Add support for shadows to RCTVirtualText

Summary: React provides properties to support shadows for Text, this diff implements it for Nodes.

Reviewed By: ahmedre

Differential Revision: D2817212
This commit is contained in:
Denis Koroskin 2016-01-11 20:03:25 -08:00 committed by Ahmed El-Helw
parent f98a288c2a
commit 76abec8894
2 changed files with 134 additions and 0 deletions

View File

@ -16,6 +16,7 @@ import android.text.Spannable;
import android.text.SpannableStringBuilder;
import android.text.TextUtils;
import com.facebook.react.bridge.ReadableMap;
import com.facebook.react.uimanager.PixelUtil;
import com.facebook.react.uimanager.annotations.ReactProp;
import com.facebook.react.uimanager.ViewProps;
@ -29,7 +30,13 @@ import com.facebook.react.uimanager.ViewProps;
private static final String ITALIC = "italic";
private static final String NORMAL = "normal";
private static final String PROP_SHADOW_OFFSET = "textShadowOffset";
private static final String PROP_SHADOW_RADIUS = "textShadowRadius";
private static final String PROP_SHADOW_COLOR = "textShadowColor";
private static final int DEFAULT_TEXT_SHADOW_COLOR = 0x55000000;
private FontStylingSpan mFontStylingSpan = FontStylingSpan.INSTANCE;
private ShadowStyleSpan mShadowStyleSpan = ShadowStyleSpan.INSTANCE;
@Override
protected void performCollectText(SpannableStringBuilder builder) {
@ -49,6 +56,16 @@ import com.facebook.react.uimanager.ViewProps;
end,
Spannable.SPAN_INCLUSIVE_EXCLUSIVE);
if (mShadowStyleSpan.getColor() != 0 && mShadowStyleSpan.getRadius() != 0) {
mShadowStyleSpan.freeze();
builder.setSpan(
mShadowStyleSpan,
begin,
end,
Spannable.SPAN_INCLUSIVE_EXCLUSIVE);
}
for (int i = 0, childCount = getChildCount(); i < childCount; ++i) {
FlatTextShadowNode child = (FlatTextShadowNode) getChildAt(i);
child.applySpans(builder);
@ -156,6 +173,42 @@ import com.facebook.react.uimanager.ViewProps;
}
}
@ReactProp(name = PROP_SHADOW_OFFSET)
public void setTextShadowOffset(@Nullable ReadableMap offsetMap) {
float dx = 0;
float dy = 0;
if (offsetMap != null) {
if (offsetMap.hasKey("width")) {
dx = PixelUtil.toPixelFromDIP(offsetMap.getDouble("width"));
}
if (offsetMap.hasKey("height")) {
dy = PixelUtil.toPixelFromDIP(offsetMap.getDouble("height"));
}
}
if (!mShadowStyleSpan.offsetMatches(dx, dy)) {
getShadowSpan().setOffset(dx, dy);
notifyChanged(false);
}
}
@ReactProp(name = PROP_SHADOW_RADIUS)
public void setTextShadowRadius(float textShadowRadius) {
textShadowRadius = PixelUtil.toPixelFromDIP(textShadowRadius);
if (mShadowStyleSpan.getRadius() != textShadowRadius) {
getShadowSpan().setRadius(textShadowRadius);
notifyChanged(false);
}
}
@ReactProp(name = PROP_SHADOW_COLOR, defaultInt = DEFAULT_TEXT_SHADOW_COLOR, customType = "Color")
public void setTextShadowColor(int textShadowColor) {
if (mShadowStyleSpan.getColor() != textShadowColor) {
getShadowSpan().setColor(textShadowColor);
notifyChanged(false);
}
}
/**
* Returns font size for this node.
* When called on RCTText, this value is never -1 (unset).
@ -179,6 +232,13 @@ import com.facebook.react.uimanager.ViewProps;
return mFontStylingSpan;
}
private final ShadowStyleSpan getShadowSpan() {
if (mShadowStyleSpan.isFrozen()) {
mShadowStyleSpan = mShadowStyleSpan.mutableCopy();
}
return mShadowStyleSpan;
}
/**
* Return -1 if the input string is not a valid numeric fontWeight (100, 200, ..., 900), otherwise
* return the weight.

View File

@ -0,0 +1,74 @@
/**
* Copyright (c) 2015-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*/
package com.facebook.react.flat;
import android.text.TextPaint;
import android.text.style.CharacterStyle;
/* package */ final class ShadowStyleSpan extends CharacterStyle {
/* package */ static final ShadowStyleSpan INSTANCE = new ShadowStyleSpan(0, 0, 0, 0, true);
private float mDx;
private float mDy;
private float mRadius;
private int mColor;
private boolean mFrozen;
private ShadowStyleSpan(float dx, float dy, float radius, int color, boolean frozen) {
mDx = dx;
mDy = dy;
mRadius = radius;
mColor = color;
mFrozen = frozen;
}
public boolean offsetMatches(float dx, float dy) {
return mDx == dx && mDy == dy;
}
public void setOffset(float dx, float dy) {
mDx = dx;
mDy = dy;
}
public float getRadius() {
return mRadius;
}
public void setRadius(float radius) {
mRadius = radius;
}
public int getColor() {
return mColor;
}
public void setColor(int color) {
mColor = color;
}
/* package */ ShadowStyleSpan mutableCopy() {
return new ShadowStyleSpan(mDx, mDy, mRadius, mColor, false);
}
/* package */ boolean isFrozen() {
return mFrozen;
}
/* package */ void freeze() {
mFrozen = true;
}
@Override
public void updateDrawState(TextPaint textPaint) {
textPaint.setShadowLayer(mRadius, mDx, mDy, mColor);
}
}