Send layout events on shadow queue

Summary:
We currently wait until after views have been updated on the main thread before sending layout events. This means that any code that relies on those events to update the UI will lag the atual layout by at least one frame.

This changes the RCTUIManager to send the event immediately after layout has occured on the shadow thread. This noticably improves the respinsiveness of the layout example in UIExplorer, which now updates the dimension labels immediately instead of waiting until after the layout animation has completed.
This commit is contained in:
Nick Lockwood 2015-09-03 03:36:32 -07:00
parent f28255ea3e
commit aa62a5e4e0
3 changed files with 22 additions and 24 deletions

View File

@ -85,8 +85,7 @@ var LayoutEventExample = React.createClass({
return (
<View style={this.state.containerStyle}>
<Text>
onLayout events are called on mount and whenever layout is updated,
including after layout animations complete.{' '}
layout events are called on mount and whenever layout is recalculated. Note that the layout event will typically be received <Text style={styles.italicText}>before</Text> the layout has updated on screen, especially when using layout animations.{' '}
<Text style={styles.pressText} onPress={this.animateViewLayout}>
Press here to change layout.
</Text>
@ -136,6 +135,9 @@ var styles = StyleSheet.create({
pressText: {
fontWeight: 'bold',
},
italicText: {
fontStyle: 'italic',
},
});
exports.title = 'Layout Events';

View File

@ -185,6 +185,10 @@ var View = React.createClass({
* Invoked on mount and layout changes with
*
* {nativeEvent: { layout: {x, y, width, height}}}.
*
* This event is fired immediately once the layout has been calculated, but
* the new layout may not yet be reflected on the screen at the time the
* event is received, especially if a layout animation is in progress.
*/
onLayout: PropTypes.func,

View File

@ -448,29 +448,12 @@ extern NSString *RCTBridgeModuleNameForClass(Class cls);
NSMutableArray *frames = [NSMutableArray arrayWithCapacity:viewsWithNewFrames.count];
NSMutableArray *areNew = [NSMutableArray arrayWithCapacity:viewsWithNewFrames.count];
NSMutableArray *parentsAreNew = [NSMutableArray arrayWithCapacity:viewsWithNewFrames.count];
NSMutableArray *onLayoutEvents = [NSMutableArray arrayWithCapacity:viewsWithNewFrames.count];
for (RCTShadowView *shadowView in viewsWithNewFrames) {
[frameReactTags addObject:shadowView.reactTag];
[frames addObject:[NSValue valueWithCGRect:shadowView.frame]];
[areNew addObject:@(shadowView.isNewView)];
[parentsAreNew addObject:@(shadowView.superview.isNewView)];
// TODO (#8214142): this can be greatly simplified by sending the layout
// event directly from the shadow thread, which may be better anyway.
id event = (id)kCFNull;
if (shadowView.onLayout) {
event = @{
@"target": shadowView.reactTag,
@"layout": @{
@"x": @(shadowView.frame.origin.x),
@"y": @(shadowView.frame.origin.y),
@"width": @(shadowView.frame.size.width),
@"height": @(shadowView.frame.size.height),
},
};
}
[onLayoutEvents addObject:event];
}
for (RCTShadowView *shadowView in viewsWithNewFrames) {
@ -486,7 +469,20 @@ extern NSString *RCTBridgeModuleNameForClass(Class cls);
for (RCTShadowView *shadowView in viewsWithNewFrames) {
RCTViewManager *manager = [_componentDataByName[shadowView.viewName] manager];
RCTViewManagerUIBlock block = [manager uiBlockToAmendWithShadowView:shadowView];
if (block) [updateBlocks addObject:block];
if (shadowView.onLayout) {
CGRect frame = shadowView.frame;
shadowView.onLayout(@{
@"layout": @{
@"x": @(frame.origin.x),
@"y": @(frame.origin.y),
@"width": @(frame.size.width),
@"height": @(frame.size.height),
},
});
}
if (block) {
[updateBlocks addObject:block];
}
}
// Perform layout (possibly animated)
@ -497,7 +493,6 @@ extern NSString *RCTBridgeModuleNameForClass(Class cls);
NSNumber *reactTag = frameReactTags[ii];
UIView *view = viewRegistry[reactTag];
CGRect frame = [frames[ii] CGRectValue];
id event = onLayoutEvents[ii];
BOOL isNew = [areNew[ii] boolValue];
RCTAnimation *updateAnimation = isNew ? nil : _layoutAnimation.updateAnimation;
@ -506,9 +501,6 @@ extern NSString *RCTBridgeModuleNameForClass(Class cls);
void (^completion)(BOOL) = ^(BOOL finished) {
completionsCalled++;
if (event != (id)kCFNull) {
[self.bridge.eventDispatcher sendInputEventWithName:@"layout" body:event];
}
if (callback && completionsCalled == frames.count - 1) {
callback(@[@(finished)]);
}