Summary: Trivial. We will need them soon at least for ScrollView.
Reviewed By: fkgozali
Differential Revision: D7958244
fbshipit-source-id: ce92c6e6181181ac17d817292af18ffa46a4d975
Summary: Apparently, `calculateMutationInstructions` must also produce mutation instructions for root node as well. To make it possible we have to change the signature of the function and weak some restrictions in TreeMutationInstruction.
Reviewed By: fkgozali
Differential Revision: D7958248
fbshipit-source-id: 4109a6bce3a77f7eb89157201fd0e80f98487dbd
Summary: Conceptually, it always must be node owner's responsibility, but for the root node, we have to make an exception because there is no another parent node and there is no another component which has access to YogaNode.
Reviewed By: fkgozali
Differential Revision: D7958251
fbshipit-source-id: 0bdaea87adbd323c758bc3c28f325be615aa90f3
Summary:
a3931e9531 bumped buildToolsVersions to 26.0.3, and `test_android` started failing because that particular build tools version was not getting installed in CircleCI.
Closes https://github.com/facebook/react-native/pull/19276
Differential Revision: D8020664
Pulled By: hramos
fbshipit-source-id: 561aa8186ed165b3652923a9bcaf56134acfd90b
Summary:
Update `scripts/run-android-emulator.sh` to use same settings as Circle CI when creating and launching an AVD. This helps provide a known good configuration, useful for running Android tests locally.
Run `scripts/run-android-emulator.sh` and confirm AVD is created && launched
Run `scripts/run-android-emulator.sh` again and see message about AVD already running
Run `test_android` on CI and observe AVD is launched.
Run `runXcodeTests.sh` and confirm unit tests run.
Run CI and confirm iOS unit tests run.
[GENERAL][MINOR][`scripts`] - Consolidate CI/local test scripts
Closes https://github.com/facebook/react-native/pull/19228
Differential Revision: D8019888
Pulled By: hramos
fbshipit-source-id: 28b12c2e781ee80bcc90c22e691a5acb16232369
Summary:
I propose halving the time required to flag and close an issue due to inactivity. The new time period would be 90 days (~3 months), at which point the bot will flag an issue as stale. This starts the second timer, where if the issue sees no further activity within 30 days, it will be closed by the bot.
_Extra: Do not automatically mark as stale issues labeled as regressions or "Help Wanted"_
Currently, an issue must see no activity for 180 days (~six months), at which point it is labeled stale. It will then take a further 60 days of inactivity before the issue is closed.
Take for example issue 9773. It was opened in September 2016, and closed for inactivity in November 2016. It was then resurrected February 2018. Three months later, no activity has occurred. This is, in my opinion, too lenient and the issue should be closed.
Last year, we reached a point where the repo has over 1,500 open issues. After finding some of these issues had no activity for over a year, I enabled a Stale bot on the repository which took care of closing any issue that saw no activity over a two week period. This helped us get to 200 open issues after some time.
After hearing feedback from the community that the bot was too aggressive on new issues, and considering that 200 open issues on such a broad project as React Native is not too high of a number, I dialed down the Stale bot so that it would take up to ~8 months to close a stale issue. In hindsight, I believe this was too big of an over-correction on my part. With open issues now topping 600, I think it's about time the Stale bot starts closing inactive issues again.
My view is that closing an issue does not indicate the issue is invalid. Closing an issue for inactivity is a sign that the issue is not problematic enough to inspire a member of the community to followup and/or propose a fix through a PR. Closing stale issues as soon as possible should help maintainers surface active issues with the greatest impact on users of the library.
None, configuration change.
[INTERNAL] [MINOR] [stale.yml] - Update Stale bot to halve stale closing times.
Closes https://github.com/facebook/react-native/pull/19253
Differential Revision: D8019532
Pulled By: hramos
fbshipit-source-id: 405b87ac3229c5ffb20a2ce2234cdcbec1f01c66
Summary:
fix issue https://github.com/facebook/react-native/issues/11701.
