react-native/Libraries/Components/TextInput/TextInputState.js

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/**
* Copyright (c) 2015-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
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*
*
* This class is responsible for coordinating the "focused"
* state for TextInputs. All calls relating to the keyboard
* should be funneled through here
*
* @format
* @flow
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*/
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'use strict';
const Platform = require('Platform');
const UIManager = require('UIManager');
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let currentlyFocusedID: ?number = null;
const inputs = new Set();
/**
* Returns the ID of the currently focused text field, if one exists
* If no text field is focused it returns null
*/
function currentlyFocusedField(): ?number {
return currentlyFocusedID;
}
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/**
* @param {number} TextInputID id of the text field to focus
* Focuses the specified text field
* noop if the text field was already focused
*/
function focusTextInput(textFieldID: ?number) {
if (currentlyFocusedID !== textFieldID && textFieldID !== null) {
currentlyFocusedID = textFieldID;
if (Platform.OS === 'ios') {
UIManager.focus(textFieldID);
} else if (Platform.OS === 'android') {
UIManager.dispatchViewManagerCommand(
textFieldID,
UIManager.AndroidTextInput.Commands.focusTextInput,
null,
);
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}
}
}
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/**
* @param {number} textFieldID id of the text field to unfocus
* Unfocuses the specified text field
* noop if it wasn't focused
*/
function blurTextInput(textFieldID: ?number) {
if (currentlyFocusedID === textFieldID && textFieldID !== null) {
currentlyFocusedID = null;
if (Platform.OS === 'ios') {
UIManager.blur(textFieldID);
} else if (Platform.OS === 'android') {
UIManager.dispatchViewManagerCommand(
textFieldID,
UIManager.AndroidTextInput.Commands.blurTextInput,
null,
);
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}
}
}
function registerInput(textFieldID: number) {
inputs.add(textFieldID);
}
function unregisterInput(textFieldID: number) {
inputs.delete(textFieldID);
}
function isTextInput(textFieldID: number) {
return inputs.has(textFieldID);
}
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module.exports = {
currentlyFocusedField,
focusTextInput,
blurTextInput,
registerInput,
unregisterInput,
isTextInput,
};