Summary:
After pull request #12755 it is no longer necessary to manually start the packager on Windows using `react-native start`. I've updated the documentation to reflect this change, and match the Mac OS - Android instructions (same commands used to launch a project now).
Closes https://github.com/facebook/react-native/pull/13186
Differential Revision: D4790827
Pulled By: hramos
fbshipit-source-id: 5fe5f7ed20ac4b3ee537c95a9b6d7b91fd578c41
Summary:
This change change the interface of reactmarker to use enum type and ReactMarker would still support logMarker(string, string) with addtional support for logMarker(ReactMarkerConstants, string).
Also moved some markers into the enum.
Reviewed By: fkgozali
Differential Revision: D4773600
fbshipit-source-id: 336ba79bb9514d3146bdda177861743ae51424ab
Summary:
This call got lost in the refactor of #11819 and caused some view updating issues.
Closes https://github.com/facebook/react-native/pull/13183
Differential Revision: D4787565
Pulled By: javache
fbshipit-source-id: 8f7d456824c67abee6ac1d5f906e4c831ede889b
Summary:
Adds unit tests to the Native Animated implementation on iOS. This pretty much mirrors the tests we currently have on Android.
It also fixes 2 bugs I've found when adding the tests and pass the current time in `stepAnimation` instead of using `CACurrentMediaTime` to make testing easier.
- `stopListeningToAnimatedNodeValue` did not actually work at all, it should set the listener to nil.
- The finished value in the animation end callback was always true, this simplifies the `RCTAnimationDriver` interface to get rid of `removeAnimation` and fixes the end callback value.
**Test plan**
- Run the tests
- Make sure the UIExplorer example still works
Closes https://github.com/facebook/react-native/pull/13068
Differential Revision: D4786701
Pulled By: javache
fbshipit-source-id: a4f07e6eec1f363ca47b6f27984041793c915bfc
Summary:
Delay was broken with native animations on iOS. After checking what android does to handle delay, I noticed it does nothing at all since the delay is already handled when generating the animation frames. This removes all code that tried to handle delay on iOS since it is not needed and breaks it. Also updated an example to have delay in UI explorer.
Fixes#12388
**Test plan**
Tested that delay works in UIExplorer on iOS and Android.
Closes https://github.com/facebook/react-native/pull/12443
Differential Revision: D4582514
Pulled By: javache
fbshipit-source-id: dc53295e716c8476c71ccd578380962f056de2be
Summary:
There were some headers that were in the `public` or `private` section instead of `project` this causes headers to be included in archives and prevent it from being able to be uploaded to the app store. This fixes it by using only `project` headers and copy files like we use in other places.
Also fixes a file that was moved and not updated in ReactCxx.xcodeproj.
**Test plan**
Tested that I am now able to upload an archive on the app store.
Closes https://github.com/facebook/react-native/pull/13008
Differential Revision: D4779894
Pulled By: javache
fbshipit-source-id: 6e36e925cc3fc03c095c9f1872eb5a45b7f0d78c
Summary:
This fixes a bug that causes properties to keep stale values because they were not restored to their default after being removed when their value was controlled by native animated.
To fix this we restore default values in `disconnectFromView` by updating views with null values for all props that we modified previously. However this causes another issue where we lose any props that were set by the normal process because NativeAnimated operations are always executed after UIManager operatations. To fix this I added a way to hook into UIManager view updating process to be able to execute NativeAnimated operations either before or after updating native views.
In the case of disconnecting we want to do it before updating views so that it does: Value changed by native animated -> value restored to default -> (optional) value updated by normal prop.
This PR also depends on #10658.
**Test plan**
Tested that this fixed a particular bug in an app that uses ex-navigation + native animations where a navbar w
Closes https://github.com/facebook/react-native/pull/11819
Differential Revision: D4752566
Pulled By: javache
fbshipit-source-id: 68ee28200ffeba859ae1b98ac753bd7dcb8910f0
Summary:
Native Animated tests were removed a while back because they were failing, this restores the existing tests and reorganize / cleanup them. It also adds new ones so we have at least one test for each public API. These tests mostly assert that the native animated module is called with the proper args.
Closes https://github.com/facebook/react-native/pull/12775
Differential Revision: D4684968
Pulled By: ericvicenti
fbshipit-source-id: 4783d5edd08101cab7c0ce2eec4f3ccd0fbc1d27
Summary:
The app crashes because of `TouchEventCoalescingKeyHelper.getCoalescingKey` throwing an exception when move on the edge of some phones like HUAWEI P9. It's caused by that the down time differs from `ACTION_DOWN` to `ACTION_MOVE` which belongs to the same gesture when I touched on the edge of my HUAWEI P9. It seems a native bug of manufacturer. Related issue #11302.
```
java.lang.RuntimeException: Tried to get non-existent cookie
at com.facebook.react.uimanager.events.TouchEventCoalescingKeyHelper.getCoalescingKey(TouchEventCoalescingKeyHelper.java:75)
at com.facebook.react.uimanager.events.TouchEvent.init(TouchEvent.java:93)
at com.facebook.react.uimanager.events.TouchEvent.obtain(TouchEvent.java:46)
at com.facebook.react.uimanager.JSTouchDispatcher.handleTouchEvent(JSTouchDispatcher.java:118)
at com.facebook.react.ReactRootView.dispatchJSTouchEvent(ReactRootView.java:158)
at com.facebook.react.ReactRootView.onInterceptTouchEvent(ReactRootView.java:130)
at android.view.Vie
Closes https://github.com/facebook/react-native/pull/12063
Differential Revision: D4779060
Pulled By: astreet
fbshipit-source-id: 5cf20084ff9081f2535ff9cb3b99d1d52c443f03
Summary:
Taking another pass at this doc after running apps on iOS and Android devices this week. Of note, the Connecting to Dev server section on iOS seemed incomplete.
