[React Native] Add preliminary animation API

This commit is contained in:
Alex Akers 2015-03-10 14:23:03 -07:00
parent b185cbd6e6
commit fb475dd0c4
21 changed files with 1771 additions and 27 deletions

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// Copyright 2004-present Facebook. All Rights Reserved.
#import <UIKit/UIKit.h>
@interface AppDelegate : UIResponder <UIApplicationDelegate>
@property (nonatomic, strong) UIWindow *window;
@end

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// Copyright 2004-present Facebook. All Rights Reserved.
#import "AppDelegate.h"
#import "RCTRootView.h"
@implementation AppDelegate
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
NSURL *jsCodeLocation;
RCTRootView *rootView = [[RCTRootView alloc] init];
// Loading JavaScript code - uncomment the one you want.
// OPTION 1
// Load from development server. Start the server from the repository root:
//
// $ npm start
//
// To run on device, change `localhost` to the IP address of your computer, and make sure your computer and
// iOS device are on the same Wi-Fi network.
jsCodeLocation = [NSURL URLWithString:@"http://localhost:8081/Examples/2048/Game2048.includeRequire.runModule.bundle"];
// OPTION 2
// Load from pre-bundled file on disk. To re-generate the static bundle, run
//
// $ curl http://localhost:8081/Examples/2048/Game2048.includeRequire.runModule.bundle -o main.jsbundle
//
// and uncomment the next following line
// jsCodeLocation = [[NSBundle mainBundle] URLForResource:@"main" withExtension:@"jsbundle"];
rootView.scriptURL = jsCodeLocation;
rootView.moduleName = @"Game2048";
self.window = [[UIWindow alloc] initWithFrame:[UIScreen mainScreen].bounds];
UIViewController *rootViewController = [[UIViewController alloc] init];
rootViewController.view = rootView;
self.window.rootViewController = rootViewController;
[self.window makeKeyAndVisible];
return YES;
}
@end

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298
Examples/2048/Game2048.js Normal file
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/**
* Copyright 2004-present Facebook. All Rights Reserved.
*
* @providesModule Game2048
* @flow
*/
'use strict';
var React = require('react-native');
var {
Animation,
AppRegistry,
StyleSheet,
Text,
View,
} = React;
var GameBoard = require('./GameBoard');
var TouchableBounce = require('TouchableBounce');
var BOARD_PADDING = 3;
var CELL_MARGIN = 4;
var CELL_SIZE = 60;
var Cell = React.createClass({
render: function() {
return <View style={styles.cell} />;
}
});
var Board = React.createClass({
render() {
return (
<View style={styles.board}>
<View style={styles.row}><Cell/><Cell/><Cell/><Cell/></View>
<View style={styles.row}><Cell/><Cell/><Cell/><Cell/></View>
<View style={styles.row}><Cell/><Cell/><Cell/><Cell/></View>
<View style={styles.row}><Cell/><Cell/><Cell/><Cell/></View>
{this.props.children}
</View>
);
}
});
var Tile = React.createClass({
mixins: [Animation.Mixin],
calculateOffset() {
var tile = this.props.tile;
var pos = (i) => {
return BOARD_PADDING + (i * (CELL_SIZE + CELL_MARGIN * 2) + CELL_MARGIN);
};
var animationPosition = (i) => {
return pos(i) + (CELL_SIZE / 2);
};
var offset = {
top: pos(tile.toRow()),
left: pos(tile.toColumn()),
};
if (tile.isNew()) {
offset.opacity = 0;
} else {
var point = [
animationPosition(tile.toColumn()),
animationPosition(tile.toRow()),
];
this.startAnimation('this', 100, 0, 'easeInOutQuad', {position: point});
}
return offset;
},
componentDidMount() {
setTimeout(() => {
this.startAnimation('this', 300, 0, 'easeInOutQuad', {scaleXY: [1, 1]});
this.startAnimation('this', 100, 0, 'easeInOutQuad', {opacity: 1});
}, 0);
},
render() {
var tile = this.props.tile;
var tileStyles = [
styles.tile,
styles['tile' + tile.value],
this.calculateOffset()
];
var textStyles = [
styles.value,
tile.value > 4 && styles.whiteText,
tile.value > 100 && styles.threeDigits,
tile.value > 1000 && styles.fourDigits,
];
return (
<View ref="this" style={tileStyles}>
<Text style={textStyles}>{tile.value}</Text>
</View>
);
}
});
var GameEndOverlay = React.createClass({
render() {
var board = this.props.board;
if (!board.hasWon() && !board.hasLost()) {
return <View/>;
}
var message = board.hasWon() ?
'Good Job!' : 'Game Over';
return (
<View style={styles.overlay}>
<Text style={styles.overlayMessage}>{message}</Text>
<TouchableBounce onPress={this.props.onRestart}>
<View style={styles.tryAgain}>
<Text style={styles.tryAgainText}>Try Again?</Text>
</View>
</TouchableBounce>
</View>
);
}
});
var Game2048 = React.createClass({
getInitialState() {
return { board: new GameBoard() };
},
restartGame() {
this.setState(this.getInitialState());
},
handleTouchStart(event) {
if (this.state.board.hasWon()) {
return;
}
this.startX = event.nativeEvent.pageX;
this.startY = event.nativeEvent.pageY;
},
handleTouchEnd(event) {
if (this.state.board.hasWon()) {
return;
}
var deltaX = event.nativeEvent.pageX - this.startX;
var deltaY = event.nativeEvent.pageY - this.startY;
var direction = -1;
if (Math.abs(deltaX) > 3 * Math.abs(deltaY) && Math.abs(deltaX) > 30) {
direction = deltaX > 0 ? 2 : 0;
} else if (Math.abs(deltaY) > 3 * Math.abs(deltaX) && Math.abs(deltaY) > 30) {
direction = deltaY > 0 ? 3 : 1;
}
if (direction !== -1) {
this.setState({board: this.state.board.move(direction)});
}
},
render() {
var tiles = this.state.board.tiles
.filter((tile) => tile.value)
.map((tile) => <Tile ref={tile.id} key={tile.id} tile={tile} />);
return (
<View
style={styles.container}
onTouchStart={this.handleTouchStart}
onTouchEnd={this.handleTouchEnd}>
<Board>
{tiles}
</Board>
<GameEndOverlay board={this.state.board} onRestart={this.restartGame} />
</View>
);
}
});
var styles = StyleSheet.create({
container: {
flex: 1,
justifyContent: 'center',
alignItems: 'center',
},
board: {
padding: BOARD_PADDING,
backgroundColor: '#bbaaaa',
borderRadius: 5,
},
overlay: {
position: 'absolute',
top: 0,
bottom: 0,
left: 0,
right: 0,
backgroundColor: 'rgba(221, 221, 221, 0.5)',
flex: 1,
flexDirection: 'column',
justifyContent: 'center',
alignItems: 'center',
},
overlayMessage: {
fontSize: 40,
marginBottom: 20,
},
tryAgain: {
backgroundColor: '#887766',
padding: 20,
borderRadius: 5,
},
tryAgainText: {
color: '#ffffff',
fontSize: 20,
fontWeight: 'bold',
},
cell: {
width: CELL_SIZE,
height: CELL_SIZE,
borderRadius: 5,
backgroundColor: '#ddccbb',
margin: CELL_MARGIN,
},
row: {
flexDirection: 'row',
},
tile: {
position: 'absolute',
width: CELL_SIZE,
height: CELL_SIZE,
backgroundColor: '#ddccbb',
borderRadius: 5,
flex: 1,
justifyContent: 'center',
alignItems: 'center',
},
value: {
fontSize: 24,
color: '#776666',
fontFamily: 'Verdana',
fontWeight: 'bold',
},
tile2: {
backgroundColor: '#eeeeee',
},
tile4: {
backgroundColor: '#eeeecc',
},
tile8: {
backgroundColor: '#ffbb88',
},
tile16: {
backgroundColor: '#ff9966',
},
tile32: {
backgroundColor: '#ff7755',
},
tile64: {
backgroundColor: '#ff5533',
},
tile128: {
backgroundColor: '#eecc77',
},
tile256: {
backgroundColor: '#eecc66',
},
tile512: {
backgroundColor: '#eecc55',
},
tile1024: {
backgroundColor: '#eecc33',
},
tile2048: {
backgroundColor: '#eecc22',
},
whiteText: {
color: '#ffffff',
},
threeDigits: {
fontSize: 20,
},
fourDigits: {
fontSize: 18,
},
});
AppRegistry.registerComponent('Game2048', () => Game2048);
module.exports = Game2048;

