react-native/scripts/react-native-xcode.sh

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#!/bin/bash
# Copyright (c) 2015-present, Facebook, Inc.
# All rights reserved.
#
# This source code is licensed under the BSD-style license found in the
# LICENSE file in the root directory of this source tree. An additional grant
# of patent rights can be found in the PATENTS file in the same directory.
# Bundle React Native app's code and image assets.
# This script is supposed to be invoked as part of Xcode build process
# and relies on environment variables (including PWD) set by Xcode
if [[ "$SKIP_BUNDLING" ]]; then
echo "SKIP_BUNDLING enabled; skipping."
exit 0;
fi
case "$CONFIGURATION" in
*Debug*)
if [[ "$PLATFORM_NAME" == *simulator ]]; then
if [[ "$FORCE_BUNDLING" ]]; then
echo "FORCE_BUNDLING enabled; continuing to bundle."
else
echo "Skipping bundling in Debug for the Simulator (since the packager bundles for you). Use the FORCE_BUNDLING flag to change this behavior."
exit 0;
fi
else
echo "Bundling for physical device. Use the SKIP_BUNDLING flag to change this behavior."
fi
DEV=true
;;
"")
echo "$0 must be invoked by Xcode"
exit 1
;;
*)
DEV=false
;;
esac
# Path to react-native folder inside node_modules
REACT_NATIVE_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")/.." && pwd)"
# Xcode project file for React Native apps is located in ios/ subfolder
cd "${REACT_NATIVE_DIR}"/../..
# Define NVM_DIR and source the nvm.sh setup script
[ -z "$NVM_DIR" ] && export NVM_DIR="$HOME/.nvm"
# Define entry file
Move HelloWorld template to a single index.js entry point Summary: This change (initially discussed in https://github.com/react-community/create-react-native-app/issues/26) moves the HelloWorld project template from two nearly identical entry points (`index.android.js` and `index.ios.js`) to a single, minimal `index.js` entry point. The root component is created in `App.js`. This unifies the project structure between `react-native init` and Create React Native App and allows CRNA's eject to use the entry point from the HelloWorld template without any hacks to customize it. Also examples in the docs can be just copy-pasted to `App.js` the same way in both HelloWorld and CRNA apps without having to first learn about `AppRegistry.registerComponent`. * Created a new project from the template using `./scripts/test-manual-e2e.sh` and verified that: * The app builds, starts and runs both on Android and iOS. * Editing and reloading changes works. * The new files (`index.js`, `App.js`, `__tests__/App.js`) get created in the project folder. <img width="559" alt="screen shot 2017-08-01 at 19 10 51" src="https://user-images.githubusercontent.com/497214/28835171-300a12b6-76ed-11e7-81b2-623639c3b8f6.png"> <img width="467" alt="screen shot 2017-08-01 at 19 09 12" src="https://user-images.githubusercontent.com/497214/28835180-33d285e0-76ed-11e7-8d68-2b3bc44bf585.png"> <!-- Thank you for sending the PR! If you changed any code, please provide us with clear instructions on how you verified your changes work. In other words, a test plan is *required*. Bonus points for screenshots and videos! Please read the Contribution Guidelines at https://github.com/facebook/react-native/blob/master/CONTRIBUTING.md to learn more about contributing to React Native. Happy contributing! --> Closes https://github.com/facebook/react-native/pull/15312 Differential Revision: D5556276 Pulled By: hramos fbshipit-source-id: 068fdf7e51381c2bc50321522f2be0db47296c5e
2017-08-03 20:52:06 +00:00
if [[ -s "index.ios.js" ]]; then
ENTRY_FILE=${1:-index.ios.js}
else
ENTRY_FILE=${1:-index.js}
fi
if [[ -s "$HOME/.nvm/nvm.sh" ]]; then
. "$HOME/.nvm/nvm.sh"
elif [[ -x "$(command -v brew)" && -s "$(brew --prefix nvm)/nvm.sh" ]]; then
. "$(brew --prefix nvm)/nvm.sh"
fi
# Set up the nodenv node version manager if present
if [[ -x "$HOME/.nodenv/bin/nodenv" ]]; then
eval "$("$HOME/.nodenv/bin/nodenv" init -)"
fi
[ -z "$NODE_BINARY" ] && export NODE_BINARY="node"
[ -z "$CLI_PATH" ] && export CLI_PATH="$REACT_NATIVE_DIR/local-cli/cli.js"
nodejs_not_found()
{
echo "error: Can't find '$NODE_BINARY' binary to build React Native bundle" >&2
echo "If you have non-standard nodejs installation, select your project in Xcode," >&2
echo "find 'Build Phases' - 'Bundle React Native code and images'" >&2
echo "and change NODE_BINARY to absolute path to your node executable" >&2
echo "(you can find it by invoking 'which node' in the terminal)" >&2
exit 2
}
type $NODE_BINARY >/dev/null 2>&1 || nodejs_not_found
# Print commands before executing them (useful for troubleshooting)
set -x
DEST=$CONFIGURATION_BUILD_DIR/$UNLOCALIZED_RESOURCES_FOLDER_PATH
if [[ "$CONFIGURATION" = "Debug" && ! "$PLATFORM_NAME" == *simulator ]]; then
PLISTBUDDY='/usr/libexec/PlistBuddy'
PLIST=$TARGET_BUILD_DIR/$INFOPLIST_PATH
IP=$(ipconfig getifaddr en0)
if [ -z "$IP" ]; then
IP=$(ifconfig | grep 'inet ' | grep -v ' 127.' | cut -d\ -f2 | awk 'NR==1{print $1}')
fi
if [ -z ${DISABLE_XIP+x} ]; then
IP="$IP.xip.io"
fi
$PLISTBUDDY -c "Add NSAppTransportSecurity:NSExceptionDomains:localhost:NSTemporaryExceptionAllowsInsecureHTTPLoads bool true" "$PLIST"
$PLISTBUDDY -c "Add NSAppTransportSecurity:NSExceptionDomains:$IP:NSTemporaryExceptionAllowsInsecureHTTPLoads bool true" "$PLIST"
echo "$IP" > "$DEST/ip.txt"
fi
BUNDLE_FILE="$DEST/main.jsbundle"
$NODE_BINARY $CLI_PATH bundle \
--entry-file "$ENTRY_FILE" \
--platform ios \
--dev $DEV \
--reset-cache \
--bundle-output "$BUNDLE_FILE" \
--assets-dest "$DEST"
if [[ $DEV != true && ! -f "$BUNDLE_FILE" ]]; then
echo "error: File $BUNDLE_FILE does not exist. This must be a bug with" >&2
echo "React Native, please report it here: https://github.com/facebook/react-native/issues"
exit 2
fi