Pass current ci
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[GENERAL] [BUGFIX] [JEST] - add missing jest mock in StatusBarManager
<!--
**INTERNAL and MINOR tagged notes will not be included in the next version's final release notes.**
CATEGORY
[----------] TYPE
[ CLI ] [-------------] LOCATION
[ DOCS ] [ BREAKING ] [-------------]
[ GENERAL ] [ BUGFIX ] [ {Component} ]
[ INTERNAL ] [ ENHANCEMENT ] [ {Filename} ]
[ IOS ] [ FEATURE ] [ {Directory} ] |-----------|
[ ANDROID ] [ MINOR ] [ {Framework} ] - | {Message} |
[----------] [-------------] [-------------] |-----------|
EXAMPLES:
[IOS] [BREAKING] [FlatList] - Change a thing that breaks other things
[ANDROID] [BUGFIX] [TextInput] - Did a thing to TextInput
[CLI] [FEATURE] [local-cli/info/info.js] - CLI easier to do things with
[DOCS] [BUGFIX] [GettingStarted.md] - Accidentally a thing/word
[GENERAL] [ENHANCEMENT] [Yoga] - Added new yoga thing/position
[INTERNAL] [FEATURE] [./scripts] - Added thing to script that nobody will see
-->
Closes https://github.com/facebook/react-native/pull/19017
Differential Revision: D8014888
Pulled By: hramos
fbshipit-source-id: 1be29f9643cf0faa53ad64f79e11d48b654a97b3
Summary:
Starting August 2018, Google Play will require targetSdkVersion 26 for new applications, and November 2018 for application updates.
This PR will use Android build tools 26.0.3 and compilerSdk 26, then support library version 26.0.2 to make targeting 26 easier in the future.
I think this PR will help to people compile and test their applications, thus make transition easier (smoother). Also we'll have opportunity and time to migrate code to target 26.
https://github.com/facebook/react-native/issues/18095
React Native on android must work as usual
Closes https://github.com/facebook/react-native/pull/19257
Differential Revision: D8010354
Pulled By: mdvacca
fbshipit-source-id: 63ba03585e918b38c2a2adb5d2f2e85d7ce46fae
Summary:
When `keyboardShouldPersistTaps` is `"never"` it would break when doing the following steps:
- Tap input 1, keyboard goes up
- Tap input 2, keyboard stays down (The bug I expected without the isTextInput check was that it would dismiss instead :o )
- Tap outside, keyboard stays down. It should dismiss here since it should never persist taps (unless tapping another input)
What seems to happen is that RN `currentlyFocusedTextInput` goes out of sync with the focused text input and is null even if there is still a text input focused. I haven't had time to investigate the cause of that (probably some race condition because of trying to focus and blur at the same time) but we should not try to dismiss the keyboard when tapping another TextInput in the first place.
I reproduced the bug mentioned by setting `keyboardShouldPersistTaps` to `"never"` in RNTesterPage.js and then using the steps described above. I made sure that the bug did not happen after this change.
[GENERAL][BUGFIX][ScrollResponder] - Fix keyboard handling with keyboardShouldPersistTaps: never
Closes https://github.com/facebook/react-native/pull/19255
Differential Revision: D8002818
Pulled By: mdvacca
fbshipit-source-id: 6ecb8d2c30eb9338529471a958b5dc04037c7ec6
Summary: Fix the typo in `RTLExample.js` that is now detected by Flow.
Reviewed By: TheSavior
Differential Revision: D7987526
fbshipit-source-id: d30f536b2f41e2127909675ea065a3355e5576ad
Summary:
Refactors `KeyboardAvoidingView` by using class syntax and fixing all Flow errors.
Note that there's still a bunch of sketchy stuff going on in this component with mutated instance variables (that are used in `render`!) and unsafe lifecycle methods. But at least now it's a little bit less painful on the eyes.
Reviewed By: TheSavior
Differential Revision: D7987443
fbshipit-source-id: f5c27a9dd383c430d9a5a9dc0b6e10e2c4fe8dd9
Summary:
Yoga represents concepts like `margin`, `padding` and `position` as `edges` (aka std::array<YGValue, YGEdgeCount>).
This diff improves conversion of this data structure to string (primarily for debugging purposes).
Reviewed By: fkgozali
Differential Revision: D7958241
fbshipit-source-id: 6931c7b5d2395c28821c8daef62f609b13f112c6
Summary: Oh, my! No more `#define`s related to props conversions and debug-printing.
Reviewed By: fkgozali
Differential Revision: D7958250
fbshipit-source-id: 86950070c55f134aa3a575b9fd68fc90d865cf44
Summary:
Same as previous one.
Adopting template-generated `convertRawProp` and `debugStringConvertibleItem` functions in `core` module.
Note, to do so we have to change signatures of some conversions functions to make them more overloading-friendly.
Reviewed By: fkgozali
Differential Revision: D7958243
fbshipit-source-id: 500ee420d9aa562ee3c5810ef625e06541eda8fb
Summary:
Same as previous one.
Adopting template-generated `convertRawProp` and `debugStringConvertibleItem` functions in `view` module.
Note, to do so we have to change signatures of some conversions functions to make them more overloading-friendly.
Reviewed By: fkgozali
Differential Revision: D7958242
fbshipit-source-id: 10199d1fbb43329de93604aa383c884f5cc64dc5
Summary:
Same as previous one.
Adopting template-generated `convertRawProp` and `debugStringConvertibleItem` functions in `graphics` module.
