Summary:
To make React Native play nicely with our internal build infrastructure we need to properly namespace all of our header includes.
Where previously you could do `#import "RCTBridge.h"`, you must now write this as `#import <React/RCTBridge.h>`. If your xcode project still has a custom header include path, both variants will likely continue to work, but for new projects, we're defaulting the header include path to `$(BUILT_PRODUCTS_DIR)/usr/local/include`, where the React and CSSLayout targets will copy a subset of headers too. To make Xcode copy headers phase work properly, you may need to add React as an explicit dependency to your app's scheme and disable "parallelize build".
Reviewed By: mmmulani
Differential Revision: D4213120
fbshipit-source-id: 84a32a4b250c27699e6795f43584f13d594a9a82
Summary:
I would like to believe it's some black magic code but no it's just a typo.
Closes https://github.com/facebook/react-native/pull/8712
Differential Revision: D3550809
fbshipit-source-id: 00a7ba1cbcd36e29af44cdefd5fc1148d11d26e3
Summary:
As per https://twitter.com/olebegemann/status/738656134731599872, our use of "main thread" to mean "main queue" seems to be unsafe.
This diff replaces the `NSThread.isMainQueue` checks with dispatch_get_specific(), which is the recommended approach.
I've also replaced all use of "MainThread" terminology with "MainQueue", and taken the opportunity to deprecate the "sync" param of `RCTExecuteOnMainThread()`, which, while we do still use it in a few places, is incredibly unsafe and shouldn't be encouraged.
Reviewed By: javache
Differential Revision: D3384910
fbshipit-source-id: ea7c216013372267b82eb25a38db5eb4cd46a089
Summary:
public
Standardises the image decoding logic for all image sources, meaning we get the benefits of efficient downscaling of images from all sources, not just ALAssets.
Reviewed By: javache
Differential Revision: D2647083
fb-gh-sync-id: e41456f838e4c6ab709b1c1523f651a86ff6e623
Summary:
public
Added JS wrappers for ImageStore(Manager) and ImageEditor(Manager) so they can be required in the normal way instead of accessed directly via NativeModules.
Reviewed By: dmmiller
Differential Revision: D2773822
fb-gh-sync-id: 6eeafd3f80a87b1b91a04a2aebad6e2fd31b0e98
Summary: public
The `bridge.modules` dictionary provides access to all native modules, but this API requires that every module is initialized in advance so that any module can be accessed.
This diff introduces a better API that will allow modules to be initialized lazily as they are needed, and deprecates `bridge.modules` (modules that use it will still work, but should be rewritten to use `bridge.moduleClasses` or `-[bridge moduleForName/Class:` instead.
The rules are now as follows:
* Any module that overrides `init` or `setBridge:` will be initialized on the main thread when the bridge is created
* Any module that implements `constantsToExport:` will be initialized later when the config is exported (the module itself will be initialized on a background queue, but `constantsToExport:` will still be called on the main thread.
* All other modules will be initialized lazily when a method is first called on them.
These rules may seem slightly arcane, but they have the advantage of not violating any assumptions that may have been made by existing code - any module written under the original assumption that it would be initialized synchronously on the main thread when the bridge is created should still function exactly the same, but modules that avoid overriding `init` or `setBridge:` will now be loaded lazily.
I've rewritten most of the standard modules to take advantage of this new lazy loading, with the following results:
Out of the 65 modules included in UIExplorer:
* 16 are initialized on the main thread when the bridge is created
* A further 8 are initialized when the config is exported to JS
* The remaining 41 will be initialized lazily on-demand
Reviewed By: jspahrsummers
Differential Revision: D2677695
fb-gh-sync-id: 507ae7e9fd6b563e89292c7371767c978e928f33
Summary: public
I had previously assumed (based on past experience and common wisdom) that `[UIImage imageWithData:]` was safe to call concurrently and/or off the main thread, but it seems that may not be the case (see https://github.com/AFNetworking/AFNetworking/pull/2815).
This diff replaces `[UIImage imageWithData:]` with ImageIO-based decoding wherever possible, and ensures that it is called on the main thread wherever that's not possible/convenient.
I've also serialized access to the `NSURLCache` inside `RCTImageLoader`, which was causing a separate-but-similar crash when loading images.
Reviewed By: fkgozali
Differential Revision: D2678369
fb-gh-sync-id: 74d033dafcf6c412556e4c96f5ac5d3432298b18
Summary: Hi,
I'm currently building an app that changes metadata, does some resizes, maybe watermarking ...etc. I want to use RCTImageStoreManager to store the original image in memory and allow me to command different modifications from javascript as it gives me more flexibility. As RCTImageEditingManager does for example.
But currently the RTCImageStoreManager uses UIImage to store the image, the problem is that UIImage losses metadata.
So i suggest we change it to NSData.
Additionally I added a method to remove an image from the store.
A related PR can be found here https://github.com/lwansbrough/react-native-camera/pull/100.
Closes https://github.com/facebook/react-native/pull/3290
Reviewed By: javache
Differential Revision: D2647271
Pulled By: nicklockwood
fb-gh-sync-id: e66353ae3005423beee72ec22189dcb117fc719f