Summary:
Add description for onPressIn and onPressOut.
Here is the snack to illustrate it.
https://snack.expo.io/Byed5cKBW
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Closes https://github.com/facebook/react-native/pull/15045
Differential Revision: D5434900
Pulled By: hramos
fbshipit-source-id: b235c3649e63b0bd149b0a65e439cd2433b01b8a
Summary:
The `focusedOpacity` prop is only used inside `_opacityFocused` which is not used anywhere. This pr removes this unused code.
The code was added in https://github.com/facebook/react-native/pull/10427 but it does not appear to be used in the final version of the pr.
Closes https://github.com/facebook/react-native/pull/14984
Differential Revision: D5430611
Pulled By: shergin
fbshipit-source-id: 0bc4fdef04304eae9785caaf76ae1fb12ce6651e
Summary:
This replaces all uses of `React.createClass` with `createReactClass` from the `create-react-class` package, attempting to match use of `var` and `const` according to local style.
Fixes#14620
Refs #14712
Closes https://github.com/facebook/react-native/pull/14729
Differential Revision: D5321810
Pulled By: hramos
fbshipit-source-id: ae7b40640b2773fd89c3fb727ec87f688bebf585
Summary:
D5016368 to suppress the warning had a typo which meant `_isMounted` would never get set
`false` and thus some functions could be called on unmounted refs.
Reviewed By: yungsters
Differential Revision: D5034076
fbshipit-source-id: 6334db6ee2f9e19c1bb4da2572987dc10773e28d
Summary:
Small edit to comment, shouldn't require a test plan.
Closes https://github.com/facebook/react-native/pull/13604
Differential Revision: D4928784
Pulled By: javache
fbshipit-source-id: b8f4aff1580a7c5e8c80bbec3f52252b5e62c852
Summary:
Thanks for submitting a pull request! Please provide enough information so that others can review your pull request:
> **Unless you are a React Native release maintainer and cherry-picking an *existing* commit into a current release, ensure your pull request is targeting the `master` React Native branch.**
Explain the **motivation** for making this change. What existing problem does the pull request solve?
Prefer **small pull requests**. These are much easier to review and more likely to get merged. Make sure the PR does only one thing, otherwise please split it.
**Test plan (required)**
Demonstrate the code is solid. Example: The exact commands you ran and their output, screenshots / videos if the pull request changes UI.
Make sure tests pass on both Travis and Circle CI.
**Code formatting**
Look around. Match the style of the rest of the codebase. See also the simple [style guide](https://github.com/facebook/react-native/blob/master/CONTRIBUTING.md#style-guide).
For more info, see
Closes https://github.com/facebook/react-native/pull/12901
Differential Revision: D4699296
Pulled By: hramos
fbshipit-source-id: 514ae27c47c8ae22e1aadb99a787daa6fdc3b6a4
Summary:
Set the initial opacity based on the style opacity instead of defaulting to 1. Without this change, if the opacity on the view is set to 0.5 (for example), the component will render with 1 opacity and then after a press and release it will set to 0.5. This fixes it to set to the correct value on mount.
**Test plan (required)**
Example code:
```
<TouchableOpacity
activeOpacity={1}
style={STYLES.Button}>
{...}
</TouchableOpacity>
```
```
const STYLES = StyleSheet.create({
Button: {
opacity: 0.5,
},
});
```
Before (notice starts out dark and then after click and release becomes light):
![before](https://cloud.githubusercontent.com/assets/19673711/23444255/c120cbb0-fde8-11e6-8c03-ef4f0f25736b.gif)
After (starts out light and is the same light color after a click and release):
![after](https://cloud.githubusercontent.com/assets/19673711/23444254/c106a6e0-fde8-11e6-8181-def45b7bb84f.gif)
Closes https://github.com/facebook/react-native/pull/12628
Differential Revision: D4641509
fbshipit-source-id: 3b6cf653fe837df704007f585c655d4450d14497
Summary:
I ran into confusion (#12581) because the docs for TouchableOpacity stated that it doesn't change the view hierarchy, but in fact it does, and the docs are just out of date.
