Summary: Apparently, `calculateMutationInstructions` must also produce mutation instructions for root node as well. To make it possible we have to change the signature of the function and weak some restrictions in TreeMutationInstruction.
Reviewed By: fkgozali
Differential Revision: D7958248
fbshipit-source-id: 4109a6bce3a77f7eb89157201fd0e80f98487dbd
Summary:
This diff contains several tight to each other changes (which can/should not be split into several diffs):
* The props parsing/conversion process was de-virtualized: we don't use virtual `apply` method to parse props anymore. Instead, we use old-fashioned constructors.
* All fields of Props classes which represent props values were marked as `const` which make impossible to modify them after the objects were created (even if we have non-const value-of/pointer-to the whole Props object). Those fields are also `public` now.
* All custom handwritten getters were removed (because we don't need them anymore).
So, now we don't need all those custom getters which makes code much more compact, performant and codegen-friendly.
Reviewed By: fkgozali
Differential Revision: D7901245
fbshipit-source-id: 9f4b1fd2da64bf963b63215ed3bd74b9d3c58dd5
Summary:
This fixes some build flavor:
```
error: destructor called on non-final 'facebook::react::Scheduler' that has virtual functions but non-virtual destructor [-Werror,-Wdelete-non-virtual-dtor]
```
Reviewed By: shergin
Differential Revision: D7958022
fbshipit-source-id: 6ff64bdaa221b5c6430a98244d40d6d3789ba937
Summary: ShadowTree is an abstraction around (commited) root shadow node and managing its lifecycle.
Reviewed By: mdvacca
Differential Revision: D7857049
fbshipit-source-id: 8d530e0366fc703e4aef4ec88dd8ea990dafaaf1
Summary: `RootShadowNode` is a dedicated class for managing the root node.
Reviewed By: mdvacca
Differential Revision: D7857050
fbshipit-source-id: f15f4b177f03cea4c0fd5a60d761ee2745319d77
Summary:
Apparently, we don't need this functionality in Fabric because we compute mutation instactions during diffing anyways.
But we still need (will need) `LayoutContext` for sure.
Reviewed By: mdvacca
Differential Revision: D7857045
fbshipit-source-id: 4be2744d9abea473ead847f35f698104f94af33d
Summary: This change registers the Text module.
Reviewed By: mdvacca
Differential Revision: D7784509
fbshipit-source-id: 0de3e432b8f975927547ba990586f99655e8322d
Summary: To clone a ShadowNode we must use node's ComponentDescriptot, not parent node's one.
Reviewed By: mdvacca
Differential Revision: D7738583
fbshipit-source-id: 83656f9a761530cdaedf65663ae28b3119af75f5
Summary: We are going to have not only <View> component soon!
Reviewed By: mdvacca
Differential Revision: D7738579
fbshipit-source-id: 5165762b98d94f74d40d016722be36a04d45f264
Summary:
The new interface of ComponentDescriptor makes ShadowNode creation/cloning process a bit more explicit:
Now customers (UIManager) must prepare Props object explicitly before creation or cloning.
Besides general clarity, we need this to prepare for a new virtual `ShadowNode::clone()` method which will serve "virtual constructor" role,
redirecting execution to concrete ComponentDescriptor instance.
Actually, the whole purpose of concrete ComponentDescriptor instance is serve "virtual constructor" role (and all this code should be "templated").
Reviewed By: mdvacca
Differential Revision: D7591714
fbshipit-source-id: 8793b3ef70ed7ae113efb36ad1eee20573360dc8
Summary: Initial attempt to make fabric stuffs built properly with CocoaPods + RNTesterPods project. This simply includes fabric libs to the build, it doesn't change any behavior or enable fabric runtime.
Reviewed By: shergin
Differential Revision: D7626038
fbshipit-source-id: 4a80e0066cffa4478bb442fa8aefeaee6ff56ddd
Summary: UIManager uses UIManagerDelegate to communicate about shadow tree changes to another parts of the system.
Reviewed By: fkgozali
Differential Revision: D7503484
fbshipit-source-id: 0afe0f0d6cad31fe2ee9d61235d02b379cfe8217
Summary:
Previously we generated `removed` *or* `delete` instruction, but sometimes we have to generate both.
So, basically we did it wrong. :(
Reviewed By: mdvacca
Differential Revision: D7503386
fbshipit-source-id: 8ee476abd29f088f31dc776f6e6a68d5293fbb35
Summary:
Quite trivial.
Note that std::unordered_map's `operator[]` is not `const`, so we have to use `at` instead.
Reviewed By: mdvacca
Differential Revision: D7467799
fbshipit-source-id: df38b21dccee4b347f7c070600af0d52f38d6570
Summary:
The first and quite naive implementation of The Diffing algorithm.
The exact set of instructions, their semantic, order, amount, and excessiveness are still unclear.
The concept should be verified by comprehensive testing with working native views rendering layer.
Reviewed By: mdvacca
Differential Revision: D7467790
fbshipit-source-id: 08f2f646e058cac8a4b73bf7b148e2748633348d
Summary: Two additional types of instructions were added and now all of them have explicitly clear semantic.
Reviewed By: fkgozali
Differential Revision: D7467798
fbshipit-source-id: 83c0e774d56975be504aa3fe892035f5f724f809
Summary: The Great Diffing algorithm is coming.
Reviewed By: fkgozali
Differential Revision: D7376528
fbshipit-source-id: bdfef69551980136cfd1717a11ae376d5eef126b