189
Examples/2048/GameBoard.js Normal file
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/**
* Copyright 2004-present Facebook. All Rights Reserved.
*
* @providesModule GameBoard
*/
'use strict';
// NB: Taken straight from: https://github.com/IvanVergiliev/2048-react/blob/master/src/board.js
// with no modificiation except to format it for CommonJS and fix lint errors
var rotateLeft = function (matrix) {
var rows = matrix.length;
var columns = matrix[0].length;
var res = [];
for (var row = 0; row < rows; ++row) {
res.push([]);
for (var column = 0; column < columns; ++column) {
res[row][column] = matrix[column][columns - row - 1];
}
}
return res;
};
var Tile = function (value, row, column) {
this.value = value || 0;
this.row = row || -1;
this.column = column || -1;
this.oldRow = -1;
this.oldColumn = -1;
this.markForDeletion = false;
this.mergedInto = null;
this.id = Tile.id++;
};
Tile.id = 0;
Tile.prototype.moveTo = function (row, column) {
this.oldRow = this.row;
this.oldColumn = this.column;
this.row = row;
this.column = column;
};
Tile.prototype.isNew = function () {
return this.oldRow === -1 && !this.mergedInto;
};
Tile.prototype.hasMoved = function () {
return (this.fromRow() !== -1 && (this.fromRow() !== this.toRow() || this.fromColumn() !== this.toColumn())) ||
this.mergedInto;
};
Tile.prototype.fromRow = function () {
return this.mergedInto ? this.row : this.oldRow;
};
Tile.prototype.fromColumn = function () {
return this.mergedInto ? this.column : this.oldColumn;
};
Tile.prototype.toRow = function () {
return this.mergedInto ? this.mergedInto.row : this.row;
};
Tile.prototype.toColumn = function () {
return this.mergedInto ? this.mergedInto.column : this.column;
};
var Board = function () {
this.tiles = [];
this.cells = [];
for (var i = 0; i < Board.size; ++i) {
this.cells[i] = [this.addTile(), this.addTile(), this.addTile(), this.addTile()];
}
this.addRandomTile();
this.setPositions();
this.won = false;
};
Board.prototype.addTile = function () {
var res = new Tile();
Tile.apply(res, arguments);
this.tiles.push(res);
return res;
};
Board.size = 4;
Board.prototype.moveLeft = function () {
var hasChanged = false;
for (var row = 0; row < Board.size; ++row) {
var currentRow = this.cells[row].filter(function (tile) { return tile.value !== 0; });
var resultRow = [];
for (var target = 0; target < Board.size; ++target) {
var targetTile = currentRow.length ? currentRow.shift() : this.addTile();
if (currentRow.length > 0 && currentRow[0].value === targetTile.value) {
var tile1 = targetTile;
targetTile = this.addTile(targetTile.value);
tile1.mergedInto = targetTile;
var tile2 = currentRow.shift();
tile2.mergedInto = targetTile;
targetTile.value += tile2.value;
}
resultRow[target] = targetTile;
this.won |= (targetTile.value === 2048);
hasChanged |= (targetTile.value !== this.cells[row][target].value);
}
this.cells[row] = resultRow;
}
return hasChanged;
};
Board.prototype.setPositions = function () {
this.cells.forEach(function (row, rowIndex) {
row.forEach(function (tile, columnIndex) {
tile.oldRow = tile.row;
tile.oldColumn = tile.column;
tile.row = rowIndex;
tile.column = columnIndex;
tile.markForDeletion = false;
});
});
};
Board.fourProbability = 0.1;
Board.prototype.addRandomTile = function () {
var emptyCells = [];
for (var r = 0; r < Board.size; ++r) {
for (var c = 0; c < Board.size; ++c) {
if (this.cells[r][c].value === 0) {
emptyCells.push({r: r, c: c});
}
}
}
var index = Math.floor(Math.random() * emptyCells.length);
var cell = emptyCells[index];
var newValue = Math.random() < Board.fourProbability ? 4 : 2;
this.cells[cell.r][cell.c] = this.addTile(newValue);
};
Board.prototype.move = function (direction) {
// 0 -> left, 1 -> up, 2 -> right, 3 -> down
this.clearOldTiles();
for (var i = 0; i < direction; ++i) {
this.cells = rotateLeft(this.cells);
}
var hasChanged = this.moveLeft();
for (var i = direction; i < 4; ++i) {
this.cells = rotateLeft(this.cells);
}
if (hasChanged) {
this.addRandomTile();
}
this.setPositions();
return this;
};
Board.prototype.clearOldTiles = function () {
this.tiles = this.tiles.filter(function (tile) { return tile.markForDeletion === false; });
this.tiles.forEach(function (tile) { tile.markForDeletion = true; });
};
Board.prototype.hasWon = function () {
return this.won;
};
Board.deltaX = [-1, 0, 1, 0];
Board.deltaY = [0, -1, 0, 1];
Board.prototype.hasLost = function () {
var canMove = false;
for (var row = 0; row < Board.size; ++row) {
for (var column = 0; column < Board.size; ++column) {
canMove |= (this.cells[row][column].value === 0);
for (var dir = 0; dir < 4; ++dir) {
var newRow = row + Board.deltaX[dir];
var newColumn = column + Board.deltaY[dir];
if (newRow < 0 || newRow >= Board.size || newColumn < 0 || newColumn >= Board.size) {
continue;
}
canMove |= (this.cells[row][column].value === this.cells[newRow][newColumn].value);
}
}
}
return !canMove;
};
module.exports = Board;

