Fabric: Complete border drawing implementation in RCTViewComponentView
Summary: @public Now all configurations or border styles are supported by RCTViewComponentView (and all subclasses). Reviewed By: sahrens Differential Revision: D9631868 fbshipit-source-id: 3a5b141ac5ffa9c28f4ebb0718f2fc935b8f1a75
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@ -9,6 +9,8 @@
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#import <fabric/components/view/ViewProps.h>
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#import <fabric/components/view/ViewEventEmitter.h>
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#import <objc/runtime.h>
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#import <React/RCTBorderDrawing.h>
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#import "RCTConversions.h"
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@ -16,7 +18,7 @@ using namespace facebook::react;
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@implementation RCTViewComponentView
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{
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BOOL _isCoreAnimationBorderRenderingEnabled;
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UIColor *_backgroundColor;
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}
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- (void)setContentView:(UIView *)contentView
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@ -50,6 +52,16 @@ using namespace facebook::react;
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return CGRectContainsPoint(hitFrame, point);
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}
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- (UIColor *)backgroundColor
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{
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return _backgroundColor;
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}
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- (void)setBackgroundColor:(UIColor *)backgroundColor
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{
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_backgroundColor = backgroundColor;
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}
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- (void)updateProps:(SharedProps)props
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oldProps:(SharedProps)oldProps
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{
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@ -61,14 +73,18 @@ using namespace facebook::react;
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auto oldViewProps = *std::dynamic_pointer_cast<const ViewProps>(oldProps);
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auto newViewProps = *std::dynamic_pointer_cast<const ViewProps>(props);
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BOOL needsInvalidateLayer = NO;
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// `opacity`
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if (oldViewProps.opacity != newViewProps.opacity) {
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self.layer.opacity = (CGFloat)newViewProps.opacity;
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needsInvalidateLayer = YES;
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}
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// `backgroundColor`
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if (oldViewProps.backgroundColor != newViewProps.backgroundColor) {
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self.backgroundColor = RCTUIColorFromSharedColor(newViewProps.backgroundColor);
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_backgroundColor = RCTUIColorFromSharedColor(newViewProps.backgroundColor);
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needsInvalidateLayer = YES;
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}
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// `foregroundColor`
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@ -81,21 +97,25 @@ using namespace facebook::react;
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CGColorRef shadowColor = RCTCGColorRefFromSharedColor(newViewProps.shadowColor);
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self.layer.shadowColor = shadowColor;
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CGColorRelease(shadowColor);
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needsInvalidateLayer = YES;
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}
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// `shadowOffset`
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if (oldViewProps.shadowOffset != newViewProps.shadowOffset) {
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self.layer.shadowOffset = RCTCGSizeFromSize(newViewProps.shadowOffset);
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needsInvalidateLayer = YES;
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}
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// `shadowOpacity`
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if (oldViewProps.shadowOpacity != newViewProps.shadowOpacity) {
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self.layer.shadowOpacity = (CGFloat)newViewProps.shadowOpacity;
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needsInvalidateLayer = YES;
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}
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// `shadowRadius`
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if (oldViewProps.shadowRadius != newViewProps.shadowRadius) {
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self.layer.shadowRadius = (CGFloat)newViewProps.shadowRadius;
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needsInvalidateLayer = YES;
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}
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// `backfaceVisibility`
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@ -128,6 +148,7 @@ using namespace facebook::react;
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// `overflow`
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if (oldViewProps.yogaStyle.overflow != newViewProps.yogaStyle.overflow) {
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self.clipsToBounds = newViewProps.yogaStyle.overflow != YGOverflowVisible;
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needsInvalidateLayer = YES;
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}
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// `zIndex`
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@ -142,7 +163,7 @@ using namespace facebook::react;
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oldViewProps.borderRadii != newViewProps.borderRadii ||
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oldViewProps.borderColors != newViewProps.borderColors
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) {
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[self invalidateBorder];
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needsInvalidateLayer = YES;
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}
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// `nativeId`
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@ -154,6 +175,10 @@ using namespace facebook::react;
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if (oldViewProps.accessible != newViewProps.accessible) {
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self.accessibilityElement.isAccessibilityElement = newViewProps.accessible;
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}
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if (needsInvalidateLayer) {
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[self invalidateLayer];