- [20 Feb 2015](efae175a8e/Libraries/Components/Touchable/TouchableOpacity.js (L21)) Docs correctly reflected that the component was cloned so didn't affect hierarchy
- [25 Jul 2015](725053acfe) Component was changed to being wrapped but docs weren't updated.
Went to correct this in the docs and noticed they were a bit inconsistent with each other, so have made them more unified. Each one now clearly warns about:
- If it adds a view to the hierarchy, which will affect layout.
- If it can only accept a single child.
Closes https://github.com/facebook/react-native/pull/12583
Differential Revision: D4619837
Pulled By: ericvicenti
fbshipit-source-id: 4d1becd9f290cefcb4548a5ea2878be2d2c315fa
Summary:
Nothing about the web prevents people from providing good visual feedback on touch events. I'm not trying to be a punk, just coming across this language (several times now) gives me weird feelings since I come from "the web".
Closes https://github.com/facebook/react-native/pull/12484
Differential Revision: D4608430
Pulled By: hramos
fbshipit-source-id: 9ab72bffb300aa7bd76b6e07470dfe9763e50556
Summary:
iOS return all 0 metrics for <Text> inside <Text>, which results immediate `onPressOut` event on press in. These kind of response should be ignored
this solved issue #11462
Closes https://github.com/facebook/react-native/pull/11530
Differential Revision: D4541452
Pulled By: ericvicenti
fbshipit-source-id: efd7bf1b380b1aecf7301b23f1fbd5a77a9e9095
Summary:
findNodeHandle is considered an internal module. The one to use is ReactNative.findNodeHandle. We need to rely on this because we will have two different renderers and we need the renderers to inject themselves with findNodeHandle before it is used.
I use ReactNative.findNodeHandle from inside the module because I think this leads to a cycle somewhere or might not play well with inline require otherwise.
There is also one in UIManager but that is definitely a cycle so I'm going to try to avoid that one.
Reviewed By: spicyj, bvaughn
Differential Revision: D4533911
fbshipit-source-id: f771641ea5c5366ccbaff68c42202fa6f8c18cb3
Summary:
I was comparing `<TouchableOpacity>` to `UIButton` in iOS and it just doesn't feel native. The initial delay was fixed by https://github.com/facebook/react-native/pull/10866 but still there is a lag between button release and animation.
I'm also not sure what `_hideTimeout` was used for. When logging `touchableHandle*` events looks like `touchableHandleActivePressIn` is called first, then `touchableHandleActivePressOut` and then `touchableHandlePress`. Which means the fade in animation from `touchableHandleActivePressOut` was interrupted by `touchableHandlePress`.
Reviewed By: vjeux
Differential Revision: D4309789
fbshipit-source-id: b6d4df544952e11c2ade97d860531cbb2fada36b
Summary:
> Explain the **motivation** for making this change. What existing problem does the pull request solve?
When I'm referring to the `TouchableWithoutFeedback` documentation, I keep noticing this missing 's'.
Closes https://github.com/facebook/react-native/pull/11037
Differential Revision: D4211726
Pulled By: ericvicenti
fbshipit-source-id: 32adf03ec37733128039e064b8fdfa8b817e4a01
Summary:
On iOS, when you press down native fading components, they become
transparent instantly, but then have an animated fade in/out if you
move your finger in/out of their hit box.
On react-native currently, the touchdown fades, instead of providing
instant feedback, which doesn't feel right on iOS.
I'm less familiar with Android conventions, but it seems to use fading
components for buttons less often, instead using the ripple effect from
TouchableNativeFeedback. In either case, instant feedback seems better
for the user.