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@ -0,0 +1,38 @@
{
"images" : [
{
"idiom" : "iphone",
"size" : "29x29",
"scale" : "2x"
},
{
"idiom" : "iphone",
"size" : "29x29",
"scale" : "3x"
},
{
"idiom" : "iphone",
"size" : "40x40",
"scale" : "2x"
},
{
"idiom" : "iphone",
"size" : "40x40",
"scale" : "3x"
},
{
"idiom" : "iphone",
"size" : "60x60",
"scale" : "2x"
},
{
"idiom" : "iphone",
"size" : "60x60",
"scale" : "3x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}

38
Examples/2048/Info.plist Normal file
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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>com.facebook.$(PRODUCT_NAME:rfc1034identifier)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>$(PRODUCT_NAME)</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>UIRequiredDeviceCapabilities</key>
<array>
<string>armv7</string>
</array>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
</dict>
</plist>

11
Examples/2048/main.m Normal file
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@ -0,0 +1,11 @@
// Copyright 2004-present Facebook. All Rights Reserved.
#import <UIKit/UIKit.h>
#import "AppDelegate.h"
int main(int argc, char * argv[]) {
@autoreleasepool {
return UIApplicationMain(argc, argv, nil, NSStringFromClass([AppDelegate class]));
}
}

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@ -0,0 +1,34 @@
/**
* Copyright 2004-present Facebook. All Rights Reserved.
*
* @providesModule Animation
* @flow
*/
'use strict';
var { RCTAnimationManager } = require('NativeModules');
var AnimationUtils = require('AnimationUtils');
type EasingFunction = (t: number) => number;
var Animation = {
Mixin: require('AnimationMixin'),
startAnimation: function(
node: any,
duration: number,
delay: number,
easing: (string | EasingFunction),
properties: {[key: string]: any}
): number {
var nodeHandle = +node.getNodeHandle();
var easingSample = AnimationUtils.evaluateEasingFunction(duration, easing);
RCTAnimationManager.startAnimation(nodeHandle, AnimationUtils.allocateTag(), duration, delay, easingSample, properties);
},
stopAnimation: function(tag) {
RCTAnimationManager.stopAnimation(tag);
},
};
module.exports = Animation;

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@ -0,0 +1,45 @@
/**
* Copyright 2004-present Facebook. All Rights Reserved.
*
* @providesModule AnimationMixin
* @flow
*/
'use strict';
var AnimationUtils = require('AnimationUtils');
var { RCTAnimationManager } = require('NativeModules');
var invariant = require('invariant');
type EasingFunction = (t: number) => number;
var AnimationMixin = {
getInitialState: function(): Object {
return {};
},
startAnimation: function(
refKey: string,
duration: number,
delay: number,
easing: (string | EasingFunction),
properties: {[key: string]: any}
): number {
var ref = this.refs[refKey];
invariant(
ref,
'Invalid refKey ' + refKey + '; ' +
'valid refs: ' + JSON.stringify(Object.keys(this.refs))
);
var nodeHandle = +ref.getNodeHandle();
var easingSample = AnimationUtils.evaluateEasingFunction(duration, easing);
RCTAnimationManager.startAnimation(nodeHandle, AnimationUtils.allocateTag(), duration, delay, easingSample, properties);
},
stopAnimation: function(tag: number) {
RCTAnimationManager.stopAnimation(tag);
},
};
module.exports = AnimationMixin;

