Summary:
In many projects we have different environments that we connect to. For these environments (for example: Test, Staging, Production) we have custom configurations (Debug and Release). While this is not a problem on Android, it is a problem on iOS. With the current implementation of the react-native-xcode.sh script, when using a custom Debug configuration, the app started on iOS device, can't contact the Packager. This pull request solves this issue.
Connect a real device, start the app with a custom debug configuration in Xcode. Shake and Reload.
[IOS][BUGFIX][./scripts/react-native-xcode.sh] Add support for connecting to the Packager when running the iOS app on device when using custom Debug configuration.
Closes https://github.com/facebook/react-native/pull/16451
Differential Revision: D8730537
Pulled By: hramos
fbshipit-source-id: a36007776e8fe9e401c38015040abd2c2bbd7c58
Summary:
As well as nvm.
9d315f4a1e/scripts/react-native-xcode.sh (L56-L60)
Build React Native iOS app with Release configuration and run the script using `node` command which is installed through Homebrew-installed `nodenv` and `node-build`.
None.
[IOS] [ENHANCEMENT] [scripts/react-native-xcode.sh] - Support Homebrew-installed nodenv
Closes https://github.com/facebook/react-native/pull/19509
Differential Revision: D8243181
Pulled By: hramos
fbshipit-source-id: fbd75f377f4aebf89ce35b96a47c59238e62e9ce
Summary:
Includes React Native and its dependencies Fresco, Metro, and Yoga. Excludes samples/examples/docs.
find: ^(?:( *)|( *(?:[\*~#]|::))( )? *)?Copyright (?:\(c\) )?(\d{4})\b.+Facebook[\s\S]+?BSD[\s\S]+?(?:this source tree|the same directory)\.$
replace: $1$2$3Copyright (c) $4-present, Facebook, Inc.\n$2\n$1$2$3This source code is licensed under the MIT license found in the\n$1$2$3LICENSE file in the root directory of this source tree.
Reviewed By: TheSavior, yungsters
Differential Revision: D7007050
fbshipit-source-id: 37dd6bf0ffec0923bfc99c260bb330683f35553e
Summary:
Currently, Xcodebuild Archive task "Bundle React Native code and images" step fails if the project path contains whitespace characters. This is due to `react-native-xcode.sh` not escaping the local CLI path.
Ideally, of course, folks would use sane directory names, but this affects people in the community. I have seen this at a beginner hackathon, as well as Stack Overflow, e.g. https://stackoverflow.com/questions/48209829/cannot-create-offline-bundle-for-react-native-ios
```
mkdir Bad\ Name
cd Bad\ Name
react-native init TestProject
cd TestProject
open ios/TestProject.xcodeproj
```
* Run `Build > Archive`
* `cli.js bundle` command fails with "Cannot find module '.../Bad'"
* Patch `/node_modules/react-native/scripts/react-native-xcode.sh` with changed file
* Run `Build > Archive`
* Build succeeds
<!--
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CATEGORY
[----------] TYPE
[ CLI ] [-------------] LOCATION
[ DOCS ] [ BREAKING ] [-------------]
[ GENERAL ] [ BUGFIX ] [-{Component}-]
[ INTERNAL ] [ ENHANCEMENT ] [ {File} ]
[ IOS ] [ FEATURE ] [ {Directory} ] |-----------|
[ ANDROID ] [ MINOR ] [ {Framework} ] - | {Message} |
[----------] [-------------] [-------------] |-----------|
[CATEGORY] [TYPE] [LOCATION] - MESSAGE
EXAMPLES:
[IOS] [BREAKING] [FlatList] - Change a thing that breaks other things
[ANDROID] [BUGFIX] [TextInput] - Did a thing to TextInput
[CLI] [FEATURE] [local-cli/info/info.js] - CLI easier to do things with
[DOCS] [BUGFIX] [GettingStarted.md] - Accidentally a thing/word
[GENERAL] [ENHANCEMENT] [Yoga] - Added new yoga thing/position
[INTERNAL] [FEATURE] [./scrip] - Added thing to script that nobody will see
-->
[IOS] [MINOR] [scripts/react-native-xcode.sh] - Escape directory paths with spaces
Closes https://github.com/facebook/react-native/pull/17628
Differential Revision: D6806418
Pulled By: hramos
fbshipit-source-id: 7ef3943d91807d0086f0717e436e1988f9faf03d
Summary:
By default, when a react-native app launches in development mode on a physical iOS device, it attempts to load the JS bundle from a packager at `http://_your-local-ip-address_.xip.io:8081/`.