Closes https://github.com/facebook/react-native/pull/10866
Differential Revision: D4175854
Pulled By: hramos
fbshipit-source-id: d993231074e8190cf4ba7ca86dc24299f05d5d8f
Summary:
this brings back the previous commit that had to be reverted due to internal breakages.
original commit: 1bb323e256
Reviewed By: AaaChiuuu
Differential Revision: D4109811
fbshipit-source-id: b50de145eaf6851138429635bc0302518d656b75
Summary:
Now that native animations for opacity and springs have landed in both iOS and Android, we can enable native animations both for TouchableBounce and TouchableOpacity.
Closes https://github.com/facebook/react-native/pull/10583
Differential Revision: D4099819
Pulled By: jingc
fbshipit-source-id: de70f8732b84d4caf0e4adfb2ad0e95b3de5da0f
Summary:
Now that native animations for opacity and springs have landed in both iOS and Android, we can enable native animations both for TouchableBounce and TouchableOpacity.
Closes https://github.com/facebook/react-native/pull/10583
Differential Revision: D4099819
Pulled By: lacker
fbshipit-source-id: 247d7bff9a778e520af764f571caf6286b4a5749
Summary:
Fixes#7996.
Test included.
Not sure this is the best way to go, just a simple solution since the TouchableNativeFeedback is trying to clone the component with a Native component, then seems like it should wrap it with Animated.Component if the incoming child was.
Closes https://github.com/facebook/react-native/pull/10081
Differential Revision: D4073603
fbshipit-source-id: 7827198a3e4697c14e37762cdca93f46a5a1d716
Summary:
Warning: bind(): You are binding a component method to the component.
React does this for you automatically in a high-performance way, so you can safely remove this call. See TouchableOpacity
Closes https://github.com/facebook/react-native/pull/10349
Differential Revision: D4008552
Pulled By: javache
fbshipit-source-id: d98fe9a0d694dee74ea872e51b02fbd75a133e43
Summary:
Update to docs to indicate that TouchableHighlight must have exactly one child (i.e. not zero or more than one). Previously it was only indicated that it cannot have more than one.
Closes https://github.com/facebook/react-native/pull/10244
Differential Revision: D3970841
fbshipit-source-id: f1c4c223cfaf150fec9bbae1041567d0c81eb63b
Summary: Currently, for short touches (under 130ms by default), we don't trigger the highlight effect. This diff makes it so that if we're not highlighted when we invoke onPress, we highlight.
Reviewed By: astreet
Differential Revision: D3932019
fbshipit-source-id: c0ff7d4c646890507ce510f51c279c88aeba66ae
Summary:
While working on a feature in realized the buttons I built using `TouchableHighlight` were too dark when pressed.
When used white white views, `TouchableHighlight` produces the color `d4d5d5`. This is different from `dedede` which iOS uses.
Let's use opacity 0.85 instead of 0.8 to make the color match iOS. See a React Native view compared to iOS settings screen (same color for pressed items now): http://imgur.com/a/6CyL3
On Android, people should be using `TouchableNativeFeedback` everywhere.
Reviewed By: sahrens
Differential Revision: D3896168
fbshipit-source-id: a7dd12b4bde079b120faaffc36d25292533a2c6d
Summary:
Currently, text inputs do not scroll when inside other components like scroll
views. This fixes it by blocking any parent native component from taking the
responder when the text input is focused and is being scrolled. This fixes the
previous implementation, where the scroll view was not able to scroll on top of
other text inputs, even though they were not focused.
This makes the component similar to it's ios counterpart.
Reviewed By: foghina
Differential Revision: D3735237
fbshipit-source-id: 724f94a6e7332d03261a80f63ffa60d0e5846932
Summary:
Currently, text inputs do not scroll when inside other components like scroll
views. This fixes it by blocking any parent native component from taking the
responder when the text input is focused and is being scrolled. This fixes the
previous implementation, where the scroll view was not able to scroll on top of
other text inputs, even though they were not focused.
This makes the component similar to it's ios counterpart.
Reviewed By: foghina
Differential Revision: D3735237
fbshipit-source-id: 0e56b2bbd3f5636540b4c3cc7cc13aa0f4d2737e