Summary: The pull request that added this (#17397) simply forgot to remove the callback, which would cause crashes if the RCTNetInfo module was ever deallocated. While that usually doesn't happen in apps, it can if the user logs out and you need to wipe all the RCT modules (to remove user data, for instance).
Reviewed By: PeteTheHeat
Differential Revision: D7322999
fbshipit-source-id: e49ec7311b39920f7b7743a5854c0dda1dbccc73
Summary:
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The caret/cursor did not appear when the TextInput was empty. Found that the cause was because the frame of the TextInput had an height of 0
Just fill and clear a TextInput and the caret/cursor will always appear there.
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CATEGORY
[----------] TYPE
[ CLI ] [-------------] LOCATION
[ DOCS ] [ BREAKING ] [-------------]
[ GENERAL ] [ BUGFIX ] [-{Component}-]
[ INTERNAL ] [ ENHANCEMENT ] [ {File} ]
[ IOS ] [ FEATURE ] [ {Directory} ] |-----------|
[ ANDROID ] [ MINOR ] [ {Framework} ] - | {Message} |
[----------] [-------------] [-------------] |-----------|
[CATEGORY] [TYPE] [LOCATION] - MESSAGE
EXAMPLES:
[IOS] [BREAKING] [FlatList] - Change a thing that breaks other things
[ANDROID] [BUGFIX] [TextInput] - Did a thing to TextInput
[CLI] [FEATURE] [local-cli/info/info.js] - CLI easier to do things with
[DOCS] [BUGFIX] [GettingStarted.md] - Accidentally a thing/word
[GENERAL] [ENHANCEMENT] [Yoga] - Added new yoga thing/position
[INTERNAL] [FEATURE] [./scripts] - Added thing to script that nobody will see
-->
[IOS] [BUGFIX] [TextInput] - This was causing the cursor/caret to not appear since the size of the frame had an height of 0.
Closes https://github.com/facebook/react-native/pull/18355
Differential Revision: D7319723
Pulled By: shergin
fbshipit-source-id: b0249ab5493b6ac310d1898ff20c0bad78cf82c9
Summary:
Nested scrolling in scrollViews, listViews and flatLists are enabled on iOS by default, but needs to be enabled manually on Android. This PR introduces a `nestedScrollEnabled` property to ScrollViews to support nested scrolling on Android 21 and above.
Enabling nested scroll will resolve issues with coordinator layout in android and required to support a collapsing toolbar.
Tested on the test app. We are also using this property in our app currently to support scrolling behaviour required by coordinator layouts.
[ANDROID] [ENHANCEMENT] [ScrollView] - Added a prop to enable nested scrolling
Closes https://github.com/facebook/react-native/pull/18299
Reviewed By: sahrens
Differential Revision: D7256604
Pulled By: mdvacca
fbshipit-source-id: fb8b7f1b5bed39837a2066db7f2a8798d52a3fd6
Summary:
On Android there's no number-pad but numeric instead, for my use-case I need number only (without decimal and sign, for PIN input)
I write it so there's no breaking change for those already using the `TextInput` Component
None
[ANDROID][ENHANCEMENT][Component] Add number-pad keyboardType
Closes https://github.com/facebook/react-native/pull/18350
Reviewed By: achen1
Differential Revision: D7269721
Pulled By: mdvacca
fbshipit-source-id: 82571dce948e0cf2e4354dc46c69198ec69ba65a
Summary: Adding some explanation and examples of when to use these types.
Reviewed By: yungsters
Differential Revision: D7270185
fbshipit-source-id: c82f061ffb77e33133a59d268a08f7a95fd02fb6
Summary:
<!--
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On iOS, when the parent Text contains the `lineHeight` style prop, and the children are also Text components they don't inherit the lineHeight prop.
This is for **iOS** only.
