Summary:If you're working on an app that needs to support landscape, reloading the app causes the iPhone simulator to reset its orientation to portrait every time the `RCTDevLoadingView` shows up. This is because it sets the root VC to `RCTModalHostViewController`, which currently supports only portrait orientations on iPhone. Changing the root view to a vanilla `UIViewController` fixes the issue.
**Steps to Reproduce**
1. Create a blank RN project: `react-native init RNTest`
2. Open it up and run it.
3. Rotate to landscape `Cmd+Right Arrow`.
4. Reload by pressing `Cmd+R`.
**Expected**
The simulator stays in landscape mode.
**Actual**
The simulator goes back to portrait.
Closes https://github.com/facebook/react-native/pull/6765
Differential Revision: D3127339
Pulled By: javache
fb-gh-sync-id: e2543c90c8d116307dcefa89a417447c1f1a327f
fbshipit-source-id: e2543c90c8d116307dcefa89a417447c1f1a327f
Summary:The 200ms timeout was causing resource issues and causing a lot of overhead when you're not running the devtools, since it will basically create a new socket every 200ms.
Also clean up the way we do logging so it's completely compiled out in prod, and standardize all the names we use for threading to lowercase react.
Reviewed By: frantic
Differential Revision: D3115975
fb-gh-sync-id: e6e51c0621d8e9fc4eadb864acd678b8b5d322a1
fbshipit-source-id: e6e51c0621d8e9fc4eadb864acd678b8b5d322a1
Summary:A need for sending a scroll events outside of scrollview made D3092854 a bit clunky. This diff kinda fixes it by tightening up emitting of fake scroll events just to the only usecase we have right now.
Why not just simply construct the event in `RCTNavigator`, so we can drop the code from `RCTScrollView` altogether?
`RCTScrollEvent` is private to `RCTScrollView`, and that's good. We don't want anyone have an ability to make up scroll events. Even this existing functionality should be sunset one day when we better integrate with native gesture recognizers.
Depends on D3092867.
Reviewed By: javache
Differential Revision: D3120751
fb-gh-sync-id: 6519c055b983cfd48c4b4a9d619c4452e12efda1
fbshipit-source-id: 6519c055b983cfd48c4b4a9d619c4452e12efda1
Summary:Previously, (mostly touch and scroll) event handling on iOS worked in a hybrid way:
* All incoming coalesce-able events would be pooled and retrieved by js thread in the beginning of its frame (all of this happens on js thread)
* Any non-coalesce-able event would be immediately dispatched on a js thread (triggered from main thread), and if there would be pooled coalesce-able events they would be immediately dispatched at first too.
This behavior has a subtle race condition, where two events are produced (on MT) in one order and received in js in different order.
See https://github.com/facebook/react-native/issues/5246#issuecomment-198326673 for further explanation of this case.
The new event handling is (afaik) what Android already does. When an event comes we add it into a pool of events and dispatch a block on js thread to inform js there are events to be processed. We keep track of whether we did so, so there is at most one of these blocks waiting to be processed. When the block is executed js will process all events that are in pool at that time (NOT at time of enqueuing the block).
This creates a single way of processing events and makes it impossible to process them in different order in js.
The tricky part was making sure we don't coalesce events across gestures/different scrolls. Before this was achieved by knowing that gestures and scrolls start/end with non-coalesce-able event, so the pool never contained events that shouldn't be coalesced together. That "assumption" doesn't hold now.
I've re-added `coalescingKey` and made touch and scroll events use it to prevent coalescing events of the same type that should remain separate in previous diffs (see dependencies).
On top of it it decreases latency in events processing in case where we get only coalesce-able events. Previously these would be processed at begging of the next js frame, even when js would be free and could process them sooner. This delay is done, since they would get processed as soon as the enqueued block would run.
To illustrate this improvement let's look at these two systraces.
Before: https://cloud.githubusercontent.com/assets/713625/14021417/47b35b7a-f1d3-11e5-93dd-4363edfa1923.png
After: https://cloud.githubusercontent.com/assets/713625/14021415/4798582a-f1d3-11e5-8715-425596e0781c.png
Reviewed By: javache
Differential Revision: D3092867
fb-gh-sync-id: 29071780f00fcddb0b1886a46caabdb3da1d5d84
fbshipit-source-id: 29071780f00fcddb0b1886a46caabdb3da1d5d84
Summary: This was previously removed in D2884587, but we will need it going forward. See D3092867 for reasons why it's necessary again.
Reviewed By: javache
Differential Revision: D3092848
fb-gh-sync-id: 0d10dbac4148fcc8e035d32d8eab50f876d99e88
fbshipit-source-id: 0d10dbac4148fcc8e035d32d8eab50f876d99e88
Summary:Interface to `RCTBatchedBridge` was being declared in two different implementation files. This is suboptimal, since it makes it hard to mock that class in a test.
So I've merged and moved these two definitions in `RCTBridge+Private.h`, so it's still obvious it's a private class, but can be included if you really need it.
Reviewed By: javache
Differential Revision: D3126135
fb-gh-sync-id: 173e4c5c2925be387b92deb7f99952ca7bf28588
fbshipit-source-id: 173e4c5c2925be387b92deb7f99952ca7bf28588
Summary:The packager url for the persistent connection relied on a port
in the bundleURL, so we need to insert a sensible default. Otherwise,
issues occur: https://github.com/facebook/react-native/issues/6581
Reviewed By: bestander
Differential Revision: D3113034
fb-gh-sync-id: 4eac52631ad7abd343b75a4488bb591b5caf2145
fbshipit-source-id: 4eac52631ad7abd343b75a4488bb591b5caf2145
Summary:We were calling `CFRunLoopStop` from `-dealloc` in the `JSCExecutor`, but dealloc
is not guaranteed to run in the same thread. Move it to `-invalidate` instead.
Reviewed By: javache
Differential Revision: D3092645
fb-gh-sync-id: 94b51fec4a9fe0784feeb83d1b0c41de1cd7c052
fbshipit-source-id: 94b51fec4a9fe0784feeb83d1b0c41de1cd7c052
Summary:`flowIDMap` lives on the bridge to map from the IDs used for the flow events in
JS and the ones generated by `RCTProfile` in the native side.
It was being accessed from multiple threads (the various modules' queues in the
bridge and the JS thread), so we lock before touching it.
Reviewed By: javache
Differential Revision: D3102745
fb-gh-sync-id: 93d012d124e8b5d1a390c10a98ef5e3a068ccf63
fbshipit-source-id: 93d012d124e8b5d1a390c10a98ef5e3a068ccf63
Summary:We found that moving the preloaded modules to the startup section of the RAM Bundle improves TTI quite a bit by saving lots of through the bridge calls and injecting multiple modules at once on JSC. However, doing this on a non hacky way required a lot of work. The main changes this diff does are:
- Add to `BundleBase` additional bundling options. This options are fetched based on the entry file we're building by invoking a module that exports a function (`getBundleOptionsModulePath`).
