Summary:
* Motivation *
Second PR for Apple TV support.
* Test plan *
Apple TV tests have been added to scripts/objc-test.sh
Closes https://github.com/facebook/react-native/pull/10227
Differential Revision: D3974064
Pulled By: javache
fbshipit-source-id: 36dffb4517efa489e40fa713a30655d1d76ef646
Summary:
First commit for Apple TV support: changes to existing Objective-C code so that it will compile correctly for tvOS.
Closes https://github.com/facebook/react-native/pull/9649
Differential Revision: D3916021
Pulled By: javache
fbshipit-source-id: 34acc9daf3efff835ffe38c43ba5d4098a02c830
Summary:
Fix for https://github.com/facebook/react-native/issues/9465
We are building a react-native based application which extensively uses WebSockets. The Android app crashes right after waking up being in suspended mode for a coupe of days and throws an exception:
"Cannot send a message. Unknown WebSocket id 1"
Before calling WebSocket.send(...) method from WebSocket.js we always check its readyState. I believe the problem is caused by not updating readyState if case of 'websocketFailed' event. this.close() cause the current used websocket ID to be removed from mWebSocketConnections HashMap (WebSocketModule.java), but readyState stays the same.
Closes https://github.com/facebook/react-native/pull/9487
Differential Revision: D3838675
Pulled By: mkonicek
fbshipit-source-id: e833cef9f1b94c6f7236077241cacf5a56f5824b
Summary:
JSC on iOS 8 and above includes TypedArrays so there's no need for the guard statement anymore since React Native officially does not support iOS 7 moving forward.
Closes https://github.com/facebook/react-native/pull/9780
Differential Revision: D3834979
Pulled By: mkonicek
fbshipit-source-id: 6e28a47702d6e3d604fedb9d2d00fe1c539a6926
Summary:
Assert that the return value of these methods is sane.
Closes https://github.com/facebook/react-native/issues/8108
Reviewed By: majak
Differential Revision: D3722629
fbshipit-source-id: 2a67daae6dc380721e5dad27acd2ab67f71d0c6c
Summary:
Idle WebSocket connections get reset after a few minutes of inactivity. To prevent this, most WebSocket implementations offer sending special ping messages. This PR adds a method `sendPing()` to WebSocket. Ping payloads are not supported.
Manual testing can be done by adding `connection.on('ping', _ => console.log('Received ping'));` to a ws connection or using a packet sniffer while sending pings.
Closes https://github.com/facebook/react-native/pull/8505
Differential Revision: D3516260
Pulled By: dmmiller
fbshipit-source-id: cfebf5899188ae53254d5be6b666a9075e0eed89
Summary:
As per https://twitter.com/olebegemann/status/738656134731599872, our use of "main thread" to mean "main queue" seems to be unsafe.
This diff replaces the `NSThread.isMainQueue` checks with dispatch_get_specific(), which is the recommended approach.
I've also replaced all use of "MainThread" terminology with "MainQueue", and taken the opportunity to deprecate the "sync" param of `RCTExecuteOnMainThread()`, which, while we do still use it in a few places, is incredibly unsafe and shouldn't be encouraged.
Reviewed By: javache
Differential Revision: D3384910
fbshipit-source-id: ea7c216013372267b82eb25a38db5eb4cd46a089
Summary:
RFC 6454 section 7 defines the Origin: header syntax, and it's a
scheme, host, and optional port, not a URL.
Section 6 defines serialization of the header, including omission of the
port.
Therefore, we need to omit the trailing slash in all cases, and omit
the port if it matches the default port for the protocol.
Closes https://github.com/facebook/react-native/pull/7920
Differential Revision: D3387619
fbshipit-source-id: 552756e63ad41463af357a5073fae56c96e58958
Summary:
event-target-shim versions before 1.1.0 do not support taking an array for `EventTarget`. react-native requires `^1.0.5`, so this fixes compatibility with those earlier versions.