Tested steps on iOS and Android.
Tested rendering of the site on all permutations.
Closes https://github.com/facebook/react-native/pull/13143
Differential Revision: D4775026
Pulled By: hramos
fbshipit-source-id: 9b64120922a093ac646d12861d8dee98fb4e5d7d
Summary:
As specifications says, the Position error must be an object with code and message attributes. Right now it is a string. If not, we can't know what kind of error is. Another issue is that the message must be exactly "No available location provider."
Specifications:
https://developer.mozilla.org/en/docs/Web/API/PositionError
Closes https://github.com/facebook/react-native/pull/13140
Differential Revision: D4774922
Pulled By: ericvicenti
fbshipit-source-id: f956af051461e9f8d6435496283e54b3c4dc8ef5
Summary:
This adds a flowified JS module for the FrameRateLogger native module and plugs
it into `ScrollResponder` and `AppRegistry`.
If there is no `FrameRateLogger` native module, then the function calls will be no-ops.
One major limitation is that we can't track animated/programatic scrolls because we don't
have reliable end events. Would be generally useful to add those in a followup though.
Reviewed By: fkgozali
Differential Revision: D4765694
fbshipit-source-id: f3bec771df6ac918200c1afd1a7d8b6da540a4e2
Summary:
React Native originally shipped with these examples, which have gotten super old and unmaintained.
Cruft like this in the core repo only slows us down with extra issues and pull requests. Eventually we may create a different repo for samples that will be maintained into the future.
We are doing some spring cleaning in the repo, so now is a good time to remove these and let the community share their own examples.
Closes https://github.com/facebook/react-native/pull/13064
Differential Revision: D4770699
Pulled By: ericvicenti
fbshipit-source-id: bbcdec336b28e5a9330afbdb6b166e94e15fa485
Summary:
**Motivation**
Resolves issue: #12367. The issue is that the packager does not launch automatically on Windows when running `react-native run-android` like it does on OSX. The proposed change fixes this issue, and causes the packager to be launched automatically on Windows 10. Also note the updated code uses the syntax described in the [Node.js documentation](https://nodejs.org/api/all.html#child_process_spawning_bat_and_cmd_files_on_windows) on spawning .bat files on Windows.
**Test plan**
Manually tested on Windows 10.
Running just `react-native run-android` now results in the packager launching, without needing to run `react-native start` in a new command prompt window.
**Screenshot:**
![packager](https://cloud.githubusercontent.com/assets/17132071/23641540/8d82bb7c-02c2-11e7-9c47-d1c9b582bd65.png)
Closes https://github.com/facebook/react-native/pull/12755
Differential Revision: D4767321
fbshipit-source-id: a14f369ba99939aa44d0ee3403e1d262e2657e6e
Summary:
Now that there are a number of good navigation solutions provided by the community, we are ready to remove NavigationExperimental from the RN core. The latest navigation doc explains the available options pretty well: http://facebook.github.io/react-native/docs/navigation.html . We should also add a mention to Airbnb's new native-navigation.
For anybody who continues to rely on it, it is recommended to migrate to React Navigation, which will be maintained over the long-term. For those who cannot migrate yet, it is possible to copy this code into your app.
Closes https://github.com/facebook/react-native/pull/13066
Differential Revision: D4757539
Pulled By: ericvicenti
fbshipit-source-id: 949d9b33f188584fb095155fa67d3ce24beba29f
Summary:
This is enforced for all of our internal iOS code and a common cause of import failures.
cc janicduplessis
Closes https://github.com/facebook/react-native/pull/13124
Differential Revision: D4765016
fbshipit-source-id: 7c8248c98bca0fa6bad24d5a52b666243375e0db
Summary: At FB we log errors into the error infra, and these errors are not actionnable for end users, so let's reduce the noise generated on the terminal. In the OSS case, people can simply add a handler in a TerminalReporter decorator, the same way we do internally (anyhow, I do not know of anyone using the global cache in OSS for now).
Reviewed By: davidaurelio
Differential Revision: D4762858
fbshipit-source-id: 880c02e175ae551df11b7ce273acc318222c46bf
Summary:
Implementing removeAllDeliveredNotifications and removeDeliveredNotifications for remove notifications from notification center, and getDeliveredNotifications
Thanks for submitting a PR! Please read these instructions carefully:
- [x] Explain the **motivation** for making this change.
- [x] Provide a **test plan** demonstrating that the code is solid.
- [x] Match the **code formatting** of the rest of the codebase.
- [x] Target the `master` branch, NOT a "stable" branch.
Currently, calling PushNotificationIOS.cancelAllLocalNotifications not remove the notification from the Notification Center
In iOS 10, a new UNUserNotification class was introduced, this class has a method which get and remove the notifications from notification center
This PR try to solve that.
In my case, i'm working with an messaging app, every message is a new notification, when the user tap a notification, the app is opened and the rest of notifications should be gon
Closes https://github.com/facebook/react-native/pull/13036
Differential Revision: D4761828
Pulled By: javache
fbshipit-source-id: 216e44a64f1bf88b5ae3045d1fa6eca8a1278a71