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}
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}
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- (void)updateEventEmitter:(SharedEventEmitter)eventEmitter
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@ -168,39 +193,165 @@ using namespace facebook::react;
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_layoutMetrics = layoutMetrics;
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[super updateLayoutMetrics:layoutMetrics oldLayoutMetrics:oldLayoutMetrics];
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[self invalidateLayer];
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}
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- (void)invalidateBorder
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static RCTCornerRadii RCTCornerRadiiFromBorderRadii(BorderRadii borderRadii) {
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return RCTCornerRadii {
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.topLeft = (CGFloat)borderRadii.topLeft,
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.topRight = (CGFloat)borderRadii.topRight,
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.bottomLeft = (CGFloat)borderRadii.bottomLeft,
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.bottomRight = (CGFloat)borderRadii.bottomRight
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};
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}
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static RCTBorderColors RCTBorderColorsFromBorderColors(BorderColors borderColors) {
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return RCTBorderColors {
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.left = RCTCGColorRefFromSharedColor(borderColors.left),
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.top = RCTCGColorRefFromSharedColor(borderColors.top),
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.bottom = RCTCGColorRefFromSharedColor(borderColors.bottom),
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.right = RCTCGColorRefFromSharedColor(borderColors.right)
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};
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}
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static UIEdgeInsets UIEdgeInsetsFromBorderInsets(EdgeInsets edgeInsets) {
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return UIEdgeInsets {
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.left = (CGFloat)edgeInsets.left,
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.top = (CGFloat)edgeInsets.top,
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.bottom = (CGFloat)edgeInsets.bottom,
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.right = (CGFloat)edgeInsets.right
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};
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}
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static RCTBorderStyle RCTBorderStyleFromBorderStyle(BorderStyle borderStyle) {
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switch (borderStyle) {
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case BorderStyle::Solid:
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return RCTBorderStyleSolid;
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case BorderStyle::Dotted:
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return RCTBorderStyleDotted;
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case BorderStyle::Dashed:
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return RCTBorderStyleDashed;
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}
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}
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- (void)invalidateLayer
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{
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const auto &props = *std::dynamic_pointer_cast<const ViewProps>(_props);
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const auto borderMetrics =
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props.resolveBorderMetrics(_layoutMetrics.layoutDirection == LayoutDirection::RightToLeft);
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CALayer *layer = self.layer;
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// Stage 1. Shadow Path
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BOOL layerHasShadow = layer.shadowOpacity > 0 && CGColorGetAlpha(layer.shadowColor) > 0;
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if (layerHasShadow) {
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if (CGColorGetAlpha(_backgroundColor.CGColor) > 0.999) {
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// If view has a solid background color, calculate shadow path from border.
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const RCTCornerInsets cornerInsets =
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RCTGetCornerInsets(RCTCornerRadiiFromBorderRadii(borderMetrics.borderRadii), UIEdgeInsetsZero);
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CGPathRef shadowPath = RCTPathCreateWithRoundedRect(self.bounds, cornerInsets, nil);
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layer.shadowPath = shadowPath;
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CGPathRelease(shadowPath);
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} else {
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// Can't accurately calculate box shadow, so fall back to pixel-based shadow.
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layer.shadowPath = nil;
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}
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} else {
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layer.shadowPath = nil;
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}
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// Stage 2. Border Rendering
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const bool useCoreAnimationBorderRendering =
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borderMetrics.borderColors.isUniform() &&
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borderMetrics.borderWidths.isUniform() &&
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borderMetrics.borderStyles.isUniform() &&
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borderMetrics.borderRadii.isUniform() &&
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borderMetrics.borderStyles.left == BorderStyle::Solid;
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CALayer *layer = self.layer;
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if (_isCoreAnimationBorderRenderingEnabled != useCoreAnimationBorderRendering) {
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_isCoreAnimationBorderRenderingEnabled = useCoreAnimationBorderRendering;
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if (!useCoreAnimationBorderRendering) {
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layer.borderWidth = 0;
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layer.borderColor = nil;
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layer.cornerRadius = 0;
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}
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}
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borderMetrics.borderStyles.left == BorderStyle::Solid &&
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(
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// iOS draws borders in front of the content whereas CSS draws them behind
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// the content. For this reason, only use iOS border drawing when clipping
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// or when the border is hidden.
