Better Android Gradle Plugin 3.x integration (#20526)

Summary:
Mirrors #17967 which was imported and reverted

Original:

Better integration with the Android Gradle-based build process, especially the changes introduced by the [Android Gradle Plugin 3.x and AAPT2](https://developer.android.com/studio/build/gradle-plugin-3-0-0-migration.html).

Fixes #16906, the `android.enableAapt2=false` workaround is no longer required.

Bases the task generation process on the actual application variants present in the project. The current manual process of iterating build types and product flavors could break down when more than one dimension type is present (see https://developer.android.com/studio/build/build-variants.html#flavor-dimensions).

This also exposes a very basic set of properties in the build tasks, so that other tasks can more reliably access them:

```groovy
android.applicationVariants.all { variant ->
    // This is the generated task itself:
    def reactBundleTask = variant.bundleJsAndAssets
    // These are the outputs by type:
    def resFileCollection = reactBundleTask.generatedResFolders
    def assetsFileCollection = reactBundleTask.generatedAssetsFolders
}
```

I've tested various combinations of product flavors and build types ([Build Variants](https://developer.android.com/studio/build/build-variants.html)) to make sure this is consistent. This is a port of what we're currently deploying to our CI process.

[ ANDROID ] [ BUGFIX ] [ react.gradle ] - Support Android Gradle Plugin 3.x and AAPT2
[ ANDROID ] [ FEATURE ] [ react.gradle ] - Expose the bundling task and its outputs via ext properties

Pull Request resolved: https://github.com/facebook/react-native/pull/20526

Differential Revision: D9164762

Pulled By: hramos

fbshipit-source-id: 544798a912df11c7d93070ddad5a535191cc3284
This commit is contained in:
CFKevinRef 2018-08-03 16:55:37 -07:00 committed by Facebook Github Bot
parent 7a0af55674
commit da6a5e0439

