Update copyright headers
Summary: Use MIT License copyright headers in JSI source code. Reviewed By: axe-fb Differential Revision: D10454031 fbshipit-source-id: d584073bb885fb7d977df1a45a6666ef6f52dcd6
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/**
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/**
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* Copyright 2004-present Facebook. All Rights Reserved.
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* Copyright (c) Facebook, Inc. and its affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*
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*
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* @flow strict
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* @flow strict
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* @format
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* @format
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// Copyright 2004-present Facebook. All Rights Reserved.
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// Copyright (c) Facebook, Inc. and its affiliates.
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//
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// This source code is licensed under the MIT license found in the
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// LICENSE file in the root directory of this source tree.
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#include <fb/fbjni.h>
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#include <fb/fbjni.h>
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#include <folly/Memory.h>
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#include <folly/Memory.h>
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// Copyright 2004-present Facebook. All Rights Reserved.
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// Copyright (c) Facebook, Inc. and its affiliates.
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//
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// This source code is licensed under the MIT license found in the
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// LICENSE file in the root directory of this source tree.
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#include "JSCRuntime.h"
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#include "JSCRuntime.h"
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// Copyright 2004-present Facebook. All Rights Reserved.
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// Copyright (c) Facebook, Inc. and its affiliates.
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//
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// This source code is licensed under the MIT license found in the
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// LICENSE file in the root directory of this source tree.
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#pragma once
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#pragma once
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// Copyright 2004-present Facebook. All Rights Reserved.
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// Copyright (c) Facebook, Inc. and its affiliates.
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//
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// This source code is licensed under the MIT license found in the
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// LICENSE file in the root directory of this source tree.
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#include "JSIDynamic.h"
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#include "JSIDynamic.h"
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// Copyright 2004-present Facebook. All Rights Reserved.
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// Copyright (c) Facebook, Inc. and its affiliates.
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//
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// This source code is licensed under the MIT license found in the
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// LICENSE file in the root directory of this source tree.
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#pragma once
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#pragma once
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// Copyright 2004-present Facebook. All Rights Reserved.
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// Copyright (c) Facebook, Inc. and its affiliates.
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//
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// This source code is licensed under the MIT license found in the
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// LICENSE file in the root directory of this source tree.
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#pragma once
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#pragma once
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// Copyright 2004-present Facebook. All Rights Reserved.
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// Copyright (c) Facebook, Inc. and its affiliates.
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//
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// This source code is licensed under the MIT license found in the
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// LICENSE file in the root directory of this source tree.
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#pragma once
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#pragma once
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// Copyright 2004-present Facebook. All Rights Reserved.
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// Copyright (c) Facebook, Inc. and its affiliates.
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//
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// This source code is licensed under the MIT license found in the
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// LICENSE file in the root directory of this source tree.
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#include <cassert>
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#include <cassert>
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#include <cmath>
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#include <cmath>
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// Copyright 2004-present Facebook. All Rights Reserved.
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// Copyright (c) Facebook, Inc. and its affiliates.
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//
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// This source code is licensed under the MIT license found in the
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// LICENSE file in the root directory of this source tree.
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#pragma once
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#pragma once
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// Copyright 2004-present Facebook. All Rights Reserved.
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// Copyright (c) Facebook, Inc. and its affiliates.
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//
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// This source code is licensed under the MIT license found in the
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// LICENSE file in the root directory of this source tree.
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#include "jsireact/JSIExecutor.h"
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#include "jsireact/JSIExecutor.h"
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// Copyright 2004-present Facebook. All Rights Reserved.
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// Copyright (c) Facebook, Inc. and its affiliates.
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//
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// This source code is licensed under the MIT license found in the
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// LICENSE file in the root directory of this source tree.
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#pragma once
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#pragma once
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// Copyright 2004-present Facebook. All Rights Reserved.
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// Copyright (c) Facebook, Inc. and its affiliates.
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//
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// This source code is licensed under the MIT license found in the
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// LICENSE file in the root directory of this source tree.
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#include "jsireact/JSINativeModules.h"
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#include "jsireact/JSINativeModules.h"
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// Copyright 2004-present Facebook. All Rights Reserved.
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// Copyright (c) Facebook, Inc. and its affiliates.
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//
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// This source code is licensed under the MIT license found in the
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// LICENSE file in the root directory of this source tree.
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#pragma once
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#pragma once
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