Create a react-native project with React Native 0.54.0 or 0.54.1 and change the app to:
```js
import React, { Component } from 'react';
import { StyleSheet, Text, View } from 'react-native';
type Props = {};
export default class App extends Component<Props> {
render() {
return (
<View style={styles.container}>
<Text style={{ fontWeight: 'bold', lineHeight: 40 }}>
<Text style={{ color: 'orange' }}>I am bold and orange, </Text>
<Text style={{ color: 'red' }}>I am bold and red, </Text>
<Text style={{ color: 'blue' }}>I am bold and blue, </Text>
<Text style={{ color: 'purple' }}>I am bold and purple, </Text>
<Text style={{ color: 'yellow' }}>I am bold and yellow, </Text>
<Text style={{ color: 'pink' }}>I am bold and pink</Text>
</Text>
</View>
);
}
}
const styles = StyleSheet.create({
container: {
backgroundColor: 'black',
flex: 1,
justifyContent: 'center',
padding: 50,
},
});
```
It displays:
![iphone - 2018-03-12 at 21 51 53](https://user-images.githubusercontent.com/480605/37308941-b56f082e-263f-11e8-9c23-892f77077169.png)
But should look like:
![iphone - 2018-03-12 at 21 48 15](https://user-images.githubusercontent.com/480605/37308784-4efaddf2-263f-11e8-992b-ee0b6bb9a97b.png)
New <Text> iOS https://github.com/facebook/react-native/commit/2716f53
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CATEGORY
[----------] TYPE
[ CLI ] [-------------] LOCATION
[ DOCS ] [ BREAKING ] [-------------]
[ GENERAL ] [ BUGFIX ] [-{Component}-]
[ INTERNAL ] [ ENHANCEMENT ] [ {File} ]
[ IOS ] [ FEATURE ] [ {Directory} ] |-----------|
[ ANDROID ] [ MINOR ] [ {Framework} ] - | {Message} |
[----------] [-------------] [-------------] |-----------|
[CATEGORY] [TYPE] [LOCATION] - MESSAGE
EXAMPLES:
[IOS] [BREAKING] [FlatList] - Change a thing that breaks other things
[ANDROID] [BUGFIX] [TextInput] - Did a thing to TextInput
[CLI] [FEATURE] [local-cli/info/info.js] - CLI easier to do things with
[DOCS] [BUGFIX] [GettingStarted.md] - Accidentally a thing/word
[GENERAL] [ENHANCEMENT] [Yoga] - Added new yoga thing/position
[INTERNAL] [FEATURE] [./scripts] - Added thing to script that nobody will see
-->
[IOS] [MINOR] [Text] - Inherit lineheight
Closes https://github.com/facebook/react-native/pull/18340
Differential Revision: D7276655
Pulled By: shergin
fbshipit-source-id: 0fe26536bb74da77be8405911fc699a622bc0b2f
Summary:
A common UI pattern for list empty states is some text/images centered inside the visible part of the list. This is pretty hard to do currently because we wrap ListEmptyComponent with an extra view with no way to style it so we cannot just use `flex: 1` to make it fill the available space.
- Added an example of ListEmptyComponent in the FlatList example in RNTester
Before (no way to make ListEmptyComponent fill the space):
<img width="377" alt="screen shot 2018-03-05 at 5 24 15 pm" src="https://user-images.githubusercontent.com/2677334/37003152-129db3ac-209a-11e8-9600-110f10d57144.png">
After:
<img width="377" alt="screen shot 2018-03-05 at 5 09 20 pm" src="https://user-images.githubusercontent.com/2677334/37002809-e6971178-2098-11e8-8cf7-74bfb2f6a992.png">
- Tested some edge cases like returning null from the ListEmptyComponent
- Tested in an app that uses FlatList + ListEmptyComponent
[GENERAL] [MINOR] [VirtualizedList] - Don't wrap ListEmptyComponent in an extra view
Closes https://github.com/facebook/react-native/pull/18206
Differential Revision: D7266274
Pulled By: sahrens
fbshipit-source-id: 4636d2418474a4c86ac63e5e18a9afc391a518c5
Summary: Utilizing ES6 Classes instead of createReactClass lets us actually enforce the way Text is used via Flow.
Reviewed By: fkgozali
Differential Revision: D7227755
fbshipit-source-id: 8e8285f9ebb3783a0dc4837c37c163178910ff9f
Summary:
`<Image resizeMode="repeat" />` for Android, matching the iOS implementation (#7968). (Non-goal: changing the component's API for finer-grained control / feature parity with CSS - this would be nice in the future)
As requested in e.g. #14158.
Given https://github.com/facebook/fresco/issues/1575, and lacking the context to follow the specific recommendations in https://github.com/facebook/fresco/issues/1575#issuecomment-267004303, I've opted for a minimal change within RN itself.
It's likely that performance can be improved by offloading this work to Fresco in some clever way; but I'm assuming that the present naive approach is still an improvement over a userland implementation with `onLayout` and multiple `<Image>` instances.
- Picking up on a TODO note in the existing code, I implemented `MultiPostprocessor` to allow arbitrary chaining of Fresco-compatible postprocessors inside `ReactImageView`.
- Rather than extensively refactor `ImageResizeMode`, `ReactImageManager` and `ReactImageView`, I mostly preserved the existing API that maps `resizeMode` values to [`ScaleType`](http://frescolib.org/javadoc/reference/com/facebook/drawee/drawable/ScalingUtils.ScaleType.html) instances, and simply added a second mapping, to [`TileMode`](https://developer.android.com/reference/android/graphics/Shader.TileMode.html).
