Summary:
In the `NetworkingModule.java`, `header.getString(1)` was
called, so the value must be String type.
FIX#10198
Closes https://github.com/facebook/react-native/pull/10222
Differential Revision: D4080319
Pulled By: lacker
fbshipit-source-id: 85234a2bbf90e5b9e0e65ceadbfabb330b2d1322
Summary:
Fixes#7996.
Test included.
Not sure this is the best way to go, just a simple solution since the TouchableNativeFeedback is trying to clone the component with a Native component, then seems like it should wrap it with Animated.Component if the incoming child was.
Closes https://github.com/facebook/react-native/pull/10081
Differential Revision: D4073603
fbshipit-source-id: 7827198a3e4697c14e37762cdca93f46a5a1d716
Summary:
This diff adds support for native spring animations on iOS. This overlaps some spring work done by kmagiera on the Android side of things.
**Test plan (required)**
Run UIExplorer NativeAnimated examples before and after - compare the results. Pay special attention to the spring examples.
Closes https://github.com/facebook/react-native/pull/9048
Differential Revision: D4056088
Pulled By: foghina
fbshipit-source-id: a593408cb61cb850572bab4a0884f7157cece656
Summary:
This diff adds support for clamping on iOS. It separates out code originally submitted in #9048.
Test plan (required)
Run UIExplorer NativeAnimated examples before and after - compare the results. Pay special attention to the new clamped spring example.
Closes https://github.com/facebook/react-native/pull/9625
Differential Revision: D4053231
fbshipit-source-id: 29048de444ff5f6d7fe7dce7897399b483ee6d2d
Summary:
The `position` animated value is used for scale, translateX, and tranlateY
animations, which are all supported by NativeAnimatedHelper. Unfortunately,
native animations are incompatible with JS driven animations, which the
`enableGestures` flag enables.
This diff therefore conditionally enables native animations based on the native
module's precense, and the state of `enableGestures`.
Ideally the animations would be refactored so that they could fully leverage
native animations, as they are far superior for navigational components.
Reviewed By: oyvindkinsey
Differential Revision: D4020977
fbshipit-source-id: 8e1d015c4d41fee103469f6f9ffa02ff4f1f5517
Summary:
This brings RN Navigator to add HorizontalSwipeJumpFromLeft animation.
HorizontalSwipeJumpFromRight has been implemented but FromLeft version of SwipeJumpAnimation hasn't been there.
Closes https://github.com/facebook/react-native/pull/10406
Differential Revision: D4035212
fbshipit-source-id: edcbae18148e533b02a7d056de03154fb86280d0
Summary:
We had a classic integer underflow problem here. Before we would let you type endlessly when the text already exceeded the TextInput maxLength, now we only let you erase characters.
There is still a small problem with the TextInput: how do you handle when the value (set from JS) exceeds the maxLength? This could happen pragmatically, just by passing in a very large value or when changing maxLength (e.g. when changing from 4 to 3 digits in the case of a AMEX security code -> VISA security code).
Me and achen1 discussed firing onChange in these cases and truncating the number manually (to ensure JS's data model) was aware of the change but it seemed fraught with bugs and general weirdness in what the caller would expect to happen.
Reviewed By: javache
Differential Revision: D3991210
fbshipit-source-id: dc401c4a7aefe09fa749cd1168d36343d39dc196
Summary:
With nested NavigatorIOS components:
```
<NavigatorIOS initialRoute={{
component: ComponentWithAnotherNavigatorIOSInSubtree
title: 'xyz'
}}>
```
Navigating (via push etc.) in ComponentWithAnotherNavigatorIOSInSubtree's `navigator` caused an invariant error, making apps with this structure unusable. The reason was that the `navigationComplete` nativeEvent was being propagated to the outer Navigator due to React's automatic event bubbling, making the outer NavigatorIOS incorrectly think it was holding navigation stack state inconsistent with its native UINavigationController.
Concretely, if the outer navigation stack is empty except for its initial state and something is pushed onto the inner stack, the outer NavigatorIOS suddenly complains that it has 2 items on its stack rather than 1. In reality, the outer Navigator still only has 1 item on its stack but the inner Navigator's event (containing information about the inner Navigator) incorrectly bubbles up and reaches the outer Navigator too.
