react-native/docs/QuickStart-GettingStarted.md

385 lines
13 KiB
Markdown
Raw Normal View History

---
id: quick-start-getting-started
title: Getting Started
layout: docs
category: Quick Start
permalink: docs/getting-started.html
next: tutorial-core-components
---
<div class="toggler">
<style>
.toggler a {
display: inline-block;
padding: 10px 5px;
margin: 2px;
border: 1px solid #05A5D1;
border-radius: 3px;
text-decoration: none !important;
}
.display-os-mac .toggler .button-mac,
.display-os-linux .toggler .button-linux,
.display-os-windows .toggler .button-windows,
.display-platform-ios .toggler .button-ios,
.display-platform-android .toggler .button-android {
background-color: #05A5D1;
color: white;
}
block { display: none; }
.display-platform-ios.display-os-mac .ios.mac,
.display-platform-ios.display-os-linux .ios.linux,
.display-platform-ios.display-os-windows .ios.windows,
.display-platform-android.display-os-mac .android.mac,
.display-platform-android.display-os-linux .android.linux,
.display-platform-android.display-os-windows .android.windows {
display: block;
}</style>
<span>Target:</span>
<a href="javascript:void(0);" class="button-ios" onclick="display('platform', 'ios')">iOS</a>
<a href="javascript:void(0);" class="button-android" onclick="display('platform', 'android')">Android</a>
<span>Development OS:</span>
<a href="javascript:void(0);" class="button-mac" onclick="display('os', 'mac')">Mac</a>
<a href="javascript:void(0);" class="button-linux" onclick="display('os', 'linux')">Linux</a>
<a href="javascript:void(0);" class="button-windows" onclick="display('os', 'windows')">Windows</a>
</div>
<!-- ######### LINUX AND WINDOWS for iOS ##################### -->
<block class="linux windows ios" />
## Unsupported
<div>Unfortunately, Apple only lets you develop for iOS on a Mac machine. Please check out the <a href="" onclick="display('platform', 'android')">Android</a> instructions instead.</div>
<center><img src="img/react-native-sorry-not-supported.png" width="150"></img></center>
<!-- ######### MAC for iOS ##################### -->
<block class="mac ios" />
## Installing React Native
There's a few things you need to install first. You will need Node.js, the React Native command line tools, Watchman, and Xcode.
<block class="mac android" />
## Installing React Native
There's a few things you need to install first. You will need Node.js, the React Native command line tools, Watchman, and Android Studio.
<block class="mac ios android" />
#### Node.js
We recommend installing Node.js via [Homebrew](http://brew.sh/), a popular package manager for OS X:
```
brew install node
```
#### React Native command line tools
Use Node's package manager to install the React Native command line tools. These will allow you to easily create your first React Native project.
```
npm install -g react-native-cli
```
> If you see the error, `EACCES: permission denied`, please run the command:
> `sudo npm install -g react-native-cli`.
#### Watchman
[Watchman](https://facebook.github.io/watchman/docs/install.html) is a tool by Facebook for watching
changes in the filesystem. It is recommended you install it for better performance.
```
brew install watchman
```
<block class="mac ios" />
#### Xcode
You can install Xcode via the [Mac App Store](https://itunes.apple.com/us/app/xcode/id497799835?mt=12), or download it directly from the [Apple Developer portal](https://developer.apple.com/xcode/downloads/).
<block class="mac android" />
#### Android Studio
Download and install [Android Studio](https://developer.android.com/studio/install.html).
#### Gradle Daemon
While optional, enabling [Gradle Daemon](https://docs.gradle.org/2.9/userguide/gradle_daemon.html) will greatly improve incremental build times for changes in Java code.
<!-- ######### LINUX and WINDOWS for ANDROID ##################### -->
<block class="linux windows android" />
## Installing React Native
There's a few things you need to install first. You will need Node.js, the React Native command line tools, Watchman, and Android Studio.
<block class="linux windows android" />
#### Node.js
<block class="linux android" />
Follow the [installation instructions for your Linux distribution](https://nodejs.org/en/download/package-manager/) to install Node.js 4 or newer.