- To match the iOS rendering exactly for oversized images, I found that scaling with a custom `ScaleType` was required - a kind of combination of `CENTER_INSIDE` and `FIT_START` which Fresco doesn't provide - so I implemented that as `ScaleTypeStartInside`. (This is, frankly, questionable as the default behaviour on iOS to begin with - but I am aiming for parity here)
- `resizeMode="repeat"` is therefore unpacked by the view manager to the effect of:
```js
view.setScaleType(ScaleTypeStartInside.INSTANCE);
view.setTileMode(Shader.TileMode.REPEAT);
```
And the added postprocessing in the view (in case of a non-`CLAMP` tile mode) consists of waiting for layout, allocating a destination bitmap and painting the source bitmap with the requested tile mode and scale type.
Note that as in https://github.com/facebook/react-native/pull/17398#issue-285235247, I have neither updated nor tested the "Flat" UI implementation - everything compiles but I've taken [this comment](https://github.com/facebook/react-native/issues/12770#issuecomment-294052694) to mean there's no point in trying to wade through it on my own right now; I'm happy to tackle it if given some pointers.
Also, I'm happy to address any code style issues or other feedback; I'm new to this codebase and a very infrequent Android/Java coder.
Tested by enabling the relevant case in RNTester on Android.
| iOS | Android |
|-|-|
| <img src=https://user-images.githubusercontent.com/2246565/34461897-4e12008e-ee2f-11e7-8581-1dc0cc8f2779.png width=300>| <img src=https://user-images.githubusercontent.com/2246565/34461894-40b2c8ec-ee2f-11e7-8a8f-96704f3c8caa.png width=300> |
Docs update: https://github.com/facebook/react-native-website/pull/106
[ANDROID] [FEATURE] [Image] - Implement resizeMode=repeat
Closes https://github.com/facebook/react-native/pull/17404
Reviewed By: achen1
Differential Revision: D7070329
Pulled By: mdvacca
fbshipit-source-id: 6a72fcbdcc7c7c2daf293dc1d8b6728f54ad0249
Summary:
Don't lock out other non-iOS platforms (e.g. Windows) with an overly
specific check. This change allows this JS file to be re-used instead of copied and modified. There was one other instance of this pattern, but I'll submit it separate for easier cherry-picking.
Tested Android and iOS playground on simulators.
[GENERAL] [ENHANCEMENT] - some core ReactNative JS library files will be easier to re-use across RN platforms.
Closes https://github.com/facebook/react-native/pull/18308
Differential Revision: D7230803
Pulled By: hramos
fbshipit-source-id: 11e03183535a7453cee00dc1e795c27f2fd2bf5d
Summary:
The flow type for View using createReactClass was essentially `any`, allowing any Prop to be passed in, only pseudo enforced at run time via propTypes.
This diff converts View away from createReactClass and instead uses ReactNative.NativeComponent. This was previously typed as any as well which didn't buy us much. This change converts View to be an ES6 React class component to ensure proptypechecking, and exposes the methods copied from NativeMethodsMixin.
Reviewed By: yungsters
Differential Revision: D5933888
fbshipit-source-id: eae63b818203e0e86741f9f154ec9cf3498369e2
Summary:
We have a bunch of components internally that use accessibilityLabel in invalid ways.
View was originally typed as any so invalid usages weren't caught. In order to fix these we have to move forward with getting back to flow having no errors. We are weakening these types to get there and we can tighten them again later.
Reviewed By: yungsters
Differential Revision: D7203260
fbshipit-source-id: 2282eba14899c620de5b4b1c1b2670b157f2fc9e
Summary:
We plan to migrate native components like View, Text, and Image to be typed with Flow instead of propTypes so that we can better enforce our usages.
This change makes it so that *if* propTypes are defined they must cover the native props. However, if they aren't specified, the validation doesn't occur.
Eventually, the prop validation should occur via codegen that generates an interface the native component must implement from the flow types defined in JS.
Reviewed By: yungsters
Differential Revision: D7203649
fbshipit-source-id: a8095aa46807ce03272e2962289e8f5705b422b9
Summary: This type was often used when (View|Text|Image)StyleProp should have been used instead. Since there were no valid usages of it in our codebase, we are not making it public anymore.
Reviewed By: yungsters
Differential Revision: D7188658
fbshipit-source-id: 7112cc4a7da7b007b5c758a0890d2e0b8fe1797a
Summary: This type shouldn't be necessary from outside code. All callsites were able to be fixed by using the other types like TextStyleProp
Reviewed By: yungsters
Differential Revision: D7187551
fbshipit-source-id: 34fb7fb5f5e72e6cfcb9748157cb5eb6ad3e1f46
Summary:
Migrating everything to import from StyleSheet instead of StyleSheetTypes.
Search and replaced
```
import type {StyleObj} from 'StyleSheetTypes';
```
to
```
import type {DangerouslyImpreciseStyleProp} from 'StyleSheet';
```
and then replacing `StyleObj` with `DangerouslyImpreciseStyleProp` and fixing up the remaining flow errors by hand.
