Summary:
@public
This is quite a big diff but the actual meaningful change is simple: now we use ShadowView class instead of ShadowNode in mutation instructions.
Note:
* In some places (especially during diffing) we have to operate with ShadowNodeViewPair objects (which represents a pair of ShadowNode and ShadowView). The reason for that is that we cannot construct child ShadowViews from parent ShadowViews because they don't have any information about children.
* `ShadowTree::emitLayoutEvents` is now much simpler because ShadowView better represents the specifics of this kind of object.
* The code in RCTMountingManager also became simpler.
This change will allow us to implement more cool tricks soon.
Reviewed By: mdvacca
Differential Revision: D9403564
fbshipit-source-id: dbc7c61af250144d6c7335a01dc30df0005559a2
Summary:
@public
Everything is better with C++ templates.
In this cases templates allow us to remove additional parameters and casts on the callsite.
Reviewed By: mdvacca
Differential Revision: D8754523
fbshipit-source-id: 2340b2cd96ab0a60d54d9aa30dea3c072b951a8a
Summary:
@public
Trivial. It's also nice this we have a default encoding now.
Reviewed By: fkgozali
Differential Revision: D8528919
fbshipit-source-id: 0853eca828f22ead1a337fea3d7a2fc9a48e84c8
Summary:
@public
ImageManager coordinates all work related to loading image bitmaps for <Image> component.
The particular iOS implementation uses RCTImageLoader from RCTImage module under the hood.
Reviewed By: fkgozali
Differential Revision: D8526571
fbshipit-source-id: a0d927972d30113eed6e0cd169fceee17610181d
Summary:
@public
`ContextContainer` is general purpose DI container for Fabric.
We need this to communicate some enviroment-specific and/or platform-specific modules down to cross-platform C++ code.
The first one will be ImageManager. Soon.
Reviewed By: fkgozali
Differential Revision: D8475636
fbshipit-source-id: 0afc65063f818d0bab736cd2c55c6fdd21b629ac
Summary:
RCTScheduler represent facebook::react::Scheduler as a Obejctive-C object.
It supposed to be single, unified, bidirectional interop layer between C++ and Obejctive-C worlds.
Reviewed By: mdvacca
Differential Revision: D7526405
fbshipit-source-id: a206755f64f2904981b356a40e7659922b24d7bb