Use vector instead of linked list

Reviewed By: emilsjolander

Differential Revision: D6722959

fbshipit-source-id: 4e81176802b9a9319bc5f385c824a06be14a83a2
This commit is contained in:
Pritesh Nandgaonkar 2018-01-16 09:31:21 -08:00 committed by Facebook Github Bot
parent b3a306a667
commit d0f7d4d107

View File

@ -1782,9 +1782,6 @@ static void YGNodelayoutImpl(const YGNodeRef node,
const float mainAxisParentSize = isMainAxisRow ? parentWidth : parentHeight;
const float crossAxisParentSize = isMainAxisRow ? parentHeight : parentWidth;
YGNodeRef firstAbsoluteChild = nullptr;
YGNodeRef currentAbsoluteChild = nullptr;
const float leadingPaddingAndBorderMain =
node->getLeadingPaddingAndBorder(mainAxis, parentWidth);
const float trailingPaddingAndBorderMain =
@ -1822,27 +1819,10 @@ static void YGNodelayoutImpl(const YGNodeRef node,
YGResolveValue(
node->getStyle().maxDimensions[YGDimensionHeight], parentHeight) -
paddingAndBorderAxisColumn;
const float minInnerMainDim = isMainAxisRow ? minInnerWidth : minInnerHeight;
const float maxInnerMainDim = isMainAxisRow ? maxInnerWidth : maxInnerHeight;
// Make a private linkedlist of absolutely positioned child
for (auto child : node->getChildren()) {
// Absolute-positioned children don't participate in flex layout. Add them
// to a list that we can process later.
if (child->getStyle().positionType == YGPositionTypeAbsolute) {
// Store a private linked list of absolutely positioned children
// so that we can efficiently traverse them later.
if (firstAbsoluteChild == nullptr) {
firstAbsoluteChild = child;
}
if (currentAbsoluteChild != nullptr) {
currentAbsoluteChild->setNextChild(child);
}
currentAbsoluteChild = child;
child->setNextChild(nullptr);
}
}
// STEP 2: DETERMINE AVAILABLE SIZE IN MAIN AND CROSS DIRECTIONS
float availableInnerWidth = YGNodeCalculateAvailableInnerDim(
@ -1909,65 +1889,54 @@ static void YGNodelayoutImpl(const YGNodeRef node,
float totalFlexGrowFactors = 0;
float totalFlexShrinkScaledFactors = 0;
// Maintain a linked list of the child nodes that can shrink and/or grow.
YGNodeRef firstRelativeChild = nullptr;
YGNodeRef currentRelativeChild = nullptr;
// Maintain a vector of the child nodes that can shrink and/or grow.
std::vector<YGNodeRef> relativeChildren;
// Add items to the current line until it's full or we run out of items.
for (uint32_t i = startOfLineIndex; i < childCount; i++, endOfLineIndex++) {
const YGNodeRef child = node->getChild(i);
if (child->getStyle().display == YGDisplayNone) {
if (child->getStyle().display == YGDisplayNone ||
child->getStyle().positionType == YGPositionTypeAbsolute) {
continue;
}
child->setLineIndex(lineCount);
const float childMarginMainAxis =
YGNodeMarginForAxis(child, mainAxis, availableInnerWidth);
const float flexBasisWithMinAndMaxConstraints =
YGNodeBoundAxisWithinMinAndMax(
child,
mainAxis,
child->getLayout().computedFlexBasis,
mainAxisParentSize);
if (child->getStyle().positionType != YGPositionTypeAbsolute) {
const float childMarginMainAxis = YGNodeMarginForAxis(child, mainAxis, availableInnerWidth);
const float flexBasisWithMaxConstraints = fminf(
YGResolveValue(
child->getStyle().maxDimensions[dim[mainAxis]],
mainAxisParentSize),
child->getLayout().computedFlexBasis);
const float flexBasisWithMinAndMaxConstraints = fmaxf(
YGResolveValue(
child->getStyle().minDimensions[dim[mainAxis]],
mainAxisParentSize),
flexBasisWithMaxConstraints);
// If this is a multi-line flow and this item pushes us over the
// available size, we've
// hit the end of the current line. Break out of the loop and lay out
// the current line.