View File

@ -6,131 +6,127 @@ def cliPath = config.cliPath ?: "node_modules/react-native/local-cli/cli.js"
def bundleAssetName = config.bundleAssetName ?: "index.android.bundle"
def entryFile = config.entryFile ?: "index.android.js"
def bundleCommand = config.bundleCommand ?: "bundle"
// because elvis operator
def elvisFile(thing) {
return thing ? file(thing) : null;
}
def reactRoot = elvisFile(config.root) ?: file("../../")
def reactRoot = file(config.root ?: "../../")
def inputExcludes = config.inputExcludes ?: ["android/**", "ios/**"]
def bundleConfig = config.bundleConfig ? "${reactRoot}/${config.bundleConfig}" : null ;
void runBefore(String dependentTaskName, Task task) {
Task dependentTask = tasks.findByPath(dependentTaskName);
if (dependentTask != null) {
dependentTask.dependsOn task
}
}
afterEvaluate {
def isAndroidLibrary = plugins.hasPlugin("com.android.library")
// Grab all build types and product flavors
def buildTypes = android.buildTypes.collect { type -> type.name }
def productFlavors = android.productFlavors.collect { flavor -> flavor.name }
android.applicationVariants.all { def variant ->
// Create variant and target names
def targetName = variant.name.capitalize()
def targetPath = variant.dirName
// When no product flavors defined, use empty
if (!productFlavors) productFlavors.add('')
// React js bundle directories
def jsBundleDir = file("$buildDir/generated/assets/react/${targetPath}")
def resourcesDir = file("$buildDir/generated/res/react/${targetPath}")
productFlavors.each { productFlavorName ->
buildTypes.each { buildTypeName ->
// Create variant and target names
def flavorNameCapitalized = "${productFlavorName.capitalize()}"
def buildNameCapitalized = "${buildTypeName.capitalize()}"
def targetName = "${flavorNameCapitalized}${buildNameCapitalized}"
def targetPath = productFlavorName ?
"${productFlavorName}/${buildTypeName}" :
"${buildTypeName}"
def jsBundleFile = file("$jsBundleDir/$bundleAssetName")
// React js bundle directories
def jsBundleDirConfigName = "jsBundleDir${targetName}"
def jsBundleDir = elvisFile(config."$jsBundleDirConfigName") ?:
file("$buildDir/intermediates/assets/${targetPath}")
// Additional node and packager commandline arguments
def nodeExecutableAndArgs = config.nodeExecutableAndArgs ?: ["node"]
def extraPackagerArgs = config.extraPackagerArgs ?: []
def resourcesDirConfigName = "resourcesDir${targetName}"
def resourcesDir = elvisFile(config."${resourcesDirConfigName}") ?:
file("$buildDir/intermediates/res/merged/${targetPath}")
def jsBundleFile = file("$jsBundleDir/$bundleAssetName")
def currentBundleTask = tasks.create(
name: "bundle${targetName}JsAndAssets",
type: Exec) {
group = "react"
description = "bundle JS and assets for ${targetName}."
// Bundle task name for variant
def bundleJsAndAssetsTaskName = "bundle${targetName}JsAndAssets"
// Additional node and packager commandline arguments
def nodeExecutableAndArgs = config.nodeExecutableAndArgs ?: ["node"]
def extraPackagerArgs = config.extraPackagerArgs ?: []
def currentBundleTask = tasks.create(
name: bundleJsAndAssetsTaskName,
type: Exec) {
group = "react"
description = "bundle JS and assets for ${targetName}."
// Create dirs if they are not there (e.g. the "clean" task just ran)
doFirst {
jsBundleDir.mkdirs()
resourcesDir.mkdirs()
}
// Set up inputs and outputs so gradle can cache the result
inputs.files fileTree(dir: reactRoot, excludes: inputExcludes)
outputs.dir jsBundleDir
outputs.dir resourcesDir
// Set up the call to the react-native cli
workingDir reactRoot
// Set up dev mode
def devEnabled = !(config."devDisabledIn${targetName}"
|| targetName.toLowerCase().contains("release"))
def extraArgs = extraPackagerArgs;
if (bundleConfig) {
extraArgs = extraArgs.clone()
extraArgs.add("--config");
extraArgs.add(bundleConfig);
}
if (Os.isFamily(Os.FAMILY_WINDOWS)) {
commandLine("cmd", "/c", *nodeExecutableAndArgs, cliPath, bundleCommand, "--platform", "android", "--dev", "${devEnabled}",
"--reset-cache", "--entry-file", entryFile, "--bundle-output", jsBundleFile, "--assets-dest", resourcesDir, *extraArgs)
} else {
commandLine(*nodeExecutableAndArgs, cliPath, bundleCommand, "--platform", "android", "--dev", "${devEnabled}",
"--reset-cache", "--entry-file", entryFile, "--bundle-output", jsBundleFile, "--assets-dest", resourcesDir, *extraArgs)