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@ -0,0 +1,226 @@
/**
* Copyright 2004-present Facebook. All Rights Reserved.
*
* @providesModule AnimationUtils
* @flow
*/
'use strict';
type EasingFunction = (t: number) => number;
var b = 0,
c = 1,
d = 1;
var defaults = {
easeInQuad: function(t) {
return c * (t /= 1) * t + b;
},
easeOutQuad: function(t) {
return -c * (t /= d) * (t - 2) + b;
},
easeInOutQuad: function(t) {
if ((t /= d / 2) < 1) {
return c / 2 * t * t + b;
}
return -c / 2 * ((--t) * (t - 2) - 1) + b;
},
easeInCubic: function(t) {
return c * (t /= d) * t * t + b;
},
easeOutCubic: function(t) {
return c * ((t = t / d - 1) * t * t + 1) + b;
},
easeInOutCubic: function(t) {
if ((t /= d / 2) < 1) {
return c / 2 * t * t * t + b;
}
return c / 2 * ((t -= 2) * t * t + 2) + b;
},
easeInQuart: function(t) {
return c * (t /= d) * t * t * t + b;
},
easeOutQuart: function(t) {
return -c * ((t = t / d - 1) * t * t * t - 1) + b;
},
easeInOutQuart: function(t) {
if ((t /= d / 2) < 1) {
return c / 2 * t * t * t * t + b;
}
return -c / 2 * ((t -= 2) * t * t * t - 2) + b;
},
easeInQuint: function(t) {
return c * (t /= d) * t * t * t * t + b;
},
easeOutQuint: function(t) {
return c * ((t = t / d - 1) * t * t * t * t + 1) + b;
},
easeInOutQuint: function(t) {
if ((t /= d / 2) < 1) {
return c / 2 * t * t * t * t * t + b;
}
return c / 2 * ((t -= 2) * t * t * t * t + 2) + b;
},
easeInSine: function(t) {
return -c * Math.cos(t / d * (Math.PI / 2)) + c + b;
},
easeOutSine: function(t) {
return c * Math.sin(t / d * (Math.PI / 2)) + b;
},
easeInOutSine: function(t) {
return -c / 2 * (Math.cos(Math.PI * t / d) - 1) + b;
},
easeInExpo: function(t) {
return (t === 0) ? b : c * Math.pow(2, 10 * (t / d - 1)) + b;
},
easeOutExpo: function(t) {
return (t === d) ? b + c : c * (-Math.pow(2, -10 * t / d) + 1) + b;
},
easeInOutExpo: function(t) {
if (t === 0) {
return b;
}
if (t === d) {
return b + c;
}
if ((t /= d / 2) < 1) {
return c / 2 * Math.pow(2, 10 * (t - 1)) + b;
}
return c / 2 * (-Math.pow(2, -10 * --t) + 2) + b;
},
easeInCirc: function(t) {
return -c * (Math.sqrt(1 - (t /= d) * t) - 1) + b;
},
easeOutCirc: function(t) {
return c * Math.sqrt(1 - (t = t / d - 1) * t) + b;
},
easeInOutCirc: function(t) {
if ((t /= d / 2) < 1) {
return -c / 2 * (Math.sqrt(1 - t * t) - 1) + b;
}
return c / 2 * (Math.sqrt(1 - (t -= 2) * t) + 1) + b;
},
easeInElastic: function(t) {
var s = 1.70158;
var p = 0;
var a = c;
if (t === 0) {
return b;
}
if ((t /= d) === 1) {
return b + c;
}
if (!p) {
p = d * 0.3;
}
if (a < Math.abs(c)) {
a = c;
var s = p / 4;
} else {
var s = p / (2 * Math.PI) * Math.asin(c / a);
}
return -(a * Math.pow(2, 10 * (t -= 1)) * Math.sin((t * d - s) * (2 * Math.PI) / p)) + b;
},
easeOutElastic: function(t) {
var s = 1.70158;
var p = 0;
var a = c;
if (t === 0) {
return b;
}
if ((t /= d) === 1) {
return b + c;
}
if (!p) {
p = d * 0.3;
}
if (a < Math.abs(c)) {
a = c;
var s = p / 4;
} else {
var s = p / (2 * Math.PI) * Math.asin(c / a);
}
return a * Math.pow(2, -10 * t) * Math.sin((t * d - s) * (2 * Math.PI) / p) + c + b;
},
easeInOutElastic: function(t) {
var s = 1.70158;
var p = 0;
var a = c;
if (t === 0) {
return b;
}
if ((t /= d / 2) === 2) {
return b + c;
}
if (!p) {
p = d * (0.3 * 1.5);
}
if (a < Math.abs(c)) {
a = c;
var s = p / 4;
} else {
var s = p / (2 * Math.PI) * Math.asin(c / a);
}
if (t < 1) {
return -0.5 * (a * Math.pow(2, 10 * (t -= 1)) * Math.sin((t * d - s) * (2 * Math.PI) / p)) + b;
}
return a * Math.pow(2, -10 * (t -= 1)) * Math.sin((t * d - s) * (2 * Math.PI) / p) * 0.5 + c + b;
},
easeInBack: function(t) {
var s = 1.70158;
return c * (t /= d) * t * ((s + 1) * t - s) + b;
},
easeOutBack: function(t) {
var s = 1.70158;
return c * ((t = t / d - 1) * t * ((s + 1) * t + s) + 1) + b;
},
easeInOutBack: function(t) {
var s = 1.70158;
if ((t /= d / 2) < 1) {
return c / 2 * (t * t * (((s *= (1.525)) + 1) * t - s)) + b;
}
return c / 2 * ((t -= 2) * t * (((s *= (1.525)) + 1) * t + s) + 2) + b;
},
easeInBounce: function(t) {
return c - this.easeOutBounce(d - t) + b;
},
easeOutBounce: function(t) {
if ((t /= d) < (1 / 2.75)) {
return c * (7.5625 * t * t) + b;
} else if (t < (2 / 2.75)) {
return c * (7.5625 * (t -= (1.5 / 2.75)) * t + 0.75) + b;
} else if (t < (2.5 / 2.75)) {
return c * (7.5625 * (t -= (2.25 / 2.75)) * t + 0.9375) + b;
} else {
return c * (7.5625 * (t -= (2.625 / 2.75)) * t + 0.984375) + b;
}
},
easeInOutBounce: function(t) {
if (t < d / 2) {
return this.easeInBounce(t * 2) * 0.5 + b;
}
return this.easeOutBounce(t * 2 - d) * 0.5 + c * 0.5 + b;
},
};
var ticksPerSecond = 60;
var lastUsedTag = 0;
module.exports = {
allocateTag: function(): number {
return ++lastUsedTag;
},
evaluateEasingFunction: function(duration: number, easing: string | EasingFunction): Array<number> {
if (typeof easing === 'string') {
easing = defaults[easing] || defaults.easeOutQuad;
}
var tickCount = Math.round(duration * ticksPerSecond / 1000);
var sample = [];
for (var i = 0; i <= tickCount; i++) {
sample.push(easing(i / tickCount));
}
return sample;
},
};

