Summary:
Yes.
Yes
Environment:
OS: MacOS X 10.12.6 (16G29)
Node: 8.9.4
Yarn: N/A
npm: 5.4.2
Watchman: Not Found
Xcode: 9.2 (9C40b)
Android Studio: N/A
[CLI iOS runIOS] When using `react-native-cli` to try to launch the tvOS scheme the user get's an error because the current implementation for launching simulators ignores any simulator/device who's name does not start with `iOS`
StackOverflow issue also found here : https://stackoverflow.com/questions/48069690/how-to-select-project-to-run-tvos-version-with-npm-start
Actual command line steps
```
$npm i -g react-native-cli
...
$react-native init CoolProject
...
$cd CoolProject/
$react-native run-ios --simulator "Apple TV" --scheme "CoolProject-tvOS"
Scanning folders for symlinks in /Users/jjiron/CoolProject/node_modules (7ms)
Found Xcode project CoolProject.xcodeproj
CoreData: annotation: Failed to load optimized model at path '/Applications/Xcode.app/Contents/Applications/Instruments.app/Contents/Frameworks/InstrumentsPackaging.framework/Versions/A/Resources/XRPackageModel.momd/XRPackageModel 9.0.omo'
Could not find Apple TV simulator
```
The cli tool should launch the tvOS application on the simulator.
The user get's an error message saying "Could not find Apple TV simulator"
Don't ignore appletv simulators when looking for simulators to launch. Also use the correct application build when selecting which app to launch on the simulator/device.
Added automated test for `findMatchingSimulator.js` to allow tvOS simulators
[react-native-cli] Fixed issue where you cannot launch tvOS app on Apple TV simulator
Closes https://github.com/facebook/react-native/pull/17660
Differential Revision: D6806327
Pulled By: hramos
fbshipit-source-id: 1a4f37058f3c5d8223012a3e4050e7bbfaafa6c4
Summary:
**Motivation**
This morning I was trying to test on iPhone 7 with iOS 10 so I booted that device and ran "react-native run-ios" expecting it to notice I had a simulator running and install my app to it. Instead it switched my device to the iPhone 6s iOS 9.2. After digging it was found that run-ios did not handle multiple versions of iOS being installed very well when it came to checking for the booted device. This PR resolves that.
**Test plan (required)**
Tests were added for the situation of multiple iOS versions being installed and a slight change to the code was completed to make the new tests pass and continue to keep the old tests passing.
Closes https://github.com/facebook/react-native/pull/10558
Differential Revision: D4163616
Pulled By: hramos
fbshipit-source-id: 26b44fb73ef402ce252e7a754036279e15359170
Summary:
At the moment the run-ios command from the react-native cli does only work for simulators.
The pull request adds a new option to the existing command: **"--device 'device-name'" which installs and launches an iOS application on a connected device.**
This makes it easier to build a test environment using react-native for connected devices.
I've tested my code with the following commands:
react-native run-ios --device "Not existing device"
react-native run-ios --device
react-native run-ios --device "name-of-a-simulator"
react-native run-ios --device "name-of-connected-device"
Output of the first three commands:
![example_error_output](https://cloud.githubusercontent.com/assets/9102810/17669443/f53d5948-630d-11e6-9a80-7df2f352c6a3.png)
Additional to the manual command tests i've added a test file 'parseIOSDevicesList-test.js'.
I used **ios-deploy** In order to launch and install the .app-bundle on a connected device.
ios-deploy on github:
Closes https://github.com/facebook/react-native/pull/9414
Differential Revision: D3821638
Pulled By: javache
fbshipit-source-id: c07b7bf25283a966e45613a22ed3184bb1aac714