- Implement `BundleOptions` module to include the `numPreloadedModules` attribute as a bundle additional option. This value is computed by getting the dependencies the entry file has and looking for the first module that exports a module we don't want to preload. The `numPreloadedModules` attribute is then used to decide where to splice the array of modules.
- Additional kung fu to make sure sourcemaps work for both preloaded and non preloaded modules.
Reviewed By: davidaurelio
Differential Revision: D3046534
fb-gh-sync-id: 80b676222ca3bb8b9eecc912a7963be94d3dee1a
shipit-source-id: 80b676222ca3bb8b9eecc912a7963be94d3dee1a
Summary:Changing app state back to 'background' for UIApplicationWillEnterForegroundNotification.
On iOS we use the 'background' app state to determine whether a notification was tapped to foreground the app vs. received while app was already active. The PR https://github.com/facebook/react-native/pull/6379 changed RCTAppState so that it returned 'active' when app was being foregrounded from a notification; this changes it back to 'background' so that we can distinguish between the two cases again
Reviewed By: hedgerwang
Differential Revision: D3078746
fb-gh-sync-id: 8b5e9118a7e14f15871bfb68e9f85d20108b1faf
shipit-source-id: 8b5e9118a7e14f15871bfb68e9f85d20108b1faf
Summary:It was hard to understand which parts of the shadowview API are designed to be called only on the root view, and which were applicable to any view.
This diff extracts rootview-specific logic out into a new RCTRootShadowView class.
Reviewed By: majak
Differential Revision: D3063905
fb-gh-sync-id: ef890cddfd7625fbd4bf5454314b441acdb03ac8
shipit-source-id: ef890cddfd7625fbd4bf5454314b441acdb03ac8
Summary: For RAM bundling we don't want to hold the entire bundle in memory as that approach doesn't scale. Instead we want to seek and read individual sections as they're required. This rev does that by detecting the type of bundle we're dealing with by reading the first 4 bytes of it. If we're dealing with a RAM Bundle we bail loading.
Reviewed By: javache
Differential Revision: D3026205
fb-gh-sync-id: dc4c745d6f00aa7241203899e5ba136915efa6fe
shipit-source-id: dc4c745d6f00aa7241203899e5ba136915efa6fe
Summary:Because the source of truth for backgroundColor is the shadow view, it's possible for the default RCTView backgroundColor to get overwritten by the current shadowView backgroundColor when the view is first created. This overridden value will then be used as the default whenever the background color is reset, which may not be be appropriate for other components that use RCTView.
This diff fixes the bug by ensuring that the view props (and therefore the default color) are set *before* the background color is propagated from the shadowView.
Reviewed By: furdei
Differential Revision: D3064128
fb-gh-sync-id: ac36007c094c7201a5c4fd93399dee4d3eb9a043
shipit-source-id: ac36007c094c7201a5c4fd93399dee4d3eb9a043
Summary:Just added a pass through to the `WebView` for `mediaPlaybackRequiresUserAction` and `setMediaPlaybackRequiresUserGesture` to allow auto-playing audio and video elements
Closes https://github.com/facebook/react-native/pull/5956
Differential Revision: D3053554
Pulled By: mkonicek
fb-gh-sync-id: a1f362c1551de1a0218f5d23c70668e4c8078993
shipit-source-id: a1f362c1551de1a0218f5d23c70668e4c8078993
Summary: This is causing issues for some internal layouts. Will fix upstream and then pull this in again.
Reviewed By: majak
Differential Revision: D3058597
fb-gh-sync-id: 2e9499d2fd0322ddd87b11f285eeb08fd51977b7
shipit-source-id: 2e9499d2fd0322ddd87b11f285eeb08fd51977b7
Summary: In my recent refactor to remove defaultViews, I added a check for null json values to determine if defaultView needed to be created. Unfortunately this was checking for nil instead of NSNull.
Reviewed By: javache
Differential Revision: D3058383
fb-gh-sync-id: 2a21dd0beb0302a94ed5379d39a102cde1316a9d
shipit-source-id: 2a21dd0beb0302a94ed5379d39a102cde1316a9d
Summary:The AlertViewIOS component takes in a 'defaultValue' for the text input but never actually sets it, this PR actually sets the value.
Closes https://github.com/facebook/react-native/pull/6257
Differential Revision: D3052412
Pulled By: nicklockwood
fb-gh-sync-id: 32285330f17ccf47189dbc8fcab48f3712fee59b
shipit-source-id: 32285330f17ccf47189dbc8fcab48f3712fee59b
Summary:I've tested this manually, but I'm not sure how to write a test for this. Hopefully someone can help out there. The least I could do is provide a starting point for a PR to be accepted.
Additionally, I've renamed the existing `NSLineBreakMode` enum converter (inside `RCTConvert`) to use dashes in the names instead of camelcase (eg: `word-wrapping` instead of `wordWrapping`).
Fixes#6338
Closes https://github.com/facebook/react-native/pull/6339
Differential Revision: D3052391
Pulled By: nicklockwood
fb-gh-sync-id: 1536dfc139d7995095e9ee9d5f13ca86f90783c5
shipit-source-id: 1536dfc139d7995095e9ee9d5f13ca86f90783c5
Summary:In order to ensure that the docked sticky header in a ListView receives touches correctly, RCTScrollView has a custom hitTest implementation that checks the sticky headers for touches prior to checking any other views.
There was a bug in this implementation that meant that sticky views would get touch priority even if the touch was outside the bounds of the scrollView. This meant that sticky headers that scrolled off the top of the list would intercept touches intended for views placed above the scrollView.
This diff fixes that bug by checking that the touch is inside the scrollview before checking for sticky header touches. I've also limited the custom hit test logic to just the currently docked header, as the other sticky header views do not require special treatment.
Reviewed By: javache
Differential Revision: D3041236
fb-gh-sync-id: a2a3474dda03d5b51688bd575195a67956184bbe
shipit-source-id: a2a3474dda03d5b51688bd575195a67956184bbe
Summary:This rev adds support for production sourcemaps on RAM.
When we inject a module into JSC we use the original `sourceURL` and specify the `startingLineNumber` of the module relative to a "regular" bundle. By doing so, when an error is thrown, JSC will include the provided `sourceURL` as the filename and will use the indicated `startingLineNumber` to figure out on which line the error actually occurred.
To make things a bit simpler and avoid having to deal with columns, we tweak the generated bundle so that each module starts on a new line. Since we cannot assure that each module's code will be on a single line as the minifier might break it on multiple (UglifyJS does so due to a bug on old versions of Chrome), we include on the index the line number that should be used when invoking `JSEvaluateScript`. Since the module length was not being used we replaced the placeholder we have there for the line number.
