Summary:
I'm working on deploying haste2 with jest. This updates all the files that require changes for this to work and they are backwards compatible with the current version of jest.
* package.json was just outdated. I think haste1's liberal handling with collisions made this a "non-issue"
* env.js didn't properly set up ErrorUtils, also unsure why that isn't a problem in jest right now already?
* some things were mocking things they shouldn't
* Because of the regex that matches against providesModule and System.import, it isn't possible to list module names more than once. We have multiple tests reusing the same providesModule ids and using System.import with modules that only exist virtually within that test. Splitting up the strings makes the regexes work (we do the same kind of splitting on www sometimes if we need to) and using different providesModule names in different test files fixes the problem. I think the BundlesLayoutIntegration-test is going to be deleted, so this doesn't even matter.
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Reviewed By: voideanvalue
Differential Revision: D2809681
fb-gh-sync-id: 8fe6ed8b5a1be28ba141e9001de143e502693281
Summary:
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Blending semitransparent pixels against their background is fairly a fairly expensive operation on mobile GPUs. To reduce blending, React Native has a system called "background color propagation", where the background color of parent views is automatically inherited by child views unless explicitly overridden. This means that translucent pixels can be blended directly against a known background color, avoiding the need to do this dynamically on the GPU.
In practice, this is only useful for views that do their own drawing, which is basically just `<Image/>` and `<Text/>` components, and for image components it only really matters when the image has an alpha component.
The automatic background propagation is a bit of a hack, and often does the wrong thing - for example if a view overflows its bounds, or if it overlaps a sibling, the background color will often be incorrect and need to be manually disabled. Because the only place that it provides a significant performance benefit is for text, this diff disables the behavior for everything except `<Text/>` nodes. It might still be useful for `<Image/>` nodes too, but looking through the examples in UIExplorer, the number of places where it does the wrong thing for images outnumbers the cases where it provides significant reduction in blending.
Note that this diff does not prevent you from eliminating blending on image components by manually setting an opaque background color, nor does it stop you from disabling color propagation on text components by manually setting a transparent background.
Reviewed By: javache
Differential Revision: D2811031
fb-gh-sync-id: 2eb08918c9031c582a3dd2d40e04b27a663dac82
Summary:
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We should further improve this on the future by showing the actual stacktrace instead of the `HMRClient` one. Also, we need to integrate this with the dev plugin that opens in the default editor the file/line the user clicks on.
Reviewed By: vjeux
Differential Revision: D2798889
fb-gh-sync-id: 2392966908c493e86e11b0d024e7b68156c9066c
Summary:
An HTTP request may be redirected to another URL, sometimes we need to know the URL where the response comes from.
If the server is in control, we can add an HTTP header X-Request-URL for the redirect URL. However there will be cases that 3rd party services are used.
This PR retrieves the response URL from native networking module and passes to it XMLHttpRequest. The fetch API built on XMLHttpRequest also benefits from this feature.
Closes https://github.com/facebook/react-native/pull/4981
Reviewed By: svcscm
Differential Revision: D2811392
Pulled By: lexs
fb-gh-sync-id: 3ec356fb92f8011b6a243d6879172877a3dc498a
Summary:
Adds support for tracking unhandled rejections with `console.warn` (= yellow box).
I will create a follow-up with proper error stack formatting.
related: #4971fixes: #4045, #4142
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{F59857438}
{F59857439}
Reviewed By: bestander
Differential Revision: D2803126
fb-gh-sync-id: 376b33e42a967675a04338cbff3ec315a77d1037
Summary:
Current default value of ProgressBarAndroid's styleAttr is "Large" which sets the ProgressBar's style to [Widget_ProgressBar_Large](http://developer.android.com/reference/android/R.style.html#Widget_ProgressBar_Large) at native side. But large is not the default style for the native side ProgressBar.