Closes https://github.com/facebook/react-native/pull/9828
Differential Revision: D4030167
Pulled By: ericvicenti
fbshipit-source-id: d04de3d5b70b4862a78610c92701ebdab2b047dd
Summary:
- Consolidate common code in iOS and tvOS test scripts
- Start the packager before starting tests, to improve reliability
- Increase timeout value in RCTTestRunner.m
Closes https://github.com/facebook/react-native/pull/10378
Differential Revision: D4028364
Pulled By: bestander
fbshipit-source-id: 24c2124a1c62643a02f0668b60a67b971e08d1a3
Summary:
Thanks for submitting a pull request! Please provide enough information so that others can review your pull request:
> **Unless you are a React Native release maintainer and cherry-picking an *existing* commit into a current release, ensure your pull request is targeting the `master` React Native branch.**
Explain the **motivation** for making this change. What existing problem does the pull request solve?
Prefer **small pull requests**. These are much easier to review and more likely to get merged. Make sure the PR does only one thing, otherwise please split it.
**Test plan (required)**
Demonstrate the code is solid. Example: The exact commands you ran and their output, screenshots / videos if the pull request changes UI.
Make sure tests pass on both Travis and Circle CI.
**Code formatting**
Look around. Match the style of the rest of the codebase. See also the simple [style guide](https://github.com/facebook/react-native/blob/master/CONTRIBUTING.md#style-guide).
For more info, see
Closes https://github.com/facebook/react-native/pull/10413
Differential Revision: D4028108
fbshipit-source-id: 99a864dfda578d640f582b296583591415ba26cd
Summary:
JS API very similar to web workers and node's child process.
Work has been done by somebody else for the Android implementation over at #7020, so we'd need to have these in sync before anything gets merged.
I've made a prop `messagingEnabled` to be more explicit about creating globals—it might be sufficient to just check for an onMessage handler though.
![screen shot 2016-09-06 at 10 28 23](https://cloud.githubusercontent.com/assets/7275322/18268669/b1a12348-741c-11e6-91a1-ad39d5a8bc03.png)
Closes https://github.com/facebook/react-native/pull/9762
Differential Revision: D4008260
fbshipit-source-id: 84b1afafbc0ab1edc3dfbf1a8fb870218e171a4c
Summary: Fixes remaining references to `ReactElement` that did not already have `React` in scope.
Reviewed By: bestander, vjeux
Differential Revision: D4022022
fbshipit-source-id: 4aeacee0cdbb2c825feba10282208316d064c578
Summary:
after adding new parameter options in alert method, parameter type is the 5th.
Closes https://github.com/facebook/react-native/pull/10370
Differential Revision: D4021511
Pulled By: javache
fbshipit-source-id: 09476162b879d2081f0c0ac95260e673327871b8
Summary:
on iOS, if you pull photo from one of user's custom album, the app crashes on the assertion `RCTAssert(resolvedPromise == NO, @"Resolved the promise before we finished processing the results.");` . assertion that was assumed to never been reached.
According to iOS doc, the enumerateGroupsWithTypes `usingBlock` block is called with `group=nil` when the iteration is over, but in current react-native implementation, it is stopping in other circumstance (because the `else` case) which is probably a mistake.
You have probably never seen the bug because you didn't tried to use getPhotos with something else than the pre-defined groups, but it should be possible to do so *(and it seems to work fine as soon as I included my fix. Later I should provide a PR that includes a way to list user groups :) but at least I need this to gets in, otherwise it crashes)*.
For instance, User have a Photo Folder (or "album", whatever you call it) called "Instagram", when I call `CameraRoll.getPhotos({ groupName: "Instagram",
Closes https://github.com/facebook/react-native/pull/10272
Differential Revision: D4009342
Pulled By: javache
fbshipit-source-id: a73ca828133b4f0d880c229f9b675538854020de
Summary:
Grabbing the port from Bundle URL allows concurrent Remote JS Debugging using the same machine with running multiple instances of packager on different ports.
This improves the developer experience when developing and debugging cross-platform components.