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@ -0,0 +1,124 @@
/**
* Copyright 2004-present Facebook. All Rights Reserved.
*
* @providesModule TouchableBounce
*/
'use strict';
var NativeMethodsMixin = require('NativeMethodsMixin');
var React = require('React');
var POPAnimation = require('POPAnimation');
var Animation = require('Animation');
var Touchable = require('Touchable');
var merge = require('merge');
var copyProperties = require('copyProperties');
var onlyChild = require('onlyChild');
/**
* When the scroll view is disabled, this defines how far your touch may move
* off of the button, before deactivating the button. Once deactivated, try
* moving it back and you'll see that the button is once again reactivated!
* Move it back and forth several times while the scroll view is disabled.
*/
var PRESS_RECT_OFFSET = {top: 20, left: 20, right: 20, bottom: 30};
/**
* Example of using the `TouchableMixin` to play well with other responder
* locking views including `ScrollView`. `TouchableMixin` provides touchable
* hooks (`this.touchableHandle*`) that we forward events to. In turn,
* `TouchableMixin` expects us to implement some abstract methods to handle
* interesting interactions such as `handleTouchablePress`.
*/
var TouchableBounce = React.createClass({
mixins: [Touchable.Mixin, NativeMethodsMixin],
propTypes: {
onPress: React.PropTypes.func,
// The function passed takes a callback to start the animation which should
// be run after this onPress handler is done. You can use this (for example)
// to update UI before starting the animation.
onPressWithCompletion: React.PropTypes.func,
// the function passed is called after the animation is complete
onPressAnimationComplete: React.PropTypes.func,
},
getInitialState: function() {
return merge(this.touchableGetInitialState(), {animationID: null});
},
bounceTo: function(value, velocity, bounciness, fromValue, callback) {
if (POPAnimation) {
this.state.animationID && this.removeAnimation(this.state.animationID);
var anim = {
property: POPAnimation.Properties.scaleXY,
dynamicsTension: 0,
toValue: [value, value],
velocity: [velocity, velocity],
springBounciness: bounciness,
};
if (fromValue) {
anim.fromValue = [fromValue, fromValue];
}
this.state.animationID = POPAnimation.createSpringAnimation(anim);
this.addAnimation(this.state.animationID, callback);
} else {
Animation.startAnimation(this, 300, 0, 'easeOutBack', {scaleXY: [value, value]});
if (fromValue && typeof fromValue === 'function') {
callback = fromValue;
}
if (callback) {
setTimeout(callback, 300);
}
}
},
/**
* `Touchable.Mixin` self callbacks. The mixin will invoke these if they are
* defined on your component.
*/
touchableHandleActivePressIn: function() {
this.bounceTo(0.93, 0.1, 0);
},
touchableHandleActivePressOut: function() {
this.bounceTo(1, 0.4, 0);
},
touchableHandlePress: function() {
if (this.props.onPressWithCompletion) {
this.props.onPressWithCompletion(
this.bounceTo.bind(this, 1, 10, 10, 0.93, this.props.onPressAnimationComplete)
);
return;
}
this.bounceTo(1, 10, 10, undefined, this.props.onPressAnimationComplete);
this.props.onPress && this.props.onPress();
},
touchableGetPressRectOffset: function() {
return PRESS_RECT_OFFSET; // Always make sure to predeclare a constant!
},
touchableGetHighlightDelayMS: function() {
return 0;
},
render: function() {
// Note(vjeux): use cloneWithProps once React has been upgraded
var child = onlyChild(this.props.children);
copyProperties(child.props, {
accessible: true,
testID: this.props.testID,
onStartShouldSetResponder: this.touchableHandleStartShouldSetResponder,
onResponderTerminationRequest: this.touchableHandleResponderTerminationRequest,
onResponderGrant: this.touchableHandleResponderGrant,
onResponderMove: this.touchableHandleResponderMove,
onResponderRelease: this.touchableHandleResponderRelease,
onResponderTerminate: this.touchableHandleResponderTerminate
});
return child;
}
});
module.exports = TouchableBounce;

View File

@ -7,6 +7,7 @@
var ReactNative = {
...require('React'),
Animation: require('Animation'),
AppRegistry: require('AppRegistry'),
CameraRoll: require('CameraRoll'),
DatePickerIOS: require('DatePickerIOS'),

