Summary:
The default white background for the root view causes an unattractive flash when loading any app with a non-white background. Almost every developer has to search for how to fix it.
This change makes the background color explicit in the file, so it can be easily change to match the color of the splash screen and the main screen without having to search for it.
**Test plan (required)**
Launched my app and it still has a white flash for the background before loading the app. I changed the background colors to other values and the flash was that color.
Closes https://github.com/facebook/react-native/pull/7570
Differential Revision: D3303451
Pulled By: vjeux
fbshipit-source-id: 61dbab768095c430bcb583bafb57575a7d767e6f
Summary:The Obj-C tests were stalling when we updated TravisCI to use the OS X image with Xcode 7.3 and iOS 9.3.
On my own MBP with Xcode 7.3 the tests stall as well. Running `./scripts/objc-test.sh` prints out a warning near the end, which says `ld` couldn't find a Frameworks folder under the iPhoneSimulator9.3 SDK directory. Indeed, this directory doesn't exist on my computer. When creating a brand new project with unit tests and UI tests, both test targets don't specify "Framework Search Paths" so I don't think we need to specify it anymore.
Closes https://github.com/facebook/react-native/pull/7168
Differential Revision: D3216524
fb-gh-sync-id: 3097bda98d78289ecdba86801bcd461f3311ac47
fbshipit-source-id: 3097bda98d78289ecdba86801bcd461f3311ac47
Summary:Packager usually builds within 250 seconds and sometimes misses test timeout.
Also added non-persistent option to make it build faster.
Should be fine because we don't test live reloading in ios
Closes https://github.com/facebook/react-native/pull/6974
Differential Revision: D3178884
fb-gh-sync-id: e9bf75456f1cf480ffea6aa2c769550b40eb3d32
fbshipit-source-id: e9bf75456f1cf480ffea6aa2c769550b40eb3d32
Summary:**Problem**: As seen in https://github.com/facebook/react-native/issues/5820, many devs are confused by the fact that the offline bundle is not generated when running against the simulator, even when running in the "Release" configuration which is supposed to mimic "production" scenarios.
This pull request is a small change that fixes https://github.com/facebook/react-native/issues/5820 by updating the `react-native-xcode.sh` shell script to still generate the ofline bundle during Release configuration. It also updates `AppDelegate.m` to better document this behaviour in the comments so as to avoid any surprises.
**Test plan**: This is a simple change, the two tests done were
1. In a new React Native project, verify that an offline build is not generated when running against the simulator in "Debug" configuration as per normal.
2. Change to a "Release" configuration via Product > Scheme > Edit Scheme in XCode, then verify that the project runs with the offline build generated.
![screen shot 2016-02
Closes https://github.com/facebook/react-native/pull/6119
Differential Revision: D2970755
Pulled By: javache
fb-gh-sync-id: 64f658512869c73aa19286ca1e3dc6e31b5ac617
shipit-source-id: 64f658512869c73aa19286ca1e3dc6e31b5ac617
Summary: public
The log register function was updated, but the test example wasn't.
Reviewed By: javache
Differential Revision: D2658417
fb-gh-sync-id: 9ad27ec02eb437e0262e71897ff1a58a97e88b6d
Summary: public
We moved to using `new` instead of `alloc] init` but there was still some calls
left.
Reviewed By: javache
Differential Revision: D2604679
fb-gh-sync-id: ff7300ecbedb55dd5e93873592598810c9b87808