Reviewed By: yungsters
Differential Revision: D7184077
fbshipit-source-id: b8dabb9d48038b5a997ab715687300bad57aa9d4
Summary:
We want to rename these types to be more clear what they are actually for. I did this with a find and replace:
```
import type {StyleProp} from 'StyleSheet';
```
to
```
import type {DangerouslyImpreciseStyleProp} from 'StyleSheet';
```
and `StyleProp` to `DangerouslyImpreciseStyleProp`.
Reviewed By: yungsters
Differential Revision: D7178609
fbshipit-source-id: 32952e0c3a8b6aceef306f1f3c18844feb18f1aa
Summary:
This type is being used in many places where a much simpler type is often better. In a real pinch this type can still be accessed as so:
```
function returnsStyleSheet(
): $Call<typeof StyleSheet.create, *> {
return StyleSheet.create({
root: {
background: 'white',
}
})
}
returnsStyleSheet().foo // foo doesn't exist
returnsStyleSheet().root // okay
```
Reviewed By: yungsters
Differential Revision: D7178524
fbshipit-source-id: 3c0ed03486ca00f1e287261e402fd47807f1fc3d
Summary: These types were barely used and unnecessary.
Reviewed By: yungsters
Differential Revision: D7177287
fbshipit-source-id: 63cb6d3aae4889a92b2c23f0df864b5657e6e1ee
Summary: To avoid crashing when there are 2 different renderers, let the Inspector be a bit lenient.
Reviewed By: yungsters
Differential Revision: D7175338
fbshipit-source-id: ee5f86252f090361e42b6e2a93ae56c4c83c8c53
Summary:
<!--
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* To be on par with Apple TV support, this makes it possible to run React Native apps on Android TV devices (See also: https://react-native.canny.io/feature-requests/p/android-tv-support)
* These changes also make it possible to navigate through the app using D-PAD buttons that are present on some mobile devices
* Since these changes affect, among others, `ReactRootView.java` and `Touchable.js` code and are closely related to Apple TV implementation, it makes sense for them to be included in the core
- React native apps can be launched on Android TV devices and properly render their content
- Navigation is possible using left, right, top, bottom arrows from the remote (or D-PAD)
- Touchable components can handle D-PAD center button press events and correctly fire their `onPress` handlers
- Touchable components will receive `onPressIn` and `onPressOut` events and can react to focus/blur changes appropriately (just like on Apple TV)
- `Platform` constants allow to check if the react-native app is running on TV (`Platform.isTV`)
- `ScrollView`s behave correctly (same as native implementation) when switching to view outside bounds – that is, the container would scroll such that the newly focused element is fully visible
- Native "clicking" sounds are played when moving between focusable elements
- Play/Pause click event is send to `TVEventHandler`
- Rewind and FastForward events are send to `TVEventHandler`
- Back button behaves as a normal Android back button
- Diagonal buttons work correctly on Android TV, e.g. if there is no button directly to the right from the focused one, but there is one to the right but a bit higher/lower it will grab focus
- Dev menu can be accessed by long pressing fast forward button
A demo showing RNTester app running on Android TV device (Amazon Fire TV Stick) can be found here:
[![RNAndroidTVDemo](http://img.youtube.com/vi/EzIQErHhY20/0.jpg)](http://www.youtube.com/watch?v=EzIQErHhY20)
- `TextInput` will not work on Android TV devices. There's an issue with native `ReactEditText` implementation that prevents it from receiving focus. This makes it impossible to navigate to `TextInput`.
This will be fixed next, but will be included in a separate Pull Request
- ~Overlay permissions cannot be granted on Android TV devices running Android version >= 6.0
This is because the overlay permission can only be granted by firing an Intent to open settings page (`ACTION_MANAGE_OVERLAY_PERMISSION`). Since this page does not exist on TV devices the permission cannot be requested. This will make the app crash when trying to open dev menu (⌘+M) or displaying a redbox error.
Note: This does not affect devices running Android version < 6.0 (for example Amazon Fire TV Stick)~
This is now fixed by: https://github.com/facebook/react-native/pull/16596
* Launch the RNTester app on Android TV device.
* Ensure it launches without a crash
* Ensure basic navigation is possible
* Ensure Touchable components can receive select events
* Ensure the changes do not break current Android and iOS mobile devices functionality.
* Ensure the changes do not break current Apple TV functionality.
[RNAndroidTVDemo video](http://img.youtube.com/vi/EzIQErHhY20/0.jpg)
* Added `ReactAndroidTVViewManager` that handles TV `KeyEvent`s and dispatches events to JS - This is the core that enables basic navigation functionality on Android TV devices
* Following the above change we copy `TVEventHandler.ios.js` into `TVEventHandler.android.js` to enable JS to pick up those native navigation events and dispatch them further to subscribed views. (Note: We do not have a native `TVNavigationEventEmitter` implementation on Android, thus this file is slightly modified, e.g. it does pass `null` to `NativeEventEmitter` constructor)
* Added `uiMode` to `AndroidInfoModule`. (**Note**: This required changing `extends BaseJavaModule` to `extends ReactContextBaseJavaModule` to be able to use `getSystemService` which requires `Context` instance!