Reviewed By: javache
Differential Revision: D2997520
fb-gh-sync-id: 3243a489cbb5b48a963f4ccdd98ba63b30f53f3f
shipit-source-id: 3243a489cbb5b48a963f4ccdd98ba63b30f53f3f
Summary:At the moment, to initialize a React Native app, the entire JS bundle needs to be loaded. Parsing JS code takes a while which makes paying for every feature the app has very expensive on start up. Even worse, as the bundle gets bigger and bigger because the app has more and more features, start up time becomes slower.
This rev introduces the few remaining pieces of infrastructure to load JS modules incrementally. This way, on start up we only inject into JSC the modules we actually need. More importantly, by using this piece of infrastructure, the app start up time won't be affected as the JS bundle increases it's size.
Props to davidaurelio and tadeuzagallo for the original work. I'm just wrapping their work.
Differential Revision: D2995425
fb-gh-sync-id: caaaa880b5370c3bb36a11ae694dc303cd53d0e2
shipit-source-id: caaaa880b5370c3bb36a11ae694dc303cd53d0e2
Summary:Currently, an empty `<ScrollView />` on iOS always throws the warning "Sticky header index 0 was outside the range {0, 0}".
This is because the error-reporting code relies on the assumption that `stickyHeaderIndices` exists, and when it doesn't the error check thinks there's an index when there really isn't.
Note that this only changes error reporting and won't affect apps out of debug mode.
**Test plan**
I created a sample app and included an empty `<ScrollView />`. Without this change the "Sticky header..." warning was displayed on every run through. With this change implemented, the warning went away.
Closes https://github.com/facebook/react-native/pull/6417
Differential Revision: D3042178
Pulled By: nicklockwood
fb-gh-sync-id: 7afefd428a5fcb03867bcb69e46c46fe1ae9151e
shipit-source-id: 7afefd428a5fcb03867bcb69e46c46fe1ae9151e
Summary:Add a couple functions to show and hide a small window with buttons to start/stop
systrace and reload the current bridge. After stop profiling, the results will
be saved to a temporary file, and a share sheet will show up with the file attached
so that you can send it to your computer whatever way is more convenient.
Depends on D2700069
Reviewed By: jspahrsummers
Differential Revision: D2811560
fb-gh-sync-id: 5e91ece3a7ea748d4cb5fbc612a9b76ab80fc8f3
shipit-source-id: 5e91ece3a7ea748d4cb5fbc612a9b76ab80fc8f3
Summary: The exportedConstants method incurrs a penalty at bridge startup time for every module that implements it. This diff removes exportedConstants from a few modules that don't really need to use it.
Reviewed By: majak
Differential Revision: D2982341
fb-gh-sync-id: be016187d7b731a073311daacfcf88a0402e1688
shipit-source-id: be016187d7b731a073311daacfcf88a0402e1688
Summary:**Motivation**
AppStateIOS never currently returns `inactive` as a possible state. I had a requirement that when inactive, certain portions of the app should be blacked out in accordance with compliance rules. This is not possible currently, due to `inactive` never being returned. This PR fixes that.
**Test plan**
All base tests are passing. Are there AppState specific tests in place at the moment that I'm missing?
**Demonstration**
![appstate](https://cloud.githubusercontent.com/assets/286616/13640546/1cb6eeb0-e5e3-11e5-8d64-332ea3383a54.gif)
Closes https://github.com/facebook/react-native/pull/6379
Differential Revision: D3035530
Pulled By: nicklockwood
fb-gh-sync-id: 93deccc8184816809926dca8a95f2bebd1434987
shipit-source-id: 93deccc8184816809926dca8a95f2bebd1434987
Summary:When a component prop is set to null/undefined, and doesn't have a default value specified in `getDefaultProps`, the null value is sent over the bridge as a sentinel to reset to the original native value.
On iOS this is handled by creating a default view instance for each view type. The default view is then used to look up the unmodified value for any prop that is reset.
This is rather expensive however, as it means that for complex views (e.g. WebView, MapView), a minimum of two instances will be created even if only one is needed, and the default view will remain even after all actual view instances have been released.
This diff replaces the default view mechanism with a system where the default value of each prop is recorded the first time it is set. This avoids the need to keep an extra copy of the whole view.
The only exception is for props that use the `RCT_CUSTOM_VIEW_PROPERTY` macro, which includes the default view as part of the interface. To avoid a breaking change, a default view will still be created for views that use this macro, but only if they are sent a null value (so very rarely, in practice). In a future update we may deprecate or replace `RCT_CUSTOM_VIEW_PROPERTY` if there are significant benefits to doing so.
Reviewed By: javache
Differential Revision: D3012115
fb-gh-sync-id: 259348e54aa8342f444ad182b6f883d2dd684973
shipit-source-id: 259348e54aa8342f444ad182b6f883d2dd684973
Summary: If we're compiling with `-Wunused-variable` and `__IPHONE_OS_VERSION_MIN_REQUIRED` >= 8.0, this would cause an build error.
Reviewed By: javache, majak
Differential Revision: D3019904
fb-gh-sync-id: d4482d7d070f8d896acd44b03ebc70bacd9f2f3f
shipit-source-id: d4482d7d070f8d896acd44b03ebc70bacd9f2f3f
Summary:Fixes the RefreshControl layout after a screen rotation. See #6311 for a more detailed explanation. I fixed it by adjusting the frame of the RefreshControl in `layoutSubviews` of the parent ScrollView.
While working on fixing this I noticed that when doing a 'pull to refresh' and then not scrolling and wait for it to end the next one will not behave like the first one (it will require pulling further down for the spinner to start spinning). I fixed that too by scrolling the scrollview back to 0 manually before calling `UIRefreshControl.endRefreshing`.
**Test plan (required)**
Tested using the UIExplorer RefreshControl example.
When doing a pull to refresh and then rotating the screen the RefreshControl must stay positioned properly.
Doing multiple consecutive pull to refresh without scrolling after should all behave the same.
Fixes#6311
Closes https://github.com/facebook/react-native/pull/6359
Differential Revision: D3023727
fb-gh-sync-id: f50ae52ea769c2b3e5025c362544a8809a71aa00
shipit-source-id: f50ae52ea769c2b3e5025c362544a8809a71aa00
Summary:Fixes #6281
The JS executor is invalidated from `[RCTBatchedBridger stopLoadingWithError:]`
which prevented another blocks that depended on the executor to run in the bridge
invalidation.
Reviewed By: javache
Differential Revision: D3018299
fb-gh-sync-id: 4f482b9b697bfabd24b405398d25c72b9e1a3c84
shipit-source-id: 4f482b9b697bfabd24b405398d25c72b9e1a3c84
Summary: This diff adds support for initializing the bridge on an arbitrary thread. This is helpful if you want to defer bridge creation, or prevent it from delaying your app startup.
