From 879d2e3cc552c649978409ef6da21bf58c3401c6 Mon Sep 17 00:00:00 2001 From: Touko Vainio-Kaila Date: Mon, 24 Jul 2017 10:06:40 -0700 Subject: [PATCH] Retry for #14830 - Fix "Handling Text Input" tutorial's "next" within text Summary: Retry for https://github.com/facebook/react-native/pull/14830. There was some problem with the import and hramos instructed to open a new PR with the same changes. See https://github.com/facebook/react-native/pull/14830#issuecomment-315146320 for more details. ----- The tutorial pages tend to have a "follow to the next topic" section at the end of the text. HandlingTextInput.md has handling-touches in the "next" in metadata, but the "follow to the next topic" section linked to ScrollView tutorial page. Thus, the "follow to the next topic" section in the text is updated also to point to handling-touches. Closes https://github.com/facebook/react-native/pull/15176 Differential Revision: D5480608 Pulled By: hramos fbshipit-source-id: 5161d1acad6a3f0401fd5d15d5ff29a0701a1211 --- docs/HandlingTextInput.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/HandlingTextInput.md b/docs/HandlingTextInput.md index a6f2b4df6..9fbbc33d2 100644 --- a/docs/HandlingTextInput.md +++ b/docs/HandlingTextInput.md @@ -48,4 +48,4 @@ In this example, we store `text` in the state, because it changes over time. There are a lot more things you might want to do with a text input. For example, you could validate the text inside while the user types. For more detailed examples, see the [React docs on controlled components](https://facebook.github.io/react/docs/forms.html), or the [reference docs for TextInput](docs/textinput.html). -Text input is probably the simplest example of a component whose state naturally changes over time. Next, let's look at another type of component like this one that controls layout, and [learn about the ScrollView](docs/using-a-scrollview.html). +Text input is one of the ways the user interacts with the app. Next, let's look at another type of input and [learn how to handle touches](docs/handling-touches.html).