iOS: added fabric/core ShadowNode tests

Summary: basic tests for shadow nodes and props for fabric

Reviewed By: shergin

Differential Revision: D7377867

fbshipit-source-id: dc8e5bb369aeb32b4790fd8b56f333376bc1578c
This commit is contained in:
Kevin Gozali 2018-03-23 16:46:09 -07:00 committed by Facebook Github Bot
parent 8c0070c706
commit e254474d4c
5 changed files with 131 additions and 0 deletions

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@ -25,5 +25,9 @@ void Props::apply(const RawProps &rawProps) {
}
}
const std::string &Props::getNativeId() const {
return nativeId_;
}
} // namespace react
} // namespace facebook

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@ -32,6 +32,8 @@ public:
virtual void apply(const RawProps &rawProps);
const std::string &getNativeId() const;
private:
std::string nativeId_ {""};
};

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@ -58,6 +58,14 @@ Tag ShadowNode::getTag() const {
return tag_;
}
Tag ShadowNode::getRootTag() const {
return rootTag_;
}
InstanceHandle ShadowNode::getInstanceHandle() const {
return instanceHandle_;
}
SharedShadowNode ShadowNode::getSourceNode() const {
return sourceNode_;
}

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@ -55,6 +55,8 @@ public:
SharedShadowNodeSharedList getChildren() const;
SharedProps getProps() const;
Tag getTag() const;
Tag getRootTag() const;
InstanceHandle getInstanceHandle() const;
SharedShadowNode getSourceNode() const;
void sealRecursive() const;

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@ -0,0 +1,115 @@
/**
* Copyright (c) 2015-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include <memory>
#include <fabric/core/ConcreteShadowNode.h>
#include <fabric/core/ShadowNode.h>
#include <gtest/gtest.h>
using namespace facebook::react;
class TestProps : public Props {
public:
TestProps() {
RawProps raw;
raw["nativeID"] = "testNativeID";
apply(raw);
}
};
using SharedTestProps = std::shared_ptr<const TestProps>;
class TestShadowNode;
using SharedTestShadowNode = std::shared_ptr<const TestShadowNode>;
class TestShadowNode : public ConcreteShadowNode<TestProps> {
public:
using ConcreteShadowNode::ConcreteShadowNode;
ComponentName getComponentName() const override {
return ComponentName("Test");
}
};
TEST(ShadowNodeTest, handleProps) {
RawProps raw;
raw["nativeID"] = "abc";
auto props = std::make_shared<Props>();
props->apply(raw);
// Props are not sealed after applying raw props.
ASSERT_FALSE(props->getSealed());
ASSERT_STREQ(props->getNativeId().c_str(), "abc");
}
TEST(ShadowNodeTest, handleShadowNodeCreation) {
auto node = std::make_shared<TestShadowNode>(9, 1, (void *)NULL);
ASSERT_FALSE(node->getSealed());
ASSERT_STREQ(node->getComponentName().c_str(), "Test");
ASSERT_EQ(node->getTag(), 9);
ASSERT_EQ(node->getRootTag(), 1);
ASSERT_EQ(node->getInstanceHandle(), (void *)NULL);
TestShadowNode *nodePtr = node.get();
ASSERT_EQ(node->getComponentHandle(), typeid(*nodePtr).hash_code());
ASSERT_EQ(node->getSourceNode(), nullptr);
ASSERT_EQ(node->getChildren()->size(), 0);
// TODO(#27369757): getProps() doesn't work
// ASSERT_STREQ(node->getProps()->getNativeId().c_str(), "testNativeID");
node->sealRecursive();
ASSERT_TRUE(node->getSealed());
// TODO(#27369757): verify Props are also sealed.
// ASSERT_TRUE(node->getProps()->getSealed());
}
TEST(ShadowNodeTest, handleShadowNodeSimpleCloning) {
auto node = std::make_shared<TestShadowNode>(9, 1, (void *)NULL);
auto node2 = std::make_shared<TestShadowNode>(node);
ASSERT_STREQ(node->getComponentName().c_str(), "Test");
ASSERT_EQ(node->getTag(), 9);
ASSERT_EQ(node->getRootTag(), 1);
ASSERT_EQ(node->getInstanceHandle(), (void *)NULL);
ASSERT_EQ(node2->getSourceNode(), node);
}
TEST(ShadowNodeTest, handleShadowNodeMutation) {
auto node1 = std::make_shared<TestShadowNode>(1, 1, (void *)NULL);
auto node2 = std::make_shared<TestShadowNode>(2, 1, (void *)NULL);
auto node3 = std::make_shared<TestShadowNode>(3, 1, (void *)NULL);
node1->appendChild(node2);
node1->appendChild(node3);
SharedShadowNodeSharedList node1Children = node1->getChildren();
ASSERT_EQ(node1Children->size(), 2);
ASSERT_EQ(node1Children->at(0), node2);
ASSERT_EQ(node1Children->at(1), node3);
auto node4 = std::make_shared<TestShadowNode>(node2);
node1->replaceChild(node2, node4);
node1Children = node1->getChildren();
ASSERT_EQ(node1Children->size(), 2);
ASSERT_EQ(node1Children->at(0), node4);
ASSERT_EQ(node1Children->at(1), node3);
// Seal the entire tree.
node1->sealRecursive();
ASSERT_TRUE(node1->getSealed());
ASSERT_TRUE(node3->getSealed());
ASSERT_TRUE(node4->getSealed());
// No more mutation after sealing.
EXPECT_THROW(node4->clearSourceNode(), std::runtime_error);
auto node5 = std::make_shared<TestShadowNode>(node4);
node5->clearSourceNode();
ASSERT_EQ(node5->getSourceNode(), nullptr);
}