Reviewed By: javache
Differential Revision: D2965725
fb-gh-sync-id: 8065fa89e850031c72ee4427351300986985e9de
shipit-source-id: 8065fa89e850031c72ee4427351300986985e9de
Summary:This commit modifies the jsSchedulingOverhead warning to only fire if the JS clock is more than 5 seconds ahead of the native clock. This fixes the issue in #1598 for the common case when there's only a minor difference between the two clocks, while still keeping a sanity check if they're extremely off.
cc nicklockwood tadeuzagallo
Closes https://github.com/facebook/react-native/pull/5731
Differential Revision: D3014985
Pulled By: tadeuzagallo
fb-gh-sync-id: bf57e48b7d97ad02d2aefb6e5aac845824a6fdb0
shipit-source-id: bf57e48b7d97ad02d2aefb6e5aac845824a6fdb0
Summary: Added ability to include a callback to the modal. The callback is invoked when the modal is shown.
Reviewed By: javache
Differential Revision: D3005212
fb-gh-sync-id: 12648e17bd1cf831daf65529b87ae8cfdb901c65
shipit-source-id: 12648e17bd1cf831daf65529b87ae8cfdb901c65
Summary:Initializing native modules can block the main thread for tens of milliseconds when it starts up, making it difficult to instantiate the bridge on demand without causing a performance blip.
This diff splits up the initialization of modules so that - although they still happen on the main thread - they don't block the thread continuously.
Reviewed By: javache
Differential Revision: D2965438
fb-gh-sync-id: 38c9c9d281e4672b5874d68b57d4c60d1d268344
shipit-source-id: 38c9c9d281e4672b5874d68b57d4c60d1d268344
Summary:The UICollectionView example is actually my use-case, which is discussed in a
bit more detail [here](https://github.com/alloy/ReactNativeExperiments/issues/2).
----
This is useful when wrapping native iOS components that determine their
own suggested size and which would be too hard/unnecessary to replicate
in the shadow view. For instance a `UICollectionView` that after layout
will update its `contentSize`, which could be used to suggest a size to
the shadow view.
The reason for adding it to -[RCTShadowView setFrame:] is mainly so it
can be used via the existing -[RCTUIManager setFrame:forView:] API and
because it might not be a feature you want to expose too prominently.
An origin of `{ NAN, NAN }` is used as a sentinel to indicate that the
frame should be used as a size suggestion. The size portion of the rect
may contain a `NAN` to skip that dimension or a suggested value for the
dimension which will be used if no explicit styling has been assigned.
Examples:
* Without any expl
Closes https://github.com/facebook/react-native/pull/6114
Differential Revision: D2994796
Pulled By: nicklockwood
fb-gh-sync-id: 6dd3dd86a352ca7d31a0da38bc38a2859ed0a410
shipit-source-id: 6dd3dd86a352ca7d31a0da38bc38a2859ed0a410
Summary: The module initialization process is complex and full of race conditions. This diff adds a set of unit tests that verify that modules setup happens in the correct order, and enforces all the various conditions for main/background init.
Reviewed By: javache
Differential Revision: D2994145
fb-gh-sync-id: 92ea84508cdeeb280ff0fb9e9b2dffa8dbc37e66
shipit-source-id: 92ea84508cdeeb280ff0fb9e9b2dffa8dbc37e66
Summary: When embedding in a hybrid app, we sometimes present new modal views or windows that have a different frame from the original root view. This API allows us to get coordinates in the application's window frame, which should be valid in any fullscreen view.
Reviewed By: majak
Differential Revision: D2939827
fb-gh-sync-id: 06b93cc2cb3519a25819c6efa445c779314dd673
shipit-source-id: 06b93cc2cb3519a25819c6efa445c779314dd673
Summary: This property is now in the bridge.
Reviewed By: tadeuzagallo
Differential Revision: D2985894
fb-gh-sync-id: 38821e0c5998bc96fc8f6164fbbc82c721f5c5ad
shipit-source-id: 38821e0c5998bc96fc8f6164fbbc82c721f5c5ad
Summary: This makes room for local development without touching OSS code.
Reviewed By: tadeuzagallo
Differential Revision: D2986122
fb-gh-sync-id: 2f23088a078b0f0fb4b74946490fd5b67b01c0ac
shipit-source-id: 2f23088a078b0f0fb4b74946490fd5b67b01c0ac
Summary:The `RCTDevMenu.hotLoadingAvailable` check always returned YES if `bridge.bundleURL` was nil. This caused the `setHotLoadingEnabled:` method to repeatedly reload the bridge, resulting in the following tests failing:
`- [RCTBridgeTests testHookRegistration];`
`- [RCTBridgeTests testCallNativeMethod];`
Also, the `RUN_RUNLOOP_WHILE()` macro did not actually assert when timing out, and the logic in `- [RCTBridgeTests tearDown];` was broken in such a way that tests would always take 5 seconds to run (and then timeout silently). This adds an assertion, and removes the broken nil check for `jsExecutor`.
Reviewed By: majak
Differential Revision: D2988885
fb-gh-sync-id: 91307585ac8acb0181f0cddeeddf6cb4b198e4fe
shipit-source-id: 91307585ac8acb0181f0cddeeddf6cb4b198e4fe
Summary: Fixed broken scaling logic in Webview example for iOS. Pages must be reloaded after toggling `scalesPageToFit`, but that wasn't happening.
Reviewed By: javache
Differential Revision: D2982371
fb-gh-sync-id: 8442609179bfe9ade10d1d0bac1807e4a8855d00
shipit-source-id: 8442609179bfe9ade10d1d0bac1807e4a8855d00
Summary:The `uiBlockToAmendWithShadowViewRegistry:` is called on every single view manager, on every single layout pass. This causes all view managers to be eagerly intiialized, even if not being used.
In practice very few modules actually use this method, so by checking if the method is implemented before calling it, we can eliminate most of this work.
(Hopefully in future we can get ride of this method altogether, but right now it's integral to the way that text layout is implemented).
Reviewed By: majak, javache
Differential Revision: D2982181
fb-gh-sync-id: 818d0aac61197df89263c919c2c80a003e293ac5
shipit-source-id: 818d0aac61197df89263c919c2c80a003e293ac5
Summary:The RCTPerformanceLogger log the time in ms not us. Especially the unit of RCTPLBundleSize is byte.
Closes https://github.com/facebook/react-native/pull/5919
Differential Revision: D2982116
Pulled By: nicklockwood
fb-gh-sync-id: 18aad5ff2eb83c6f302b2c10382bf214b51df133
shipit-source-id: 18aad5ff2eb83c6f302b2c10382bf214b51df133
Summary: When rotating on iPad, the dev loading view just looks clowny since it doesn't rotate properly.
Reviewed By: majak
Differential Revision: D2939721
fb-gh-sync-id: 7f1926f5cee4761cde8881e9387ae6e0063c5d6c
shipit-source-id: 7f1926f5cee4761cde8881e9387ae6e0063c5d6c
Summary:Unfortunately the 'screen' option in the `UIManager.takeSnapshot` API appears to work only on the iOS simulator, not on an actual device.