For example, the size of the ProgressBar is 48dip for default style, but 76dip for large and 16dip for small as in the Material themes. Although the size of ProgressBarAndroid could be set in JS, it'll be better to have the same default style as in native side themes.
My PR adds a "Normal" value for styleAttr prop and makes it the default value.
Closes https://github.com/facebook/react-native/pull/4974
Reviewed By: svcscm
Differential Revision: D2811229
Pulled By: bestander
fb-gh-sync-id: 087f68d1919fe933d86e5194112bf7a5f5b3f3c6
Summary:
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Add an onSelectionChange method to TextInput that works on Android same as iOS
Reviewed By: andreicoman11
Differential Revision: D2780131
fb-gh-sync-id: 9b3b8fbd9ea653d43e3107a338e4bc08bde2e8c6
Summary:
This fixes a regression introduced in df70005c12
If you set navigationBar props (on Navigator) and then later set it back to null, it will crashes.
(N.B. this should be possible as navigationBar is optional)
cc satya164
Closes https://github.com/facebook/react-native/pull/4941
Reviewed By: svcscm
Differential Revision: D2788889
Pulled By: bestander
fb-gh-sync-id: f8f1cd6cc2ce13b1b1b86fa76d3b22c26a8adb5b
Summary:
Current version wasn't triggering any sound when a local notification was fired. I added the possibility to provide a custom sound and fallback to the default iOS sound if not provided.
Closes https://github.com/facebook/react-native/pull/4836
Reviewed By: svcscm
Differential Revision: D2807381
Pulled By: bestander
fb-gh-sync-id: c25e8f3c30a0714a5d9558c0c1fe344d0e93321e
Summary:
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Attempting to load an undefined URL via XMLHttpRequest produced a confusing error deep within the network layer. This diff improves the networking stack to catch such errors earlier, and also adds a helpful error in the JS layer.
Fixes https://github.com/facebook/react-native/issues/4558
Reviewed By: javache
Differential Revision: D2811080
fb-gh-sync-id: 1837427e1080a0308f2c4f9a8a42bce2e041fb48
Summary:
Calling navigator.replace(0, scene) has no effect.
This is because 0 is false in Javascript so when
this.state.updatingAllIndicesAtOrBeyond == 0
(meaning update all indices starting with 0)
The whole expression evaluates to 0, i.e. false -> therefore no update
happens.
Explicitly checking for not-equal to null (!= will convert undefined to null automatically) fixes the issue.
Closes https://github.com/facebook/react-native/pull/5155
Reviewed By: svcscm
Differential Revision: D2807397
Pulled By: nicklockwood
fb-gh-sync-id: 519a4ab35c86b0b608808b36593f5f8c2ecd1561
Summary:
Closes#3870
Alternatively I could make this a bool `stickyheader` that just adds `0` to the `stickyHeaderIndices` passed down to the ScrollView.
Closes https://github.com/facebook/react-native/pull/4213
Reviewed By: svcscm
Differential Revision: D2807414
Pulled By: androidtrunkagent
fb-gh-sync-id: 091b6c6c91cebe175181f57b5c2785395b5db19b
Summary:
https://github.com/facebook/react-native/issues/3679 was only partially fixed as the behaviour only works on iOS. This implements the same behaviour for Android. If the JSBundle was loaded from the assets folder, this will load images from the built-in resources. Else, load the image from the same folder as the JS bundle.
EDIT: For added clarity:
On iOS,
Bundle Location: 'file:///Path/To/Sample.app/main.bundle'
httpServerLocation: '/assets/module/a/'
Name: 'logo'
type: 'png'
**Resolved Asset location: '/Path/To/Sample.app/assets/module/a/logo.png'**
On Android,
Bundle Location: 'file:///sdcard/Path/To/main.bundle'
httpServerLocation: '/assets/module/a/',
name: 'logo'
type: 'png'
**Resolved Asset location: 'file:///sdcard/Path/To/drawable_mdpi/module_a_logo.png'**
Closes https://github.com/facebook/react-native/pull/4527
Reviewed By: svcscm
Differential Revision: D2788005
Pulled By: mkonicek
fb-gh-sync-id: 3f6462a7ee6370a92dd6727ac422c5de346c3ff1
Summary:
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Android implement ViewManager methods via a dispatch method on UIManager, whereas iOS implements them by exposing the methods on the view manager modules directly.
