Summary:
We decided to use different storage formats for android and ios. This diff changes the output format to asset files if the platform is `'android'`.
public
Reviewed By: martinbigio
Differential Revision: D2764739
fb-gh-sync-id: 4a5ac13ba7978112e9424573643e90cef2a1b75f
Summary:
In order to be able to reliable identify unbundles when loading files, prepend a magic number (0xFB0BD1E5)
public
Reviewed By: martinbigio
Differential Revision: D2734359
fb-gh-sync-id: b469e26459234e7f6270fffa0b872a93d137381d
Summary: fixes https://github.com/facebook/react-native/issues/3997
the root cause is in
Mon, 09 Nov 2015 13:22:47 GMT ReactNativePackager:SocketServer uncaught error Error: listen EACCES C:\Users\donald\AppData\Local\Temp\react-packager-9248a9803ac72b509b389b456696850d
This means that the socket server cannot create the socket.
cfr https://gist.github.com/domenic/2790533 the socket name is not a valid windows socket name.
Closes https://github.com/facebook/react-native/pull/4071
Reviewed By: mkonicek
Differential Revision: D2699546
Pulled By: davidaurelio
fb-gh-sync-id: 6c6494c14c42bb17506b8559001419c9f85e91e3
Summary: This adds a build option for using Prepack (an experimental packager) to
build a bundle. It doesn't actually take on the npm package dependency
because it's not published/open source (yet).
This will be used while we experiment and should be maintained as the
build system changes so that we can continue getting fresh builds.
I found that saveBundleAndMap and processBundle were over abstracted and
got in my way so I inlined it and removed the unit tests because the unit
test was testing trivial code that is likely to change interface.
I went with a separate build phase and a separate Bundle class even though
there are a lot of commonalities. I imagine that the requirements for
Prepack will continue to diverge. Especially for source maps but a larger
refactor could try to unify these a bit more. The fact that modules are
wrapped before the write phase seems to be an unfortunate architecture
that makes this difficult.
Closes https://github.com/facebook/react-native/pull/4226
Reviewed By: amasad
Differential Revision: D2673760
Pulled By: sebmarkbage
fb-gh-sync-id: 299ccc42e4be1d9dee19ade443ea3388db2e39a8
Summary: public
RFC: The minifier haven't been stripping dead-code, and it also can't kill unused
modules, so as a temporary solution this inlines `__DEV__`, kill dead branches
and kill dead modules. For now I'm just white-listing the dev variable, but we
could definitely do better than that, but as a temporary fix this should be
helpful.
I also intend to kill some dead variables, so we can kill unused requires,
although inline-requires can also fix it.
Reviewed By: vjeux
Differential Revision: D2605454
fb-gh-sync-id: 50acb9dcbded07a43080b93ac826a5ceda695936
Summary: public
To improve cold start performance we want to be able to avoid decoding the bundle at all. To make that happen we need to be able to generate a bundle encoded on `ucs2`. This diff adds support for indicating the encoding the Packager should use for bundling.
Reviewed By: davidaurelio
Differential Revision: D2582365
fb-gh-sync-id: 905384272a668910c57a1a2ca6d1b723c39233f8
Summary: public
Aparently this used to work on 0.11, lets fix it :)
Reviewed By: foghina
Differential Revision: D2557719
fb-gh-sync-id: dcbca077431c1356c89dfc55b71eecff64c7ad3d
Summary: public
This is not only to put the files on a place where it makes more sense but also to allow to use ES6 features on them as `/packager` is not whitelisted on `babel`.
Reviewed By: mkonicek
Differential Revision: D2577267
fb-gh-sync-id: b69a17c0aad349a3eda987e33d1778d97a8e1549
Summary: public
We cannot remove `local-cli` because is referenced by the global cli explicitly. If we do so, people would have to upgrate this global thin cli which will cause some pain. So, lets move `private-cli` commands into `local-cli` instead.
Reviewed By: frantic
Differential Revision: D2571983
fb-gh-sync-id: 712c29430203660fb6f0d5f23813cb2a7156ee48