Summary:
@public
Less verbose - now can just do `LayoutAnimation.easeInEaseOut()` instead of
`LayoutAnimation.configureNext(LayoutAnimation.Presets.easeInEaseOut)`
Test Plan: D2171336, play with AdsManager pickers.
Summary:
When `UIManager.measure` is called from `componentDidMount` it causes the error "Attempted to measure layout but offset or dimensions were NaN". Deferring the layout by one frame solves this problem. Layout measurement is already asynchronous anyway, so I believe adding the `requestAnimationFrame` call doesn't affect the program's correctness.
Fixes#1749
Closes https://github.com/facebook/react-native/pull/1750
Github Author: James Ide <ide@jameside.com>
Test Plan:
Load UIExplorer and no longer get a redbox that says "Attempted to measure layout but offset or dimensions were NaN".
Summary:
Hi,
I've updated the NavigatorIOS component to allow setting the translucent property.
usage is:
```
<NavigatorIOS
translucent={false}
/>
```
This is my first contrib to react-native, so apologies if I've missed something.
Cheers,
Owen
Closes https://github.com/facebook/react-native/pull/1273
Github Author: Owen Kelly <owen@novede.com>
Test Plan: Imported from GitHub, without a `Test Plan:` line.
Summary:
This makes sure to call willFocus before new scenes get mounted. This fixes cases where the keyboard is dismissed on willfocus events which incorrectly happens *after* the autofocus in a new scene. The keyboard was opening and getting immediately closed
@public
Test Plan: Test keyboard autofocus in new nav scenes on iOS
Summary:
Updating range is too complicated. We can keep cached versions of the previously rendered scenes in a map.
@public
Test Plan: Verify that the active scene is the only thing that get re-rendered, and that rendering doesn't happen during transitions or gestures. Test navigation thouroughly in AdsManager
Summary:
@public
After refactoring the MessageQueue a guard was missing on around `batchedUpdates`
call.
Test Plan: Introduce an error on `getInitialState` of `AdsManagerTabsModalView.ios.js`
Summary:
This adds the Keyboard animation type for when you want to animate UI based on the keyboard appearing/disappearing.
Closes https://github.com/facebook/react-native/pull/1366
Github Author: Stanislav Vishnevskiy <vishnevskiy@gmail.com>
Test Plan: Imported from GitHub, without a `Test Plan:` line.
Summary:
Started from here - https://github.com/facebook/react-native/issues/1120. Most functionality for annotations were missing so I started implementing and somehow got caught up until the entire thing was done.
![screen shot 2015-05-12 at 10 07 43 pm](https://cloud.githubusercontent.com/assets/688326/7588677/8479a7a4-f8f9-11e4-99a4-1dc3c7691810.png)
2 new events:
- callout presses (left / right)
- annotation presses
6 new properties for annotations:
- hasLeftCallout
- hasRightCallout
- onLeftCalloutPress
- onRightCalloutPress
- animateDrop
- id
1 new property for MapView
- onAnnotationPress
---
Now the important thing is, that I implemented all of this the way "I would do it". I am not sure this is the 'reacty' way so please let me know my mistakes 😄
The problem is that there is no real way to identify annotations which makes it difficult to distinguish which one got clicked. The idea is to pass a `id` and whether it has callouts the entire way with the annotation. I had to
Closes https://github.com/facebook/react-native/pull/1247
Github Author: David Mohl <me@dave.cx>
Test Plan: Imported from GitHub, without a `Test Plan:` line.
Summary:
Remove layout-only views. Works by checking properties against a list of known properties that only affect layout. The `RCTShadowView` hierarchy still has a 1:1 correlation with the JS nodes.
This works by adjusting the tags and indices in `manageChildren`. For example, if JS told us to insert tag 1 at index 0 and tag 1 is layout-only with children whose tags are 2 and 3, we adjust it so we insert tags 2 and 3 at indices 0 and 1. This keeps changes out of `RCTView` and `RCTScrollView`. In order to simplify this logic, view moves are now processed as view removals followed by additions. A move from index 0 to 1 is recorded as a removal of view at indices 0 and 1 and an insertion of tags 1 and 2 at indices 0 and 1. Of course, the remaining indices have to be offset to take account for this.