if (sizeConsumedOnCurrentLineIncludingMinConstraint + flexBasisWithMinAndMaxConstraints +
childMarginMainAxis >
availableInnerMainDim &&
isNodeFlexWrap && itemsOnLine > 0) {
break;
}
sizeConsumedOnCurrentLineIncludingMinConstraint +=
flexBasisWithMinAndMaxConstraints + childMarginMainAxis;
sizeConsumedOnCurrentLine += flexBasisWithMinAndMaxConstraints + childMarginMainAxis;
itemsOnLine++;
if (child->isNodeFlexible()) {
totalFlexGrowFactors += child->resolveFlexGrow();
// Unlike the grow factor, the shrink factor is scaled relative to the child dimension.
totalFlexShrinkScaledFactors += -child->resolveFlexShrink() *
child->getLayout().computedFlexBasis;
}
// Store a private linked list of children that need to be layed out.
if (firstRelativeChild == nullptr) {
firstRelativeChild = child;
}
if (currentRelativeChild != nullptr) {
currentRelativeChild->setNextChild(child);
}
currentRelativeChild = child;
child->setNextChild(nullptr);
// If this is a multi-line flow and this item pushes us over the
// available size, we've
// hit the end of the current line. Break out of the loop and lay out
// the current line.
if (sizeConsumedOnCurrentLineIncludingMinConstraint +
flexBasisWithMinAndMaxConstraints + childMarginMainAxis >
availableInnerMainDim &&
isNodeFlexWrap && itemsOnLine > 0) {
break;
}
sizeConsumedOnCurrentLineIncludingMinConstraint +=
flexBasisWithMinAndMaxConstraints + childMarginMainAxis;
sizeConsumedOnCurrentLine +=
flexBasisWithMinAndMaxConstraints + childMarginMainAxis;
itemsOnLine++;
if (child->isNodeFlexible()) {
totalFlexGrowFactors += child->resolveFlexGrow();
// Unlike the grow factor, the shrink factor is scaled relative to the
// child dimension.
totalFlexShrinkScaledFactors +=
-child->resolveFlexShrink() * child->getLayout().computedFlexBasis;
}
// Store a private linked list of children that need to be layed out.
relativeChildren.push_back(child);
}
// The total flex factor needs to be floored to 1.
@ -2060,18 +2029,13 @@ static void YGNodelayoutImpl(const YGNodeRef node,
// First pass: detect the flex items whose min/max constraints trigger
float deltaFlexShrinkScaledFactors = 0;
float deltaFlexGrowFactors = 0;
currentRelativeChild = firstRelativeChild;
while (currentRelativeChild != nullptr) {
childFlexBasis = fminf(
YGResolveValue(
currentRelativeChild->getStyle().maxDimensions[dim[mainAxis]],
mainAxisParentSize),
fmaxf(
YGResolveValue(
currentRelativeChild->getStyle()
.minDimensions[dim[mainAxis]],
mainAxisParentSize),
currentRelativeChild->getLayout().computedFlexBasis));
for (auto currentRelativeChild : relativeChildren) {
childFlexBasis = YGNodeBoundAxisWithinMinAndMax(
currentRelativeChild,
mainAxis,
currentRelativeChild->getLayout().computedFlexBasis,
mainAxisParentSize);
if (remainingFreeSpace < 0) {
flexShrinkScaledFactor =
@ -2079,14 +2043,15 @@ static void YGNodelayoutImpl(const YGNodeRef node,
// Is this child able to shrink?
