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Use bitfields for YGLayout
and YGNode
Summary: @public Further heap size reductions by using bitfields in `YGLayout` and `YGNode`. Reviewed By: SidharthGuglani Differential Revision: D13466325 fbshipit-source-id: ddcef0a1b3822e7449fe485d99c920d54139c893
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@ -17,11 +17,13 @@ struct YGLayout {
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std::array<float, 6> margin = {};
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std::array<float, 6> border = {};
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std::array<float, 6> padding = {};
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YGDirection direction = YGDirectionInherit;
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YGDirection direction : 2;
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bool didUseLegacyFlag : 1;
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bool doesLegacyStretchFlagAffectsLayout : 1;
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bool hadOverflow : 1;
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uint32_t computedFlexBasisGeneration = 0;
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YGFloatOptional computedFlexBasis = {};
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bool hadOverflow = false;
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// Instead of recomputing the entire layout every single time, we
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// cache some information to break early when nothing changed
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@ -34,10 +36,12 @@ struct YGLayout {
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std::array<float, 2> measuredDimensions = kYGDefaultDimensionValues;
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YGCachedMeasurement cachedLayout = YGCachedMeasurement();
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bool didUseLegacyFlag = false;
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bool doesLegacyStretchFlagAffectsLayout = false;
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YGLayout() = default;
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YGLayout()
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: direction(YGDirectionInherit),
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didUseLegacyFlag(false),
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doesLegacyStretchFlagAffectsLayout(false),
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hadOverflow(false) {}
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bool operator==(YGLayout layout) const;
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bool operator!=(YGLayout layout) const {
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@ -15,9 +15,10 @@ struct YGNode {
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private:
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void* context_ = nullptr;
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YGPrintFunc print_ = nullptr;
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bool hasNewLayout_ = true;
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bool isReferenceBaseline_ = false;
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YGNodeType nodeType_ = YGNodeTypeDefault;
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bool hasNewLayout_ : 1;
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bool isReferenceBaseline_ : 1;
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bool isDirty_ : 1;
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YGNodeType nodeType_ : 1;
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YGMeasureFunc measure_ = nullptr;
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YGBaselineFunc baseline_ = nullptr;
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YGDirtiedFunc dirtied_ = nullptr;
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@ -27,7 +28,6 @@ struct YGNode {
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YGNodeRef owner_ = nullptr;
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YGVector children_ = {};
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YGConfigRef config_ = nullptr;
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bool isDirty_ = false;
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std::array<YGValue, 2> resolvedDimensions_ = {
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{YGValueUndefined, YGValueUndefined}};
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@ -36,7 +36,11 @@ struct YGNode {
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const float axisSize) const;
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public:
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YGNode() = default;
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YGNode()
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: hasNewLayout_(true),
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isReferenceBaseline_(false),
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isDirty_(false),
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nodeType_(YGNodeTypeDefault) {}
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~YGNode() = default; // cleanup of owner/children relationships in YGNodeFree
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explicit YGNode(const YGConfigRef newConfig) : config_(newConfig){};
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YGNode(const YGNode& node) = default;
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