Closes https://github.com/facebook/react-native/pull/10007
Differential Revision: D4008630
Pulled By: javache
fbshipit-source-id: fcf8495e564fd9ac7baf26a87ed3904898132aa0
Summary:
Warning: bind(): You are binding a component method to the component.
React does this for you automatically in a high-performance way, so you can safely remove this call. See TouchableOpacity
Closes https://github.com/facebook/react-native/pull/10349
Differential Revision: D4008552
Pulled By: javache
fbshipit-source-id: d98fe9a0d694dee74ea872e51b02fbd75a133e43
Summary:
Replace `<br />` with `{'\n'}` in order to provide an example of working line breaks in React Native.
Closes https://github.com/facebook/react-native/pull/10323
Differential Revision: D3995544
Pulled By: JoelMarcey
fbshipit-source-id: 8404db8f23eeb606a5a5ed98ca1b7f9b20917e46
Summary:
> What existing problem does the pull request solve?
Purely a documentation/example error. Was misled/wasted time debugging because of this issue.
Description:
`dx`/`dy` are zero in onPanResponderGrant, not `x0`/`y0`. `x0`/`y0` will be the coordinates relative to the granted element, which are rarely zero.
Closes https://github.com/facebook/react-native/pull/9984
Differential Revision: D4001603
Pulled By: hramos
fbshipit-source-id: 32580795f62394585ccfb8f9a2ae65b0b72add69
Summary:
This just cleans up the work done in #7219 by adamterlson based on grabbou's feedback
Closes https://github.com/facebook/react-native/pull/10337
Differential Revision: D4001540
Pulled By: javache
fbshipit-source-id: c73b5fef912fa71d1d988dae41094c9c46dc610b
Summary:
We've deprecated these APIs for quite a few releases and we should be able to get rid of them now.
Remove following deprecated modules/components
- AppStateIOS
- ActivityIndicatorIOS
- IntentAndroid
- SliderIOS
- SwitchAndroid
- SwitchIOS
- LinkingIOS
Update following modules to remove callback support
- Clipboard
- NetInfo
cc bestander
Closes https://github.com/facebook/react-native/pull/9891
Reviewed By: bestander
Differential Revision: D3974094
Pulled By: javache
fbshipit-source-id: 9abe32716bd85d0cea9933894f4447d53bdd5ee7
Summary: Instead of sending a list of modules over to JS on startup (and actually blocking script execution) instead provide a proxy object that constructs each of these lazily.
Reviewed By: lexs
Differential Revision: D3936979
fbshipit-source-id: 71bde822f01eb17a29f56c5e60e95e98e207d74d
Summary:
We got a report that onContentSizeChange function was being called with an object instead of a number for width, sometimes. Upon debugging, it looked like the param being passed in was a native event wrapper. Tim eventually figured out that this is because there's a TextInput child, and the event bubbles: diffusion/FBS/browse/master/fbobjc/Libraries/FBReactKit/js/react-native-github/Libraries/Text/RCTTextViewManager.m;afbdef32df50$39
Because ScrollView just passes all its props down to the component it eventually renders (RCTScrollView on iOS), the TextInput event bubbles up and triggers the onContentSizeChange prop that was passed in directly, instead of going through the layer in ScrollView that normally unpacks width/height from the native event: diffusion/FBS/browse/master/fbobjc/Libraries/FBReactKit/js/react-native-github/Libraries/Components/ScrollView/ScrollView.js;247ddb2022151b68dd9f83a888b6e0ec9923737a$413-416
Overriding the prop before passing down to RCTScrollView will break that chain, so that the event will continue to bubble but it won't find the incorrect prop from ScrollView.
Reviewed By: yungsters
Differential Revision: D3999689
fbshipit-source-id: d6c3bf711969b3e1c6fc1e51fd44c6894910bc3d
Summary:
In the `Additional Scenes` section, the `TouchableHighlight` component is used, but is not present in the import statement.
This is confusing and results in a `Can't find variable: TouchableHighlight` error.
This PR attempts to correct this confusion.