This diff polyfills Android's implementation on top of the iOS implementation, allowing the same JS API to be used for both.
Reviewed By: javache
Differential Revision: D2803020
fb-gh-sync-id: 0da0544e593dc936467d16ce957a77f7ca41355b
Summary:
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This exposes a proper API for adding synchronous callbacks to JS, as an optional feature of the executor.
This is based on nicklockwood's work in D2764492, but avoids refactoring bridge/executor interactions for the time being, since we agree on this API and can move the actual callsites around later.
Reviewed By: nicklockwood
Differential Revision: D2799506
fb-gh-sync-id: af209d9a0be927f3404205feb16e59745cc37aec
Summary:
Including RCTPushNotificationManager is required for local notifications, which don't require a Push Notifications entitlement on your provisioning profile. However, if you don't have the entitlement, the app store warns you when you push an app build that contains `application:didRegisterForRemoteNotificationsWithDeviceToken:`, even if it isn't being called. This renames the methods so they have different names from the ones on UIApplication so the app store doesn't warn about them.
Closes https://github.com/facebook/react-native/pull/4897
Reviewed By: spicyj
Differential Revision: D2780533
Pulled By: nicklockwood
fb-gh-sync-id: 1a688f1ebd3cc9f86ba340ce453fdbfb46949839
Summary:
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If Hot Loading is enabled bu the packager server is not running, as the user updates files he'll see red boxes caused by the HMR runtime. The error those red boxes show is pretty weird for the end user. Lets improve the feedback we give!.
Reviewed By: vjeux
Differential Revision: D2795534
fb-gh-sync-id: dcc39e6682e0603bf10d0f5e623433262b745660
Summary:
Both iOS and Android currently support some sort of native pull to refresh control but the API was very different. I tried implementing a component based on PullToRefreshViewAndroid but that works on both platforms.
I liked the idea of wrapping the ListView or ScrollView with the PullToRefreshView component and allow styling the refresh view with platform specific props if needed. I also like the fact that 'refreshing' is a controlled prop so there is no need to keep a ref to the component or to the stopRefreshing function.
It is a pretty rough start so I'm looking for feedback and ideas to improve on the API before cleaning up everything.
On iOS we could probably deprecate the onRefreshStart property of the ScrollView and implement the native stuff in a PullToRefreshViewManager. We could then add props to customize the look of the UIRefreshControl (tintColor). We could also deprecate the Android only component and remove it later.
Closes https://github.com/facebook/react-native/pull/4915
Reviewed By: svcscm
Differential Revision: D2799246
Pulled By: nicklockwood
fb-gh-sync-id: 75872c12143ddbc05cc91900ab4612e477ca5765
Summary:
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This diff adds a `getSize()` method to `Image` to retrieve the width and height of an image prior to displaying it. This is useful when working with images from uncontrolled sources, and has been a much-requested feature.
In order to retrieve the image dimensions, the image may first need to be loaded or downloaded, after which it will be cached. This means that in principle you could use this method to preload images, however it is not optimized for that purpose, and may in future be implemented in a way that does not fully load/download the image data.
A fully supported way to preload images will be provided in a future diff.
The API (separate success and failure callbacks) is far from ideal, but until we agree on a unified standard, this was the most conventional way I could think of to implement it. If it returned a promise or something similar, it would be unique among all such APIS in the framework.
Please note that this has been a long time coming, in part due to much bikeshedding about what the API should look like, so while it's not unlikely that the API may change in future, I think having *some* way to do this is better than waiting until we can define the "perfect" way.