The `collapsible` attribute is a bit of a hack to force `RCTScrollView` to always have one child. This was easier than rethinking out the logic there, but we could change this later.
@public
Test Plan: There are tests in `RCTUIManagerTests.m` that test the tag- and index-manipulation logic works. There are various scenarios including add-only, remove-only, and move. In addition, two scenario tests verify that the optimization works by checking the number of views and shadow views after various situations happen.
Summary:
Now `RCTAnimationExperimentalManager` is not working on 32bit devices.
```
NSValue *fromValue = [view.layer.presentationLayer valueForKeyPath:keypath];
CGFloat fromFields[count];
[fromValue getValue:fromFields];
```
If the fromValue is kind of double value which needs two bytes in 32bit device and the count is 1, the fromFileds array will go wrong.
Closes https://github.com/facebook/react-native/pull/1725
Github Author: =?UTF-8?q?=E9=9A=90=E9=A3=8E?= <yinfeng.fcx@alibaba-inc.com>
Test Plan: Imported from GitHub, without a `Test Plan:` line.
Summary:
### TL/DR:
```
a="function() {return [22]}"
a.substring(a.indexOf("{")+1,a.indexOf("}")-1) // "return [22"
a.substring(a.indexOf("{")+1,a.indexOf("}")) // "return [22]"
```
### In long: why it is broken now and why it worked before:
I've installed latest iOS 9 and started to see really strange issues when code is minified:
```
Invariant Violation: Application app has not been registered."
2015-06-18 16:29:05.898 [error][tid:com.facebook.React.JavaScript] "Error: Unexpected identifier 'transformMatrix'. Expected ']' to end a subscript expression
```
After some investigation it turns out that new Safari returned a bit different string representation for a MatrixOps.unroll. On old safari:
`function(e,t,n,r,o,i,a,s,u,c,l,p,d,h,f,m,g){t=e[0],n=e[1],r=e[2],o=e[3],i=e[4],a=e[5],s=e[6],u=e[7],c=e[8],l=e[9],p=e[10],d=e[11],h=e[12],f=e[13],m=e[14],g=e[15];}`
while using latest iOS:
`function (e,t,n,r,o,i,a,s,u,c,l,p,d,h,f,m,g){t=e[0],n=e[1],r=e[2],o=e[3],i=e[4],a=e[5],s=e[6],u=e[7],c=e[8],l=e[9]
Closes https://github.com/facebook/react-native/pull/1672
Github Author: Artem Yarulin <artem.yarulin@fessguid.com>
Test Plan: Imported from GitHub, without a `Test Plan:` line.
Summary:
resizeMode is a native prop, but it is also in the propTypes, so this causes an incorrect warning:
```
Prop resizeMode = `contain` should not be set directly on Image.
```
@public
Test Plan: No warnings on image example in UIExplorer
Summary:
@public
If something changes in the list view that should trigger more loads, it
wouldn't. Example case is tap to load more - only the first new row would load,
but it wouldn't trigger a re-measure and subsequent layout of additional new
rows.
Test Plan: View More in Events works.
Summary:
@public
The current getter for `navigationContext` always return a static
context, and it should return an instance-based one, instead.
Test Plan:
Use console.log() in inspect that two different navigators do
have their own `navigationContext` created.
Summary:
This PR adds support for UIImagePickerController to allow selecting a photo / video from the users camera roll.
![ios simulator screen shot jun 14 2015 4 50 03 pm](https://cloud.githubusercontent.com/assets/688326/8147758/ae6dc8d4-12b6-11e5-80f0-2bcaa964a5d8.png)
Example:
Selecting something from camera roll
```
ImagePickerIOS.openSelectDialog(<config>, <successCallback>, <cancelCallback>);
ImagePickerIOS.openSelectDialog({
showImages: true, // defaults to true
showVideos: false // defaults to false
}, function (data) {
console.info("Got a callback!");
console.info(data); // file URL as in assets-library://asset/asset.JPG?id=E2741A73-D185-44B6-A2E6-2D55F69CD088&ext=JPG
}, function() {
console.info("Cancelled");
});
```
Using camera
```
ImagePickerIOS.openCameraDialog(<config>, <successCallback>, <cancelCallback>);
ImagePickerIOS.openSelectDialog({
videoMode: false, // defaults to true, whether to record videos instead
}, function (data) {
console.info("Got
Closes https://github.com/facebook/react-native/pull/1620
Github Author: David Mohl <me@dave.cx>
Test Plan: Imported from GitHub, without a `Test Plan:` line.