}
enabled config."bundleIn${targetName}" ||
config."bundleIn${buildTypeName.capitalize()}" ?:
targetName.toLowerCase().contains("release")
if (isAndroidLibrary) {
doLast {
def moveFunc = { resSuffix ->
File originalDir = file("${resourcesDir}/drawable-${resSuffix}")
if (originalDir.exists()) {
File destDir = file("${resourcesDir}/drawable-${resSuffix}-v4")
ant.move(file: originalDir, tofile: destDir)
}
}
moveFunc.curry("ldpi").call()
moveFunc.curry("mdpi").call()
moveFunc.curry("hdpi").call()
moveFunc.curry("xhdpi").call()
moveFunc.curry("xxhdpi").call()
moveFunc.curry("xxxhdpi").call()
}
}
// Create dirs if they are not there (e.g. the "clean" task just ran)
doFirst {
jsBundleDir.deleteDir()
jsBundleDir.mkdirs()
resourcesDir.deleteDir()
resourcesDir.mkdirs()
}
// Hook bundle${productFlavor}${buildType}JsAndAssets into the android build process
currentBundleTask.dependsOn("merge${targetName}Resources")
currentBundleTask.dependsOn("merge${targetName}Assets")
// Set up inputs and outputs so gradle can cache the result
inputs.files fileTree(dir: reactRoot, excludes: inputExcludes)
outputs.dir jsBundleDir
outputs.dir resourcesDir
runBefore("process${flavorNameCapitalized}Armeabi-v7a${buildNameCapitalized}Resources", currentBundleTask)
runBefore("process${flavorNameCapitalized}X86${buildNameCapitalized}Resources", currentBundleTask)
runBefore("processUniversal${targetName}Resources", currentBundleTask)
runBefore("process${targetName}Resources", currentBundleTask)
runBefore("dataBindingProcessLayouts${targetName}", currentBundleTask)
// Set up the call to the react-native cli
workingDir reactRoot
// Set up dev mode
def devEnabled = !(config."devDisabledIn${targetName}"
|| targetName.toLowerCase().contains("release"))
def extraArgs = extraPackagerArgs;
if (bundleConfig) {
extraArgs = extraArgs.clone()
extraArgs.add("--config");
extraArgs.add(bundleConfig);
}
if (Os.isFamily(Os.FAMILY_WINDOWS)) {
commandLine("cmd", "/c", *nodeExecutableAndArgs, cliPath, bundleCommand, "--platform", "android", "--dev", "${devEnabled}",
"--reset-cache", "--entry-file", entryFile, "--bundle-output", jsBundleFile, "--assets-dest", resourcesDir, *extraArgs)
} else {
commandLine(*nodeExecutableAndArgs, cliPath, bundleCommand, "--platform", "android", "--dev", "${devEnabled}",
"--reset-cache", "--entry-file", entryFile, "--bundle-output", jsBundleFile, "--assets-dest", resourcesDir, *extraArgs)
}
enabled config."bundleIn${targetName}" ||
config."bundleIn${variant.buildType.name.capitalize()}" ?:
targetName.toLowerCase().contains("release")
}
// Expose a minimal interface on the application variant and the task itself:
variant.ext.bundleJsAndAssets = currentBundleTask
currentBundleTask.ext.generatedResFolders = files(resourcesDir).builtBy(currentBundleTask)
currentBundleTask.ext.generatedAssetsFolders = files(jsBundleDir).builtBy(currentBundleTask)
// registerGeneratedResFolders for Android plugin 3.x
if (variant.respondsTo("registerGeneratedResFolders")) {
variant.registerGeneratedResFolders(currentBundleTask.generatedResFolders)
} else {
variant.registerResGeneratingTask(currentBundleTask)
}
variant.mergeResources.dependsOn(currentBundleTask)
// packageApplication for Android plugin 3.x
def packageTask = variant.hasProperty("packageApplication")
? variant.packageApplication
: tasks.findByName("package${targetName}")
def resourcesDirConfigValue = config."resourcesDir${targetName}"
if (resourcesDirConfigValue) {
def currentCopyResTask = tasks.create(
name: "copy${targetName}BundledResources",
type: Copy) {
group = "react"
description = "copy bundled resources into custom location for ${targetName}."
from resourcesDir
into file(resourcesDirConfigValue)
dependsOn(currentBundleTask)
enabled currentBundleTask.enabled
}
packageTask.dependsOn(currentCopyResTask)
}
def currentAssetsCopyTask = tasks.create(
name: "copy${targetName}BundledJs",
type: Copy) {
group = "react"
description = "copy bundled JS into ${targetName}."
from jsBundleDir
into file(config."jsBundleDir${targetName}" ?:
"$buildDir/intermediates/assets/${targetPath}")
// mergeAssets must run first, as it clears the intermediates directory
dependsOn(variant.mergeAssets)
enabled currentBundleTask.enabled
}
packageTask.dependsOn(currentAssetsCopyTask)
}
}