Apple TV support 6: Add tvOS target to react-native-cli template project

Summary:
**Motivation**

New iOS project generation with react-native-cli should allow developers to build for Apple TV as well as iPhone/iPad.

**Test plan**

Added to `scripts/run-ci-e2e-tests.js` and `.travis.yml` to have the new tvOS target automatically built and tested in Travis CI.
Closes https://github.com/facebook/react-native/pull/11591

Differential Revision: D4375593

Pulled By: mkonicek

fbshipit-source-id: 4e241caa400a88e6b2f91416fa26b48ae01cb7b6
This commit is contained in:
dlowder-salesforce 2016-12-30 18:30:57 -08:00 committed by Facebook Github Bot
parent 9bb2d25682
commit d625a72f63
6 changed files with 476 additions and 6 deletions

View File

@ -18,11 +18,13 @@ script:
- if [[ "$TEST_TYPE" = objc-ios ]]; then travis_retry travis_wait ./scripts/objc-test-ios.sh; fi
- if [[ "$TEST_TYPE" = objc-tvos ]]; then travis_retry travis_wait ./scripts/objc-test-tvos.sh; fi
- if [[ "$TEST_TYPE" = e2e-objc ]]; then node ./scripts/run-ci-e2e-tests.js --ios --js --retries 3; fi
- if [[ "$TEST_TYPE" = e2e-objc-tvos ]]; then node ./scripts/run-ci-e2e-tests.js --tvos --retries 3; fi
- if [[ "$TEST_TYPE" = js ]]; then npm run flow check; fi
- if [[ "$TEST_TYPE" = js ]]; then npm test -- --maxWorkers=1; fi
env:
matrix:
- TEST_TYPE=e2e-objc-tvos
- TEST_TYPE=e2e-objc
- TEST_TYPE=objc-ios
- TEST_TYPE=objc-tvos

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@ -0,0 +1,54 @@
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BlueprintIdentifier = "2D2A28121D9B038B00D4039D"
BuildableName = "libReact.a"
BlueprintName = "React-tvOS"
ReferencedContainer = "container:../node_modules/react-native/React/React.xcodeproj">
</BuildableReference>
</BuildActionEntry>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "2D02E47A1E0B4A5D006451C7"
BuildableName = "HelloWorld-tvOS.app"
BlueprintName = "HelloWorld-tvOS"
ReferencedContainer = "container:HelloWorld.xcodeproj">
</BuildableReference>
</BuildActionEntry>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "NO"
buildForArchiving = "NO"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "2D02E48F1E0B4A5D006451C7"
BuildableName = "HelloWorld-tvOSTests.xctest"
BlueprintName = "HelloWorld-tvOSTests"
ReferencedContainer = "container:HelloWorld.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES">
<Testables>
<TestableReference
skipped = "NO">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "2D02E48F1E0B4A5D006451C7"
BuildableName = "HelloWorld-tvOSTests.xctest"
BlueprintName = "HelloWorld-tvOSTests"
ReferencedContainer = "container:HelloWorld.xcodeproj">
</BuildableReference>
</TestableReference>
</Testables>
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "2D02E47A1E0B4A5D006451C7"
BuildableName = "HelloWorld-tvOS.app"
BlueprintName = "HelloWorld-tvOS"
ReferencedContainer = "container:HelloWorld.xcodeproj">
</BuildableReference>
</MacroExpansion>
<AdditionalOptions>
</AdditionalOptions>
</TestAction>
<LaunchAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
allowLocationSimulation = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "2D02E47A1E0B4A5D006451C7"
BuildableName = "HelloWorld-tvOS.app"
BlueprintName = "HelloWorld-tvOS"
ReferencedContainer = "container:HelloWorld.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
<AdditionalOptions>
</AdditionalOptions>
</LaunchAction>
<ProfileAction
buildConfiguration = "Release"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
debugDocumentVersioning = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "2D02E47A1E0B4A5D006451C7"
BuildableName = "HelloWorld-tvOS.app"
BlueprintName = "HelloWorld-tvOS"
ReferencedContainer = "container:HelloWorld.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>

View File

@ -13,6 +13,7 @@
* This script tests that React Native end to end installation/bootstrap works for different platforms
* Available arguments:
* --ios - to test only ios application end to end
* --tvos - to test only tvOS application end to end
* --android - to test only android application end to end
* --js - to test that JS in the application is compilable
* --skip-cli-install - to skip react-native-cli global installation (for local debugging)
@ -146,8 +147,9 @@ try {
}
}
if (argv.ios) {
echo('Running an iOS app');
if (argv.ios || argv.tvos) {
var iosTestType = (argv.tvos ? 'tvOS' : 'iOS');
echo('Running the ' + iosTestType + 'app');
cd('ios');
// Make sure we installed local version of react-native
if (!test('-e', path.join('EndToEndTest', path.basename(MARKER_IOS)))) {
@ -168,14 +170,18 @@ try {
// prepare cache to reduce chances of possible red screen "Can't fibd variable __fbBatchedBridge..."
exec('response=$(curl --write-out %{http_code} --silent --output /dev/null localhost:8081/index.ios.bundle?platform=ios&dev=true)');
echo(`Starting packager server, ${SERVER_PID}`);
echo('Executing ios e2e test');
echo('Executing ' + iosTestType + ' e2e test');
if (tryExecNTimes(
() => {
exec('sleep 10s');
if (argv.tvos) {
return exec('xcodebuild -destination "platform=tvOS Simulator,name=Apple TV 1080p,OS=10.0" -scheme EndToEndTest-tvOS -sdk appletvsimulator test | xcpretty && exit ${PIPESTATUS[0]}').code;
} else {
return exec('xcodebuild -destination "platform=iOS Simulator,name=iPhone 5s,OS=10.0" -scheme EndToEndTest -sdk iphonesimulator test | xcpretty && exit ${PIPESTATUS[0]}').code;
}
},
numberOfRetries)) {
echo('Failed to run iOS e2e tests');
echo('Failed to run ' + iosTestType + ' e2e tests');
echo('Most likely the code is broken');
exitCode = 1;
throw Error(exitCode);