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borderMetrics.borderWidths.left == 0 ||
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colorComponentsFromColor(borderMetrics.borderColors.left).alpha == 0 ||
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self.clipsToBounds
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);
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if (useCoreAnimationBorderRendering) {
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layer.contents = nil;
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layer.needsDisplayOnBoundsChange = NO;
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layer.borderWidth = (CGFloat)borderMetrics.borderWidths.left;
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layer.borderColor = RCTCGColorRefFromSharedColor(borderMetrics.borderColors.left);
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layer.cornerRadius = (CGFloat)borderMetrics.borderRadii.topLeft;
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layer.backgroundColor = _backgroundColor.CGColor;
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_contentView.layer.cornerRadius = (CGFloat)borderMetrics.borderRadii.topLeft;
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_contentView.layer.masksToBounds = YES;
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} else {
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// Not supported yet.
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layer.backgroundColor = nil;
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layer.borderWidth = 0;
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layer.borderColor = nil;
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layer.cornerRadius = 0;
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_contentView.layer.cornerRadius = 0;
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_contentView.layer.masksToBounds = NO;
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UIImage *image = RCTGetBorderImage(
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RCTBorderStyleFromBorderStyle(borderMetrics.borderStyles.left),
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layer.bounds.size,
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RCTCornerRadiiFromBorderRadii(borderMetrics.borderRadii),
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UIEdgeInsetsFromBorderInsets(borderMetrics.borderWidths),
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RCTBorderColorsFromBorderColors(borderMetrics.borderColors),
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_backgroundColor.CGColor,
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self.clipsToBounds
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);
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if (image == nil) {
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layer.contents = nil;
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layer.needsDisplayOnBoundsChange = NO;
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} else {
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CGSize imageSize = image.size;
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UIEdgeInsets imageCapInsets = image.capInsets;
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CGRect contentsCenter = CGRect {
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CGPoint {imageCapInsets.left / imageSize.width, imageCapInsets.top / imageSize.height},
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CGSize {(CGFloat)1.0 / imageSize.width, (CGFloat)1.0 / imageSize.height}
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};
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layer.contents = (id)image.CGImage;
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layer.contentsScale = image.scale;
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layer.needsDisplayOnBoundsChange = YES;
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layer.magnificationFilter = kCAFilterNearest;
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const BOOL isResizable = !UIEdgeInsetsEqualToEdgeInsets(image.capInsets, UIEdgeInsetsZero);
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if (isResizable) {
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layer.contentsCenter = contentsCenter;
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} else {
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layer.contentsCenter = CGRect { CGPoint {0.0, 0.0}, CGSize {1.0, 1.0}};
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}
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}
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// Stage 2.5. Custom Clipping Mask
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CAShapeLayer *maskLayer = nil;
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CGFloat cornerRadius = 0;
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if (self.clipsToBounds) {
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if (borderMetrics.borderRadii.isUniform()) {
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// In this case we can simply use `cornerRadius` exclusivly.
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cornerRadius = borderMetrics.borderRadii.topLeft;
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} else {
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// In this case we have to generate masking layer manually.
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CGPathRef path = RCTPathCreateWithRoundedRect(
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self.bounds,
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RCTGetCornerInsets(RCTCornerRadiiFromBorderRadii(borderMetrics.borderRadii), UIEdgeInsetsZero),
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nil
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);
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maskLayer = [CAShapeLayer layer];
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maskLayer.path = path;
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CGPathRelease(path);
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}
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}
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layer.cornerRadius = cornerRadius;
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layer.mask = maskLayer;
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}
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}
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@ -655,8 +655,8 @@ static CGFloat RCTDefaultIfNegativeTo(CGFloat defaultValue, CGFloat x) {
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CGRectMake(
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insets.left / size.width,
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insets.top / size.height,
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1.0 / size.width,
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1.0 / size.height
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(CGFloat)1.0 / size.width,
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(CGFloat)1.0 / size.height
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);
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});
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