if (flexShrinkScaledFactor != 0) {
baseMainSize =
childFlexBasis +
remainingFreeSpace / totalFlexShrinkScaledFactors * flexShrinkScaledFactor;
boundMainSize = YGNodeBoundAxis(currentRelativeChild,
mainAxis,
baseMainSize,
availableInnerMainDim,
availableInnerWidth);
baseMainSize = childFlexBasis +
remainingFreeSpace / totalFlexShrinkScaledFactors *
flexShrinkScaledFactor;
boundMainSize = YGNodeBoundAxis(
currentRelativeChild,
mainAxis,
baseMainSize,
availableInnerMainDim,
availableInnerWidth);
if (baseMainSize != boundMainSize) {
// By excluding this item's size and flex factor from remaining,
// this item's
@ -2103,13 +2068,14 @@ static void YGNodelayoutImpl(const YGNodeRef node,
// Is this child able to grow?
if (flexGrowFactor != 0) {
baseMainSize =
childFlexBasis + remainingFreeSpace / totalFlexGrowFactors * flexGrowFactor;
boundMainSize = YGNodeBoundAxis(currentRelativeChild,
mainAxis,
baseMainSize,
availableInnerMainDim,
availableInnerWidth);
baseMainSize = childFlexBasis +
remainingFreeSpace / totalFlexGrowFactors * flexGrowFactor;
boundMainSize = YGNodeBoundAxis(
currentRelativeChild,
mainAxis,
baseMainSize,
availableInnerMainDim,
availableInnerWidth);
if (baseMainSize != boundMainSize) {
// By excluding this item's size and flex factor from remaining,
@ -2133,18 +2099,12 @@ static void YGNodelayoutImpl(const YGNodeRef node,
// Second pass: resolve the sizes of the flexible items
deltaFreeSpace = 0;
currentRelativeChild = firstRelativeChild;
while (currentRelativeChild != nullptr) {
childFlexBasis = fminf(
YGResolveValue(
currentRelativeChild->getStyle().maxDimensions[dim[mainAxis]],
mainAxisParentSize),
fmaxf(
YGResolveValue(
currentRelativeChild->getStyle()
.minDimensions[dim[mainAxis]],
mainAxisParentSize),
currentRelativeChild->getLayout().computedFlexBasis));
for (auto currentRelativeChild : relativeChildren) {
childFlexBasis = YGNodeBoundAxisWithinMinAndMax(
currentRelativeChild,
mainAxis,
currentRelativeChild->getLayout().computedFlexBasis,
mainAxisParentSize);
float updatedMainSize = childFlexBasis;
if (remainingFreeSpace < 0) {
@ -2157,38 +2117,39 @@ static void YGNodelayoutImpl(const YGNodeRef node,
if (totalFlexShrinkScaledFactors == 0) {
childSize = childFlexBasis + flexShrinkScaledFactor;
} else {
childSize =
childFlexBasis +
(remainingFreeSpace / totalFlexShrinkScaledFactors) * flexShrinkScaledFactor;
childSize = childFlexBasis +
(remainingFreeSpace / totalFlexShrinkScaledFactors) *
flexShrinkScaledFactor;
}
updatedMainSize = YGNodeBoundAxis(currentRelativeChild,
mainAxis,
childSize,
availableInnerMainDim,
availableInnerWidth);
updatedMainSize = YGNodeBoundAxis(
currentRelativeChild,
mainAxis,
childSize,
availableInnerMainDim,
availableInnerWidth);
}
} else if (remainingFreeSpace > 0) {
flexGrowFactor = currentRelativeChild->resolveFlexGrow();
// Is this child able to grow?