* Added `isTV` constants to both `Platform.ios.js` (keeping the deprecated `isTVOS` as well) and `Platform.android.js`
* Changed condition check on `Touchable.js` to use the newly added `isTV` flag to properly handle TV navigation events on Android as well
* Added `LEANBACK_LAUNCHER` to `RNTester` `intent-filter` so that it is possible to launch it on Android TV devices.
* See also a PR to `react-native-website` repo with updated docs for Android TV: https://github.com/facebook/react-native-website/pull/59
- [ ] Fix `TextInput` components handling by allowing them to be focused and making a proper navigation between them (and/or other components) possible. One thing to note here that the default behavior to immediately open software keyboard when focused on `TextInput` field will need to be adjusted on Android TV as well)
- [x] Fix overlay permissions issue by changing the way redbox/dev menu are displayed (see: https://github.com/facebook/react-native/pull/16596)
- [ ] Adjust placement of TV-related files (e.g. the `TVEventHandler.js` file is placed inside `AppleTV` directory which is not accurate, since it does handle Android TV events as well)
Previous discussion: https://github.com/SoftwareMansion/react-native/pull/1
<!--
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CATEGORY
[----------] TYPE
[ CLI ] [-------------] LOCATION
[ DOCS ] [ BREAKING ] [-------------]
[ GENERAl ] [ BUGFIX ] [-{Component}-]
[ INTERNAL ] [ ENHANCEMENT ] [ {File} ]
[ IOS ] [ FEATURE ] [ {Directory} ] |-----------|
[ ANDROID ] [ MINOR ] [ {Framework} ] - | {Message} |
[----------] [-------------] [-------------] |-----------|
[CATEGORY] [TYPE] [LOCATION] - MESSAGE
EXAMPLES:
[IOS] [BREAKING] [FlatList] - Change a thing that breaks other things
[ANDROID] [BUGFIX] [TextInput] - Did a thing to TextInput
[CLI] [FEATURE] [local-cli/info/info.js] - CLI easier to do things with
[DOCS] [BUGFIX] [GettingStarted.md] - Accidentally a thing/word
[GENERAL] [ENHANCEMENT] [Yoga] - Added new yoga thing/position
[INTERNAL] [FEATURE] [./scripts] - Added thing to script that nobody will see
-->
[ANDROID] [FEATURE] [TV] - Added support for Android TV devices
Closes https://github.com/facebook/react-native/pull/16500
Differential Revision: D6536847
Pulled By: hramos
fbshipit-source-id: 17bbb11e8583b97f195ced5fd9762f8902fb8a3d
Summary: There are a few more things that need to be tightened up but they cause *tons* of errors in FBSource and require more investigation before we can change them.
Reviewed By: sahrens
Differential Revision: D7160522
fbshipit-source-id: 17167efd80fd6c3bac5a055d2ab58b3b251c1b8b
Summary:
These types were polymorphic so that stricter types could be passed in for dimension or color. For example, color could be a union of allowed colors. However, since `rgb(0,0,0)` is a valid color, these would have to be allowed opaque types and every creator or caller of these colors would have to use a function.
This would require a massive change to every RN product in the world for negligable gain because StyleSheet values are validated at dev at runtime and cause redboxes for invalid uses.
Since we don't plan to adopt these widely, lets clean up the complexity of these types.
Reviewed By: sahrens
Differential Revision: D7158920
fbshipit-source-id: c58ae402c8248b0863c217c27153191a49c6b980
Summary:
fixes#17105
If you render
```
<TouchableOpacity
disabled={true}
style={{opacity: 0.5}}
>
...
</TouchableOpacity>
```
and then
```
<TouchableOpacity
disabled={false}
style={{opacity: 1}}
>
...
</TouchableOpacity>
```
The content of `TouchableOpacity` will still have opacity = 0.5 because real
opacity is controlled by animated property which should be properly updated
when `disabled` prop changes.
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Help us understand your motivation by explaining why you decided to make this change.
You can learn more about contributing to React Native here: http://facebook.github.io/react-native/docs/contributing.html
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Usually when a button or other UI component is built with `TouchableOpacity` you may want to change it's opacity if state of component is changed (enabled/disabled). Opacity provided in props is overridden with internally-managed animated value. Add extra check when component is updated to trigger opacity animation upon change of `disabled` flag.
You can use code from https://github.com/facebook/react-native/issues/17105.
(If this PR adds or changes functionality, please take some time to update the docs at https://github.com/facebook/react-native-website, and link to your PR here.)
[GENERAL][BUGFIX][TouchableOpacity] - trigger animation on `opacity` upon change in `disabled` prop.