This change removes the use of `xip.io`, which changes that url to: `http://_your-local-ip-address_:8081/`
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Background:
The automatic IP detection feature (introduced [here](https://github.com/facebook/react-native/pull/8091)) is super handy. However, it’s use of `xip.io` has caused myself and others much grief. Some routers do not allow or have intermittent errors when trying to resolve DNS names to local IP addresses. This prompted the introduction of a [DISABLE_XIP feature](https://github.com/facebook/react-native/pull/13326), which helps.
However, I don’t believe the use of `xip.io` is needed at all.
Based on [this comment](8c29a52c54 (commitcomment-18224788)), it appears the original reason for using `xip.io` was to “circumvent the numeric IP address limitation in ATS”.
But, the reason you can’t create ATS exceptions for raw IP addresses is that ATS is not enforced for raw IP addresses _at all_. You can read the Apple documentation [here](https://developer.apple.com/library/content/documentation/General/Reference/InfoPlistKeyReference/Articles/CocoaKeys.html), the relevant portion is:
> App Transport Security (ATS) applies only to connections made to public host names. The system does not provide ATS protection to connections made to:
> * Internet protocol (IP) addresses
> * Unqualified host names
> * Local hosts employing the .local top-level domain (TLD)
For example, in iOS, if you attempt to make an http request (note: _not_ https) to `http://www.google.com` you will get an error due to ATS.
However, you can make the same request to `http://172.217.6.14/` (which for me is the same server) and the request will succeed.
And in fact, if an ATS exception _was_ needed, the DISABLE_XIP feature shouldn’t work at all, but it does.
In short, using `xip.io` with ATS exceptions is unnecessary, causes some very annoying problems for some people, and I think it should just be removed.
Run the app on a physical iOS device and verify that it can load the JS bundle from the host computer's IP.
[Implemented automatic IP detection for iOS #8091](https://github.com/facebook/react-native/pull/8091)
[Added option to disable xip #13326](https://github.com/facebook/react-native/pull/13326)
<!--
Help reviewers and the release process by writing your own release notes
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CATEGORY
[----------] TYPE
[ CLI ] [-------------] LOCATION
[ DOCS ] [ BREAKING ] [-------------]
[ GENERAL ] [ BUGFIX ] [-{Component}-]
[ INTERNAL ] [ ENHANCEMENT ] [ {File} ]
[ IOS ] [ FEATURE ] [ {Directory} ] |-----------|
[ ANDROID ] [ MINOR ] [ {Framework} ] - | {Message} |
[----------] [-------------] [-------------] |-----------|
[CATEGORY] [TYPE] [LOCATION] - MESSAGE
EXAMPLES:
[IOS] [BREAKING] [FlatList] - Change a thing that breaks other things
[ANDROID] [BUGFIX] [TextInput] - Did a thing to TextInput
[CLI] [FEATURE] [local-cli/info/info.js] - CLI easier to do things with
[DOCS] [BUGFIX] [GettingStarted.md] - Accidentally a thing/word
[GENERAL] [ENHANCEMENT] [Yoga] - Added new yoga thing/position
[INTERNAL] [FEATURE] [./scripts] - Added thing to script that nobody will see
-->
[INTERNAL] [BUGFIX] [./scripts] - Removed use of xip.io
Closes https://github.com/facebook/react-native/pull/17642
Differential Revision: D6814609
Pulled By: hramos
fbshipit-source-id: f2faebd6a29b0b211d78cdfe8e195906307ab552
Summary:
unbundle is a useful feature, and it should be exposed. In order to get the most use out of
we expose it as an option at build time in the Build Phase on XCode and the project.ext.react
config in the build.gradle.