<block class='windows android' />
We recommend installing Node.js via [Chocolatey](https://chocolatey.org), a popular package manager for Windows. Open a Command Prompt as Administrator, then run the following command:
```
choco install nodejs.install
```
##### Python
The React Native command line tools require Python2. Install it using Chocolatey:
```
choco install python2
```
<block class="windows linux android" />
#### React Native command line tools
Use Node's package manager to install the React Native command line tools. These will allow you to easily create your first React Native project.
```
npm install -g react-native-cli
```
> If you see the error, `EACCES: permission denied`, please run the command:
> `sudo npm install -g react-native-cli`.
<block class="windows linux android" />
#### Android Studio
Download and install [Android Studio](https://developer.android.com/studio/install.html).
<block class="linux android" />
#### Watchman
[Watchman](https://facebook.github.io/watchman) is a tool by Facebook for watching changes in the filesystem. It is recommended you install
it for better performance. You can follow the [Watchman installation guide](https://facebook.github.io/watchman/docs/install.html#installing-from-source) to compile and install from source.
<block class="windows linux android" />
#### Gradle Daemon
While optional, enabling [Gradle Daemon](https://docs.gradle.org/2.9/userguide/gradle_daemon.html) will greatly improve incremental build times for changes in Java code.
<block class="mac ios android" />
## Testing your React Native Installation
<block class="mac ios" />
Use the React Native command line tools to generate a new React Native project called "AwesomeProject", then run `react-native run-ios` inside the newly created folder.
```
react-native init AwesomeProject
cd AwesomeProject
react-native run-ios
```
If everything is set up correctly, you should see your new app running in the iOS Simulator shortly.
> You can also
> [open the `AwesomeProject`](http://nuclide.io/docs/quick-start/getting-started/#adding-a-project)
> folder in [Nuclide](http://nuclide.io) and
> [run the application](http://nuclide.io/docs/platforms/react-native/#command-line), or open
> `ios/AwesomeProject.xcodeproj` and hit the `Run` button in Xcode.
<block class="mac android" />
Use the React Native command line tools to generate a new React Native project called "AwesomeProject", then run `react-native run-android` inside the newly created folder.
```
react-native init AwesomeProject
cd AwesomeProject
react-native run-android
```
If everything is set up correctly, you should see your new app running in your Android emulator shortly.
> You can also
> [open the `AwesomeProject`](http://nuclide.io/docs/quick-start/getting-started/#adding-a-project)
> folder in [Nuclide](http://nuclide.io) and
> [run the application](http://nuclide.io/docs/platforms/react-native/#command-line).
<block class="mac ios android" />
### Modifying your app
Now that you have successfully run the app, let's modify it.
<block class="mac ios" />
- Open `index.ios.js` in your text editor of choice and edit some lines.
- Hit `Command⌘ + R` in your iOS Simulator to reload the app and see your change!
<block class="mac android" />
- Open `index.android.js` in your text editor of choice and edit some lines.
- Press the `R` key twice or select `Reload` from the Developer Menu to see your change!
<block class="mac ios android" />
### That's it!
Congratulations! You've successfully run and modified your first React Native app.
<center><img src="img/react-native-congratulations.png" width="150"></img></center>
<block class="windows linux android" />
## Testing your React Native Installation
Use the React Native command line tools to generate a new React Native project called "AwesomeProject", then run `react-native run-android` inside the newly created folder.
```
react-native init AwesomeProject
cd AwesomeProject
react-native run-android
```
If everything is set up correctly, you should see your new app running in your Android emulator shortly.
> A common issue is that the packager is not started automatically when you run
`react-native run-android`. You can start it manually using `react-native start`.
<block class="windows android" />
> If you hit a `ERROR Watcher took too long to load` on Windows, try increasing the timeout in [this file](https://github.com/facebook/react-native/blob/5fa33f3d07f8595a188f6fe04d6168a6ede1e721/packager/react-packager/src/DependencyResolver/FileWatcher/index.js#L16) (under your `node_modules/react-native/`).
