid dependence on the idStack to provide a scalar ID for each route.
Summary:
RCTNetworkImageView and RCTStaticImage had significant overlap in functionality, but each had a different subset of features and bugs.
This diff merges most of the functionality of RCTNetworkImageView into RCTStaticImage, eliminating some bugs in the former, such as constant redrawing when properties were changed.
I've also removed the onLoadAbort event for now (as it wasn't implemented), and renamed the other events to match the web specs for `<img>` and XHMLHttpRequest. The API is essentially what Adobe proposed here: http://blogs.adobe.com/webplatform/2012/01/13/html5-image-progress-events/
The following features have not yet been ported from RCTNetworkImageView:
- Background color compositing. It's not clear that this adds much value and it increases memory consumption, etc.
- Image request cancelling when images are removed from view. Again, it's not clear if this is a huge benefit, but if it is it should be combined with other optimisations, such as unloading offscreen images.
(Note that this only affects the open source fork. For now, internal apps will still use FBNetworkImageView for remote images.)
Summary:
Added Gzip function to RCTUtils. This uses dlopen to load the zlib library at runtime so there's no need to link it into your project.
The main reason for this feature is to support gzipping of HTTP request bodies. Now, if you add 'Content-Encoding:gzip' to your request headers when using XMLHttpRequest, your request body will be automatically gzipped on the native side before sending.
(Note: Gzip decoding of *response* bodies is handled automatically by iOS, and was already available).
Summary:
Infinite scrolling in horizontal ListViews. Rather than just using height and Y offset to determine when to load more rows, it checks `props.horizontal` and switches between width/height and offset X/Y accordingly.
This changed required some renaming. However, the only change external to `ListView.js` is exporting `contentSize` instead of `contentHeight` from the `getMetrics()` function. (This is not part of the API, but is used "for perf investigations or analytics" and isn't reference in the repo).
I believe this change works as expected (and the xcode tests pass) though it's possible that there may more complexity in this issue that I have overlooked.
Closes https://github.com/facebook/react-native/pull/1786
Github Author: Mr Speaker <mrspeaker@gmail.com>
Summary:
Clicking on a TextField with editable set to false still would trigger a keyboard event.
In this case that the TextField was a multiline, it would scroll you down to the bottom.
Closes https://github.com/facebook/react-native/pull/1855
Github Author: Christopher <hello@blick-labs.com>
Summary:
Remove `RCTGetExecutorID` and `RCTSetExecutorID`, it wasn't used anymore since
the bridge was refactored into `RCTBridge` and `RCTBatchedBridge`.
Summary:
onItemRef is old and no longer needed now that the parent renders the scenes. This removes it from Navigator and all of our clients.
This is a breaking change to users of Navigator, but it is easy to transition to a ref in renderScene instead
Summary:
RCTImageDownloader was ignoring server response codes. When receiving a response other than 200 it would treat this as success, meaning the image would never load, nor report failure.
This diff fixes that by treating responses with non-200 status as an error so that error handler is called.
Summary:
These are the changes needed for full interop with the (as yet unreleased) new
version of React Devtools.
- the on-device inspector is minimized when devtools is open
- devtools highlight -> device and device touch -> devtools select works
- editing react native styles :)
Summary:
Add local notifications to the push library.
```
var PushNotificationIOS = React.PushNotificationIOS;
PushNotificationIOS.requestPermissions();
var notification = {
"fireDate": Date.now() + 10000,
"alertBody":"Whats up pumpkin"
};
PushNotificationIOS.scheduleLocalNotification(notification);
//lock screen or move away from app
```
Apple has another api for pushing immediately instead of scheduling, like when your background delegate has been called with some new data (bluetooth, location, etc)
```
var PushNotificationIOS = React.PushNotificationIOS;
PushNotificationIOS.requestPermissions();
var notification = {
"alertBody":"Whats up pumpkin"
};
PushNotificationIOS.presentLocalNotification(notification);
//lock screen or move away from app
```
Closed https://github.com/facebook/react-native/pull/843 looks related:
See https://developer.apple.com/library/ios/documentation/iPhone/Reference/UILocalNotification_Class/ for much more available in
Closes https://github.com/facebook/react-native/pull/1616
Github Author: Jacob Rosenthal <jakerosenthal@gmail.com>
Summary:
To be on par with NavigatorIOS, I added the translucent property to TabBarIOS.
Usage:
```
<TabBarIOS
translucent={false} // default is true
/>
```
Closes https://github.com/facebook/react-native/pull/1937
Github Author: Jean Regisser <jean.regisser@gmail.com>
Summary:
Merged RCTStaticImage with our internal RKStaticImage and ported over logic where assets are loaded at the optimal size and reloaded if the view size changes.
Summary:
Dynamic Text Sizes for Text component.
Text gains new prop - allowFontScaling (true by default).
There is also AccessibilityManager module that allows you to tune multipliers per each content size category, but predefined multipliers are there.
This could potentially break some apps so please test carefully.
Summary:
When composing scroll views, `this.refs[SCROLLVIEW_REF]` may refer to another higher-order scroll component instead of a ScrollView. This can cause issues if you expect to need it to be a ScrollView backed by an RCTScrollView.
The solution is to call `getScrollResponder()` - as long as all higher-order scroll components implement this method, it will make its way down to the true ScrollView, which is what ListView wants here.
Closes https://github.com/facebook/react-native/pull/1927
Github Author: James Ide <ide@jameside.com>
Summary:
Remote images now support the `tintColor` prop.
Also picked nicer demo colors for the UIExplorer example.
Fixes#1867
Closes https://github.com/facebook/react-native/pull/1932
Github Author: James Ide <ide@jameside.com>
Summary:
Change `RCTImageDownloader` so it stores the `RCTDownloadTaskWrapper` for reuse. Modify `RCTDownloadTaskWrapper` to use associated objects to store the completion/progress blocks.