Fix anti aliasing rounded background

Reviewed By: shergin, achen1

Differential Revision: D7569885

fbshipit-source-id: 4bfb00485211417b475f14a92fd7b2e52a4b2ff6
This commit is contained in:
Himabindu Gadupudi 2018-04-13 12:19:57 -07:00 committed by Facebook Github Bot
parent e636eb60d7
commit 7500b3ec83
1 changed files with 112 additions and 93 deletions

View File

@ -343,6 +343,23 @@ public class ReactViewBackgroundDrawable extends Drawable {
|| borderWidth.bottom > 0
|| borderWidth.left > 0
|| borderWidth.right > 0) {
//If it's a full and even border draw inner rect path with stroke
final float fullBorderWidth = getFullBorderWidth();
if (borderWidth.top == fullBorderWidth &&
borderWidth.bottom == fullBorderWidth &&
borderWidth.left == fullBorderWidth &&
borderWidth.right == fullBorderWidth) {
if (fullBorderWidth > 0) {
int borderColor = getBorderColor(Spacing.ALL);
mPaint.setColor(ColorUtil.multiplyColorAlpha(borderColor, mAlpha));
mPaint.setStyle(Paint.Style.STROKE);
mPaint.setStrokeWidth(fullBorderWidth);
canvas.drawPath(mInnerClipPathForBorderRadius, mPaint);
}
}
//In the case of uneven border widths/colors draw quadrilateral in each direction
else {
mPaint.setStyle(Paint.Style.FILL);
// Draw border
@ -379,8 +396,10 @@ public class ReactViewBackgroundDrawable extends Drawable {
final boolean isColorStartDefined = isBorderColorDefined(Spacing.START);
final boolean isColorEndDefined = isBorderColorDefined(Spacing.END);
final boolean isDirectionAwareColorLeftDefined = isRTL ? isColorEndDefined : isColorStartDefined;
final boolean isDirectionAwareColorRightDefined = isRTL ? isColorStartDefined : isColorEndDefined;
final boolean isDirectionAwareColorLeftDefined =
isRTL ? isColorEndDefined : isColorStartDefined;
final boolean isDirectionAwareColorRightDefined =
isRTL ? isColorStartDefined : isColorEndDefined;
if (isDirectionAwareColorLeftDefined) {
colorLeft = directionAwareColorLeft;
@ -449,7 +468,7 @@ public class ReactViewBackgroundDrawable extends Drawable {
drawQuadrilateral(canvas, colorBottom, x1, y1, x2, y2, x3, y3, x4, y4);
}
}
}
canvas.restore();
}