Summary: We are moving to more stable APIs removing all mentiones of the effort name from the codebase.
Reviewed By: mdvacca
Differential Revision: D12912894
fbshipit-source-id: 4a0c6b9e7454b8b14e62d419e9e9311dc0c56e7a
Summary:
* Adds parent tag as param for createNode in place of explicit appendChild commands.
* Adds version info to bytecode
* Adds native conditional support:
Conditionals are represented in product code with the new `NativeConditional` React
component. It takes params necessary to construct a native function call, and takes
a render prop as a child that passes the value of the native call as an arg. In
prod, the component would actually call the native module and render with that value,
but in jest we render for *both* true and false and set them as children
of a new jest-only primitive/host component which we special-case and generate a
special command with `OP_CODE.conditional`, generate the appropriate bytecode commands
for each branch, and embed them as args in the conditional OP_CODE command. When
evaluating the bytecode, only one set of commands is executed, based on the native
module value (which is evaluated with another new opcode which computes the value
and stuffs it in a "register").
Obviously generating this bytecode is kind of a cludge compared to prepack, but
when I asked @[501709947:Dominic] about it, he said they had no bytecode spec right
now, so I'm running ahead with this prototype. The main thing I'm focused on is
the C++/RN bytecode interpretter - this jest stuff is just a way to generate bytecode
for it to consume which could be replaced or augmented with many other approaches,
such as prepack, server rendering, etc.
Also piggybacked a bunch of other cleanup.
Reviewed By: shergin
Differential Revision: D10277121
fbshipit-source-id: 15d3217a59ef481b574c742d17d8a7dc893cba90
Summary:
This diff introduces a new integration concept (called RuntimeExecutor) which consolidates `Runtime` and the dispatching mechanism.
As simple as that:
`using RuntimeExecutor = std::function<void(std::function<void(facebook::jsi::Runtime &runtime)> &&callback)>;`
Reviewed By: fkgozali
Differential Revision: D12816746
fbshipit-source-id: 9e27ef16b98af861d494fe50c7e50bd0536e6aaf
Summary: missing header and platform. attributedstring builds now, but still fails because of T34990592
Reviewed By: mdvacca
Differential Revision: D10349210
fbshipit-source-id: dcd163df9ac9a4fcb36399cb9f93dbf1b33c062d
Summary:
The source of truth has already moved, so now we just need to fix references
This diff is mostly the result of running:
```
$ tools/mobile-unification/loadmod --fixup xplat/configurations/buck/apple/flag_defs.bzl tools/build_defs/apple/
```
Then I committed with `hg commit -I xplat/`
The controller you requested could not be found.
Differential Revision: D9772194
fbshipit-source-id: 93d23ae8e1c62440c7876cad965d963bde960db9
Summary:
@public
We need that because gonna add much more event-related stuff, so it deserves separate buck target.
Reviewed By: mdvacca
Differential Revision: D8831547
fbshipit-source-id: 616581b39b425a49302d5f7f86267e62b0d58389
Summary:
@public
There is no reason to have it inside View; it deserves that.
Reviewed By: mdvacca
Differential Revision: D8757012
fbshipit-source-id: 881b54008b51614cd203ab97811494fa7c30e4ef
Summary:
All the props of a scrollview, and local data.
LocalData part is probably the most interesting: with it we precompute content size which we use inside native scrollview. Previously we rely on some assumptions like "ScrollView must have only one subview" instead, and that was not so efficient and straight-forward.
Reviewed By: fkgozali
Differential Revision: D7961869
fbshipit-source-id: fa070b8423a3e7739aeb62220e51213683e1a223
Summary: This change registers the Text module.
Reviewed By: mdvacca
Differential Revision: D7784509
fbshipit-source-id: 0de3e432b8f975927547ba990586f99655e8322d