Commit Graph

7 Commits

Author SHA1 Message Date
Nick Lockwood 060664fd3d Refactored module access to allow for lazy loading
Summary: public

The `bridge.modules` dictionary provides access to all native modules, but this API requires that every module is initialized in advance so that any module can be accessed.

This diff introduces a better API that will allow modules to be initialized lazily as they are needed, and deprecates `bridge.modules` (modules that use it will still work, but should be rewritten to use `bridge.moduleClasses` or `-[bridge moduleForName/Class:` instead.

The rules are now as follows:

* Any module that overrides `init` or `setBridge:` will be initialized on the main thread when the bridge is created
* Any module that implements `constantsToExport:` will be initialized later when the config is exported (the module itself will be initialized on a background queue, but  `constantsToExport:` will still be called on the main thread.
* All other modules will be initialized lazily when a method is first called on them.

These rules may seem slightly arcane, but they have the advantage of not violating any assumptions that may have been made by existing code - any module written under the original assumption that it would be initialized synchronously on the main thread when the bridge is created should still function exactly the same, but modules that avoid overriding `init` or `setBridge:` will now be loaded lazily.

I've rewritten most of the standard modules to take advantage of this new lazy loading, with the following results:

Out of the 65 modules included in UIExplorer:

* 16 are initialized on the main thread when the bridge is created
* A further 8 are initialized when the config is exported to JS
* The remaining 41 will be initialized lazily on-demand

Reviewed By: jspahrsummers

Differential Revision: D2677695

fb-gh-sync-id: 507ae7e9fd6b563e89292c7371767c978e928f33
2015-11-25 04:49:45 -08:00
Nick Lockwood 2eb8068cf1 Improved and generalized image thumbnail decoding logic
Reviewed By: jspahrsummers

Differential Revision: D2631934

fb-gh-sync-id: 3ddea328dcb0fc84b9d7b20708324f0b515f1b7f
2015-11-10 05:04:34 -08:00
Nick Lockwood 1d6d1189f0 Improved threading for image loader
Summary: public

The image loader was previously returning on the main thread, which could lead to poor performance due to various call sites doing further image processing (resizing, cropping, etc.) directly in the completion block.

This diff modifies the loader to return on a background thread (the same one used to load the image), and updates the call sites to dispatch to the explicit thread they need.

Reviewed By: javache

Differential Revision: D2549774

fb-gh-sync-id: fed73b7c163fdf67ff65bae72ab1986327e75815
2015-10-20 05:02:23 -07:00
Yinan Na 9ef24d8cc8 RC Fix storyline cannot open bug (iOS 7)
Reviewed By: @jingc

Differential Revision: D2486832
2015-09-29 09:21:55 -07:00
Justin Spahr-Summers 3bbfab545a Log when RCTImageView reloads and when assets are scaled
Summary: This sort of logging helped me identify issues with reloading images too frequently (and for trivial reasons), so leaving it in might be useful for future optimization work, or for anyone building apps using these components.

@​public

Reviewed By: @alexeylang

Differential Revision: D2475613
2015-09-25 02:29:25 -07:00
Frédéric Sagnes d26d4708b0 Implement cancellation for RCTAssetsLibraryImageLoader
Reviewed By: @tadeuzagallo

Differential Revision: D2471253
2015-09-23 12:09:31 -07:00
Nick Lockwood 56d25bbbdd Moved CameraRoll-related classes into CameraRoll folder instead of Image
Summary:
The CameraRoll-related APIs were mixed in with the Image classes due to legacy coupling issues. Now that the APIs have been decoupled, it makes more sense for the CameraRoll classes to live in a separate library.

This will be a breaking change for apps using the CameraRoll or related APIs. Fix is to add the RCTCameraRoll lib to your project.
2015-09-08 09:48:19 -08:00