Because it is best used with inline requires we add a section under performance that describes
how inline requires can be implemented and how to use with the unbundling feature.
Testing:
- Added a section of the doc which explains how the feature can be enabled
- Use the instructions, build a build on iOS + android (using release so that the bundle is created) and confirm that the bundle has the binary header information.
Closes https://github.com/facebook/react-native/pull/15317
Differential Revision: D6054642
Pulled By: hramos
fbshipit-source-id: 067f4d2f78d91215709bd3e3636f460bc2b17e99
Summary:
If the project is in a folder with a path containing a space, the project won't build. This fixes this issue.
Closes https://github.com/facebook/react-native/pull/15608
Differential Revision: D5686861
Pulled By: shergin
fbshipit-source-id: 74ce5b4f0261c18070c1a48966aae24f1ca75492
Summary:
This change (initially discussed in https://github.com/react-community/create-react-native-app/issues/26) moves the HelloWorld project template from two nearly identical entry points (`index.android.js` and `index.ios.js`) to a single, minimal `index.js` entry point. The root component is created in `App.js`. This unifies the project structure between `react-native init` and Create React Native App and allows CRNA's eject to use the entry point from the HelloWorld template without any hacks to customize it. Also examples in the docs can be just copy-pasted to `App.js` the same way in both HelloWorld and CRNA apps without having to first learn about `AppRegistry.registerComponent`.
* Created a new project from the template using `./scripts/test-manual-e2e.sh` and verified that:
* The app builds, starts and runs both on Android and iOS.
* Editing and reloading changes works.
* The new files (`index.js`, `App.js`, `__tests__/App.js`) get created in the project folder.
<img width="559" alt="screen shot 2017-08-01 at 19 10 51" src="https://user-images.githubusercontent.com/497214/28835171-300a12b6-76ed-11e7-81b2-623639c3b8f6.png">
<img width="467" alt="screen shot 2017-08-01 at 19 09 12" src="https://user-images.githubusercontent.com/497214/28835180-33d285e0-76ed-11e7-8d68-2b3bc44bf585.png">
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Closes https://github.com/facebook/react-native/pull/15312
Differential Revision: D5556276
Pulled By: hramos
fbshipit-source-id: 068fdf7e51381c2bc50321522f2be0db47296c5e
Summary:
*See discussion below for updated motivation.*
Anything running in Debug should use the packager anyway; no need to bundle. This saves a **huge amount of time** during development when testing things like push notifications that require a real device.
The code being modified was originally moved here in 9ae3714f4b to make sure bundles are always created in `Release`, but the change can be applied to real devices, too. Ideally there should be very little difference in how a simulator is treated compared to a physical device.
Run a Debug build in Xcode targeting a physical device before and after this commit.
You can use the `FORCE_BUNDLING` and `SKIP_BUNDLING` flags to manually change the default behavior. For example, under **Build Phases** > **Bundle React Native code and images**:
```bash
export SKIP_BUNDLING=true
../node_modules/react-native/packager/react-native-xcode.sh
```
Closes https://github.com/facebook/react-native/pull/14731
Differential Revision: D5444352
Pulled By: javache
fbshipit-source-id: 68324fc0be7976e106fe0f9b31d763afd2b460a9
Summary:
When attempting to inverse a Bash boolean, the `!` character converts the meaning to become `[[ ! -n false ]]` (checking that the string "false" is empty) which never matches, and therefore this condition can never occur.
See https://stackoverflow.com/a/2953673
Closes https://github.com/facebook/react-native/pull/14190
Differential Revision: D5137013
Pulled By: javache
fbshipit-source-id: 7df52cc90a4ab79c7b5da54dbfb6c99fba3e8b80
Summary: in order to prepare open sourcing React Native Packager, we have to move scripts specific to React Native to a directory that will continue to exist.
Reviewed By: javache
Differential Revision: D5112193
fbshipit-source-id: eac77d0d981aecef7ee52365a6856340420a5638