Closes https://github.com/facebook/react-native/pull/10276
Differential Revision: D3997058
Pulled By: hramos
fbshipit-source-id: 22ebf39cd39d8a76427c89cecc774ff9aef2c3c8
Summary:
Thanks for submitting a pull request! Please provide enough information so that others can review your pull request:
> **Unless you are a React Native release maintainer and cherry-picking an *existing* commit into a current release, ensure your pull request is targeting the `master` React Native branch.**
Explain the **motivation** for making this change. What existing problem does the pull request solve?
Prefer **small pull requests**. These are much easier to review and more likely to get merged. Make sure the PR does only one thing, otherwise please split it.
**Test plan (required)**
Demonstrate the code is solid. Example: The exact commands you ran and their output, screenshots / videos if the pull request changes UI.
Make sure tests pass on both Travis and Circle CI.
**Code formatting**
Look around. Match the style of the rest of the codebase. See also the simple [style guide](https://github.com/facebook/react-native/blob/master/CONTRIBUTING.md#style-guide).
For more info, see
Closes https://github.com/facebook/react-native/pull/10299
Differential Revision: D3997827
Pulled By: ericvicenti
fbshipit-source-id: a98e112d95015842936a9d2bdc89553772ba49c2
Summary:
Button is an important component to help the community get onboarded with RN quickly, so the first few minutes of a developer's experience is not spent formatting a simple button component.
In my opinion, `<Button />` should be seen as a "lowest common demoniator" component, rather than "the one button to rule them all". In other words, we should only support features in Button that will work on any platform. We should encourage people to fork Button if they need to add specific features to it, rather than trying to twist and bloat this component until it supports everything.
These platform imitations may not have the perfect constants just yet, but they are good enough to make a user feel at home in the app, without any modification. The community can help tweak the final formatting to make them look just right- PRs are welcome!
Reviewed By: frantic
Differential Revision: D3929041
fbshipit-source-id: 3785fb67472a7614eeee0a9aef504c0bdf62ede7
Summary:
This is a critical change and should be pushed to stabel asap
The reason for the pull request is to prevent crashes that can occure if the function relativeKeyboardHeight(keyboardFrame: ScreenRect) got null as an input variable which sometimes does happen.
Closes https://github.com/facebook/react-native/pull/10287
Differential Revision: D3988359
Pulled By: bestander
fbshipit-source-id: 0d1052b590b2684907ea6f7d6b4fe9b89989d4dd
Summary:
Not much to add. My OCD spotted this 😄
Closes https://github.com/facebook/react-native/pull/10275
Differential Revision: D3984542
Pulled By: hramos
fbshipit-source-id: 2de8c8f7f5c2c518e0ec5277087095e0553c72d6
Summary:
* Motivation *
Second PR for Apple TV support.
* Test plan *
Apple TV tests have been added to scripts/objc-test.sh
Closes https://github.com/facebook/react-native/pull/10227
Differential Revision: D3974064
Pulled By: javache
fbshipit-source-id: 36dffb4517efa489e40fa713a30655d1d76ef646
Summary:
Thanks for submitting a pull request! Please provide enough information so that others can review your pull request:
> **Unless you are a React Native release maintainer and cherry-picking an *existing* commit into a current release, ensure your pull request is targeting the `master` React Native branch.**
Explain the **motivation** for making this change. What existing problem does the pull request solve?
Prefer **small pull requests**. These are much easier to review and more likely to get merged. Make sure the PR does only one thing, otherwise please split it.
**Test plan (required)**
Demonstrate the code is solid. Example: The exact commands you ran and their output, screenshots / videos if the pull request changes UI.
Make sure tests pass on both Travis and Circle CI.
**Code formatting**
Look around. Match the style of the rest of the codebase. See also the simple [style guide](https://github.com/facebook/react-native/blob/master/CONTRIBUTING.md#style-guide).
For more info, see
Closes https://github.com/facebook/react-native/pull/10157
Differential Revision: D3974091
Pulled By: javache
fbshipit-source-id: c756fb82422253bb9098c37fbcb5637e58e53340
Summary:
These are caused by new [syntax checking](1285131e3e/CHANGELOG.md (v6113-2016-10-01)) introduced by babylon.