<block class="windows linux android" />
### Modifying your app
Now that you have successfully run the app, let's modify it.
- Open `index.android.js` in your text editor of choice and edit some lines.
- Press the `R` key twice or select `Reload` from the Developer Menu to see your change!
### That's it!
Congratulations! You've successfully run and modified your first React Native app.
<center><img src="img/react-native-congratulations.png" width="150"></img></center>
<block class="mac ios android" />
## Common Followups
<block class="mac ios" />
- If you want to run on a physical device, see the [Running on iOS Device page](docs/running-on-device-ios.html#content).
<block class="mac android" />
- If you want to run on a physical device, see the [Running on Android Device page](docs/running-on-device-android.html#content).
<block class="mac ios android" />
- If you run into any issues getting started, see the [Troubleshooting](docs/troubleshooting.html#content) and [Debugging](docs/debugging.html#content) pages.
<block class="windows linux android" />
## Common Followups
- If you want to run on a physical device, see the [Running on Android Device page](docs/running-on-device-android.html#content).
- If you run into any issues getting started, see the [Troubleshooting](docs/troubleshooting.html#content) and [Debugging](docs/debugging.html#content) pages.
<script>
// Convert <div>...<span><block /></span>...</div>
// Into <div>...<block />...</div>
var blocks = document.getElementsByTagName('block');
for (var i = 0; i < blocks.length; ++i) {
var block = blocks[i];
var span = blocks[i].parentNode;
var container = span.parentNode;
container.insertBefore(block, span);
container.removeChild(span);
}
// Convert <div>...<block />content<block />...</div>
// Into <div>...<block>content</block><block />...</div>
blocks = document.getElementsByTagName('block');
for (var i = 0; i < blocks.length; ++i) {
var block = blocks[i];
while (block.nextSibling && block.nextSibling.tagName !== 'BLOCK') {
block.appendChild(block.nextSibling);
}
}
function display(type, value) {
var container = document.getElementsByTagName('block')[0].parentNode;
container.className = 'display-' + type + '-' + value + ' ' +
container.className.replace(RegExp('display-' + type + '-[a-z]+ ?'), '');
event && event.preventDefault();
}
// If we are coming to the page with a hash in it (i.e. from a search, for example), try to get
// us as close as possible to the correct platform and dev os using the hashtag and block walk up.
var foundHash = false;
if (window.location.hash !== '' && window.location.hash !== 'content') { // content is default
var hashLinks = document.querySelectorAll('a.hash-link');
for (var i = 0; i < hashLinks.length && !foundHash; ++i) {
if (hashLinks[i].hash === window.location.hash) {
var parent = hashLinks[i].parentElement;
while (parent) {
if (parent.tagName === 'BLOCK') {
var devOS = null;
var targetPlatform = null;
// Could be more than one target os and dev platform, but just choose some sort of order
// of priority here.
// Dev OS
if (parent.className.indexOf('mac') > -1) {
devOS = 'mac';
} else if (parent.className.indexOf('linux') > -1) {
devOS = 'linux';
} else if (parent.className.indexOf('windows') > -1) {
devOS = 'windows';
} else {
break; // assume we don't have anything.
}
// Target Platform
if (parent.className.indexOf('ios') > -1) {
targetPlatform = 'ios';
} else if (parent.className.indexOf('android') > -1) {
targetPlatform = 'android';
} else {
break; // assume we don't have anything.
}
// We would have broken out if both targetPlatform and devOS hadn't been filled.
display('os', devOS);
display('platform', targetPlatform);
foundHash = true;
break;
}
parent = parent.parentElement;
}
}
}
}
// Do the default if there is no matching hash
if (!foundHash) {
var isMac = navigator.platform === 'MacIntel';
var isWindows = navigator.platform === 'Win32';
display('os', isMac ? 'mac' : (isWindows ? 'windows' : 'linux'));
display('platform', isMac ? 'ios' : 'android');
}
</script>