This diff removes the 'screen' option until a solution can be found that works on the device.
(Taking a snapshot of the window still works fine - it just won't include the status bar, etc.)
Reviewed By: javache
Differential Revision: D2971091
fb-gh-sync-id: 026b9d4eb2f59f686f58c18a16381ff325df612b
shipit-source-id: 026b9d4eb2f59f686f58c18a16381ff325df612b
Summary:This adds a `takeSnapshot` method to UIManager that can be used to capture screenshots as an image.
The takeSnapshot method accepts either 'screen', 'window' or a view ref as an argument.
You can also specify the size, format and quality of the captured image.
I've added an example of capturing a screenshot at UIExplorer > Snapshot / Screenshot.
I've also added an example of sharing a screenshot to the UIExplorer > ActionSheetIOS demo.
Reviewed By: javache
Differential Revision: D2958351
fb-gh-sync-id: d2eb93fea3297ec5aaa312854dd6add724a7f4f8
shipit-source-id: d2eb93fea3297ec5aaa312854dd6add724a7f4f8
Summary: When rotating a modal view we should adjust the root view's frame.
Reviewed By: majak
Differential Revision: D2939712
fb-gh-sync-id: 974634276d2c0ad22b46976020d0a21e1dac9026
shipit-source-id: 974634276d2c0ad22b46976020d0a21e1dac9026
Summary:The bug is caused by a weird race condition. What happens is that when calling `UIRefreshControl#endRefreshing` the `UIScrollView` delegate `scrollViewDidScroll` function is called synchronously and then `dockClosestSectionHeader` crashes because the sticky header indexes are updated but not the contentView children.
I fixed it by adding an updating property on `RCTRefreshControl` and setting it before calling `endRefreshing` so we can know not to call `dockClosestSectionHeader` at that moment.
Tested with both `RefreshControl` and `onRefreshStart` prop.
I reproduced the bug by replacing ListViewExample.js in UIExplorer with https://gist.github.com/janicduplessis/05fc58e852f3e80e51b9Fixes#5440
cc nicklockwood
Closes https://github.com/facebook/react-native/pull/5445
Differential Revision: D2953984
Pulled By: nicklockwood
fb-gh-sync-id: c17a6a75ab31ef54d478706ed17a8115a11d734e
shipit-source-id: c17a6a75ab31ef54d478706ed17a8115a11d734e
Summary:New prop `hitSlop` allows extending the touch area of Touchable components. This makes it easier to touch small buttons without needing to change your styles.
It takes `top`, `bottom`, `left`, and `right` same as the `pressRetentionOffset` prop. When a touch is moved, `hitSlop` is combined with `pressRetentionOffset` to determine how far the touch can move off the button before deactivating the button.
On Android I had to add a new file `ids.xml` to generate a unique ID to use for the tag where I store the `hitSlop` state. The iOS side is more straightforward.
terribleben worked on the iOS and JS parts of this diff.
Fixes#110
Closes https://github.com/facebook/react-native/pull/5720
Differential Revision: D2941671
Pulled By: androidtrunkagent
fb-gh-sync-id: 07e3eb8b6a36eebf76968fdaac3c6ac335603194
shipit-source-id: 07e3eb8b6a36eebf76968fdaac3c6ac335603194
Summary:
public
In 9baff8f437 (diff-8d9841e5b53fd6c9cf3a7f431827e319R331), I incorrectly assumed that iOS was wrapping promises in an extra Array. What was really happening is that all the callers were doing this. I removed the wrapping in the callers and the special case handling MessageQueue.
Now one can pass whatever object one wants to resolve and it will show properly in the resolve call on the js side. This fixes issue https://github.com/facebook/react-native/issues/5851
Reviewed By: nicklockwood
Differential Revision: D2921565
fb-gh-sync-id: 9f81e2a87f6a48e9197413b843e452db345a7ff9
shipit-source-id: 9f81e2a87f6a48e9197413b843e452db345a7ff9
Summary:
This commit adds the delegate hooks so that local notifications get
passed onto the JS and adds a new event listener type for local
notifications.
Also add functions to clear local notifications
Closes https://github.com/facebook/react-native/pull/2084
Reviewed By: svcscm
Differential Revision: D2908096
Pulled By: nicklockwood
fb-gh-sync-id: 759d299ea35abea177e72934076297d666d3ea20
shipit-source-id: 759d299ea35abea177e72934076297d666d3ea20
Summary:
public
Lazy export of module constants required a sync dispatch to the main thread, which was deadlocking in some of our projects.
This moves the constants export to the initial bridge init, which may slightly increase initial startup time, but avoids the deadlock.
Reviewed By: javache
Differential Revision: D2911295
fb-gh-sync-id: 0d14a629ac4fc7ee21acd293c09595c18232659b
shipit-source-id: 0d14a629ac4fc7ee21acd293c09595c18232659b
Summary:
public
Expose JS hooks to create flow events in systrace (the nice arrows to show async work flow) +
add support to the showing all the work enqueued from the JS thread as added in D2743733
Depends on D2743733
Reviewed By: jspahrsummers
Differential Revision: D2815293
fb-gh-sync-id: 4278f61a67a6e78cf2704bacce34b1389328c6df
Summary:
RefreshControl did not start refreshing when refreshing was set to true initially. It also did not start refreshing on iOS when setting the prop from false to true without doing a pull to refresh gesture.
This was a pain in the ass to make work on iOS because UIRefreshControl seems super sensitive to when beginRefreshing can be called, for the initial render I need to call it in layoutSubviews. I also have to manually adjust the scrollview content offset when calling beginRefreshing. The code is a bit hacky but it was the only solution I found that was actually working.
Fixes#5716
Closes https://github.com/facebook/react-native/pull/5745
Reviewed By: svcscm
Differential Revision: D2910716
Pulled By: nicklockwood
fb-gh-sync-id: d60e73bcfe8d86bb01249ba5f17e6a23c5a5aff6
Summary:
We should have 0 logs at startup. In theory it could be useful to know if the profiler is enabled, but in practice 99% of the time you don't care and it ends up spamming you for no good reason. Then more people add logs and not only do the logs are not useful, they prevent people from actually using them when debugging.
Closes https://github.com/facebook/react-native/pull/5766
Reviewed By: svcscm
Differential Revision: D2902987
Pulled By: androidtrunkagent
fb-gh-sync-id: d47f8e58edf5f2c8e2a7a4373fd7d9036d2309a0
Summary:
When scrolling while RefreshControl is refreshing the sticky headers are offset by the height of the UIRefreshControl. This simply removes the height of the UIRefreshControl while it is refreshing and fixes the problem.
