iOS: added fabric/core primitives tests
Summary: basic tests for fabric core primitives Reviewed By: shergin Differential Revision: D7373952 fbshipit-source-id: e2d9b3c15716c16b1aab698883817e670dcb7a57
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dd479a9377
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8c0070c706
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@ -10,14 +10,12 @@ if not IS_OSS_BUILD:
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rn_xplat_cxx_library(
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rn_xplat_cxx_library(
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name = "core",
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name = "core",
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srcs = glob(
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srcs = glob(
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[
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["**/*.cpp"],
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"**/*.cpp",
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excludes = glob(["tests/**/*.cpp"]),
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],
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),
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),
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headers = glob(
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headers = glob(
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[
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["**/*.h"],
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"**/*.h",
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excludes = glob(["tests/**/*.h"]),
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],
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),
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),
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header_namespace = "",
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header_namespace = "",
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exported_headers = subdir_glob(
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exported_headers = subdir_glob(
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@ -42,6 +40,9 @@ rn_xplat_cxx_library(
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"-DLOG_TAG=\"ReactNative\"",
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"-DLOG_TAG=\"ReactNative\"",
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"-DWITH_FBSYSTRACE=1",
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"-DWITH_FBSYSTRACE=1",
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],
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],
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tests = [
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":tests",
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],
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visibility = ["PUBLIC"],
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visibility = ["PUBLIC"],
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deps = [
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deps = [
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"xplat//fbsystrace:fbsystrace",
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"xplat//fbsystrace:fbsystrace",
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@ -53,3 +54,24 @@ rn_xplat_cxx_library(
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react_native_xplat_target("fabric/graphics:graphics"),
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react_native_xplat_target("fabric/graphics:graphics"),
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],
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],
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)
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)
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if not IS_OSS_BUILD:
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load("@xplat//configurations/buck:default_platform_defs.bzl", "APPLE")
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cxx_test(
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name = "tests",
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srcs = glob(["tests/**/*.cpp"]),
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contacts = ["oncall+react_native@xmail.facebook.com"],
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compiler_flags = [
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"-fexceptions",
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"-frtti",
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"-std=c++14",
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"-Wall",
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],
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platforms = APPLE,
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deps = [
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"xplat//folly:molly",
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"xplat//third-party/gmock:gtest",
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":core",
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],
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)
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@ -0,0 +1,40 @@
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/**
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* Copyright (c) 2015-present, Facebook, Inc.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#include <exception>
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#include <fabric/core/Sealable.h>
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#include <gtest/gtest.h>
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using namespace facebook::react;
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TEST(SealableTest, sealObjectCorrectly) {
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Sealable obj;
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ASSERT_FALSE(obj.getSealed());
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obj.seal();
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ASSERT_TRUE(obj.getSealed());
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}
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TEST(SealableTest, handleAssignmentsCorrectly) {
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Sealable obj;
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Sealable other;
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EXPECT_NO_THROW(obj = other);
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// Assignment after getting sealed is not allowed.
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obj.seal();
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Sealable other2;
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EXPECT_THROW(obj = other2, std::runtime_error);
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// It doesn't matter if the other object is also sealed, it's still not allowed.
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other2.seal();
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EXPECT_THROW(obj = other2, std::runtime_error);
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// Fresh creation off other Sealable is still unsealed.
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Sealable other3(obj);
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ASSERT_FALSE(other3.getSealed());
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}
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