mirror of
https://github.com/status-im/react-native.git
synced 2025-02-04 21:53:30 +00:00
[ReactNative] PanResponder documentation
This commit is contained in:
parent
8679c0bc96
commit
f6fc7f37b6
@ -18,6 +18,83 @@ var currentCentroidX = TouchHistoryMath.currentCentroidX;
|
||||
var currentCentroidY = TouchHistoryMath.currentCentroidY;
|
||||
|
||||
/**
|
||||
* `PanResponder` reconciles several touches into a single gesture. It makes
|
||||
* single-touch gestures resilient to extra touches, and can be used to
|
||||
* recognize simple multi-touch gestures.
|
||||
*
|
||||
* It provides a predictable wrapper of the responder handlers provided by the
|
||||
* [gesture responder system](/react-native/docs/gesture-responder-system.html).
|
||||
* For each handler, it provides a new `gestureState` object alongside the
|
||||
* normal event.
|
||||
*
|
||||
* A `gestureState` object has the following:
|
||||
*
|
||||
* - `stateID` - ID of the gestureState- persisted as long as there at least
|
||||
* one touch on screen
|
||||
* - `moveX` - the latest screen coordinates of the recently-moved touch
|
||||
* - `moveY` - the latest screen coordinates of the recently-moved touch
|
||||
* - `x0` - the screen coordinates of the responder grant
|
||||
* - `y0` - the screen coordinates of the responder grant
|
||||
* - `dx` - accumulated distance of the gesture since the touch started
|
||||
* - `dy` - accumulated distance of the gesture since the touch started
|
||||
* - `vx` - current velocity of the gesture
|
||||
* - `vy` - current velocity of the gesture
|
||||
* - `numberActiveTouches` - Number of touches currently on screeen
|
||||
*
|
||||
* ### Basic Usage
|
||||
*
|
||||
* ```
|
||||
* componentWillMount: function() {
|
||||
* this._panGesture = PanResponder.create({
|
||||
* // Ask to be the responder:
|
||||
* onStartShouldSetPanResponder: (evt, gestureState) => true,
|
||||
* onStartShouldSetPanResponderCapture: (evt, gestureState) => true,
|
||||
* onMoveShouldSetPanResponder: (evt, gestureState) => true,
|
||||
* onMoveShouldSetPanResponderCapture: (evt, gestureState) => true,
|
||||
*
|
||||
* onPanResponderGrant: (evt, gestureState) => {
|
||||
* // The guesture has started. Show visual feedback so the user knows
|
||||
* // what is happening!
|
||||
*
|
||||
* // gestureState.{x,y}0 will be set to zero now
|
||||
* },
|
||||
* onPanResponderMove: (evt, gestureState) => {
|
||||
* // The most recent move distance is gestureState.move{X,Y}
|
||||
*
|
||||
* // The accumulated gesture distance since becoming responder is
|
||||
* // gestureState.d{x,y}
|
||||
* },
|
||||
* onResponderTerminationRequest: (evt, gestureState) => true,
|
||||
* onPanResponderRelease: (evt, gestureState) => {
|
||||
* // The user has released all touches while this view is the
|
||||
* // responder. This typically means a gesture has succeeded
|
||||
* },
|
||||
* onPanResponderTerminate: (evt, gestureState) => {
|
||||
* // Another component has become the responder, so this gesture
|
||||
* // should be cancelled
|
||||
* },
|
||||
* });
|
||||
* },
|
||||
*
|
||||
* render: function() {
|
||||
* return (
|
||||
* <View {...this._panResponder.panHandlers} />
|
||||
* );
|
||||
* },
|
||||
*
|
||||
* ```
|
||||
*
|
||||
* ### Working Example
|
||||
*
|
||||
* To see it in action, try the
|
||||
* [PanResponder example in UIExplorer](https://github.com/facebook/react-native/blob/master/Examples/UIExplorer/ResponderExample.js)
|
||||
*/
|
||||
|
||||
var PanResponder = {
|
||||
|
||||
/**
|
||||
*
|
||||
* A graphical explanation of the touch data flow:
|
||||
*
|
||||
* +----------------------------+ +--------------------------------+
|
||||
* | ResponderTouchHistoryStore | |TouchHistoryMath |
|
||||
@ -77,7 +154,7 @@ var currentCentroidY = TouchHistoryMath.currentCentroidY;
|
||||
* it only represents the drag distance below the threshold).