You can repro the bug using this example in UIExplorer by doing a pull to refresh and scrolling the ListView immediately after.
https://gist.github.com/janicduplessis/26b4f2758e90b2aa1620Fixes#5405
Closes https://github.com/facebook/react-native/pull/5517
Reviewed By: svcscm
Differential Revision: D2895623
Pulled By: nicklockwood
fb-gh-sync-id: 81df36cccfc3e7b973c2be78565f8b8408c9fc12
Summary:
I forgot to add new files manually to `React.xcodeproj` (it's not managed by buck).
public
Reviewed By: javache
Differential Revision: D2895546
fb-gh-sync-id: ed58e3505c269f5ed9433e94994471485adb2378
Summary:
This is a final diff in the stack, which makes us not send a bazillion events to js after it's been busy while an user dragged his finger on a screen (resulting in ~two events per frame).
I made "touchMove" event to be coalescable, which makes us not send anything while dragging (since this makes both scroll events and touch move events coalesced and not being send until either next js frame or the next different touch event occurs).
This change is far from perfect. The event name is a hard coded string and the coalescing works with some (reasonable) assumptions on internal structure of these touch events. Which may or may not be really true. It would be great if someone could comment on these.
I'm thinking about making the touches more strongly typed. Any thoughts on this?
public
___
//This diff is part of a larger stack. For high level overview what's going on jump to D2884593.//
Reviewed By: nicklockwood
Differential Revision: D2884595
fb-gh-sync-id: f3c2f13430679e2bf52e0c7a3689650b3acae42f
Summary:
This diff finally makes touch events to be emitted to js from the same object as scroll events. Thanks to changes in previous diffs this means the js will now process them in the right order.
This diff on its own would cause us to send events to js on every frame while dragging a finger on the screen. This is something we tried to avoid with event coalescing in the past, and gets fixed in the following diff D2884595.
public
___
**This diff is part of a larger stack. This is a high level overview about what’s going on here.**
This stack of diffs fixes an issue where scroll events and touch events wouldn’t be processed in the correct order on js side.
Current state of world:
* touch events are send to js immediately when they happen (this makes js respond to touches as soon as possible)
* scroll events are buffered, coalesced and send at the beginning of each js frame (coalescing helps in a case where js is busy processing for several native frames and would get all scroll event for that period afterwards)
How did I change this?
1. I’ve made touch events go through the same class every other event (scroll events included) go, RCTEventDispatcher. This gives us a single place to handle all events.
2. I’ve changed RCTEventDispatcher to flush all buffered events every time it gets a touch event before dispatching the touch. This fixes the original ordering issue.
3. I’ve made “touchMove” behave the same way as scroll events do - they are buffered and coalesced. Since “touchMove” events are fired as often as scroll events (while you drag your finger around), doing only 2. would bring back the issue buffering was fixing.
All of this together effectively still keeps the order of events right, avoids overloading js in the important case we care about. The only downside is an increased latency for “touchMove” events, since they are to longer send to js immediately.
(Even better solution would be changing the native->js event passing system to be pull based instead of push based. That way js would always request touches that has happened since the last time it has asked, which would make it get them as soon as it’s possible to process them and native could do coalescing at that point.
However this change has a much bigger scope, so I’m going with this stack of diffs for now.)
Reviewed By: nicklockwood
Differential Revision: D2884593
fb-gh-sync-id: 749a4dc6256f93fde0d8733687394b080ddd4484
Summary:
This diff adds an implementation of `RCTEvent` protocol which represents touch events.
It's basically a copy of this code: c14cc123d5/React/Base/RCTTouchHandler.m (L194-L196)
which is replaced using `RCTTouchEvent` in the next diff (D2884593).
public
___
//This diff is part of a larger stack. For high level overview what's going on jump to D2884593.//
Reviewed By: nicklockwood
Differential Revision: D2884592
fb-gh-sync-id: e35addcf15a7012f89644200a08f5856c7f57299
Summary:
Currently only scroll events are send through `sendEvent`, and all of them are can be coalesced. In future (further in the stack) touch events will go through there as well, but they won't support coalescing.
In order to ensure js processes touch and scroll events in the same order as they were created, we will flush the coalesced events when we encounter one that cannot be coalesced.
public
___
//This diff is part of a larger stack. For high level overview what's going on jump to D2884593.//
Reviewed By: nicklockwood
Differential Revision: D2884591
fb-gh-sync-id: a3d0e916843265ec57f16aad2f016a79764dcce8
Summary:
I want to use the `RCTEvent` protocol for touch events as well. That's why I'm removing not very well defined `body` property and replacing it with `arguments` method, which will return an array that will be passed directly to the js call.
I think this makes sense because there is no unified arguments format for all events and and the called js method (`moduleDotMethod`) is already event specific.
This way touch events and scroll events can result in calling a completely different js function with a completely different arguments (what they indeed currently do).
public
___
//This diff is part of a larger stack. For high level overview what's going on jump to D2884593.//
Reviewed By: nicklockwood
Differential Revision: D2884590
fb-gh-sync-id: 2c1885c3414e255d8572c0fbbbfe62a23d94dd06
Summary:
This property was never used, so I'm removing it.
public
___
//This diff is part of a larger stack. For high level overview what's going on jump to D2884593.//
Reviewed By: javache
Differential Revision: D2884587
fb-gh-sync-id: acd5e576cd13a02e77225f3b308232f8331d3b61
Summary:
`RCTBaseEvent` was never used. This diff removes it.
public
___
//This diff is part of a larger stack. For high level overview what's going on jump to D2884593.//
Reviewed By: javache
Differential Revision: D2884585
fb-gh-sync-id: 66a6afcda3b5baec7f768682da215570f6d33bb1
Summary:
public
https://github.com/facebook/react-native/pull/5494 added a new `source` property to WebView on Android that provides a better API, as well as allowing for request headers to be set.
This diff ports that functionality over to iOS, so we can have a consistent API cross-platform.
I've also extended the API to include `method` (GET or POST) and `body` when setting the WebView content with a URI, and `baseUrl` when setting static HTML.
Reviewed By: javache
Differential Revision: D2884643
fb-gh-sync-id: 83f24494bdbb4e1408aa8f3b7428fee33888ae3a
Summary:
public
Introduce a header bar similar to the one shown when loading the bundle to indicate that the packager server is processing an HMR update. Hook into HMR events to show this bar when appropriate.
Reviewed By: javache
Differential Revision: D2873521
fb-gh-sync-id: a77cbb2368b75b045aa8c6ababce2f731baf514b
Summary:
public
My refactor to unify the scrollTo() apis on iOS + Android broke iOS. Oops.
Reviewed By: jingc
Differential Revision: D2886305
fb-gh-sync-id: de287cba8df7cf14c8049d91621cd7f86aa4e92c
Summary:
We were executing all the updateBlocks for every frame that was updated in the UI flush. This would quickly give you an explosive number of block calls when loading complex views.
This update block is only really used by text to propagate padding, even though the actual insets are mostly just 0.
public
Reviewed By: nicklockwood
Differential Revision: D2848968
fb-gh-sync-id: e43c529c2bb9729e2b779bf4abefeed58775cc2e
Summary:
For my project it was required to receive a notification when the MapView annotation was deselected.