View File

@ -4,8 +4,8 @@
#define RCTErrorDomain @"RCTErrorDomain"
#define RCTAssert(condition, message, ...) _RCTAssert(condition, message, ##__VA_ARGS__)
#define RCTCAssert(condition, message, ...) _RCTCAssert(condition, message, ##__VA_ARGS__)
#define RCTAssert(condition, message, ...) _RCTAssert((condition) != 0, message, ##__VA_ARGS__)
#define RCTCAssert(condition, message, ...) _RCTCAssert((condition) != 0, message, ##__VA_ARGS__)
typedef void (^RCTAssertFunction)(BOOL condition, NSString *message, ...);

View File

@ -88,6 +88,12 @@ BOOL RCTSetProperty(id target, NSString *keypath, id json);
*/
BOOL RCTCopyProperty(id target, id source, NSString *keypath);
/**
* This function attempts to convert a JSON value to an object that can be used
* in KVC with the specific target and key path.
*/
id RCTConvertValue(id target, NSString *keypath, id json);
#ifdef __cplusplus
}
#endif

View File

@ -608,7 +608,7 @@ static NSString *RCTGuessTypeEncoding(id target, NSString *key, id value, NSStri
return nil;
}
static NSDictionary *RCTConvertValue(id value, NSString *encoding)
static id RCTConvertValueWithEncoding(id value, NSString *encoding)
{
static NSDictionary *converters = nil;
static dispatch_once_t onceToken;
@ -690,18 +690,7 @@ static NSDictionary *RCTConvertValue(id value, NSString *encoding)
return converter ? converter(value) : value;
}
BOOL RCTSetProperty(id target, NSString *keypath, id value)
{
// Split keypath
NSArray *parts = [keypath componentsSeparatedByString:@"."];
NSString *key = [parts lastObject];
for (NSUInteger i = 0; i < parts.count - 1; i++) {
target = [target valueForKey:parts[i]];
if (!target) {
return NO;
}
}
static NSString *RCTPropertyEncoding(id target, NSString *key, id value) {
// Check target class for property definition
NSString *encoding = nil;
objc_property_t property = class_getProperty([target class], [key UTF8String]);
@ -720,7 +709,7 @@ BOOL RCTSetProperty(id target, NSString *keypath, id value)
[key substringFromIndex:1]]);
if (![target respondsToSelector:setter]) {
return NO;
return nil;
}
// Get type of first method argument
@ -730,17 +719,92 @@ BOOL RCTSetProperty(id target, NSString *keypath, id value)
encoding = @(typeEncoding);
free(typeEncoding);
}
if (encoding.length == 0 || [encoding isEqualToString:@(@encode(id))]) {
// Not enough info about the type encoding to be useful, so
// try to guess the type from the value and property name
encoding = RCTGuessTypeEncoding(target, key, value, encoding);
}
}
if (encoding.length == 0 || [encoding isEqualToString:@(@encode(id))]) {
// Not enough info about the type encoding to be useful, so
// try to guess the type from the value and property name
encoding = RCTGuessTypeEncoding(target, key, value, encoding);
return encoding;
}
static id RCTConvertValueWithExplicitEncoding(id target, NSString *key, id json, NSString *encoding) {
if (!encoding) return nil;
// Special case for numeric encodings, which may be enums
if ([json isKindOfClass:[NSString class]] &&
[@"iIsSlLqQ" rangeOfString:[encoding substringToIndex:1]].length) {
/**
* NOTE: the property names below may seem weird, but it's
* because they are tested as case-sensitive suffixes, so
* "apitalizationType" will match any of the following
*
* - capitalizationType
* - autocapitalizationType
* - autoCapitalizationType
* - titleCapitalizationType
* - etc.
*/
static NSDictionary *converters = nil;
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
converters =
@{
@"apitalizationType": ^(id val) {
return [RCTConvert UITextAutocapitalizationType:val];
},
@"eyboardType": ^(id val) {
return [RCTConvert UIKeyboardType:val];
},
@"extAlignment": ^(id val) {
return [RCTConvert NSTextAlignment:val];
},
@"ointerEvents": ^(id val) {
return [RCTConvert RCTPointerEvents:val];
},
};
});
for (NSString *subkey in converters) {
if ([key hasSuffix:subkey]) {
NSInteger (^converter)(NSString *) = converters[subkey];
json = @(converter(json));
break;
}
}
}
return RCTConvertValueWithEncoding(json, encoding);
}
id RCTConvertValue(id target, NSString *key, id json) {
NSString *encoding = RCTPropertyEncoding(target, key, json);
return RCTConvertValueWithExplicitEncoding(target, key, json, encoding);
}
BOOL RCTSetProperty(id target, NSString *keypath, id value)
{
// Split keypath
NSArray *parts = [keypath componentsSeparatedByString:@"."];
NSString *key = [parts lastObject];
for (NSUInteger i = 0; i < parts.count - 1; i++) {
target = [target valueForKey:parts[i]];
if (!target) {
return NO;
}
}
NSString *encoding = RCTPropertyEncoding(target, key, value);
if (!encoding) return NO;
value = RCTConvertValueWithExplicitEncoding(target, keypath, value, encoding);
// Special case for numeric encodings, which may be enums
if ([value isKindOfClass:[NSString class]] &&
[@"iIsSlLqQ" rangeOfString:[encoding substringToIndex:1]].length) {
[@"iIsSlLqQ" rangeOfString:[encoding substringToIndex:1]].location != NSNotFound) {
/**
* NOTE: the property names below may seem weird, but it's
@ -798,15 +862,15 @@ BOOL RCTSetProperty(id target, NSString *keypath, id value)
});
void (^block)(UITextField *f, NSInteger v) = specialCases[key];
if (block)
{
if (block) {
block(target, [value integerValue]);
return YES;
}
}
// Set converted value
[target setValue:RCTConvertValue(value, encoding) forKey:key];
[target setValue:value forKey:key];
return YES;
}

View File

@ -0,0 +1,9 @@
// Copyright 2004-present Facebook. All Rights Reserved.
#import <Foundation/Foundation.h>
#import "RCTBridgeModule.h"
@interface RCTAnimationManager : NSObject <RCTBridgeModule>
@end