Note, to do so we have to change signatures of some conversions functions to make them more overloading-friendly.
Reviewed By: fkgozali
Differential Revision: D7958252
fbshipit-source-id: 0f33a2e6aad60befacee31486acdb9b6114d3e07
Summary:
Adopting template-generated `convertRawProp` and `debugStringConvertibleItem` functions in `attributedstring` module.
Note, to do so we have to change signatures of some conversions functions to make them more overloading-friendly.
Reviewed By: fkgozali
Differential Revision: D7958245
fbshipit-source-id: 275a58bd3955a6ceb4881bffff86bf1d4501b3d2
Summary:
We have to have automatic treatment for `optional` types. So, if we can process type `T` we can also automatically process `optional<T>.`
Support for optional allows us to not introduce new types (with embedded special "undefined" value) or pollute existing pure types (with special "undefined" value). (A lot of examples of those types can be found in AttributedString module.)
Reviewed By: fkgozali
Differential Revision: D7958249
fbshipit-source-id: 21af526a17dd0329e1262020cab8ecb902316654
Summary:
This diff opens a diffstack where we migrate the generation of all prop conversions (convertRawProp) and pretty-printing (debugStringConvertibleItem) functions to C++ templates (instead of using `#define`s).
So, this diff implements base versions of those functions as templated functions.
For now we still need #define-based version, but eventually, we will get rid of it.
Reviewed By: fkgozali
Differential Revision: D7958247
fbshipit-source-id: 24346297c1bd17e8054758f0eb84698eebfa21e2
Summary: This is continue of the work started in D7797561.
Reviewed By: fkgozali
Differential Revision: D7901244
fbshipit-source-id: 2f7a5cd9fa8c0079787e26e19c7c6c4255e54b42
Summary:
This a natiral continue of previous/ongoing work towards modernizing props pipeline.
Less defines, less code, more obvious code.
Reviewed By: fkgozali
Differential Revision: D7901246
fbshipit-source-id: 3387b6d13e21e6ec48a38c9e3708762dfe536105
Summary:
This diff contains several tight to each other changes (which can/should not be split into several diffs):
* The props parsing/conversion process was de-virtualized: we don't use virtual `apply` method to parse props anymore. Instead, we use old-fashioned constructors.
* All fields of Props classes which represent props values were marked as `const` which make impossible to modify them after the objects were created (even if we have non-const value-of/pointer-to the whole Props object). Those fields are also `public` now.
* All custom handwritten getters were removed (because we don't need them anymore).
So, now we don't need all those custom getters which makes code much more compact, performant and codegen-friendly.
Reviewed By: fkgozali
Differential Revision: D7901245
fbshipit-source-id: 9f4b1fd2da64bf963b63215ed3bd74b9d3c58dd5
Summary:
`eslint-plugin-react-native` was a dependencies. I think it should be a dev dependencies like `eslint-plugin-eslint-comments`, `eslint-plugin-flowtype`, `eslint-plugin-jest`, `eslint-plugin-prettier` and `eslint-plugin-react`.
No need
Not needed
[INTERNAL] [ENHANCEMENT] [./package.json] - Move `eslint-plugin-react-native` to devDependencies.
Closes https://github.com/facebook/react-native/pull/18851
Differential Revision: D7991437
Pulled By: hramos
fbshipit-source-id: 5481290423848b9c34df24629086239600d42274
Summary:
Thank you for sending the PR! We appreciate you spending the time to work on these changes.
Help us understand your motivation by explaining why you decided to make this change.
To fix issue that crash on XCode 9.3
Archive the project in XCode 9.3
This does not change any documentation
To fix issue that crash on XCode 9.3
[IOS] [BREAKING] [RCTImageCache.m] - Crash during archiving in XCode 9.3
Closes https://github.com/facebook/react-native/pull/18682
Differential Revision: D7992071
Pulled By: hramos
fbshipit-source-id: 1089e469712b1eb2fcdd3ad59766c187e932f46c
Summary:
Fresco now maintain proguard rules by itself (https://github.com/facebook/fresco/pull/2075), so it won't be necessary for react native copy its rules.
Run RNTTester Android app in release mode, app build successful and won't crash in ImageModule.
none
[ANDROID] [BUGFIX] [PROGUARD] - remove fresco proguard rules
Closes https://github.com/facebook/react-native/pull/19040
Differential Revision: D7992146
Pulled By: hramos
fbshipit-source-id: 9ee3dd4c6756472395ec9e36a967b469f0760999
Summary: This isn't used internally at Facebook and we have no public documentation for this component. If people are interested in using it they can easily reproduce this function outside of core.
Reviewed By: yungsters
Differential Revision: D7985955
fbshipit-source-id: 859878a858cbcb42fec7f9bd04e5d7574801e445