So I renamed `onAnnotationPress` to `onAnnotationSelected` and added a new method `onAnnotationDeselected`, this names was "inspired" by the underlaying iOS API. The old API was still called and marked as deprecated.
But maybe you have an idea for a better naming (onAnnotationFocus/-Blur?) -- or should a deselected call the press method again without an annotation (undefined)?
Closes https://github.com/facebook/react-native/pull/5167
Reviewed By: svcscm
Differential Revision: D2869695
Pulled By: nicklockwood
fb-gh-sync-id: 91795ac3f1e4533b250af8901534d8870729d9db
Summary:
Expose a `decelerationNormalEnabled` flag on WebView, which, when enabled, will WebView's ScrollView's `decelerationRate` to `UIScrollViewDecelerationRateNormal`. This gives the WebView the same "momentum" style scrolling as other iOS views.
This was discussed with ide in #5447. Please let me know if there's anything I'm missing, or anything else you'd like to see in this pull request.
Closes https://github.com/facebook/react-native/pull/5527
Reviewed By: svcscm
Differential Revision: D2870312
Pulled By: nicklockwood
fb-gh-sync-id: 7dbfd06a349e3365a5df40c3bacf25a4fdb306cf
Summary:
An initial implementation was done on css-layout but isn't working correctly on many cases. The binding from React Native has been removed a long time ago. Let's not confuse people and remove it from the docs :)
Closes https://github.com/facebook/react-native/pull/5522
Reviewed By: svcscm
Differential Revision: D2859665
Pulled By: vjeux
fb-gh-sync-id: 4aa008dd93a6cea6b79a7bce444c94148791eee4
Summary:
public
To make sourcemaps work on Hot Loading work, we'll need to be able to serve them for each module that is dynamically replaced. To do so we introduced a new parameter to the bundler, namely `entryModuleOnly` to decide whether or not to process the full dependency tree or just the module associated to the entry file. Also we need to add `//sourceMappingURL` to the HMR updates so that in case of an error the runtime retrieves the sourcemaps for the file on which an error occurred from the server.
Finally, we need to refactor a bit how we load the HMR updates into JSC. Unfortunately, if the code is eval'ed when an error is thrown, the line and column number are missing. This is a bug/missing feature in JSC. To walkaround the issue we need to eval the code on native. This adds a bit of complexity to HMR as for both platforms we'll have to have a thin module to inject code but I don't see any other alternative. when debugging this is not needed as Chrome supports sourceMappingURLs on eval'ed code
Reviewed By: javache
Differential Revision: D2841788
fb-gh-sync-id: ad9370d26894527a151cea722463e694c670227e
Summary:
public
This diff improves the implementation of 3D touch by adding a `forceTouchAvailable` constant to View that can be used to check if the feature is supported.
I've also added an example of how you can use the `force` property of the touch event to measure touch pressure in React Native.
Reviewed By: vjeux
Differential Revision: D2864926
fb-gh-sync-id: 754c54989212ce4e4863716ceaba59673f0bb29d
Summary:
This adds the first of the three 3dTouch API types, that found on the touch event.
It adds the `force` prop to touch events when running on iOS 9 devices:
Closes https://github.com/facebook/react-native/pull/3055
Reviewed By: svcscm
Differential Revision: D2860540
Pulled By: nicklockwood
fb-gh-sync-id: 95a3eb433837c844f755b3ed4a3dfcb28452c284
Summary:
public
NSJSONSerialization throws an exception when it encounters bad JSON data, including NaN values, which may not be a programming error.
This diff adds code to catch those exceptions and convert to an error. Also, if no error handling is in place, RCTJSONStringify will now display a redbox, and attempt to recover by sanitizing the JSON data and retrying.
Reviewed By: javache
Differential Revision: D2854778
fb-gh-sync-id: 18e6990af0d91083496d6a0b75c31a94ed9454a5
Summary:
I am using ReactNative in a hybrid App.
We have a setup like so:
Native Navigation Controller
Native Tab Controller
Native View Controller wrapping React
React Navigation Controller
React View Controller 1
React View Controller 2
Native View Controller 2.
When I pop Native View Controller 2 off the Navigation stack, I get a seg fault on this line:
NSUInteger indexOfFrom = [_currentViews indexOfObject:fromController.navItem];
I believe what's happening:
Your code is listening to Nav Controller transitions, assuming that they are all from React Native Nav Controllers.
You are catching this one instead, which is actually a Native Nav Controller transition.
You start trying to access the pushed/popped view controllers as if they were react native view controllers.
In this case, the view controllers are not react native -> no navItem field -> seg fault.
Solution: if we are catching this transition but it isn't from our react native nav controller, just
Closes https://github.com/facebook/react-native/pull/5495
Reviewed By: svcscm
Differential Revision: D2857473
Pulled By: nicklockwood
fb-gh-sync-id: cc7f0a16e2e0cea56ca9e49bcb87db4ebd3a0905
Summary:
public
This diff fixes a bug in RCTScreenScale() on iPhone6+. The issue was due to the fact that the iPhone6+'s virtual screen resolution of 414x736 points 3x resolution (1242x2208 pixels) does not match its actual screen resolution, which is 1080p (1080x1920 pixels).
I did not realize that `[UIScreen mainScreen].nativeBounds` reports the *actual* resolution, not the virtual resolution, and was dividing by the virtual scale (3.0) instead of the actual native scale factor (2.6).
This only affects iPhone6+, because for all other iOS devices, the virtual resolution matches the native resolution.
Reviewed By: milend
Differential Revision: D2854663
fb-gh-sync-id: bce8965a151e2f005a02a5f6b54f259d01b9ab12
Summary:
public
Although the feature itself is gated, once the user is on the experiment we want to make sure hot loading starts disabled up until the feature is enabled through the dev menu.
Reviewed By: javache
Differential Revision: D2850070
fb-gh-sync-id: 66e69e152806d3bb01985afe20827e3b9cffeb41
Summary:
Ok, so this started as fixing #5273 but ended up getting a little more complicated. 😄
Currently, AlertIOS has the following API:
* `alert(title, message, buttons, type)`
* `prompt(title, defaultValue, buttons, callback)`
I've changed the API to look like the following:
* `alert(title, message, callbackOrButtons)`
* `prompt(title, message, callbackOrButtons, type, defaultValue)`
I know that breaking changes are a big deal, but I find the current alert API to be fairly inconsistent and unnecessarily confusing. I'll try to justify my changes one by one:
1. Currently `type` is an optional parameter of `alert`. However, the only reason to change the alert type from the default is in order to create one of the input dialogs (text, password or username/password). So we're in a weird state where if you want a normal text input, you use `prompt`, but if you want a password input you use `alert` with the 'secure-text' type. I've moved `type` to `prompt` so all text input is now done with `pro
Closes https://github.com/facebook/react-native/pull/5286
Reviewed By: svcscm
Differential Revision: D2850400
Pulled By: androidtrunkagent
fb-gh-sync-id: 2986cfa2266225df7e4dcd703fce1e322c12b816
Summary:
public
Standardises the image decoding logic for all image sources, meaning we get the benefits of efficient downscaling of images from all sources, not just ALAssets.