Reviewed By: vjeux
Differential Revision: D2797365
fb-gh-sync-id: 11eb1b8547773b1f8be0bc55ddf6dfedebf7fc0a
Summary:
Was developing on a WebView and couldnt get it to run. Turns out its JS code mostly depends on `localStorage` and I realized it wasnt turned on in RN. This PR adds a prop, similar to `javascriptEnabledAndroid` to be able to turn DOM storage on / off.
TBH I dont really know how it works on IOS, so I created an android specific thingy. I assume DOM storage is enabled by default on IOS.
Closes https://github.com/facebook/react-native/pull/5065
Reviewed By: svcscm
Differential Revision: D2797735
Pulled By: androidtrunkagent
fb-gh-sync-id: cd60cfa4d24d80fb82e4f54f387a4517a99e75ab
Summary:
We don't (yet) treat these the same as any other modules because we still have special resolution rules for them in the packager allowing the use of `providesModule`, but I believe this allows people to use npm react in their RN projects and not have duplicate copies of React. Fixesfacebook/react-native#2985.
This relies on fbjs 0.6, which includes `.flow` files alongside the `.js` files to allow them to be typechecked without additional configuration. This also uses react 0.14.5, which shims a couple of files (as `.native.js`) to avoid DOM-specific bits. Once we fix these in React, we will use the same code on web and native. Hopefully we can also remove the packager support I'm adding here for `.native.js`.
This diff is not the desired end state for us – ideally the packager would know nothing of react or fbjs, and we'll get there eventually by not relying on `providesModule` in order to load react and fbjs modules. (fbjs change posted here but not merged yet: https://github.com/facebook/fbjs/pull/84.)
This should also allow relay to work seamlessly with RN, but I haven't verified this.
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Reviewed By: sebmarkbage
Differential Revision: D2786197
fb-gh-sync-id: ff50f28445e949edc9501f4b599df7970813870d
Summary:
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Implement all the necessary glue code for several diffs submitted before to get Hot Loading work end to end:
- Simplify `HMRClient`: we don't need to make it stateful allowing to enable and disable it because both when we enable and disable the interface we need to reload the bundle.
- On the native side we introduced a singleton to process the bundle URL. This new class might alter the url to include the `hot` attribute. I'm not 100% sure this is the best way to implement this but we cannot use `CTLSettings` for this as it's are not available on oss and I didn't want to contaminate `RCTBridge` with something specific to hot loading. Also, we could potentially use this processor for other things in the future. Please let me know if you don't like this approach or you have a better idea :).
- Use this processor to alter the default bundle URL and request a `hot` bundle when hot loading is enabled. Also make sure to enable the HMR interface when the client activates it on the dev menu.
- Add packager `hot` option.
- Include gaeron's `react-transform` on Facebook's JS transformer.
The current implementation couples a bit React Native to this feature because `react-transform-hmr` is required on `InitializeJavaScriptAppEngine`. Ideally, the packager should accept an additional list of requires and include them on the bundle among all their dependencies. Note this is not the same as the option `runBeforeMainModule` as that one only adds a require to the provided module but doesn't include all the dependencies that module amy have that the entry point doesn't. I'll address this in a follow up task to enable asap hot loading (9536142)
I had to remove 2 `.babelrc` files from `react-proxy` and `react-deep-force-update`. There's an internal task for fixing the underlaying issue to avoid doing this horrible hack (t9515889).
Reviewed By: vjeux
Differential Revision: D2790806
fb-gh-sync-id: d4b78a2acfa071d6b3accc2e6716ef5611ad4fda
Summary:
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This diff adds infra to both the Packager and the running app to have a WebSocket based connection between them. This connection is toggled by a new dev menu item, namely `Enable/Disable Hot Loading`.
Reviewed By: vjeux
Differential Revision: D2787621
fb-gh-sync-id: d1dee769348e4830c28782e7b650d025f2b3a786