react-native/ReactCommon/fabric/uimanager/Scheduler.h

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// Copyright (c) 2004-present, Facebook, Inc.
// This source code is licensed under the MIT license found in the
// LICENSE file in the root directory of this source tree.
#pragma once
#include <memory>
#include <fabric/core/ComponentDescriptor.h>
#include <fabric/core/LayoutConstraints.h>
#include <fabric/uimanager/ContextContainer.h>
#include <fabric/uimanager/SchedulerDelegate.h>
#include <fabric/uimanager/UIManagerDelegate.h>
#include <fabric/uimanager/ShadowTree.h>
#include <fabric/uimanager/ShadowTreeDelegate.h>
namespace facebook {
namespace react {
class FabricUIManager;
/*
* Scheduler coordinates Shadow Tree updates and event flows.
*/
class Scheduler final:
public UIManagerDelegate,
public ShadowTreeDelegate {
public:
Scheduler(const SharedContextContainer &contextContainer);
~Scheduler();
#pragma mark - Shadow Tree Management
void registerRootTag(Tag rootTag);
void unregisterRootTag(Tag rootTag);
Size measure(const Tag &rootTag, const LayoutConstraints &layoutConstraints, const LayoutContext &layoutContext) const;
void constraintLayout(const Tag &rootTag, const LayoutConstraints &layoutConstraints, const LayoutContext &layoutContext);
#pragma mark - Delegate
/*
* Sets and gets the Scheduler's delegate.
* The delegate is stored as a raw pointer, so the owner must null
* the pointer before being destroyed.
*/
void setDelegate(SchedulerDelegate *delegate);
SchedulerDelegate *getDelegate() const;
#pragma mark - UIManagerDelegate
void uiManagerDidFinishTransaction(Tag rootTag, const SharedShadowNodeUnsharedList &rootChildNodes) override;
void uiManagerDidCreateShadowNode(const SharedShadowNode &shadowNode) override;
#pragma mark - ShadowTreeDelegate
void shadowTreeDidCommit(const ShadowTree &shadowTree, const ShadowViewMutationList &mutations) override;
#pragma mark - Deprecated
/*
* UIManager instance must be temporarily exposed for registration purposes.
*/
std::shared_ptr<FabricUIManager> getUIManager_DO_NOT_USE();
private:
SchedulerDelegate *delegate_;
std::shared_ptr<FabricUIManager> uiManager_;
std::unordered_map<Tag, std::unique_ptr<ShadowTree>> shadowTreeRegistry_;
SharedEventDispatcher eventDispatcher_;
SharedContextContainer contextContainer_;
};
} // namespace react
} // namespace facebook