"The single rest at the end only applies to binding `let { x, ...y } = obj;` and assignment `({ x, ...y } = obj).`"
I'd say this really should be cherry picked into the stable branch.
**Test plan**
1. install babylon@6.11.3
2. see that things break
3. apply patch
4. things work
5. make sure all instances were fixed (I used `\.\.\..*,.*\n.*=` in IntelliJ regex format—find all ... followed by newline followed by =)
Issue #10199
Closes https://github.com/facebook/react-native/pull/10200
Differential Revision: D3974066
Pulled By: javache
fbshipit-source-id: 3f3c1e9df01a3b3bdd61dd3863416c638d3ed98d
Summary:
There is no "window" in react native. And by the way fix the indent.
Closes https://github.com/facebook/react-native/pull/10182
Differential Revision: D3974090
Pulled By: javache
fbshipit-source-id: e0e47e15364abff5bcb136d988e234fc8e1f0a8b
Summary:
Update to docs to indicate that TouchableHighlight must have exactly one child (i.e. not zero or more than one). Previously it was only indicated that it cannot have more than one.
Closes https://github.com/facebook/react-native/pull/10244
Differential Revision: D3970841
fbshipit-source-id: f1c4c223cfaf150fec9bbae1041567d0c81eb63b
Summary: Currently, for short touches (under 130ms by default), we don't trigger the highlight effect. This diff makes it so that if we're not highlighted when we invoke onPress, we highlight.
Reviewed By: astreet
Differential Revision: D3932019
fbshipit-source-id: c0ff7d4c646890507ce510f51c279c88aeba66ae
Summary:
Android (starting from API 23) supports "light status bar", thus it is possible to extend StatusBar and make `barStyle` property work not only for iOS, but also for Android.
This PR introduces one more `barStyle` option `dark-content` in addition to two existing ones (`default` and `light-content`).
Why there are 3 options instead of 2?
Two simple reasons:
1) to make all existing applications fully compatible with these changes;
2) the default status bar on Android is dark with white text and icons, while on iOS it is light with black text and icons on it. Thus the `default` option means something like "I don't really care, just apply the default color for this platform", while two other options (`light-content` and `dark-content`) allow to accurately specify the required result.
Closes https://github.com/facebook/react-native/pull/10185
Differential Revision: D3952346
fbshipit-source-id: 999a67614abff52321fbeb06298ebf1946c3f1d1
Summary:
Is okay to remove this link? It seems that we don't have the Navigator Comparison anymore.
Closes https://github.com/facebook/react-native/pull/10186
Differential Revision: D3951863
Pulled By: mmmulani
fbshipit-source-id: 170f4cc9288f84d88c3b607e3a1a85619d9776c8
Summary:
Very similar to https://github.com/facebook/react-native/pull/9600.
Does not trigger on DEV, but there are two inspectors: one underneath and one
above the modal. This looks like something we should fix, but the only solution
I've come up with so far was to mangle the event that AppContainer listens to, so that
only the AppContainer in the modal responds to it. This seems pretty ugly, I'd
rather look for something else. Wdyt?
Reviewed By: frantic
Differential Revision: D3937096
fbshipit-source-id: a6e648b6d583088514d6ba8df7851f9a8ef48f74
Summary: Provide a base `HeadlessJsTaskService` class that can be extended to run JS in headless mode in response to some event. Added `HeadlessJsTaskEventListener` for modules that are interested in background lifecycle events, and `HeadlessJsTaskContext` that basically extends `ReactContext` without touching it. The react instance is shared with the rest of the app (e.g. activities) through the `ReactNativeHost`.
Reviewed By: astreet
Differential Revision: D3225753
fbshipit-source-id: 2c5e7679636f31e0e7842d8a67aeb95baf47c563
Summary:
Simple and elegant. Now someone can dismiss a keyboard in a way that makes sense.
```js
import { Keyboard } from 'react-native'
// Hide that keyboard!
Keyboard.dismiss()
```
+ docs
Closes https://github.com/facebook/react-native/pull/9925
Differential Revision: D3935357
fbshipit-source-id: ecd2fb5c72c4dd769951d308e9bb6ee5d888052a
Summary:
This PR is related to the multitude of crashes (#10016, #9751, #9882).