Summary:
@public
Fixes#773, #1055
The resolver was getting a bit unwieldy because a lot has changed since the initial writing (porting node-haste).
This also splits up a large complex file into the following:
* Makes use of classes: Module, AssetModule, Package, and AssetModule_DEPRECATED (`image!` modules)
* DependencyGraph is lazy for everything that isn't haste modules and packages (need to read ahead of time)
* Lazy makes it fast, easier to reason about, and easier to add new loaders
* Has a centralized filesystem wrapper: fast-fs (ffs)
* ffs is async and lazy for any read operation and sync for directory/file lookup which makes it fast
* we can easily drop in different adapters for ffs to be able to build up the tree: watchman, git ls-files, etc
* use es6 for classes and easier to read promise-based code
Follow up diffs will include:
* Using new types (Module, AssetModule etc) in the rest of the codebase (currently we convert to plain object which is a bit of a hack)
* using watchman to build up the fs
* some caching at the object creation level (we are recreating Modules and Packages many times, we can cache them)
* A plugin system for loaders (e.g. @tadeuzagallo wants to add a native module loader)
Test Plan:
* ./runJestTests.sh react-packager
* ./runJestTests.sh PackagerIntegration
* Export open source and run the e2e test
* reset cache
* ./fbrnios.sh run and click around
Summary:
@public
Add PerformanceLogger to keep track of JS download, initial script execution and
full TTI.
Test Plan:
The Native side currently calls `addTimespans` when it's finish initializing
with the six values (start and end for the three events), so I just checked it
with a `PerformanceLogger.logTimespans()` at the end of the function.
```
2015-06-18 16:47:19.096 [info][tid:com.facebook.React.JavaScript] "ScriptDownload: 48ms"
2015-06-18 16:47:19.096 [info][tid:com.facebook.React.JavaScript] "ScriptExecution: 106ms"
2015-06-18 16:47:19.096 [info][tid:com.facebook.React.JavaScript] "TTI: 293ms"
```
Summary:
Added the ``scalesPageToFit`` prop to ``WebView``. This allows ``UIWebView`` to handle user zoom and scale.
Closes https://github.com/facebook/react-native/pull/1631
Github Author: alvaromb <amedina@apsl.net>
Test Plan: Imported from GitHub, without a `Test Plan:` line.
Summary:
The activity indicator was treated as a zero-width element without an explicit width. Fill it in so the style dimensions match what is displayed on the screen.
Closes https://github.com/facebook/react-native/pull/1156
Github Author: James Ide <ide@jameside.com>
Test Plan:
Render an ActivityIndicator with a background, and see that the background shows up as a square behind the spinner instead of not showing up at all (since it was 0px wide previously).
Summary:
@public
The current implementation of `MessageQueue` is huge, over-complicated and spread
across `MethodQueue`, `MethodQueueMixin`, `BatchedBridge` and `BatchedBridgeFactory`
Refactored in a simpler way, were it's just a `MessageQueue` class and `BatchedBridge`
is only an instance of it.
Test Plan:
I had to make some updates to the tests, but no real update to the native side.
There's also tests covering the `remoteAsync` methods, and more integration tests for UIExplorer.
Verified whats being used by Android, and it should be safe, also tests Android tests have been pretty reliable.
Manually testing: Create a big hierarchy, like `<ListView>` example. Use the `TimerMixin` example to generate multiple calls.
Test the failure callback on the `Geolocation` example.
All the calls go through this entry point, so it's hard to miss if it's broken.
Summary:
As discussed in our internal group, think this is a fairly easy error to run into so I added some explanation.
@frantic / @vjeux open to better wording here, but I tried to explain how setting the height directly is discouraged and it's probably better to pipe `flex: 1` all the way down.
I didn't regenerate the website since the script assumes some permissions (push permission to master repo) and has some missing npm dependencies (and after fixing that, still had some obscure error :P )
Closes https://github.com/facebook/react-native/pull/1633
Github Author: Peter Cottle <pcottle@fb.com>
Test Plan: Imported from GitHub, without a `Test Plan:` line.