**Test Plan:** ran WebSocket UIExplorer example with earlier version of event-target-shim.
Closes https://github.com/facebook/react-native/pull/7261
Differential Revision: D3230881
Pulled By: martinbigio
fb-gh-sync-id: 6a22d58841a4b401a200fece64d13a70043fb09a
fbshipit-source-id: 6a22d58841a4b401a200fece64d13a70043fb09a
Summary:This is a reprise of #6327, but with iOS 7.0 compatibility and less `package.json` changes.
**Test Plan:** Load WebSocketExample in UIExplorer app and start websocket test server script (both provided in #6889) and test sending binary data on both iOS and Android
Closes https://github.com/facebook/react-native/pull/6961
Differential Revision: D3202022
Pulled By: mkonicek
fb-gh-sync-id: 38843d0a9c0172971c5c70a5139ded04042b280a
fbshipit-source-id: 38843d0a9c0172971c5c70a5139ded04042b280a
Summary:- Get rid of no longer necessary WebSocket.js v WebSocketBase.js split
- Use `EventTarget(list, of, events)` as base class to auto-generate `oneventname` getters/setters that get invoked along with other event handlers
- Type annotation `any` considered harmful, especially when we can easily spell out the actual type
- Throw in some `const` goodness for free
**Test Plan:** Launch UIExplorer example app, supplied `websocket_test_server` script, and try different combinations of sending and receiving text and binary data on both iOS and Android.
Closes https://github.com/facebook/react-native/pull/6889
Differential Revision: D3184835
Pulled By: mkonicek
fb-gh-sync-id: f21707f4e97aa5a79847f5157e0a9f132a1a01cd
fbshipit-source-id: f21707f4e97aa5a79847f5157e0a9f132a1a01cd
Summary:* Add ability to configure the app that should open when starting debugging
axemclion discussed this feature with tadeuzagallo and martinbigio on: https://github.com/facebook/react-native/issues/5051
Closes https://github.com/facebook/react-native/pull/5683
Reviewed By: martinbigio
Differential Revision: D2971497
Pulled By: mkonicek
fb-gh-sync-id: 91c3ce68feed989658124bb96cb61d03dd032599
fbshipit-source-id: 91c3ce68feed989658124bb96cb61d03dd032599
Summary:The 200ms timeout was causing resource issues and causing a lot of overhead when you're not running the devtools, since it will basically create a new socket every 200ms.
Also clean up the way we do logging so it's completely compiled out in prod, and standardize all the names we use for threading to lowercase react.
Reviewed By: frantic
Differential Revision: D3115975
fb-gh-sync-id: e6e51c0621d8e9fc4eadb864acd678b8b5d322a1
fbshipit-source-id: e6e51c0621d8e9fc4eadb864acd678b8b5d322a1
Summary:This is a follow up of 9b87e6c860.
- Allows custom headers on connection request
- Adds a default `origin` header to Android, just like iOS
**Introduces no breaking changes.**
I was working on something similar and would like to propose a few changes that make the API more consistent across both iOS and Android platforms and brings this closer to [spec](https://tools.ietf.org/html/rfc6455).
I believe aprock first implementation of adding custom `headers` was correct. It makes sense naming this argument `headers` since we have no other general options available, and the current `options` field is being used to pass in a header anyway.
My use case for custom headers was attaching a token to the `Authorization` header on the connection request. I have been testing this by passing a JWT inside the `Authorization` header and verifying it on the server before establishing a connection.
Closes https://github.com/facebook/react-native/pull/6016
Differential Revision: D3040735
fb-gh-sync-id: 183744d2415b895f9d9fd8ecf6023a546e18a546
shipit-source-id: 183744d2415b895f9d9fd8ecf6023a546e18a546
Summary:This is a follow up of 9b87e6c860.
- Allows custom headers on connection request
- Adds a default `origin` header to Android, just like iOS
**Introduces no breaking changes.**
I was working on something similar and would like to propose a few changes that make the API more consistent across both iOS and Android platforms and brings this closer to [spec](https://tools.ietf.org/html/rfc6455).
I believe aprock first implementation of adding custom `headers` was correct. It makes sense naming this argument `headers` since we have no other general options available, and the current `options` field is being used to pass in a header anyway.
My use case for custom headers was attaching a token to the `Authorization` header on the connection request. I have been testing this by passing a JWT inside the `Authorization` header and verifying it on the server before establishing a connection.