Reviewed By: javache
Differential Revision: D2647083
fb-gh-sync-id: e41456f838e4c6ab709b1c1523f651a86ff6e623
Summary:
This solves https://github.com/facebook/react-native/issues/5090. Since 5b4e873c68 we had better reporting for when calls from native to JS fail. When trying to load an invalid bundle, this would now cause a stackoverflow, since RCTFatal would schedule a JS call to log, which would RCTFatal, which would ...
By invalidating the jsExecutor immediately after loading fails, we prevent any more attempts to log. We can't invalidate the whole bridge at this point since we still need the redbox module to actually display the error.
public
Reviewed By: majak
Differential Revision: D2834251
fb-gh-sync-id: a3e2ad425e40560beae4d3eacb93f66ace5341bf
Summary:
public
Promises are coming. And as part of it, we are standardizing the error objects that will be returned. This puts the code in place on the Android side to always send the proper error format.
It will be an error object like this
{
code : "E_SOME_ERROR_CODE_DEFINED_BY_MODULE", // Meant to be machine parseable
message : "Human readable message",
nativeError : {} // Some representation of the underlying error (Exception or NSError) , still figuring out exactly, but hopefully something with stack info
}
Reviewed By: nicklockwood
Differential Revision: D2840128
fb-gh-sync-id: 174d620e2beb53e1fc14161a10fd0479218d98a6
Summary:
This caused issues for me when I tried to provide a native module on init that was also KVO'd (and dynamically subclassed)
On closer inspection, it also seems highly inconsistent to register these classes in DEBUG mode but have them fail silently in production. Reducing the difference between debug and release seems like a safer option.
public
Reviewed By: nicklockwood
Differential Revision: D2819838
fb-gh-sync-id: 79ab72b1152c89eae38c965ff7724aba59a00949
Summary:
This implements #5073. It adds a static method `PixelRatio.pixel()` which returns the smallest drawable line width, primarily for use in styles.
It also updates the example apps to use the new function.
Closes https://github.com/facebook/react-native/pull/5076
Reviewed By: svcscm
Differential Revision: D2799849
Pulled By: nicklockwood
fb-gh-sync-id: b83a77790601fe882affbf65531114e7c5cf4bdf
Summary:
public
React Native currently exposes the iOS layer shadow properties more-or-less directly, however there are a number of problems with this:
1) Performance when using these properties is poor by default. That's because iOS calculates the shadow by getting the exact pixel mask of the view, including any tranlucent content, and all of its subviews, which is very CPU and GPU-intensive.
2) The iOS shadow properties do not match the syntax or semantics of the CSS box-shadow standard, and are unlikely to be possible to implement on Android.
3) We don't expose the `layer.shadowPath` property, which is crucial to getting good performance out of layer shadows.
This diff solves problem number 1) by implementing a default `shadowPath` that matches the view border for views with an opaque background. This improves the performance of shadows by optimizing for the common usage case. I've also reinstated background color propagation for views which have shadow props - this should help ensure that this best-case scenario occurs more often.
For views with an explicit transparent background, the shadow will continue to work as it did before ( `shadowPath` will be left unset, and the shadow will be derived exactly from the pixels of the view and its subviews). This is the worst-case path for performance, however, so you should avoid it unless absolutely necessary. **Support for this may be disabled by default in future, or dropped altogether.**
For translucent images, it is suggested that you bake the shadow into the image itself, or use another mechanism to pre-generate the shadow. For text shadows, you should use the textShadow properties, which work cross-platform and have much better performance.
Problem number 2) will be solved in a future diff, possibly by renaming the iOS shadowXXX properties to boxShadowXXX, and changing the syntax and semantics to match the CSS standards.
Problem number 3) is now mostly moot, since we generate the shadowPath automatically. In future, we may provide an iOS-specific prop to set the path explicitly if there's a demand for more precise control of the shadow.
Reviewed By: weicool
Differential Revision: D2827581
fb-gh-sync-id: 853aa018e1d61d5f88304c6fc1b78f9d7e739804
Summary:
public
This diff deprecates `scrollResponderScrollWithoutAnimationTo` and replaces it with an optional `animated` param in `scrollResponderScrollTo`. This is more consistent with our other APIs.
Using the old `ScrollResponder.scrollResponderScrollWithoutAnimationTo` or `ScrollView.scrollWithoutAnimationTo` functions will still work, but will trigger a warning.
Reviewed By: javache
Differential Revision: D2823479
fb-gh-sync-id: 259966512104ca7b3995c9586144812a91b8d3e9
Summary:
public
The fix for border smearing introduced a bug where borders + background would sometimes not be rendered if the view was created at a small size (e.g. zero) and then resized.
This diff fixes that by redrawing the border if the view size changes. There is some opportunity to optimize this in future by performing some logic up-front to detect if the redrawing is necessary, but I thought I'd keep it simple for this bug fix rather than risk introducing further bugs.
Reviewed By: jingc
Differential Revision: D2817365
fb-gh-sync-id: eca164e8ce03a66598677c9e05496791230b5210
Summary:
public
Blending semitransparent pixels against their background is fairly a fairly expensive operation on mobile GPUs. To reduce blending, React Native has a system called "background color propagation", where the background color of parent views is automatically inherited by child views unless explicitly overridden. This means that translucent pixels can be blended directly against a known background color, avoiding the need to do this dynamically on the GPU.
In practice, this is only useful for views that do their own drawing, which is basically just `<Image/>` and `<Text/>` components, and for image components it only really matters when the image has an alpha component.
The automatic background propagation is a bit of a hack, and often does the wrong thing - for example if a view overflows its bounds, or if it overlaps a sibling, the background color will often be incorrect and need to be manually disabled. Because the only place that it provides a significant performance benefit is for text, this diff disables the behavior for everything except `<Text/>` nodes. It might still be useful for `<Image/>` nodes too, but looking through the examples in UIExplorer, the number of places where it does the wrong thing for images outnumbers the cases where it provides significant reduction in blending.
Note that this diff does not prevent you from eliminating blending on image components by manually setting an opaque background color, nor does it stop you from disabling color propagation on text components by manually setting a transparent background.
Reviewed By: javache
Differential Revision: D2811031
fb-gh-sync-id: 2eb08918c9031c582a3dd2d40e04b27a663dac82
Summary:
public
The props argument of the `-[RCTComponentData createView:props:]` method was removed,
but the C function used to swizzle it in the profiler wasn't updated.
Reviewed By: majak
Differential Revision: D2811228
fb-gh-sync-id: 8896638c77370142e29913b5fb80e7fd748254b5