|
||||
* - vx/vy: Velocity.
|
||||
*/
|
||||
var PanResponder = {
|
||||
|
||||
_initializeGestureState: function(gestureState) {
|
||||
gestureState.moveX = 0;
|
||||
gestureState.moveY = 0;
|
||||
@ -147,29 +224,29 @@ var PanResponder = {
|
||||
|
||||
/**
|
||||
* @param {object} config Enhanced versions of all of the responder callbacks
|
||||
* that accept not only the typical `ResponderSyntheticEvent`, but also the
|
||||
* that provide not only the typical `ResponderSyntheticEvent`, but also the
|
||||
* `PanResponder` gesture state. Simply replace the word `Responder` with
|
||||
* `PanResponder` in each of the typical `onResponder*` callbacks. For
|
||||
* example, the `config` object would look like:
|
||||
*
|
||||
* - onMoveShouldSetPanResponder: (e, gestureState) => {...}
|
||||
* - onMoveShouldSetPanResponderCapture: (e, gestureState) => {...}
|
||||
* - onStartShouldSetPanResponder: (e, gestureState) => {...}
|
||||
* - onStartShouldSetPanResponderCapture: (e, gestureState) => {...}
|
||||
* - onPanResponderReject: (e, gestureState) => {...}
|
||||
* - onPanResponderGrant: (e, gestureState) => {...}
|
||||
* - onPanResponderStart: (e, gestureState) => {...}
|
||||
* - onPanResponderEnd: (e, gestureState) => {...}
|
||||
* - onPanResponderRelease: (e, gestureState) => {...}
|
||||
* - onPanResponderMove: (e, gestureState) => {...}
|
||||
* - onPanResponderTerminate: (e, gestureState) => {...}
|
||||
* - onPanResponderTerminationRequest: (e, gestureState) => {...}
|
||||
* - `onMoveShouldSetPanResponder: (e, gestureState) => {...}`
|
||||
* - `onMoveShouldSetPanResponderCapture: (e, gestureState) => {...}`
|
||||
* - `onStartShouldSetPanResponder: (e, gestureState) => {...}`
|
||||
* - `onStartShouldSetPanResponderCapture: (e, gestureState) => {...}`
|
||||
* - `onPanResponderReject: (e, gestureState) => {...}`
|
||||
* - `onPanResponderGrant: (e, gestureState) => {...}`
|
||||
* - `onPanResponderStart: (e, gestureState) => {...}`
|
||||
* - `onPanResponderEnd: (e, gestureState) => {...}`
|
||||
* - `onPanResponderRelease: (e, gestureState) => {...}`
|
||||
* - `onPanResponderMove: (e, gestureState) => {...}`
|
||||
* - `onPanResponderTerminate: (e, gestureState) => {...}`
|
||||
* - `onPanResponderTerminationRequest: (e, gestureState) => {...}`
|
||||
*
|
||||
* - In general, for events that have capture equivalents, we update the
|
||||
* In general, for events that have capture equivalents, we update the
|
||||
* gestureState once in the capture phase and can use it in the bubble phase
|
||||
* as well.
|
||||
*
|
||||
* - Be careful with onStartShould* callbacks. They only reflect updated
|
||||
* Be careful with onStartShould* callbacks. They only reflect updated
|
||||
* `gestureState` for start/end events that bubble/capture to the Node.
|
||||
* Once the node is the responder, you can rely on every start/end event
|
||||
* being processed by the gesture and `gestureState` being updated
|
||||
|
Loading…
x
Reference in New Issue
Block a user