Closes https://github.com/facebook/react-native/pull/6016
Differential Revision: D3040735
Pulled By: nicklockwood
fb-gh-sync-id: f81bd14ccbdba36309b9d4b4850fb66fe4deae11
shipit-source-id: f81bd14ccbdba36309b9d4b4850fb66fe4deae11
Summary:Motivation: Developer expects `onclose` to be called before/during close of the websocket. The `websocketFailed` event triggers a close but does not invoke onclose.
Testplan: Connect to a websocket server from android, terminate the server, observe that onerror is called, the websocket is closed, but onclose is not called.
Note: the observed bug is in android only because in iOS the underlying websocket implementation fires the `websocketClosed` rather than `websocketFailed` event when the server terminates. Nevertheless, the justification for this change stands that regardless of the cause of the close, if `this.close` is called it is expected this.onclose should be called as well.
Closes https://github.com/facebook/react-native/pull/6307
Differential Revision: D3017458
fb-gh-sync-id: c9e2dfefa597b4e99ee85eaa991667c347f86d83
shipit-source-id: c9e2dfefa597b4e99ee85eaa991667c347f86d83
Summary:
`debugger.html` contained a ton of hacky code that was needed to ensure we have a clean JS runtime every time a client RN app connects. That was needed because we used the page's global environment as runtime. Some time ago WebWorker support was added and now we run RN code inside an isolated WebWorker instance, and we can safely get rid of all these hacks.
This has a bunch of nice side-effects: debug reload works faster, `console.log`s are preserved, `debuggerWorker.js` selection doesn't change.
Made sure the debugging (breakpoints, etc.) still works as before.
Small demo
![](http://g.recordit.co/FPdVHLHPUW.gif)
Closes https://github.com/facebook/react-native/pull/5715
Reviewed By: svcscm
Differential Revision: D2906602
Pulled By: frantic
fb-gh-sync-id: 1a6ab9a5655d7c32ddd23619564e59c377b53a35
Summary:
This PR modifies the Websocket implementation on iOS to pass cookies to the server. Sending cookies is useful for clients that wish to access protected Websocket endpoints without creating a new authentication protocol.
Closes https://github.com/facebook/react-native/pull/5630
Reviewed By: svcscm
Differential Revision: D2881815
Pulled By: martinbigio
fb-gh-sync-id: 31c1640626cd15447bdb4f2058ae4e34dfa52f88
Summary:
This allows consumers to subclass and extend `RCTWebSocketModule` and make use of the `RCTSRWebSocketDelegate` methods.
The use case here is to do some pre-processing of WebSocket data before handing it off to JS. Consumers could that in the following way:
```
interface MyWebSocketModule : RCTWebSocketModule
end
implementation MyWebSocketModule
// Don't use RCT_EXPORT_MODULE macro for this so we replace the existing RCTWebSocketModule.
+ (NSString *)moduleName { return @"RCTWebSocketModule"; }
RCT_EXTERN_METHOD(connect:(NSURL *)URL socketID:(nonnull NSNumber *)socketID)
RCT_EXTERN_METHOD(send:(NSString *)message socketID:(nonnull NSNumber *)socketID)
RCT_EXTERN_METHOD(close:(nonnull NSNumber *)socketID)
- (void)webSocket:(RCTSRWebSocket *)webSocket didReceiveMessage:(id)message
{
[super webSocket:webSocket didReceiveMessage:[DoSomethingWith message]];
}
end
```
... and then returning a `MyWebSocketModule` ins
Closes https://github.com/facebook/react-native/pull/5321
Reviewed By: svcscm
Differential Revision: D2832374
Pulled By: nicklockwood
fb-gh-sync-id: f208516b2b2f76276223ffc972871d96afe87e27
Summary:
The JavaScript ecosystem doesn't have the notion of a built-in native module loader. Even Node is decoupled from its module loader. The module loader system is just JS that runs on top of the global `process` object which has all the built-in goodies.
Additionally there is no such thing as a global require. That is something unique to our providesModule system. In other module systems such as node, every require is contextual. Even registered npm names are localized by version.