View File

@ -0,0 +1,203 @@
// Copyright 2004-present Facebook. All Rights Reserved.
#import "RCTAnimationManager.h"
#import <Accelerate/Accelerate.h>
#import <UIKit/UIKit.h>
#import "RCTSparseArray.h"
#import "RCTUIManager.h"
#if CGFLOAT_IS_DOUBLE
#define CG_APPEND(PREFIX, SUFFIX_F, SUFFIX_D) PREFIX##SUFFIX_D
#else
#define CG_APPEND(PREFIX, SUFFIX_F, SUFFIX_D) PREFIX##SUFFIX_F
#endif
@implementation RCTAnimationManager
{
RCTSparseArray *_animationRegistry; // Main thread only; animation tag -> view tag
}
@synthesize bridge = _bridge;
- (instancetype)init
{
if ((self = [super init])) {
_animationRegistry = [[RCTSparseArray alloc] init];
}
return self;
}
- (id (^)(CGFloat))interpolateFrom:(CGFloat[])fromArray to:(CGFloat[])toArray count:(NSUInteger)count typeName:(const char *)typeName
{
if (count == 1) {
CGFloat from = *fromArray, to = *toArray, delta = to - from;
return ^(CGFloat t) {
return @(from + t * delta);
};
}
CG_APPEND(vDSP_vsub,,D)(fromArray, 1, toArray, 1, toArray, 1, count);
const size_t size = count * sizeof(CGFloat);
NSData *deltaData = [NSData dataWithBytes:toArray length:size];
NSData *fromData = [NSData dataWithBytes:fromArray length:size];
return ^(CGFloat t) {
const CGFloat *delta = deltaData.bytes;
const CGFloat *fromArray = fromData.bytes;
CGFloat value[count];
CG_APPEND(vDSP_vma,,D)(delta, 1, &t, 0, fromArray, 1, value, 1, count);
return [NSValue valueWithBytes:value objCType:typeName];
};
}
- (void)startAnimationForTag:(NSNumber *)reactTag animationTag:(NSNumber *)animationTag duration:(double)duration delay:(double)delay easingSample:(NSArray *)easingSample properties:(NSDictionary *)properties
{
RCT_EXPORT(startAnimation);
__weak RCTAnimationManager *weakSelf = self;
[_bridge.uiManager addUIBlock:^(RCTUIManager *uiManager, RCTSparseArray *viewRegistry) {
RCTAnimationManager *strongSelf = weakSelf;
UIView *view = viewRegistry[reactTag];
if (!view) {
RCTLogWarn(@"React tag %@ is not registered with the view registry", reactTag);
return;
}
[properties enumerateKeysAndObjectsUsingBlock:^(NSString *key, id obj, BOOL *stop) {
NSValue *toValue = nil;
if ([key isEqualToString:@"scaleXY"]) {
key = @"transform.scale";
toValue = obj[0];
} else if ([obj respondsToSelector:@selector(count)]) {
switch ([obj count]) {
case 2:
if ([obj respondsToSelector:@selector(objectForKey:)] && [obj objectForKey:@"w"]) {
toValue = [NSValue valueWithCGSize:[RCTConvert CGSize:obj]];
} else {
toValue = [NSValue valueWithCGPoint:[RCTConvert CGPoint:obj]];
}
break;
case 4:
toValue = [NSValue valueWithCGRect:[RCTConvert CGRect:obj]];
break;
case 16:
toValue = [NSValue valueWithCGAffineTransform:[RCTConvert CGAffineTransform:obj]];
break;
}
}
if (!toValue) toValue = obj;
const char *typeName = toValue.objCType;
size_t count;
switch (typeName[0]) {
case 'i':
case 'I':
case 's':
case 'S':
case 'l':
case 'L':
case 'q':
case 'Q':
count = 1;
break;
default: {
NSUInteger size;
NSGetSizeAndAlignment(typeName, &size, NULL);
count = size / sizeof(CGFloat);
break;
}
}
CGFloat toFields[count];
switch (typeName[0]) {
#define CASE(encoding, type) \
case encoding: { \
type value; \
[toValue getValue:&value]; \
toFields[0] = value; \
break; \
}
CASE('i', int)
CASE('I', unsigned int)
CASE('s', short)
CASE('S', unsigned short)
CASE('l', long)
CASE('L', unsigned long)
CASE('q', long long)
CASE('Q', unsigned long long)
#undef CASE
default:
[toValue getValue:toFields];
break;
}
NSValue *fromValue = [view.layer.presentationLayer valueForKeyPath:key];
CGFloat fromFields[count];
[fromValue getValue:fromFields];
id (^interpolationBlock)(CGFloat t) = [strongSelf interpolateFrom:fromFields to:toFields count:count typeName:typeName];
NSMutableArray *sampledValues = [NSMutableArray arrayWithCapacity:easingSample.count];
for (NSNumber *sample in easingSample) {
CGFloat t = sample.CG_APPEND(, floatValue, doubleValue);
[sampledValues addObject:interpolationBlock(t)];
}
CAKeyframeAnimation *animation = [CAKeyframeAnimation animationWithKeyPath:key];
animation.beginTime = CACurrentMediaTime() + delay / 1000.0;
animation.duration = duration / 1000.0;
animation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionLinear];
animation.values = sampledValues;
[view.layer setValue:toValue forKey:key];
NSString *animationKey = [NSString stringWithFormat:@"RCT.%@.%@", animationTag, key];
[view.layer addAnimation:animation forKey:animationKey];
}];
strongSelf->_animationRegistry[animationTag] = reactTag;
}];
}
- (void)stopAnimation:(NSNumber *)animationTag
{
RCT_EXPORT(stopAnimation);
__weak RCTAnimationManager *weakSelf = self;
[_bridge.uiManager addUIBlock:^(RCTUIManager *uiManager, RCTSparseArray *viewRegistry) {
RCTAnimationManager *strongSelf = weakSelf;
NSNumber *reactTag = strongSelf->_animationRegistry[animationTag];
if (!reactTag) return;
UIView *view = viewRegistry[reactTag];
for (NSString *animationKey in view.layer.animationKeys) {
if ([animationKey hasPrefix:@"RCT"]) {
NSRange periodLocation = [animationKey rangeOfString:@"." options:0 range:NSMakeRange(3, animationKey.length - 3)];
if (periodLocation.location != NSNotFound) {
NSInteger integerTag = [[animationKey substringWithRange:NSMakeRange(3, periodLocation.location)] integerValue];
if (animationTag.integerValue == integerTag) {
[view.layer removeAnimationForKey:animationKey];
}
}
}
}
strongSelf->_animationRegistry[animationTag] = nil;
}];
}
@end