<!--
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CATEGORY
[----------] TYPE
[ CLI ] [-------------] LOCATION
[ DOCS ] [ BREAKING ] [-------------]
[ GENERAL ] [ BUGFIX ] [-{Component}-]
[ INTERNAL ] [ ENHANCEMENT ] [ {File} ]
[ IOS ] [ FEATURE ] [ {Directory} ] |-----------|
[ ANDROID ] [ MINOR ] [ {Framework} ] - | {Message} |
[----------] [-------------] [-------------] |-----------|
[CATEGORY] [TYPE] [LOCATION] - MESSAGE
EXAMPLES:
[IOS] [BREAKING] [FlatList] - Change a thing that breaks other things
[ANDROID] [BUGFIX] [TextInput] - Did a thing to TextInput
[CLI] [FEATURE] [local-cli/info/info.js] - CLI easier to do things with
[DOCS] [BUGFIX] [GettingStarted.md] - Accidentally a thing/word
[GENERAL] [ENHANCEMENT] [Yoga] - Added new yoga thing/position
[INTERNAL] [FEATURE] [./scripts] - Added thing to script that nobody will see
-->
Closes https://github.com/facebook/react-native/pull/17106
Differential Revision: D7158549
Pulled By: hramos
fbshipit-source-id: 209cc433b829b129810e8a884964c8853ca3fe8f
Summary:
Some files have crept into the repo with the old license header. These are usually from PRs that were opened prior to the re-licensing of the project.
Let the script run, prior to fixing the errant files. The script outputs the following:
```
PATENTS crept into some new files?
--- /dev/fd/63 2018-03-01 01:42:48.250153746 +0000
+++ /dev/fd/62 2018-03-01 01:42:48.250153746 +0000
@@ -1 +1,9 @@
+Libraries/NativeAnimation/Nodes/RCTTrackingAnimatedNode.h
+Libraries/NativeAnimation/Nodes/RCTTrackingAnimatedNode.m
+ReactAndroid/src/main/java/com/facebook/react/animated/TrackingAnimatedNode.java
+ReactAndroid/src/main/java/com/facebook/react/views/text/CustomLetterSpacingSpan.java
+ReactCommon/yoga/yoga/YGLayout.cpp
+ReactCommon/yoga/yoga/YGLayout.h
+ReactCommon/yoga/yoga/YGStyle.cpp
+ReactCommon/yoga/yoga/YGStyle.h
scripts/circleci/check_license.sh
Exited with code 1
```
Fix the headers in these files and run the script again. No output, exit code 0.
Closes https://github.com/facebook/react-native/pull/18143
Reviewed By: sophiebits
Differential Revision: D7119356
Pulled By: hramos
fbshipit-source-id: d238e4d4a3ae320a2c8e625c2fa29690057a4814
Summary:
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There is currently no way to disable to context menu that automatically appears over a TextInput. This is especially troublesome if you would like to disable the user from pasting text into certain fields. This PR adds a `contextMenuHidden` property to TextInput that will hide it.
I'm not sure if testing is necessary here. I would be happy to investigate further on how this would be tested, if deemed necessary!
https://github.com/facebook/react-native-website/pull/95
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[IOS] [BREAKING] [FlatList] - Change a thing that breaks other things
[ANDROID] [BUGFIX] [TextInput] - Did a thing to TextInput
[CLI] [FEATURE] [local-cli/info/info.js] - CLI easier to do things with
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[INTERNAL] [FEATURE] [./scripts] - Added thing to script that nobody will see
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[FEATURE][TextInput] - Added `contextMenuHidden` property
Closes https://github.com/facebook/react-native/pull/18125
Differential Revision: D7101888
Pulled By: hramos
fbshipit-source-id: fe36603a3fbdcefbd644251a7ea894ac7e23e5b8
Summary:
This is fixing #8615. The problem was that, on initialization, the `_connectionType` variable was still set to its default value of `RCTConnectionTypeUnknown`. The exposed API method did nothing to determine this unless a subscription had be established and then the method would simply return the last reported value. Instead, the exposed oneshot API call now actually checks the connection status through the same methods as the subscription and updates RCTNetInfo’s values before returning.
In order to avoid reporting events without a subscription, a flag is set and unset on calls to start/stopObserving.
- start app
- observe the (in)correct reporting of the manual status
- change network status to offline
- press refresh
- observe the manual fetch
- start subscription
- change network status to online
- press refresh to show that the manual refresh works (only now working for current RN version)
- change network status to offline
- stop subscription
- change network status to online
- press refresh to show manual refresh does(n't) work without subscription
- start subscription to show it updates to current
Current Behavior: https://drive.google.com/file/d/1Ods6HORgp_vfm1mQVjGwhtH1D7issxjo/view?usp=sharing
Fixed Behavior: https://drive.google.com/file/d/11H1UOF33LeMGvXEOoapU62ARDSb7qoYv/view?usp=sharing
[IOS] [BUGFIX] [Libraries\Network\RCTNetInfo.m] - Fixed#8615, `iOS: NetInfo.isConnected returns always false`, by decoupling the fetch from the status of the subscription.