The only global namespace that is accessible to the host environment is the global object. Normally module systems attaches itself onto the hooks provided by the host environment on the global object.
Currently, we have two forms of dispatch that reaches directly into the module system. executeJSCall which reaches directly into require. Everything now calls through the BatchedBridge module (except one RCTLog edge case that I will fix). I propose that the executors calls directly onto `BatchedBridge` through an instance on the global so that everything is guaranteed to go through it. It becomes the main communication hub.
I also propose that we drop the dynamic requires inside of MessageQueue/BatchBridge and instead have the modules register themselves with the bridge.
executeJSCall was originally modeled after the XHP equivalent. The XHP equivalent was designed that way because the act of doing the call was the thing that defined a dependency on the module from the page. However, that is not how React Native works.
The JS side is driving the dependencies by virtue of requiring new modules and frameworks and the existence of dependencies is driven by the JS side, so this design doesn't make as much sense.
The main driver for this is to be able to introduce a new module system like Prepack's module system. However, it also unlocks the possibility to do dead module elimination even in our current module system. It is currently not possible because we don't know which module might be called from native.
Since the module system now becomes decoupled we could publish all our providesModule modules as npm/CommonJS modules using a rewrite script. That's what React Core does.
That way people could use any CommonJS bundler such as Webpack, Closure Compiler, Rollup or some new innovation to create a JS bundle.
This diff expands the executeJSCalls to the BatchedBridge's three individual pieces to make them first class instead of being dynamic. This removes one layer of abstraction. Hopefully we can also remove more of the things that register themselves with the BatchedBridge (various EventEmitters) and instead have everything go through the public protocol. ReactMethod/RCT_EXPORT_METHOD.
public
Reviewed By: vjeux
Differential Revision: D2717535
fb-gh-sync-id: 70114f05483124f5ac5c4570422bb91a60a727f6
Summary: public
The `bridge.modules` dictionary provides access to all native modules, but this API requires that every module is initialized in advance so that any module can be accessed.
This diff introduces a better API that will allow modules to be initialized lazily as they are needed, and deprecates `bridge.modules` (modules that use it will still work, but should be rewritten to use `bridge.moduleClasses` or `-[bridge moduleForName/Class:` instead.
The rules are now as follows:
* Any module that overrides `init` or `setBridge:` will be initialized on the main thread when the bridge is created
* Any module that implements `constantsToExport:` will be initialized later when the config is exported (the module itself will be initialized on a background queue, but `constantsToExport:` will still be called on the main thread.
* All other modules will be initialized lazily when a method is first called on them.
These rules may seem slightly arcane, but they have the advantage of not violating any assumptions that may have been made by existing code - any module written under the original assumption that it would be initialized synchronously on the main thread when the bridge is created should still function exactly the same, but modules that avoid overriding `init` or `setBridge:` will now be loaded lazily.
I've rewritten most of the standard modules to take advantage of this new lazy loading, with the following results:
Out of the 65 modules included in UIExplorer:
* 16 are initialized on the main thread when the bridge is created
* A further 8 are initialized when the config is exported to JS
* The remaining 41 will be initialized lazily on-demand
Reviewed By: jspahrsummers
Differential Revision: D2677695
fb-gh-sync-id: 507ae7e9fd6b563e89292c7371767c978e928f33
Summary: This fixes a leak in regards to web sockets, detailed in #3846 . The connection state constants referenced the class rather than the instance and were coming back undefined.
cc brentvatne stephenelliot
Closes https://github.com/facebook/react-native/pull/3896
Reviewed By: svcscm
Differential Revision: D2626399
Pulled By: vjeux
fb-gh-sync-id: f42670003b68ed5b86f078d7ed74c2695f30fc69
Summary: public
Added lightweight genarics annotations to make the code more readable and help the compiler catch bugs.
Fixed some type bugs and improved bridge validation in a few places.