View File

@ -2,24 +2,25 @@
#import "RCTUIManager.h"
#import <AVFoundation/AVFoundation.h>
#import <objc/message.h>
#import <AVFoundation/AVFoundation.h>
#import "Layout.h"
#import "RCTAnimationType.h"
#import "RCTAssert.h"
#import "RCTBridge.h"
#import "RCTConvert.h"
#import "RCTRootView.h"
#import "RCTLog.h"
#import "RCTNavigator.h"
#import "RCTRootView.h"
#import "RCTScrollableProtocol.h"
#import "RCTShadowView.h"
#import "RCTSparseArray.h"
#import "RCTUtils.h"
#import "RCTView.h"
#import "RCTViewNodeProtocol.h"
#import "RCTViewManager.h"
#import "RCTViewNodeProtocol.h"
#import "UIView+ReactKit.h"
typedef void (^react_view_node_block_t)(id<RCTViewNodeProtocol>);

View File

@ -45,6 +45,7 @@
830A229E1A66C68A008503DA /* RCTRootView.m in Sources */ = {isa = PBXBuildFile; fileRef = 830A229D1A66C68A008503DA /* RCTRootView.m */; };
830BA4551A8E3BDA00D53203 /* RCTCache.m in Sources */ = {isa = PBXBuildFile; fileRef = 830BA4541A8E3BDA00D53203 /* RCTCache.m */; };
832348161A77A5AA00B55238 /* Layout.c in Sources */ = {isa = PBXBuildFile; fileRef = 13B07FC71A68125100A75B9A /* Layout.c */; };
83C911101AAE6521001323A3 /* RCTAnimationManager.m in Sources */ = {isa = PBXBuildFile; fileRef = 83C9110F1AAE6521001323A3 /* RCTAnimationManager.m */; };
83CBBA511A601E3B00E9B192 /* RCTAssert.m in Sources */ = {isa = PBXBuildFile; fileRef = 83CBBA4B1A601E3B00E9B192 /* RCTAssert.m */; };
83CBBA521A601E3B00E9B192 /* RCTLog.m in Sources */ = {isa = PBXBuildFile; fileRef = 83CBBA4E1A601E3B00E9B192 /* RCTLog.m */; };
83CBBA531A601E3B00E9B192 /* RCTUtils.m in Sources */ = {isa = PBXBuildFile; fileRef = 83CBBA501A601E3B00E9B192 /* RCTUtils.m */; };
@ -153,6 +154,8 @@
830BA4541A8E3BDA00D53203 /* RCTCache.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = RCTCache.m; sourceTree = "<group>"; };
83BEE46C1A6D19BC00B5863B /* RCTSparseArray.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = RCTSparseArray.h; sourceTree = "<group>"; };
83BEE46D1A6D19BC00B5863B /* RCTSparseArray.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = RCTSparseArray.m; sourceTree = "<group>"; };
83C9110E1AAE6521001323A3 /* RCTAnimationManager.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = RCTAnimationManager.h; sourceTree = "<group>"; };
83C9110F1AAE6521001323A3 /* RCTAnimationManager.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = RCTAnimationManager.m; sourceTree = "<group>"; };
83CBBA2E1A601D0E00E9B192 /* libReactKit.a */ = {isa = PBXFileReference; explicitFileType = archive.ar; includeInIndex = 0; path = libReactKit.a; sourceTree = BUILT_PRODUCTS_DIR; };
83CBBA4A1A601E3B00E9B192 /* RCTAssert.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = RCTAssert.h; sourceTree = "<group>"; };
83CBBA4B1A601E3B00E9B192 /* RCTAssert.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = RCTAssert.m; sourceTree = "<group>"; };
@ -210,6 +213,8 @@
children = (
13B07FE71A69327A00A75B9A /* RCTAlertManager.h */,
13B07FE81A69327A00A75B9A /* RCTAlertManager.m */,
83C9110E1AAE6521001323A3 /* RCTAnimationManager.h */,
83C9110F1AAE6521001323A3 /* RCTAnimationManager.m */,
13B07FE91A69327A00A75B9A /* RCTExceptionsManager.h */,
13B07FEA1A69327A00A75B9A /* RCTExceptionsManager.m */,
5F5F0D971A9E456B001279FA /* RCTLocationObserver.h */,
@ -458,6 +463,7 @@
13A1F71E1A75392D00D3D453 /* RCTKeyCommands.m in Sources */,
83CBBA531A601E3B00E9B192 /* RCTUtils.m in Sources */,
14435CE61AAC4AE100FC20F4 /* RCTMapManager.m in Sources */,
83C911101AAE6521001323A3 /* RCTAnimationManager.m in Sources */,
83CBBA601A601EAA00E9B192 /* RCTBridge.m in Sources */,
58114A161AAE854800E7D092 /* RCTPicker.m in Sources */,
137327E81AA5CF210034F82E /* RCTTabBarItem.m in Sources */,