Closes https://github.com/facebook/react-native/pull/17397
Differential Revision: D7102771
Pulled By: hramos
fbshipit-source-id: ea11eb0b1a7ca641fc43da2fe172cf7b2597de4a
Summary:
Related to: #15454
Motivation: Improve tvOS feeling for TouchableHighlight
![changewithaniamtion](https://user-images.githubusercontent.com/7658664/29193477-b99b4a10-7e25-11e7-8b31-e0e4ca9d7720.gif)
- When you select the button he is focus and the underlay is show
- When you press the button, there is an animation, but after the animation, the focus is on the button and the underlay is show
Play with tvParallaxProperties on tvOS, test with and without patch just to see the actual behaviour
```
<TouchableHighlight
tvParallaxProperties={{
enabled: true,
shiftDistanceX: 0,
shiftDistanceY: 0,
tiltAngle: 0,
magnification: 1.1,
pressMagnification: 1.0,
pressDuration: 0.3,
}}
underlayColor="black"
onShowUnderlay={() => (console.log("onShowUnderlay")}
onHideUnderlay={() => (console.log("onHideUnderlay")}
onPress={() => (console.log("onPress")}
>
<Image
style={styles.image}
source={ uri: 'https://www.facebook.com/images/fb_icon_325x325.png' }
/>
</TouchableHighlight>
```
Closes https://github.com/facebook/react-native/pull/15455
Differential Revision: D6887437
Pulled By: hramos
fbshipit-source-id: e18b695068bc99643ba4006fb3f39215b38a74c1
Summary:
This try to address #17672 and https://github.com/facebook/metro/issues/139. We should probably not include these folders in the released version of React Native, as they are used only for testing—am I incorrect?
cc MoOx, t4deu.
I ran:
```
npm pack
tar -t -f react-native-1000.0.0.tgz | less
```
Then verified that `__fixture__` was not part of the package.
https://github.com/facebook/react-native/pull/17672
[GENERAL] [BUGFIX] [.npmignore] - Do not publish test-specific files
Closes https://github.com/facebook/react-native/pull/18019
Differential Revision: D7098211
Pulled By: jeanlauliac
fbshipit-source-id: 0748ad8c064450bd2a9f4d6f49675a7f74fb300f
Summary:
When the `autogrow` prop was removed from `TextInput` on Android, the `_onLayout` helper method was removed. This helper method implemented the hook required to make `autogrow` work, then dispatched the `onLayout` event to the handler in `this.props`. This change points passes the `onLayout` handler from `this.props` directly to the inner component.
<!--
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Help us understand your motivation by explaining why you decided to make this change.
You can learn more about contributing to React Native here: http://facebook.github.io/react-native/docs/contributing.html
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I was updating copied code in react-native-windows and noticed this bug.
Run jest tests.
N/A
<!--
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CATEGORY
[----------] TYPE
[ CLI ] [-------------] LOCATION
[ DOCS ] [ BREAKING ] [-------------]
[ GENERAL ] [ BUGFIX ] [-{Component}-]
[ INTERNAL ] [ ENHANCEMENT ] [ {File} ]
[ IOS ] [ FEATURE ] [ {Directory} ] |-----------|
[ ANDROID ] [ MINOR ] [ {Framework} ] - | {Message} |
[----------] [-------------] [-------------] |-----------|
[CATEGORY] [TYPE] [LOCATION] - MESSAGE
EXAMPLES:
[IOS] [BREAKING] [FlatList] - Change a thing that breaks other things
[ANDROID] [BUGFIX] [TextInput] - Did a thing to TextInput
[CLI] [FEATURE] [local-cli/info/info.js] - CLI easier to do things with
[DOCS] [BUGFIX] [GettingStarted.md] - Accidentally a thing/word
[GENERAL] [ENHANCEMENT] [Yoga] - Added new yoga thing/position
[INTERNAL] [FEATURE] [./scripts] - Added thing to script that nobody will see
-->
[ANDROID][MINOR][BUGFIX] [TextInput] - Fix `onLayout` prop for TextInput on Android
Closes https://github.com/facebook/react-native/pull/18040
Differential Revision: D7078736
Pulled By: hramos
fbshipit-source-id: 798530729d7f0ee1ebb59f698af4d4b6ff43928b
Summary:
WebSocket uses the Platform module to check how many arguments for the `close` method should be used. In react-native-windows, we have the same number of arguments for `close` as Android, so we're prevented from using this module as-is because of the platform check (see https://github.com/Microsoft/react-native-windows/blob/master/Libraries/WebSocket/WebSocket.windows.js#L136).
By switching to an argument count check, this module becomes more useful cross-platform. If you'd like to keep the platform check, I'm also open to inverting the conditional, e.g., `if (Platform.OS !== 'ios')`.
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Help us understand your motivation by explaining why you decided to make this change.