Reviewed By: javache
Differential Revision: D2600189
fb-gh-sync-id: f81e22f2cdc107bf8d0b15deec6d5b83aacc5b56
Summary: public
Benchmarking our startup path has shown we spend a lot of time decoding strings (iPhone 4S / iPhone 5):
* reading a 2MB JS bundle: 35ms / 15ms
* decoding is to an `NSString`: 186ms / 78ms
* transforming that to a `JSString`: 29ms / 10ms
Instead of going through an `NSString` transformation, we generate a null-terminated bundle (0.1ms / 0.05ms to copy the data) and use `JSStringCreateWithUTF8CString` (121ms / 53ms) to generate the string. That makes decoding 70% faster.
Reviewed By: javache
Differential Revision: D2541140
fb-gh-sync-id: 09a016b8edfd46a9b62682c76705564d2024e75e
Summary: Check that the WS state is set to OPEN before trying to close it when the ```websocketFailed``` event fires. Otherwise the app throws an error at the Android level.
Fixes#3346
Closes https://github.com/facebook/react-native/pull/3347
Reviewed By: @svcscm
Differential Revision: D2535807
Pulled By: @mkonicek
fb-gh-sync-id: bb70c551ea2e582cfaa80139a265dbbca6d990d2
Summary: The JavaScript code for Android is same as the iOS counterpart, I just added few new lines and used arrow functions instead of binding `this`.
Closes https://github.com/facebook/react-native/pull/2839
Reviewed By: @svcscm, @vjeux
Differential Revision: D2498703
Pulled By: @mkonicek
fb-gh-sync-id: 3fe958dd5af0efba00df07515f8e33b5d87eb05b
Summary: @public
Jest has an issue where if you export `Symbol` it crashes badly. Since event-target-shim does that, it breaks everything. Mocking that module fixes the issue until @cpojer comes back from vacation and fixes the bug in Jest itself.
Reviewed By: @jingc
Differential Revision: D2503562
Summary:
The bridge implementation on React Android does not currently support boxed numeric/boolean types (the equivalent of NSNumber arguments on iOS), nor does Java support Objective-C's nil messaging system that transparently casts nil to zero, false, etc for primitive types.
To avoid platform incompatibilities, we now treat all primitive arguments as non-nullable rather than silently converting NSNull -> nil -> 0/false.
We also now enforce that NSNumber * objects must be explicitly marked as `nonnull` (this restriction may be lifted in future if/when Android supports boxed numbers).
Other object types are still assumed to be nullable unless specifically annotated with `nonnull`.
Summary:
Add a new bridge delegate protocol to allow a more flexible bridge configuration.
For now it just support the pre-existent configurations + providing the JavaScript
source to the bridge, that should allow pre-loading sources.
Summary:
This diff implements highlighting of tapped text subranges for the iOS `<Text>` component, styled to match how iOS webkit views highlight links (translucent grey overlay with rounded corners).
Highlighting is enabled by default for any `<Text>` component which has an onPress handler. To disable the highlight, add `suppressHighlighting={true}` to the component props.
Summary:
Remove `RCTGetExecutorID` and `RCTSetExecutorID`, it wasn't used anymore since
the bridge was refactored into `RCTBridge` and `RCTBatchedBridge`.
Summary:
@public
I've increased the warning levels in the OSS frameworks, which caught a bunch of minor issues. I also fixed some new errors in Xcode 7 relating to designated initializers and TLS security.
Test Plan:
* Test the sample apps and make sure they still work.
* Run tests.
Summary:
@public
`-[RCTJavaScriptExecutor executeBlockOnJavaScriptQueue:]` would always `dispatch_async`
for the WebView and WebSocket executors, what caused for any frame aligned dispatch.
Test Plan:
Test the `Timers, TimerMixin` example on UIExplorer, `requestAnimationFrame` was
taking ~33.3ms when debugging, now takes ~16.6ms as expected.
Summary:
I am not 100% sure what causes reason to be null but it does happen.
Closes https://github.com/facebook/react-native/pull/1483
Github Author: Stanislav Vishnevskiy <vishnevskiy@gmail.com>
Test Plan: Imported from GitHub, without a `Test Plan:` line.
Summary:
@public
This is the first of a few diffs that change the way the executors are handled
by the bridge.
For they are just promoted to modules, so they are automatically loaded by the bridge.
Test Plan:
Tested on UIExplorer, Catalyst and MAdMan.
Tested all the 3 executors, everything looks fine.