From my understanding, we should be using a strong reference when calling `decodeImageData` or we could be calling the method on a deallocated instance.
PR #9751 have mitigated this by adding a fail-safe, but I think the culprint is the weak reference, which this PR fixes.
Tested on iOS only, since it doesn't touch Android.
Closes https://github.com/facebook/react-native/pull/10147
Differential Revision: D3938763
fbshipit-source-id: 7389d4ae7a98926014401a1fe0cbbdcdd5ee6a01
Summary: Changing from flex -> flexGrow on Scrollview caused some layouts to break due to having views below the scrollview. Adding flexShrink allows for the behavior again.
Reviewed By: blairvanderhoof
Differential Revision: D3936963
fbshipit-source-id: 0f43e6f5148918d3d431b98d26d185bbcc1548d0
Summary:
This changes modal behavior to resize when the keyboard appears/disappears.
Previously, the modal would not react in any way, or it would pan above to bring the
TextInput into view. Resizing is the correct behavior for android.
This is not trivial, as in, setting the flag, because of the combination of
react native laying out all views and the system reacting to the keyboard
appearance in a weird way. Namely:
- if `windowTranslucentStatus` is not set, the system will just call
`onSizeChanged` on the dialog's content view, and everything works nicely
- with `windowTranslucentStatus` set, the system will consider the dialog as a
full screen view that doesn't resize. In order for it to resize, the base
view of the layout needs to have
`setFitsSystemWindows(true)` called on it. This is needed, so that the system
can call layout on that base view with the new value of `paddingBottom` that
coincides with the height of the keyboard. Neat.
We fix this by wrapping our existing content view (mHostView) in a simple
FrameLayout that has `setFitsSystemWindows` set. That way, `mHostView` will have
`onSizeChanged` called on itself with the correct new size of the dialog.
This has the fortunate consequence of our layout now also getting `paddingTop` as the size of the
status bar, which means that we can remove the JS `top` hack in Modal, which
was necessary for no view getting drawn under the status bar.
This behavior is set as default, since that is the default correct Android behavior.
Reviewed By: astreet
Differential Revision: D3913784
fbshipit-source-id: 4378ada21f466dc7ac6e357abeca10b88009ca3f
Summary:
The Navigator component inconsistently emits the `willfocus` event.
While it is emitted in `Navigator#resetTo`, `Navigator#push`, `Navigator#pop` and event `Navigator#replaceAtIndex` it is not emitted from `Navigator#immediatelyResetRouteStack`. This leads to surprising inconsistencies when working with these events.
With the PR I suggest to emit the `willfocus` event before resetting the route stack.
Closes https://github.com/facebook/react-native/pull/10125
Differential Revision: D3931284
fbshipit-source-id: 6e4f45c6d38426bcd0acc8f8c39478524032a03a
Summary:
First commit for Apple TV support: changes to existing Objective-C code so that it will compile correctly for tvOS.
Closes https://github.com/facebook/react-native/pull/9649
Differential Revision: D3916021
Pulled By: javache
fbshipit-source-id: 34acc9daf3efff835ffe38c43ba5d4098a02c830
Summary:
Combining 2 animated values via addition, multiplication, and modulo are already supported, and this adds another one: division.
There are some cases where an animated value needs to invert (1 / x) another animated value for calculation. An example is inverting a scale (2x --> 0.5x), e.g.:
```
const a = Animated.Value(1);
const b = Animated.divide(1, a);
Animated.spring(a, {
toValue: 2,
}).start();
```
`b` will then follow `a`'s spring animation and produce the value of `1 / a`.
The basic usage is like this:
```
<Animated.View style={{transform: [{scale: a}]}}>
<Animated.Image style={{transform: [{scale: b}]}} />
<Animated.View>
```
In this example, the inner image won't get stretched at all because the parent's scaling gets cancelled out.
Also added this to native animated implementation.
Reviewed By: foghina, mmmulani
Differential Revision: D3922891
fbshipit-source-id: 32508956c4b65b2deb7574d50a10c85b4809b961
Summary:
This diff adds support for value offsets on iOS. It separates out code originally submitted in #9048.