You can learn more about contributing to React Native here: http://facebook.github.io/react-native/docs/contributing.html
Happy contributing!
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I'd like to minimize the amount of code I need to copy over to react-native-windows for platform-specific overrides.
Run jest tests.
N/A
<!--
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CATEGORY
[----------] TYPE
[ CLI ] [-------------] LOCATION
[ DOCS ] [ BREAKING ] [-------------]
[ GENERAL ] [ BUGFIX ] [-{Component}-]
[ INTERNAL ] [ ENHANCEMENT ] [ {File} ]
[ IOS ] [ FEATURE ] [ {Directory} ] |-----------|
[ ANDROID ] [ MINOR ] [ {Framework} ] - | {Message} |
[----------] [-------------] [-------------] |-----------|
[CATEGORY] [TYPE] [LOCATION] - MESSAGE
EXAMPLES:
[IOS] [BREAKING] [FlatList] - Change a thing that breaks other things
[ANDROID] [BUGFIX] [TextInput] - Did a thing to TextInput
[CLI] [FEATURE] [local-cli/info/info.js] - CLI easier to do things with
[DOCS] [BUGFIX] [GettingStarted.md] - Accidentally a thing/word
[GENERAL] [ENHANCEMENT] [Yoga] - Added new yoga thing/position
[INTERNAL] [FEATURE] [./scripts] - Added thing to script that nobody will see
-->
[GENERAL][MINOR][ENHANCEMENT][Libraries/WebSocket/WebSocket.js] - Better enable cross-platform support of WebSocket.js
Closes https://github.com/facebook/react-native/pull/18056
Differential Revision: D7070380
Pulled By: TheSavior
fbshipit-source-id: 9bfd47654d0bf6f0e07fc799853a206721467525
Summary:
Hi! I would like to contribute to React Native, and I am just starting out. I forked the repo and found that it has quite a lot of ESLint warnings – many of which were automatically fixable. This PR is simply the result of running `yarn lint --fix` from the root folder.
Most changes are removing trailing spaces from comments.
Haven't really done any manual testing, since I haven't done any code changes manually. `yarn test` runs fine, `yarn flow` runs fine, `yarn prettier` is satisfied.
N/A
[INTERNAL][MINOR][] - Fix ESLint warnings
Closes https://github.com/facebook/react-native/pull/18047
Differential Revision: D7054948
Pulled By: hramos
fbshipit-source-id: d53e692698d1687de5821c3fb5cdb76a5e03b71e
Summary:
Previously, the Platform module was used to detect when RCTVirtualText should be used. Recently, this has changed to detecting the availability of a native virtual text component on the UIManager. The import for the Platform module can be deleted.
I was cleaning up source code copied in react-native-windows and noticed this reference is no longer used in Text.js.
Run jest tests.
N/A
<!--
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CATEGORY
[----------] TYPE
[ CLI ] [-------------] LOCATION
[ DOCS ] [ BREAKING ] [-------------]
[ GENERAL ] [ BUGFIX ] [-{Component}-]
[ INTERNAL ] [ ENHANCEMENT ] [ {File} ]
[ IOS ] [ FEATURE ] [ {Directory} ] |-----------|
[ ANDROID ] [ MINOR ] [ {Framework} ] - | {Message} |
[----------] [-------------] [-------------] |-----------|
[CATEGORY] [TYPE] [LOCATION] - MESSAGE
EXAMPLES:
[IOS] [BREAKING] [FlatList] - Change a thing that breaks other things
[ANDROID] [BUGFIX] [TextInput] - Did a thing to TextInput
[CLI] [FEATURE] [local-cli/info/info.js] - CLI easier to do things with
[DOCS] [BUGFIX] [GettingStarted.md] - Accidentally a thing/word
[GENERAL] [ENHANCEMENT] [Yoga] - Added new yoga thing/position
[INTERNAL] [FEATURE] [./scripts] - Added thing to script that nobody will see
-->
Closes https://github.com/facebook/react-native/pull/18039
Differential Revision: D7042473
Pulled By: hramos
fbshipit-source-id: d318cfdfd2d052bd1662ac469dd51633f6d59d17
Summary:
Includes React Native and its dependencies Fresco, Metro, and Yoga. Excludes samples/examples/docs.
find: ^(?:( *)|( *(?:[\*~#]|::))( )? *)?Copyright (?:\(c\) )?(\d{4})\b.+Facebook[\s\S]+?BSD[\s\S]+?(?:this source tree|the same directory)\.$
replace: $1$2$3Copyright (c) $4-present, Facebook, Inc.\n$2\n$1$2$3This source code is licensed under the MIT license found in the\n$1$2$3LICENSE file in the root directory of this source tree.
Reviewed By: TheSavior, yungsters
Differential Revision: D7007050
fbshipit-source-id: 37dd6bf0ffec0923bfc99c260bb330683f35553e