if (flexGrowFactor != 0) {
updatedMainSize =
YGNodeBoundAxis(currentRelativeChild,
mainAxis,
childFlexBasis +
remainingFreeSpace / totalFlexGrowFactors * flexGrowFactor,
availableInnerMainDim,
availableInnerWidth);
updatedMainSize = YGNodeBoundAxis(
currentRelativeChild,
mainAxis,
childFlexBasis +
remainingFreeSpace / totalFlexGrowFactors * flexGrowFactor,
availableInnerMainDim,
availableInnerWidth);
}
}
deltaFreeSpace -= updatedMainSize - childFlexBasis;
const float marginMain =
YGNodeMarginForAxis(currentRelativeChild, mainAxis, availableInnerWidth);
const float marginCross =
YGNodeMarginForAxis(currentRelativeChild, crossAxis, availableInnerWidth);
const float marginMain = YGNodeMarginForAxis(
currentRelativeChild, mainAxis, availableInnerWidth);
const float marginCross = YGNodeMarginForAxis(
currentRelativeChild, crossAxis, availableInnerWidth);
float childCrossSize;
float childMainSize = updatedMainSize + marginMain;
@ -2216,12 +2177,14 @@ static void YGNodelayoutImpl(const YGNodeRef node,
YGUnitAuto) {
childCrossSize = availableInnerCrossDim;
childCrossMeasureMode = YGMeasureModeExactly;
} else if (!YGNodeIsStyleDimDefined(currentRelativeChild,
crossAxis,
availableInnerCrossDim)) {
} else if (!YGNodeIsStyleDimDefined(
currentRelativeChild,
crossAxis,
availableInnerCrossDim)) {
childCrossSize = availableInnerCrossDim;
childCrossMeasureMode =
YGFloatIsUndefined(childCrossSize) ? YGMeasureModeUndefined : YGMeasureModeAtMost;
childCrossMeasureMode = YGFloatIsUndefined(childCrossSize)
? YGMeasureModeUndefined
: YGMeasureModeAtMost;
} else {
childCrossSize =
YGResolveValue(
@ -2263,7 +2226,8 @@ static void YGNodelayoutImpl(const YGNodeRef node,
YGUnitAuto;
const float childWidth = isMainAxisRow ? childMainSize : childCrossSize;
const float childHeight = !isMainAxisRow ? childMainSize : childCrossSize;
const float childHeight =
!isMainAxisRow ? childMainSize : childCrossSize;
const YGMeasureMode childWidthMeasureMode =
isMainAxisRow ? childMainMeasureMode : childCrossMeasureMode;
@ -2272,17 +2236,18 @@ static void YGNodelayoutImpl(const YGNodeRef node,
// Recursively call the layout algorithm for this child with the updated
// main size.
YGLayoutNodeInternal(currentRelativeChild,
childWidth,
childHeight,
direction,
childWidthMeasureMode,
childHeightMeasureMode,
availableInnerWidth,
availableInnerHeight,
performLayout && !requiresStretchLayout,
"flex",
config);
YGLayoutNodeInternal(
currentRelativeChild,
childWidth,
childHeight,
direction,
childWidthMeasureMode,
childHeightMeasureMode,
availableInnerWidth,
availableInnerHeight,
performLayout && !requiresStretchLayout,
"flex",
config);
node->setLayoutHadOverflow(
node->getLayout().hadOverflow |
currentRelativeChild->getLayout().hadOverflow);
@ -2866,16 +2831,18 @@ static void YGNodelayoutImpl(const YGNodeRef node,
if (performLayout) {
// STEP 10: SIZING AND POSITIONING ABSOLUTE CHILDREN
for (currentAbsoluteChild = firstAbsoluteChild;
currentAbsoluteChild != nullptr;
currentAbsoluteChild = currentAbsoluteChild->getNextChild()) {
YGNodeAbsoluteLayoutChild(node,
currentAbsoluteChild,
availableInnerWidth,
isMainAxisRow ? measureModeMainDim : measureModeCrossDim,
availableInnerHeight,
direction,
config);
for (auto child : node->getChildren()) {
if (child->getStyle().positionType != YGPositionTypeAbsolute) {
continue;
}
YGNodeAbsoluteLayoutChild(
node,
child,
availableInnerWidth,
isMainAxisRow ? measureModeMainDim : measureModeCrossDim,
availableInnerHeight,
direction,
config);
}
// STEP 11: SETTING TRAILING POSITIONS FOR CHILDREN