Test plan (required)
Set up an animation with an offset, and `useNativeModule: true`. Compare results with `useNativeModule: false`.
Closes https://github.com/facebook/react-native/pull/9627
Differential Revision: D3924410
fbshipit-source-id: 8177a25a5f6b9e33f00ea66143c782aeea24507d
Summary:
This fixes measuring of items in the main axis of a container. Previously items were in a lot of cases measured with UNSPECIFIED instead of AT_MOST. This was to support scrolling containers. The correct way to handle scrolling containers is to instead provide them with their own overflow value to activate this behavior. This is also similar to how the web works.
This is a breaking change. Most of your layouts will continue to function as before however some of them might not. Typically this is due to having a `flex: 1` style where it is currently a no-op due to being measured with an undefined size but after this change it may collapse your component to take zero size due to the implicit `flexBasis: 0` now being correctly treated. Removing the bad `flex: 1` style or changing it to `flexGrow: 1` should solve most if not all layout issues your see after this diff.
Reviewed By: majak
Differential Revision: D3876927
fbshipit-source-id: 81ea1c9d6574dd4564a3333f1b3617cf84b4022f
Summary:
_renderScene would unnecessary test if `this.state.transitionFromIndex != null` twice.
The left side and right side of the 'or' statement would always be the same.
For cleaner code I suggest to remove it.
Closes https://github.com/facebook/react-native/pull/10042
Differential Revision: D3923058
fbshipit-source-id: 7466c1f0f24eac3f9f296debd9a5e9f5320aea28
Summary:
The suppression comment was not formatted correctly and thus not
used.
Closes https://github.com/facebook/react-native/pull/10076
Differential Revision: D3917036
fbshipit-source-id: 92927993fb7223dc131d82096ca92017aea5f1aa
Summary:
Hi there,
when using the ScrollView component with `onScroll` and `scrollEventThrottle = 0` as it is documented in [react-native/docs/scrollview](https://facebook.github.io/react-native/docs/scrollview.html#scrolleventthrottle) this message will appear unnecessary.
This happens because `!this.props.scrollEventThrottle` is `true` when the value is `0`.
So I changed it to `this.props.scrollEventThrottle == null`. Now it is `false` when the value is `0`.
Closes https://github.com/facebook/react-native/pull/10038
Differential Revision: D3909323
fbshipit-source-id: 3c701f23708b64576a8c9f47e140d87159087894
Summary: If a user scrolls the `SwipeableListView`, any open row(s) will close.
Reviewed By: furdei
Differential Revision: D3903787
fbshipit-source-id: efd9ae896ba50ad6e83e72d52bc1f5c0c35efd61
Summary:
Fixes an issue where location request timeout errors always reported "Unable to fetch location within **0s**".
Previously we had `@"Unable to fetch location within %zds.", (NSInteger)(timer.timeInterval * 1000.0)` but from the [NSTimer.timeInterval docs](https://developer.apple.com/library/mac/documentation/Cocoa/Reference/Foundation/Classes/NSTimer_Class/#//apple_ref/occ/instp/NSTimer/timeInterval) "If the receiver is a non-repeating timer, returns 0 even if a time interval was set.".
Change to use `request.options.timeout` instead, which is a `Double` defaulting to `INFINITY`. Tested on an iOS simulator.
Closes https://github.com/facebook/react-native/pull/9888
Differential Revision: D3902788
Pulled By: javache
fbshipit-source-id: aef717d6c39f3177cb7056a17adc35c1bfd94132
Summary:
This fixes https://github.com/facebook/react-native/issues/9751
We were seeing the same issues as the original reporter.
I'm not an expert on this code, so apologies if it's naive, but we haven't seen the crash since making this change.
From my understanding of it, it seems like the `cancelLoad` block was being released before the block returned by `_loadImageOrDataWithURLRequest:` was called.
This PR checks the `cancelled` flag before calling `cancelLoad()`.
Closes https://github.com/facebook/react-native/pull/10016
Differential Revision: D3902723
Pulled By: javache
fbshipit-source-id: 75cd115e28694105c6fc29469986998ca0d4cd09